The Angband Ladder: Aku, Dark-Elf Mage by <zippyspeed@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Aku                    Age                113       STR:     11       
 Sex   : Male                   Height              60       INT:     24       
 Race  : Dark-Elf               Weight              91       WIS:     22       
 Class : Mage                   Social Class         9       DEX:     25       
 Body  : Player                                              CON:     13       
 God   : Tulkas                                              CHR:     18       
                                                                               
 + To Melee Hit        -108 Level             34    Max Hit Points       229   
 + To Melee Damage      -67 Experience    610380    Cur Hit Points       229   
 + To Ranged Hit        -59 Max Exp       610380    Max SP (Mana)        364   
 + To Ranged Damage       5 Exp to Adv.   630000    Cur SP (Mana)        364   
   AC                 17+60 Gold          229144    Piety               7076   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Good         Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Fair         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Good         Mel.dmg/Rnd:  1d4-67    
 Stealth     : Very Good    Magic Device: Superb       Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Dark Elven Warrior.             
          You have black eyes, straight black hair and a very dark             
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 31 (1550')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 25 (1250')
        Paths of the Dead: Level 40 (2000')
        Orc Cave: Level 10 (500')
        A lost temple: Level 7 (350')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 2520 enemies.
 You saved 30 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 2nd Quelle of the 2890th year of the third age.
 You have been adventuring for 16 days.

                    adefkmnopsuxz{|@            
        Add Int   : .....2...3......            
        Add Wis   : .1...2..........            
        Add Dex   : ....2...........            
        Add Chr   : .....2..........            
        Mul Mana  : +...............            
        Mul SPower: +...............            
        Add Tun.. : ..............2.            
        Add Speed : ..99............            
        Sust Str  : ................            
        Sust Int  : .........+......            
        Sust Wis  : ................            
        Sust Dex  : ........+..+....            
        Sust Con  : ......++........            
        Sust Chr  : .......++.......            
        Invisible : ................            
        Mul life  : ......+.........            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : .......+........            
        Res Acid  : .......+++.+....            
        Res Elec  : .........+......            
        Imm Fire  : ......+.*+......            
        Imm Cold  : ......+*.+......            
        Res Pois  : ....+...........            
        Res Fear  : ......+....+....            
        Res Lite  : ......+.+.......            
        Res Dark  : ........+..+...+            
        Res Blind : .....+..........            
        Res Conf  : ................            
        Res Sound : ......+.........            
        Res Shard : ...........+....            
        Res Neth  : .+.......+......            
        Res Nexus : ........+.......            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : .+.......+.....+            
        Activate  : ....+...........            
        Fly       : ...........+....            
        Undead.ESP: .+..............            

Skills (points left: 0)
 - Combat                                        01.000 [0.250]
          . Weaponmastery                        00.700 [0.500]
 . Sneakiness                                    03.700 [0.900]
 - Magic                                         40.182 [1.100]
          . Magic-Device                         08.200 [1.200]
          . Spell-power                          38.400 [0.600]
          . Sorcery                              00.000 [0.300]
          . Mana                                 38.800 [0.900]
                   . Fire                        10.000 [1.000]
                   . Water                       06.000 [1.000]
                   . Air                         03.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           04.000 [1.000]
          . Divination                           11.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               01.000 [1.000]
          . Necromancy                           12.600 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          04.200 [0.700]
 - Spirituality                                  01.000 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Summoning                            01.000 [0.300]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Perfect casting


  [Fates]

You may meet a Newt on level 12.


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (-30,-20)(20%) (+1)
        It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 1.  It increases your mana capacity by 
    20%.  
    It was given to you as a reward.
d) a Wooden Boomerang of *Slay Undead* (1d8) (+4,+5) (+1)
    It increases your wisdom by 1.  It is
    a great bane of undead.  It provides resistance to nether.  It allows
    you to see invisible monsters.  It allows you to sense the presence of 
    undead.  
    It was given to you as a reward.
e) a Ring of Speed (+9) {100% off}
    It increases your speed by 9.  
    You stole it from the Speed Ring Market.
f) a Ring of Speed (+9) {100% off}
    It increases your speed by 9.  
    
    You stole it from the Speed Ring Market.
k) an Amulet of the Serpents [+5] (+2)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 2.  It provides resistance to poison.  
    You found it in the remains of a Young multi-hued dragon in the town of
    Gondolin .
m) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic map if it is being worn.  
    It provides light (radius 2) forever.  It can be used to store a
    spell.  It increases your intelligence, wisdom and charisma by 2.  It
    provides resistance to blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Thunderlord Coat 'Gastin' (-67,-35) [9,+6](20%)
    It increases your hit points by 20%.  
    It sustains your constitution.  It makes you completely fearless.  It
    provides resistance to fire, cold, light and sound.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) The Fur Cloak of Riata [3,+17]
    It sustains your constitution and 
    charisma.  It provides immunity to cold.  It provides resistance to 
    life draining and acid.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
p) The Small Metal Shield 'Vindolanc' [3,+8]
    It sustains your dexterity and 
    charisma.  It provides immunity to fire.  It provides resistance to 
    acid, light, dark and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
s) a Jewel Encrusted Crown of the Magi [0,+16] (+3) {100% off}
    It increases your intelligence by 3.  
    It sustains your intelligence.  It provides resistance to acid, 
    electricity, fire, cold and nether.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Expensive Black Market.
u) (nothing)
x) The Pair of Soft Leather Boots of Untaur [2,+5]
    It sustains your 
    dexterity.  It makes you completely fearless.  It provides resistance 
    to acid, dark and shards.  It allows you to fly.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) a Silent watcher (1026 hp)
{) 20 Mithril Shots (3d4) (+5,+5)
|) a Gnomish Shovel (+2)


  [Character Inventory]

a) 2 Books of Beginner Cantrips
b) a Spellbook of Identify
c) 2 Spellbooks of Noxious Cloud
d) 26 Rations of Food
e) 7 Potions of Speed
f) 3 Potions of Healing
g) 9 Potions of Restore Life Levels
h) 5 Scrolls of Teleportation
i) 2 Scrolls of Word of Recall
j) a Scroll of *Identify*
k) 2 Wands of Manathrust[1|15] (9 charges)
l) 3 Wands of Noxious Cloud[1|25] (26 charges)
m) a Wand of Strike[2|12] (5 charges)
n) a Staff of Teleportation[1|20] of Plenty (16 charges)
o) a Partial Totem of a Mature gold dragon
p) a Partial Totem of a Storm giant
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Summoning
b) Boccob's Unfinished Works
    It can be activated for decreasing
    Constitution.  
    You found it lying on the ground on level 23 of Mirkwood.
c) a Parchment titled ``Tenser's Last Words''
    It can be
    activated for teleport level.  
    You found it in the remains of a Ghoul on level 26 of Mirkwood.
d) The Hand of Vecna
    It can
    be activated for light area (dam 2d15) every 10+d10 turns.  
    You found it lying on the ground on level 10 of Orc Cave.
e) 4 Morphic Oils of Spider
f) a Rod Tip of Door/Stair Location (10 Mana to cast)
g) a Partial Totem of a Giant roc
h) a Partial Totem of a Mature red dragon
i) a Partial Totem of a Basilisk
j) a Partial Totem of a Mature green dragon
k) The Ring of Miorinde (+4 to infravision)
    It increases 
    your wisdom and infravision by 4.  It provides resistance to fire, 
    poison, light, dark, blindness and nether.  It allows you to fly.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young red dragon on level 27 of Mirkwood.
l) a Ring of Speed (+8) {100% off}
    
    It increases your speed by 8.  
    You stole it from the Speed Ring Market.
m) The Phial of Undeath (-5) {cursed}
n) Elven Soft Leather Armour [4,+9] (+2 to stealth)
    It increases your stealth by 2
    .  It provides resistance to acid, electricity, fire, cold and shards.
    It allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Beorn, the Shape-Changer in a hill.
o) The Thunderlord Coat 'Nedhereil' [9,+4] {cursed}
    It
    sustains your wisdom.  It provides immunity to paralysis.  It provides
    resistance to electricity, fire and cold.  It induces random
    teleportation.  It is heavily cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
p) The Pair of Soft Leather Boots of Monathel [2,+8] {100% off}
    It sustains your constitution and 
    charisma.  It provides immunity to paralysis.  It provides resistance 
    to electricity, fire, light, shards and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
q) The Quarterstaff 'Arien' (1d9) (+21,-7)
    It can be wielded two-handed.  It
    provides light (radius 1) forever.  It produces chaotic effects.  It
    drains life from your foes.  It can cause earthquakes.  It is
    especially deadly against orcs.  It fights against evil with holy
    fury.  It is especially deadly against natural creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 25 of Heart of the Earth.
r) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It
    can be activated for terrify every 10+d50 turns if it is being worn. 
    It increases your searching and infravision by 2.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.


  [Home Inventory - Gondolin ]

a) The Ring of Valianath (+2)
    It increases your strength, wisdom and 
    constitution by 2.  It sustains your strength, intelligence and 
    charisma.  It provides resistance to acid and blindness.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Shadow drake on level 30 of Mirkwood.
b) The Phial of Galadriel (+4)
    
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ulwarth, Son of Ulfang on level 27 of
    Mirkwood.
c) The Padded Armour of Andor [4,+11]
    It sustains your constitution.  It provides resistance to 
    life draining, electricity, poison and light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Castamir the Usurper on level 28 of
    Mirkwood.
d) an Iron Crown of Lordliness [0,+2] (+2)
    It increases your wisdom and charisma by 2.  It sustains your 
    wisdom and charisma.  It provides resistance to blindness.  
    It was given to you as a reward.
e) The Iron Helm 'Holhenneth' [5,+10] (+2)
    It can be activated for detection
    every 55+d55 turns if it is being worn. It increases your intelligence
    , wisdom and searching by 2.  It provides resistance to blindness.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Ghast on level 29 of Mirkwood.
f) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It 
    increases your strength, constitution and speed by 2.  It does extra
    damage from electricity.  It is very sharp and can cut your foes.  It
    is very sharp and can make your foes bleed.  It strikes at demons with
    holy wrath.  It fights against evil with holy fury.  It provides
    immunity to paralysis.  It provides resistance to electricity, light
     and dark.  It allows you to see invisible monsters.  It aggravates
    nearby creatures.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
g) a Sling of Power (x2) (+20,+28) {100% off}
    
    You stole it from the Expensive Black Market.


  [Home Inventory - Lothlorien ]

a) The Demonshield of Gothmog [13,+13] (+4)
    It increases your 
    dexterity by 4.  It makes you invisible.  It sustains your strength, 
    dexterity and constitution.  It provides immunity to paralysis.  It
    provides resistance to life draining.  It allows you to levitate.  It
    produces a fiery sheath.  It can re-curse itself.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 19 of Mirkwood.
b) a Small Metal Shield of Electricity [3,+7]
c) a Sabre of Gondolin (1d7) (+6,+8) (+2)
d) a Long Sword of Aman (2d5) (+10,+4) [+2] (+3)
    It increases 
    your wisdom by 3.  It strikes at demons with holy wrath.  It strikes
    at undead with holy wrath.  It fights against evil with holy fury.  It
    sustains your intelligence.  It makes you completely fearless.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of evil beings.  It has been blessed by the gods.  
    It was given to you as a reward.



Posted on 20.7.2004 03:30

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10064. on the Ladder (of 19090)
1749. on the ToME Ladder (of 3155)
4. for this player (

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On 20.7.2004 03:30 zippyspeed@hotmail.com wrote:
Tried to base this guy on Aku, the shape-shifting Master of Demons from Samurai Jack.

Of course, it would have made sense for him to be a Demonologist then, but I'm only human.

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