The Angband Ladder: Soze, RohanKnight Summoner by <skadabra67@hotmail.com>

  [ToME 2.2.0(CVS) Character Dump]

 Name  : Soze                   Age                 80       STR: 18/160       
 Sex   : Female                 Height              61       INT: 18/153       
 Race  : Spectre RohanKnight    Weight              70       WIS: 18/127       
 Class : Summoner               Social Class         1       DEX: 18/175       
 Body  : Player                                              CON: 18/***       
 God   : Eru Iluvatar                                        CHR:  18/70       
                                                                               
 + To Melee Hit          22 Level             50    Max Hit Points      1203   
 + To Melee Damage        9 Experience  37217129    Cur Hit Points      1177   
 + To Ranged Hit         31 Max Exp     37217129    Max SP (Mana)        485   
 + To Ranged Damage      14 Exp to Adv.    *****    Cur SP (Mana)        484   
   AC                27+109 Gold          188914    Piety                848   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Excellent    Perception  : Very Good    Blows/Round:  5         
 Bows/Throw  : Superb       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Superb       Mel.dmg/Rnd:  5d4+45    
 Stealth     : Superb       Magic Device: Good         Infra-Vision: 30 feet   
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have hazel           
          eyes, straight black hair, and a fair complexion.                    
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ALWAYS
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF
 Recall Depth:
        Mordor: Level 65 (3250')
        Angband: Level 109 (5450')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Illusory Castle: Level 45 (2250')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 30 (1500')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 46 (2300')
        The Sandworm lair: Level 30 (1500')
        A lost temple: Level 5 (250')

 Your body is a Player.
 You are currently in the town of Lothlorien .

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 27th Quelle of the 2890th year of the third age.
 You have been adventuring for 41 days.

                    adefkmnopsuxz{|@            
        Mul Mana  : +...............            
        Mul SPower: +...............            
        Add Speed : .**4.34........+            
        Sust Str  : ........+.......            
        Sust Int  : +...+...+.......            
        Sust Wis  : +...+...+.......            
        Sust Dex  : ........+.......            
        Sust Con  : ....+...+.......            
        Sust Chr  : ........+.......            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : ..........+.....            
        Hold Life : ....++.........+            
        Res Acid  : ......+.+.......            
        Res Elec  : ......+.+.......            
        Imm Fire  : .+....*.+.......            
        Res Cold  : ....+.+.+......+            
        Res Pois  : ...............+            
        Res Fear  : ........+.......            
        Res Lite  : .....+...+......            
        Res Dark  : ....++..........            
        Res Blind : .........+......            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ....+..........+            
        Res Nexus : ......+.........            
        Res Chaos : .....+..........            
        Res Disen : ................            
        Aura Fire : ......+.........            
        Lite      : ++..+...........            
        See Invis : +....+.........+            
        Digestion : ...............+            
        Regen     : ....+...........            
        Activate  : .+.+++..........            
        Cursed    : +...............            
        Hvy Curse : +...............            
        Fly       : ......+.........            
        Orc.ESP   : .....+...+......            
        Troll.ESP : .........+......            
        Evil.ESP  : ...+....++......            
        TLord.ESP : ......+.........            
        Orc.ESP   : .....+...+......            
        Troll.ESP : .........+......            
        Evil.ESP  : ...+....++......            
        TLord.ESP : ......+.........            

 Corruption list:

Skills (points left: 0)
 - Combat                                        02.800 [0.600]
	  . Weaponmastery                               01.000 [0.800]
	  . Archery                                     01.000 [0.400]
 - Sneakiness                                    01.000 [0.700]
	  . Stealth                                     01.000 [0.700]
	  . Disarming                                   01.000 [0.500]
 - Magic                                         32.440 [0.800]
	  . Magic-Device                                01.000 [1.000]
 - Spirituality                                  04.650 [0.500]
	  . Prayer                                      39.000 [0.500]
	  . Music                                       00.000 [0.300]
 - Monster-lore                                  50.000 [1.200]
	  . Summoning                                   50.000 [0.700]
	  . Corpse-preservation                         50.000 [1.000]
	  . Symbiosis                                   05.200 [0.300]

 3 of your companions have been killed.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 14 princesses.
 You saved Arda and became a famed Queen.

 You have defeated 218 enemies.


  [Character Equipment]

a) The Mage Staff of Goron (1d4) (+2,+1) [+6](60%) (+3) {cursed}
        It can be wielded two-handed.  It provides light (radius 1) forever.  
    It can be used to store a spell.  It increases your intelligence and 
    spell power by 3.  It increases your mana capacity by 60%.  It
    sustains your intelligence and wisdom.  It allows you to see invisible
    monsters.  It is heavily cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Sauron, the Sorcerer on level 99 of Angband.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It provides light (radius 1) forever.  It increases 
    your speed by 10.  It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature red dragon on level 63 of Erebor.
e) a Ring of Speed (+10)
    
    It increases your speed by 10.  
    You found it in the remains of a Great Wyrm of Chaos on level 101 of
    Angband.
f) The Ring of Tulkas (+4)
    It can be activated for haste self (75+d75 turns) every
    150+d150 turns if it is being worn. It increases your strength, 
    dexterity, constitution and speed by 4.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Wyrm of Power on level 99 of Mount
    Doom.
k) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750
    turns if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 65 of
    Erebor.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    speed and luck by 3.  It provides resistance to life draining, light, 
    dark and chaos.  It allows you to see invisible monsters.  It allows
    you to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 65 of
    Erebor.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed
     by 4.  It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) an Elven Cloak of Stealth [4,+17] (+6 to stealth)
    It increases your stealth, searching and 
    luck by 6.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
p) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, 
    intelligence, wisdom, dexterity, constitution and charisma.  It makes
    you completely fearless.  It provides resistance to acid, electricity, 
    fire and cold.  It allows you to sense the presence of evil beings.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient blue dragon on level 60 of
    Mordor.
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It provides
    resistance to light and blindness.  It allows you to sense the
    presence of orcs, trolls and evil beings.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Pit Fiend on level 98 of Angband.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It 
    increases your strength and constitution by 2.  It provides immunity
    to paralysis.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 70 of The Sacred
    Land Of Mountains.
x) a Pair of Metal Shod Boots of Stealth [6,-6] (+2 to stealth)
    It increases your stealth by 2.  
    You bought it from the Black Market.
z) a Greater demonic quylthulg (1489 hp)
{) (nothing)
|) a Magical Dwarven Pick of Digging (1d4) (+12,+10) (+5)
    It grants you the power of stone
    to mud if it is being worn.  It increases your ability to tunnel by 5.
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) 2 Fireproof Holy Tomes of Eru Iluvatar {!k!d!v}
    It cannot be harmed by fire.  
    You found it in the remains of a Dracolich on level 62 of Erebor.
b) a Fireproof Book of Beginner Cantrips {25% off}
    It
    cannot be harmed by fire.  
    You bought it from the Book Store.
c) The Gem of Rage {sat hunger}
    It can be activated for satisfy
    hunger.  
    You found it in the remains of a Dreadmaster on level 65 of Erebor.
d) 10 Potions of Cure Critical Wounds
e) 4 Potions of Healing
f) 4 Potions of Restore Mana
g) a Potion of Enlightenment
h) 17 Potions of Resistance
i) 18 Scrolls of Teleportation
j) a Moonstone Rod of Disarming (75/75) {@z1}
k) a Silver Rod of Recall (100/100) {!*!*!*}
l) a Rod Tip of Healing (120 Mana to cast)
m) a Wand of Strike (2 charges)
n) 2 Partial Totems of Great Wyrm of Power {@m2}
o) a Partial Totem of Great Wyrm of Balance
p) a Partial Totem of Ettin {@m1}
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Sprig of Athelas
b) a Potion of Cure Serious Insanity
c) The Filthy Rag of the Wight [1,-1] (+6 to searching)
    It 
    increases your intelligence, searching and spell power by 6.  It
    provides resistance to blindness and confusion.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  


  [Home Inventory - Gondolin ]

a) a Rune [Sphere]
b) a Rod Tip of Detection (80 Mana to cast)


  [Home Inventory - Lothlorien ]

a) 5 Sprigs of Athelas
b) an Adamantite Rod of Nothing (200/200)
c) The Wand of Digging of Thrain (47 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
d) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55 turns
     if it is being worn. It increases your strength, intelligence, wisdom
    , dexterity, constitution, charisma, stealth and searching by 1.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Dracolisk on level 60 of Erebor.
e) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It
    can be activated for heal and cure black breath every 200 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Wyrm of Perplexity on level 64 of
    Erebor.
f) an Amulet of Weaponmastery (+3,+3) [+3] (+3)
    It increases your strength and constitution by 3.  It sustains 
    your strength and constitution.  It provides immunity to paralysis.  
    It makes you completely fearless.  It provides resistance to 
    disenchantment.  
    You found it in the remains of a Great Swamp Wyrm on level 70 of The
    Sacred Land Of Mountains.
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
    It can be activated for destroy doors and
    traps every 10 turns if it is being worn. It increases your 
    intelligence, wisdom and constitution by 3.  It provides resistance to 
    acid, poison, confusion and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 60 of
    Erebor.
h) The Augmented Chain Mail of Curod (-2) [16,+11] {immfire}
    It sustains your strength.  It provides immunity to fire.  It
    provides resistance to fire, confusion, sound and nether.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Scatha the Worm in a plain of grass.
i) The Augmented Chain Mail of Teithan (-2) [16,+0]
    It
    sustains your intelligence.  It provides resistance to acid, fire, 
    confusion, sound and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Glaurung, Father of the Dragons on level 72
    of Erebor.
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2.  It
    makes you completely fearless.  It provides resistance to acid, 
    electricity, fire, cold, confusion, sound and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 72 of Erebor.
k) The Metal Brigandine Armour 'Gunenya' (-3) [19,+10] {immfirecold}
    
    It provides immunity to acid and cold.  It provides immunity to
    paralysis.  It provides resistance to acid, poison, sound and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Sky Drake on level 70 of The Sacred Land
    Of Mountains.
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides
    resistance to acid, shards and disenchantment.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
m) The Thunderlord Coat of Adildalin (-36,-15) [9,+10](20%) {life,immfire}
    It increases your 
    hit points by 20%.  It provides immunity to electricity.  It provides
    resistance to fire, cold, shards, nether and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 72 of
    Erebor.
n) a Golden Crown of Might [0,+7] (+3)
    It increases your strength, dexterity and constitution by 3.  
    It sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It makes you completely fearless.  It cannot
    be harmed by acid.  
    You found it in the remains of a Great Swamp Wyrm on level 71 of Erebor.
o) The Jewel Encrusted Crown of Anasta [0,+10]
    
    It sustains your wisdom and charisma.  It provides resistance to acid, 
    shards and nexus.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Ice Wyrm on level 64 of Erebor.
p) The Iron Helm 'Quethri' [5,+12]
    
    It sustains your strength and dexterity.  It provides resistance to 
    life draining, light and shards.  It allows you to breathe underwater.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Law on level 70 of The
    Sacred Land Of Mountains.
q) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every
    90+d90 turns if it is being worn. It grants you the power of magic
    missile if it is being worn.  It provides light (radius 1) forever.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 98 of Angband.
r) The Light War Axe of Istarm (2d5) (+19,+14) (+3 attacks)
    It 
    increases your constitution, charisma and attack speed by 3.  It does
    extra damage from frost.  It produces chaotic effects.  It is
    especially deadly against dragons.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 70 of The
    Sacred Land Of Mountains.
s) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
    It can be activated for drain life (120)
    every 400 turns if it is being worn. It increases your wisdom and 
    constitution by 3.  It is especially deadly against dragons.  It
    allows you to sense the presence of undead and evil beings.  It slows
    your metabolism.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Smaug the Golden on level 60 of Erebor.
t) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
    
    It can be wielded two-handed.  It increases your strength, 
    constitution and stealth by 3.  It is especially deadly against orcs.  
    It is especially deadly against trolls.  It strikes at demons with
    holy wrath.  It provides immunity to paralysis.  It provides
    resistance to acid, electricity, fire, cold and blindness.  It allows
    you to levitate.  It allows you to see invisible monsters.  It allows
    you to sense the presence of non-living things.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Barbazu on level 98 of Angband.
u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It 
    increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.



Posted on 3.5.2003 15:55

Download this dump

653. on the Ladder (of 19092)
279. on the ToME Ladder (of 3155)
Best for this player (

Related screenshot:
Morgoth Overwhelmed

Comments

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On 3.5.2003 15:55 skadabra67@hotmail.com wrote:
Summoners are really fun, hard time with uniques though. Morgoth went down fast.
I restored from a savefile once due to a bug with the S_HI_DEMON spell, that makes demons appear around the player when summoned, rather than the target the demons
are summoned at (i.e Greater Balrog summons at my pets, and the demons appear around me). In Mt. Doom you cannot teleport, genocide, or destruction, so once you're surrounded by demons
with your pets breathing like crazy you die. If the demons had appeared right, they would have been far away from me and so I would not have died.

After waiting for the bug to be fixed I finally just removed S_HI_DEMON from everyone in r_info.txt. I also took out SHRIEK, which turns all your pets against you via aggravation, as if the player had it on. Finally I used a savefile to look around in the Void, but had no intention of actually keeping that file (just wanted to see what the graphics were like).
So I think this win is valid, but have posted the above info so you know.

On 3.5.2003 18:24 madman67843@yahoo.com wrote:
I'd consider that a win, that sound like a NASTY bug.... Nice character :)

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