The Angband Ladder: Lardodon, Dunadan Demonologist by <chudus@go2.pl>

  [ToME 2.1.2 Character Dump]

 Name  : Lardodon               Age                 82       STR: 18/***       
 Sex   : Male                   Height              77       INT: 18/100       
 Race  : Dunadan                Weight             211       WIS:     17       
 Class : Demonologist           Social Class        46       DEX: 18/190       
 Body  : Player                                              CON: 18/212       
 God   : Melkor Bauglir                                      CHR: 18/182       
                                                                               
 + To Melee Hit          62 Level             48    Max Hit Points      1206   
 + To Melee Damage       67 Experience   7031509    Cur Hit Points      1206   
 + To Ranged Hit         62 Max Exp      7031509    Max SP (Mana)        287   
 + To Ranged Damage      14 Exp to Adv.  7200000    Cur SP (Mana)        287   
   AC                 43+93 Gold          516035    Piety              58856   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[60]Perception  : Poor         Blows/Round:  14        
 Bows/Throw  : Legendary[22]Searching   : Fair         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Fair         Mel.dmg/Rnd:  56d6+938  
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 0 feet    
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are the illegitimate but acknowledged child of a                 
          Guildsman.You are a credit to the family.  You have brown            
          eyes, straight brown hair, and an average complexion.                
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mordor: Level 66 (3300')
        Angband: Level 73 (3650')
        Barrow-Downs: Level 1 (50')
        A lost temple: Level 14 (700')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 49th Quelle of the 2890th year of the third age.
 It now is 63 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : ..+.+.+.........            
        Add Int   : .............+..            
        Add Wis   : ....+...........            
        Add Dex   : .+....+......+..            
        Add Con   : ..+..........+..            
        Add Chr   : ..+.+....+...+..            
        Add Stea. : .......+........            
        Add Sear. : ..+.............            
        Add Tun.. : ..............+.            
        Add Speed : ....+++.........            
        Add Blows : ...+.........+..            
        Vampiric  : .............+..            
        Slay Demon: +...............            
        Slay Orc  : .............+..            
        Slay Troll: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ...............+            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Imm Acid  : ................            
        Imm Elec  : ........+.......            
        Imm Fire  : ..+.............            
        Imm Cold  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : .+........++....            
        Hold Life : .....+..........            
        Res Acid  : ......+.+.......            
        Res Elec  : ......+.+.......            
        Res Fire  : ....+.+.........            
        Res Cold  : ......+.........            
        Res Pois  : ....+...........            
        Res Fear  : ....+.+........+            
        Res Lite  : .....+..........            
        Res Dark  : .....+..........            
        Res Blind : ................            
        Res Conf  : ......+........+            
        Res Sound : ......+.........            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : .......+........            
        Res Chaos : .....+..........            
        Res Disen : ....+.+.........            
        Hide Type : .++.+++.........            
        Show Mods : ++...........++.            
        Insta Art : ..+.++..........            
        See Invis : ..+..+...+......            
        Digestion : .........+......            
        Regen     : .........+.....+            
        Xtra Might: .+..............            
        Ign Acid  : .++.++++++...++.            
        Ign Elec  : ..+.++++++...++.            
        Ign Fire  : .++.++++++...++.            
        Ign Cold  : ..+.++++++...++.            
        Activate  : ..+.++..........            
        Blessed   : .+...........+..            
        Cursed    : +..++...........            
        Hvy Curse : .........+......            
        Fly       : ..+.............            
        Orc.ESP   : .....+..........            
        Demon.ESP : .........+......            
        TLord.ESP : ..+.............            
        Full ESP  : .+..............            

 Corruption list:

Skills (points left: 0)
 - Combat                                        50.000 [0.750]
	  - Weaponmastery                               50.000 [0.750]
	 	  . Sword-mastery                             00.000 [0.600]
	  . Archery                                     02.000 [0.400]
 - Sneakiness                                    02.000 [1.800]
	  . Disarming                                   02.000 [1.800]
 - Magic                                         47.500 [0.700]
	  . Magic-Device                                35.500 [1.150]
	  . Udun                                        00.000 [0.400]
	  . Demonology                                  50.000 [1.000]
 - Spirituality                                  02.000 [0.700]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  01.000 [0.500]
	  . Corpse-preservation                         00.800 [0.800]
	  . Mimicry                                     01.000 [0.500]

 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved 7 princesses.

 You have defeated 3328 enemies.


  [Fates]

You are fated to meet a Village idiot on level 1.
You are fated to find a Parchment - Khuzdul - The Hidden Tongue of the Dwarves
on level 1.
You may find a Scroll of Summon Monster on level 19.
You may meet a Singing, happy drunk on level 1.
You are fated to meet a Blue dragon bat on level 27.
You may meet a Singing, happy drunk on level 14.


  [Character Equipment]

a) a Demonblade of Slay Troll (4d6) (+17,+18) {cursed}
    It is especially deadly against trolls.  It strikes at demons with
    holy wrath.  It is cursed.  
    You bought it from the Black Market.
d) a Long Bow of Lothlorien (x5) (+17,+14) (+2)
    It increases your dexterity by 2.  It provides immunity to paralysis.
    It gives telepathic powers.  It fires missiles with extra might.  It
    has been blessed by the gods.  It cannot be harmed by acid.  It cannot
    be harmed by fire.  
    You found it in the remains of a Blue Thunderlord in a mountain chain.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.
    It increases your strength, constitution, charisma and searching by
    3.  It provides immunity to fire.  It allows you to fly.  It allows
    you to see invisible monsters.  It allows you to sense the presence
    of thunderlords.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You found it in the remains of Itangast the Fire Drake on level 67
    of Angband.
f) a Ring of Extra Attacks (+3 attacks) {cursed}
    It increases your attack speed by 3.  It is cursed.  
    You bought it from the Rare Jewelry Shop.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) {cursed}
    It can be activated for heal and cure black breath every 200 turns 
    if it is being worn. It provides light (radius 3) forever.  It increases
    your strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.
    It is cursed.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Wyrm of Thunder on level 67
    of Angband.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed 
    and luck by 3.  It provides resistance to life draining, light, dark 
    and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 67 of Angband.
n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, dexterity and speed by 2.  It makes you
    completely fearless.  It provides resistance to acid, electricity,
    fire, cold, confusion, sound and disenchantment.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient black dragon in the town
    of Gondolin .
o) a Cloak of Mimicry [Serpent] of Aman [1,+31] (+2 to stealth)
    It increases your stealth by 2.  It provides resistance to nexus. 
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Grand master mystic on level 54 of
    Mordor.
p) The Shield of Deflection 'Nevor' [10,+22]
    It provides immunity to electricity.  It provides resistance to acid 
    and electricity.  It reflects bolts and arrows.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Black Market.
s) The Demonhorn of Gothmog [2,+13] (-5) {cursed}
    It provides light (radius 2) forever.  It decreases your charisma 
    by 5.  It allows you to see invisible monsters.  It allows you to 
    sense the presence of demons.  It slows your metabolism.  It speeds
    your regenerative powers.  It is heavily cursed.  It can re-curse 
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 72 of Angband.
u) a Set of Cesti of Free Action [5,+7]
x) a Pair of Metal Shod Boots of Free Action [6,+6]
    It provides immunity to paralysis.  
    You bought it from the Black Market.
z) (nothing)
{) The Bolt of Duilin (1d5) (+11,+10) (+3 attacks)
    It increases your intelligence, dexterity, constitution, charisma 
    and attack speed by 3.  It drains life from your foes.  It is especially
    deadly against orcs.  It is a great bane of demons.  It has been blessed
    by the gods.  It cannot be harmed by acid, cold, lightning or fire.
    
    You bought it from the Black Market.
|) an Orcish Pick of Digging (1d3) (+3,+7) (+3)
    It increases your ability to tunnel by 3.  It cannot be harmed by 
    acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of 
    Bree .


  [Character Inventory]

a) the Medallion of Good Will
    It can be activated for cure hallucination.  
    You found it in the remains of a Master lich on level 70 of Angband.
b) a Potion of Enlightenment
c) 12 Scrolls of Word of Recall
d) 2 Scrolls of *Identify*
e) a Scroll of Reset Recall
f) 7 Scrolls of Satisfy Hunger
g) a Scroll of Rune of Protection
h) a Staff of Healing[3|37] (3 charges)
i) a Staff of Healing[1|20] (0 charges)
j) The Ring of Power of Akhorahil the Blind (+2) {cursed}
    It increases your strength, intelligence and constitution by 2.  It
    makes you invisible.  It sustains your intelligence, wisdom, constitution 
    and charisma.  It provides resistance to acid.  It slows your metabolism.
    It drains experience.  It is heavily cursed.  It cannot be dropped
    while cursed.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Akhorahil the Blind on level 73 of 
    Angband.
k) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
    It increases your dexterity by 4.  It is very sharp and can cut your
    foes.  It is very sharp and make your foes bleed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Lorgan, Chief of the Easterlings on
    level 70 of Angband.
l) The Dagger 'Narthanc' (E:107517, L:28) (1d4) (+26,+17)
    It can be activated for fire bolt (9d8) every 8+d8 turns if it is 
    being worn. It provides light (radius 1) forever.  It does extra damage
    from electricity and fire.  It strikes at undead with holy wrath. 
    It provides resistance to electricity, fire and chaos.  It produces
    a fiery sheath.  It produces an electric sheath.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in
    the town of Gondolin .
m) The Katana of Elluin (3d4) (+3,+3) (-7) {cursed}
    It can be wielded two-handed.  It decreases your strength by 7.  It
    fights against evil with holy fury.  It aggravates nearby creatures.
    It is heavily cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Cave orc on level 73 of Angband.
n) The Halberd 'Osondir' (3d5) (+0,+0) (+3)
    It can be wielded two-handed.  It increases your charisma by 3.  It
    does extra damage from fire.  It is especially deadly against giants.
    It strikes at undead with holy wrath.  It provides resistance to fire 
    and sound.  It allows you to levitate.  It allows you to see invisible
    monsters.  It allows you to sense the presence of giants.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    It increases your dexterity and attack speed by 3.  It poisons your
    foes.  It is very sharp and can cut your foes.  It is especially deadly
    against orcs.  It is especially deadly against natural creatures. 
    It provides immunity to paralysis.  It provides resistance to poison.
    It allows you to sense the presence of orcs.  It cannot be harmed 
    by acid, cold, lightning or fire.  
    You found it in the remains of a Pit Fiend on level 72 of Angband.
p) a Gold Firebird Egg
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Demonshield of Resistance [5,+21]
    It provides resistance to acid, electricity, fire and cold.  It speeds
    your regenerative powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
b) The Ring of Power of Akhorahil the Blind (+3 to infravision)
c) a Ring of Extra Attacks (+2 attacks)
d) The Ring Mail of Curon (-2) [12,+8]
    It provides immunity to cold.  It provides resistance to electricity,
    cold, poison, dark and chaos.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You found it in the remains of a Greater titan on level 67 of Angband.
e) The Steel Helm 'Lebohaum' [20,+80]
f) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
g) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)


  [Home Inventory - Gondolin ]

a) a Demonblade (4d6) (+10,+8)
b) a Spellbook of Genocide
c) a Potion of Cure Serious Insanity
d) The Ring of Power of Uvatha the Horseman (+1 attack)
    It increases your strength, infravision and attack speed by 1.  It
    makes you invisible.  It provides resistance to electricity, fire 
    and disenchantment.  It speeds your regenerative powers.  It drains
    experience.  It cannot be dropped while cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of 
    Bree .
e) The Amulet of Carlammas (+2)
    It can be activated for protect evil (dur level*3 + d25) every 225+d225
    turns if it is being worn. It increases your constitution by 2.  It
    provides resistance to fire.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 67
    of Angband.
f) a Dwarven Lantern of the Magi (+1)
g) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if
    it is being worn. It provides light (radius 3) forever.  It increases
    your searching and luck by 4.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You found it in the remains of Itangast the Fire Drake on level 67
    of Angband.
h) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time 
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 67 of Angband.
i) The Metal Lamellar Armour of Ilduin (-3) [23,+8]
    It provides immunity to electricity and fire.  It provides immunity
    to paralysis.  It provides resistance to acid, dark and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser Balrog in the town of Gondolin
    .
j) The Metal Lamellar Armour of Hanwe (-3) [23,+10]
    It sustains your strength.  It provides immunity to fire.  It provides
    immunity to paralysis.  It provides resistance to electricity, poison,
    dark and confusion.  It cannot be harmed by acid, cold, lightning 
    or fire.  
    You found it in the remains of a Lesser Balrog on level 67 of Angband.
k) The Full Plate Armour of Isildur [25,+25] (+1)
    It increases your constitution by 1.  It provides resistance to acid,
    electricity, fire, cold, confusion, sound and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Blue Thunderlord in a mountain chain.
l) Adamantite Plate Mail (-4) [40,+2]
m) The Robe of Incanus [2,+20] (+3)
    It grants you the power of weigh magic if it is being worn.  It can
    be used to store a spell.  It increases your intelligence, wisdom 
    and searching by 3.  It sustains your intelligence and wisdom.  It
    provides immunity to paralysis.  It provides resistance to acid,
electricity,
    fire and cold.  It allows you to see invisible monsters.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in
    the town of Gondolin .
n) a Cloak of Mimicry [Maia] [1,+5]
o) The Light War Axe of Oressil (2d5) (+11,+7) (+3)
    It increases your strength and wisdom by 3.  It produces chaotic effects.
    It is very sharp and can cut your foes.  It strikes at demons with
    holy wrath.  It is a great bane of undead.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Mature green dragon in a hill.
p) The Broad Sword of Airdil (2d5) (+7,+7) (+3 attacks)
    It provides light (radius 1) forever.  It increases your intelligence 
    and attack speed by 3.  It poisons your foes.  It is a great bane 
    of demons.  It is a great bane of undead.  It cannot be harmed by 
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 48 of Mordor.
q) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
    It must be wielded two-handed.  It increases your strength by 2.  It
    does extra damage from fire.  It poisons your foes.  It is very sharp
    and can cut your foes.  It is a great bane of dragons.  It is especially
    deadly against trolls.  It provides immunity to paralysis.  It provides
    resistance to fire and poison.  It allows you to sense the presence
    of dragons.  It slows your metabolism.  It speeds your regenerative
    powers.  It drains life.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Maeglin, the Traitor of Gondolin in
    the town of Gondolin .
r) The Scythe of Mothirial (5d3) (+23,+21)
    It can be wielded two-handed.  It provides light (radius 1) forever.
    It does extra damage from acid and electricity.  It poisons your foes.
    It produces chaotic effects.  It is a great bane of demons.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level
    67 of Angband.
s) The Ball-and-Chain of Fundin Bluecloak (5d4) (+13,+17) [+10] (+4)
    It can be wielded two-handed.  It can be activated for dispel evil
    (x4) every 100+d100 turns if it is being worn. It provides light (radius
    1) forever.  It increases your strength, wisdom and speed by 4.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It provides resistance to life draining, electricity, fire,
    nether and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ancient black dragon on level 63
    of Mordor.
t) a Light Crossbow of the Haradrim (x4) (+6,+14)
    It fires missiles with extra might.  It fires missiles excessively
    fast.  It cannot be harmed by acid.  It cannot be harmed by fire. 
    
    You found it in the remains of a Great Wyrm of Thunder on level 67
    of Angband.
u) The Seeker Arrow 'Bullseye' (7d4) (+20,+15)
    It does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It is especially deadly against dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It 
    is especially deadly against giants.  It is a great bane of demons.
    It strikes at undead with holy wrath.  It fights against evil with
    holy fury.  It is especially deadly against natural creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Greater Balrog on level 62 of Mordor.


  [Home Inventory - Minas Anor ]

a) 2 Demonblades (4d6) (+0,+0)
b) a Demonshield of Resist Lightning [5,+10]
    It provides resistance to electricity.  It speeds your regenerative
    powers.  It cannot be harmed by electricity.  
    You bought it from the Black Market.
c) a Demonhorn of Wisdom [2,+9] (+1)
    It provides light (radius 2) forever.  It increases your wisdom by
    1.  It sustains your wisdom.  
    You bought it from the Black Market.
d) Mordekainen's Pocket Magician
    It can be activated for confusion.  
    You found it in the remains of a Mystic on level 43 of Mordor.
e) Agannazar's Altruistic Assassin
    It can be activated for cure cuts.  
    You found it in the remains of a Hezrou on level 43 of Mordor.
f) The Ring of Power of Adunaphel the Quiet (+3 to stealth)
    It increases your intelligence, wisdom and stealth by 3.  It makes
    you invisible.  It provides resistance to sound and chaos.  It drains
    experience.  It cannot be dropped while cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Adunaphel the Quiet on level 57 of 
    Mordor.
g) The Ring of Power of Adunaphel the Quiet (+3)
    It increases your intelligence and charisma by 3.  It makes you invisible.
    It sustains your charisma.  It provides resistance to cold, confusion,
    shards and chaos.  It drains experience.  It cannot be dropped while
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Adunaphel the Quiet on level 44 of 
    Mordor.
h) The Ring of Power of Dwar, Dog Lord of Waw
    It makes you invisible.  It provides resistance to electricity, poison,
    sound and chaos.  It drains experience.  It cannot be dropped while
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Dwar, Dog Lord of Waw on level 57 of
    Mordor.
i) The Ring 'Queldi'
    It sustains your strength, intelligence and constitution.  It provides
    resistance to electricity, fire, cold, light, confusion and nether.
    It speeds your regenerative powers.  It cannot be harmed by acid, 
    cold, lightning or fire.  
    You found it in the remains of an Ancient red dragon on level 37 of
    Mordor.
j) 2 Rings of Nether Resistance
k) a Ring of Critical Hits (+4% of critical hits)
l) The Jewel 'Evenstar' (+3) (charging)
    It can be activated for restore stats and life levels every 750 turns 
    if it is being worn. It provides light (radius 1) forever.  It increases
    your constitution by 3.  It sustains your intelligence, wisdom and
    constitution.  It provides resistance to life draining, cold, dark 
    and nether.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 54 of Mordor.
m) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every 50+d50 turns 
    if it is being worn. It grants you the power of detect curses if it
    is being worn.  It provides light (radius 4) forever.  It increases
    your speed by 1.  It provides resistance to life draining.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolisk on level 52 of Mordor.
n) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is being
    worn. It provides light (radius 5) forever.  It decreases your strength,
    intelligence, wisdom, dexterity, constitution, charisma and luck by
    5.  It allows you to breath without air.  It allows you to sense the
    presence of undead.  It is cursed.  It carries an ancient morgothian
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser Balrog on level 46 of Mordor.
o) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides resistance
    to confusion.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Hezrou on level 43 of Mordor.
p) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be activated for rays of fear in every direction if it is being
    worn. It decreases your intelligence, wisdom and searching by 5.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid, fire,
    poison and disenchantment.  It allows you to see invisible monsters.
    It produces an anti-magic shell.  It drains life.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul 
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
q) a Dwarven Steel Helm of Intelligence [6,+7] (+4 to infravision)
    It increases your intelligence, constitution and infravision by 4.
    It sustains your intelligence.  It provides resistance to fire.  It
    allows you to sense the presence of trolls and dragons.  
    You found it in the remains of a Mature white dragon on level 52 of
    Mordor.
r) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
    It can be wielded two-handed.  It can be activated for detect orcs
    every 10 turns if it is being worn. It increases your dexterity and
    searching by 4.  It is especially deadly against orcs.  It cannot 
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mountain ogre Chieftain on level 
    47 of Mordor.
s) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
    It provides light (radius 1) forever.  It increases your searching 
    by 3.  It does extra damage from frost.  It is especially deadly against
    dragons.  It is especially deadly against orcs.  It fights against
    evil with holy fury.  It provides resistance to life draining, cold 
    and dark.  It allows you to sense the presence of orcs and dragons.
    It slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 54 of Mordor.
t) The Spear 'Mariquen' (1d6) (+13,+17) (+4)
    It increases your wisdom and dexterity by 4.  It is a great bane of
    dragons.  It is a great bane of demons.  It is a great bane of undead.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Itangast the Fire Drake on level 67
    of Angband.
u) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
    It can be wielded two-handed.  It increases your intelligence by 3.
    It does extra damage from fire.  It is especially deadly against natural
    creatures.  It provides resistance to fire.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ancient bronze dragon on level 51
    of Mordor.
v) a Horn
w) a Horn
x) The Player corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Scatha the Worm on level 46 of Mordor.


  [Home Inventory - Lothlorien ]

a) a Shattered Demonblade (0d0) (-4,-4)
    It strikes at demons with holy wrath.  
b) a Scroll of Rune of Protection
c) The Ring of Power of Dwar, Dog Lord of Waw (+2)
    It increases your wisdom by 2.  It makes you invisible.  It makes 
    you completely fearless.  It provides resistance to cold and nether.
    It allows you to fly.  It speeds your regenerative powers.  It drains
    experience.  It cannot be dropped while cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Dwar, Dog Lord of Waw on level 68 of
    Angband.
d) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
    It can be activated for destroy doors and traps every 10 turns if 
    it is being worn. It increases your intelligence, wisdom and constitution 
    by 3.  It provides resistance to acid, poison, confusion and nexus.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature black dragon on level 68 of
    Angband.
e) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, light, dark 
    and blindness.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Hill troll on level 68 of Angband.
f) an Iron Crown of the Magi [0,+9] (+3)
    It increases your intelligence and spell power by 3.  It sustains your
    intelligence.  It provides resistance to acid, electricity, fire, cold 
    and nether.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
g) a Dagger (1d4) (+2,+7)



Posted on 17.3.2003 14:27

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6143. on the Ladder (of 19090)
1118. on the ToME Ladder (of 3155)
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