Poschengband game mechanic questions

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  • krazyhades
    Swordsman
    • Jun 2013
    • 428

    Originally posted by Exo
    Quick question: since staves/rods/wands can get cursed now, is there a way to uncurse them? I tried scrolls of remove curse and *curse* but neither work.
    I think they cannot become cursed, they're generated either cursed or not, and don't change from that. A cursed rod has a chance of exploding when used.

    Comment

    • Exo
      Rookie
      • Oct 2013
      • 15

      Well thats a shame. Being able to uncurse usable items should probably be put into the game.

      Comment

      • HugoVirtuoso
        Veteran
        • Jan 2012
        • 1237

        ^ Cursed magical devices is one of...ahem....the balancing surprises, imo
        My best try at PosChengband 7.0.0's nightmare-mode on Angband.live:
        https://www.youtube.com/watch?v=rwAR0WOphUA

        If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other.

        As of February 18th, 2022, my YouTube username is MidgardVirtuoso

        Comment

        • budswell
          Adept
          • Jun 2008
          • 159

          So I have a ring of the dwarves which says
          It is Permanently Cursed.
          Does that mean I'm stuck with it for the rest of the game? Any super special uncurse? (*Remove Curse*) scroll did not work. Playing 4.0.1.

          I was doing the wield then uncurse with {awful} items for cash as I wasn't at the stage where cash was no longer an issue. Don't think I'll be doing that again...
          http://angband.oook.cz/ladder-browse.php?e=budswell
          http://te4.org/user/1471/characters

          Comment

          • debo
            Veteran
            • Oct 2011
            • 2402

            Originally posted by budswell
            So I have a ring of the dwarves which says

            Does that mean I'm stuck with it for the rest of the game? Any super special uncurse? (*Remove Curse*) scroll did not work. Playing 4.0.1.

            I was doing the wield then uncurse with {awful} items for cash as I wasn't at the stage where cash was no longer an issue. Don't think I'll be doing that again...
            Scrolls of Mundanity will blast an item back to its base type, removing the curse in the process. (This basically destroys the item.)

            You can find a stack of these early as a prize in the Telmora arena fights. They're pretty rare otherwise, it seems.
            Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

            Comment

            • budswell
              Adept
              • Jun 2008
              • 159

              Wow, this ring is terrible. It PERMANENTLY drains experience. As in the Max Exp is also drained, so Restore Live levels has no effect. Basically a garaunteed slow death. Booo.

              I'll go try this arena thing you mentioned. Although be the time I walk there I don't know what level I'll be, already down from 21 to 17.

              Edit: Well did the arena up to a stone Giant and lost. So it seems daying in the arena doesn't count. But he won't let me back in. Is there a timeout, or have I done my dash there. No scrolls so far, only drops were potions of speed and a rod of detect traps.
              Last edited by budswell; March 16, 2016, 00:30.
              http://angband.oook.cz/ladder-browse.php?e=budswell
              http://te4.org/user/1471/characters

              Comment

              • Pete Mack
                Prophet
                • Apr 2007
                • 6883

                Drain exp usually is slow enough that killing monsters will easily stay ahead. I'm surprised it is bad enough that you notice it anywhere but wilderness travel.

                Comment

                • budswell
                  Adept
                  • Jun 2008
                  • 159

                  Nope, after the arena I was down to lev 15.
                  Recalled to Dungeon (orc caves). By the time I died I was Lev 8. Dump here:
                  http://angband.oook.cz/ladder-browse.php?e=budswell
                  http://te4.org/user/1471/characters

                  Comment

                  • debo
                    Veteran
                    • Oct 2011
                    • 2402

                    Originally posted by Pete Mack
                    Drain exp usually is slow enough that killing monsters will easily stay ahead. I'm surprised it is bad enough that you notice it anywhere but wilderness travel.
                    This isn't true in poschengband. It's a constantly ticking clock that will drain a ton of xp if you're not staying ahead of it. It's not like XP drain in vanilla. (restore life doesn't fix it, and hold life doesn't help.) I'm not sure but I think the mechanic and the severity changed again in 4.0.x?
                    Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                    Comment

                    • debo
                      Veteran
                      • Oct 2011
                      • 2402

                      Originally posted by budswell
                      Nope, after the arena I was down to lev 15.
                      Recalled to Dungeon (orc caves). By the time I died I was Lev 8. Dump here:
                      http://angband.oook.cz/ladder-show.php?id=18881
                      You were pretty much screwed. When you lose in the arena you can't go back. I think you learned the hard way not to wield {awful} things before IDing them.

                      *identify* makes this pretty terrible in the early game, which is why I play a version where it doesn't exist. However, the vast majority of {awful} things are never going to be worth wielding.
                      Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                      Comment

                      • Nick
                        Vanilla maintainer
                        • Apr 2007
                        • 9633

                        Originally posted by debo
                        This isn't true in poschengband. It's a constantly ticking clock that will drain a ton of xp if you're not staying ahead of it. It's not like XP drain in vanilla. (restore life doesn't fix it, and hold life doesn't help.) I'm not sure but I think the mechanic and the severity changed again in 4.0.x?
                        Nothing changed in 4.0.x. I spent 18 months deliberately achieving nothing.
                        One for the Dark Lord on his dark throne
                        In the Land of Mordor where the Shadows lie.

                        Comment

                        • wobbly
                          Prophet
                          • May 2012
                          • 2627

                          Originally posted by debo
                          This isn't true in poschengband. It's a constantly ticking clock that will drain a ton of xp if you're not staying ahead of it. It's not like XP drain in vanilla. (restore life doesn't fix it, and hold life doesn't help.) I'm not sure but I think the mechanic and the severity changed again in 4.0.x?
                          Depends. If it's perma-cursed (like that one was) yes. If not, I use Nazgul rings quite regularly & just remove them for town & wilderness. You'd want to be above clvl 15 to start with though, otherwise you can't kill hard enough targets fast enough.

                          Comment

                          • budswell
                            Adept
                            • Jun 2008
                            • 159

                            Thanks for the tips above. My own fault...

                            New question.
                            I have a Staff of Detect traps, and it appears to be auto casting when I reach the edge of the detect traps boundary. In 3.4.x this did not happen (although then I always had rods, not staves to detect traps).
                            Is this normal? Is there an option to turn it off? I like the warning because I usually do traps, doors, and monsters each time.
                            http://angband.oook.cz/ladder-browse.php?e=budswell
                            http://te4.org/user/1471/characters

                            Comment

                            • debo
                              Veteran
                              • Oct 2011
                              • 2402

                              Originally posted by Nick
                              Nothing changed in 4.0.x. I spent 18 months deliberately achieving nothing.
                              I meant poscheng 4.0.x. Unlike some slovenly maintainers, chris actually achieves things with his major releases.
                              Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                              Comment

                              • debo
                                Veteran
                                • Oct 2011
                                • 2402

                                Originally posted by wobbly
                                Depends. If it's perma-cursed (like that one was) yes. If not, I use Nazgul rings quite regularly & just remove them for town & wilderness. You'd want to be above clvl 15 to start with though, otherwise you can't kill hard enough targets fast enough.
                                Yeah, I meant if you can't take it off.
                                Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                                Comment

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