[ToME 2.2.0(CVS) Character Dump] Name : Soze Age 80 STR: 18/160 Sex : Female Height 61 INT: 18/153 Race : Spectre RohanKnight Weight 70 WIS: 18/127 Class : Summoner Social Class 1 DEX: 18/175 Body : Player CON: 18/*** God : Eru Iluvatar CHR: 18/70 + To Melee Hit 22 Level 50 Max Hit Points 1203 + To Melee Damage 9 Experience 37217129 Cur Hit Points 1177 + To Ranged Hit 31 Max Exp 37217129 Max SP (Mana) 485 + To Ranged Damage 14 Exp to Adv. ***** Cur SP (Mana) 484 AC 27+109 Gold 188914 Piety 848 (Miscellaneous Abilities) Fighting : Excellent Perception : Very Good Blows/Round: 5 Bows/Throw : Superb Searching : Excellent Shots/Round: 1 Saving Throw: Excellent Disarming : Superb Mel.dmg/Rnd: 5d4+45 Stealth : Superb Magic Device: Good Infra-Vision: 30 feet Tactic: coward Explor: normal (Character Background) You are one of several children of a Serf. You have hazel eyes, straight black hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mordor: Level 65 (3250') Angband: Level 109 (5450') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Illusory Castle: Level 45 (2250') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 30 (1500') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 46 (2300') The Sandworm lair: Level 30 (1500') A lost temple: Level 5 (250') Your body is a Player. You are currently in the town of Lothlorien . You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 27th Quelle of the 2890th year of the third age. You have been adventuring for 41 days. adefkmnopsuxz{|@ Mul Mana : +............... Mul SPower: +............... Add Speed : .**4.34........+ Sust Str : ........+....... Sust Int : +...+...+....... Sust Wis : +...+...+....... Sust Dex : ........+....... Sust Con : ....+...+....... Sust Chr : ........+....... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : ..........+..... Hold Life : ....++.........+ Res Acid : ......+.+....... Res Elec : ......+.+....... Imm Fire : .+....*.+....... Res Cold : ....+.+.+......+ Res Pois : ...............+ Res Fear : ........+....... Res Lite : .....+...+...... Res Dark : ....++.......... Res Blind : .........+...... Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ....+..........+ Res Nexus : ......+......... Res Chaos : .....+.......... Res Disen : ................ Aura Fire : ......+......... Lite : ++..+........... See Invis : +....+.........+ Digestion : ...............+ Regen : ....+........... Activate : .+.+++.......... Cursed : +............... Hvy Curse : +............... Fly : ......+......... Orc.ESP : .....+...+...... Troll.ESP : .........+...... Evil.ESP : ...+....++...... TLord.ESP : ......+......... Orc.ESP : .....+...+...... Troll.ESP : .........+...... Evil.ESP : ...+....++...... TLord.ESP : ......+......... Corruption list: Skills (points left: 0) - Combat 02.800 [0.600] . Weaponmastery 01.000 [0.800] . Archery 01.000 [0.400] - Sneakiness 01.000 [0.700] . Stealth 01.000 [0.700] . Disarming 01.000 [0.500] - Magic 32.440 [0.800] . Magic-Device 01.000 [1.000] - Spirituality 04.650 [0.500] . Prayer 39.000 [0.500] . Music 00.000 [0.300] - Monster-lore 50.000 [1.200] . Summoning 50.000 [0.700] . Corpse-preservation 50.000 [1.000] . Symbiosis 05.200 [0.300] 3 of your companions have been killed. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 14 princesses. You saved Arda and became a famed Queen. You have defeated 218 enemies. [Character Equipment] a) The Mage Staff of Goron (1d4) (+2,+1) [+6](60%) (+3) {cursed} It can be wielded two-handed. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence and spell power by 3. It increases your mana capacity by 60%. It sustains your intelligence and wisdom. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 99 of Angband. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon on level 63 of Erebor. e) a Ring of Speed (+10) It increases your speed by 10. You found it in the remains of a Great Wyrm of Chaos on level 101 of Angband. f) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Power on level 99 of Mount Doom. k) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 65 of Erebor. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 65 of Erebor. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) an Elven Cloak of Stealth [4,+17] (+6 to stealth) It increases your stealth, searching and luck by 6. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It makes you completely fearless. It provides resistance to acid, electricity, fire and cold. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient blue dragon on level 60 of Mordor. s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to light and blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend on level 98 of Angband. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 70 of The Sacred Land Of Mountains. x) a Pair of Metal Shod Boots of Stealth [6,-6] (+2 to stealth) It increases your stealth by 2. You bought it from the Black Market. z) a Greater demonic quylthulg (1489 hp) {) (nothing) |) a Magical Dwarven Pick of Digging (1d4) (+12,+10) (+5) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) 2 Fireproof Holy Tomes of Eru Iluvatar {!k!d!v} It cannot be harmed by fire. You found it in the remains of a Dracolich on level 62 of Erebor. b) a Fireproof Book of Beginner Cantrips {25% off} It cannot be harmed by fire. You bought it from the Book Store. c) The Gem of Rage {sat hunger} It can be activated for satisfy hunger. You found it in the remains of a Dreadmaster on level 65 of Erebor. d) 10 Potions of Cure Critical Wounds e) 4 Potions of Healing f) 4 Potions of Restore Mana g) a Potion of Enlightenment h) 17 Potions of Resistance i) 18 Scrolls of Teleportation j) a Moonstone Rod of Disarming (75/75) {@z1} k) a Silver Rod of Recall (100/100) {!*!*!*} l) a Rod Tip of Healing (120 Mana to cast) m) a Wand of Strike (2 charges) n) 2 Partial Totems of Great Wyrm of Power {@m2} o) a Partial Totem of Great Wyrm of Balance p) a Partial Totem of Ettin {@m1} q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Sprig of Athelas b) a Potion of Cure Serious Insanity c) The Filthy Rag of the Wight [1,-1] (+6 to searching) It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Gondolin ] a) a Rune [Sphere] b) a Rod Tip of Detection (80 Mana to cast) [Home Inventory - Lothlorien ] a) 5 Sprigs of Athelas b) an Adamantite Rod of Nothing (200/200) c) The Wand of Digging of Thrain (47 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. d) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom , dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 60 of Erebor. e) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 64 of Erebor. f) an Amulet of Weaponmastery (+3,+3) [+3] (+3) It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You found it in the remains of a Great Swamp Wyrm on level 70 of The Sacred Land Of Mountains. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It can be activated for destroy doors and traps every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison, confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 60 of Erebor. h) The Augmented Chain Mail of Curod (-2) [16,+11] {immfire} It sustains your strength. It provides immunity to fire. It provides resistance to fire, confusion, sound and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Scatha the Worm in a plain of grass. i) The Augmented Chain Mail of Teithan (-2) [16,+0] It sustains your intelligence. It provides resistance to acid, fire, confusion, sound and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 72 of Erebor. k) The Metal Brigandine Armour 'Gunenya' (-3) [19,+10] {immfirecold} It provides immunity to acid and cold. It provides immunity to paralysis. It provides resistance to acid, poison, sound and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 70 of The Sacred Land Of Mountains. l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) The Thunderlord Coat of Adildalin (-36,-15) [9,+10](20%) {life,immfire} It increases your hit points by 20%. It provides immunity to electricity. It provides resistance to fire, cold, shards, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 72 of Erebor. n) a Golden Crown of Might [0,+7] (+3) It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It makes you completely fearless. It cannot be harmed by acid. You found it in the remains of a Great Swamp Wyrm on level 71 of Erebor. o) The Jewel Encrusted Crown of Anasta [0,+10] It sustains your wisdom and charisma. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 64 of Erebor. p) The Iron Helm 'Quethri' [5,+12] It sustains your strength and dexterity. It provides resistance to life draining, light and shards. It allows you to breathe underwater. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 70 of The Sacred Land Of Mountains. q) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It provides light (radius 1) forever. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 98 of Angband. r) The Light War Axe of Istarm (2d5) (+19,+14) (+3 attacks) It increases your constitution, charisma and attack speed by 3. It does extra damage from frost. It produces chaotic effects. It is especially deadly against dragons. It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 70 of The Sacred Land Of Mountains. s) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It can be activated for drain life (120) every 400 turns if it is being worn. It increases your wisdom and constitution by 3. It is especially deadly against dragons. It allows you to sense the presence of undead and evil beings. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smaug the Golden on level 60 of Erebor. t) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It can be wielded two-handed. It increases your strength, constitution and stealth by 3. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and blindness. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of non-living things. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Barbazu on level 98 of Angband. u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level.