New memorable randarts

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  • Thraalbee
    Knight
    • Sep 2010
    • 707

    Nice! Good thing it does not slay evil. That would kind of ruin the final fight.

    Comment

    • Diego Gonzalez
      Adept
      • May 2007
      • 170

      Find an item that boost the number of attacks!!!

      Comment

      • Estie
        Veteran
        • Apr 2008
        • 2347

        Originally posted by Diego Gonzalez
        Find an item that boost the number of attacks!!!
        I actually did before the final fight, albeit only by +1.

        Comment

        • Ed_47569
          Adept
          • Feb 2010
          • 114

          These randarts are getting crazy! My current 4.2.0 mage just found BOTH these rings in a small vault at 2950'. Straight upgrades from Rings of Con and Int.


          c) the Band 'Kemnarath' <+1, +4, +5, +2>
          Found lying on the floor in a vault at 2950 feet (level 59)

          +1 intelligence.
          +4 constitution.
          +5 speed.
          +2 attack speed.
          Provides protection from confusion.
          Cannot be harmed by lightning.
          Sustains wisdom.
          Feather Falling. Prevents paralysis.

          d) the Band of Narrin <+3, +2, +1>
          Found lying on the floor in a vault at 2950 feet (level 59)

          +3 intelligence.
          +3 wisdom.
          +2 constitution.
          +3 tunneling.
          +1 light.
          Provides immunity to acid, cold.
          Provides resistance to lightning, fire, light, dark, sound, nexus,
          nether, chaos, disenchantment.
          Provides protection from confusion, stunning.
          Cannot be harmed by lightning.
          Sustains constitution.
          Slows your metabolism. Feather Falling. Speeds regeneration.
          Grants the ability to see invisible things.

          When activated, it allows you to breathe sound for 150 damage.
          Takes 356 to 480 turns to recharge at your current speed.
          Your chance of success is 95.3%

          Comment

          • Grotug
            Veteran
            • Nov 2013
            • 1637

            Kemnarath may be the best ring I've seen ever; whether in the dungeon or posted on the forum. Most rings with +2 attack speed have little else useful on them. I hope you put it to good use!
            Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

            Detailed account of my Ironman win here.

            "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

            Comment

            • Ed_47569
              Adept
              • Feb 2010
              • 114

              Originally posted by Grotug
              Kemnarath may be the best ring I've seen ever; whether in the dungeon or posted on the forum. Most rings with +2 attack speed have little else useful on them. I hope you put it to good use!
              I have indeed, it's given my Level 40 Mage the option of being a warrior! With Banishment and Mass Banishment spells as a backup...

              Comment

              • Estie
                Veteran
                • Apr 2008
                • 2347

                the Ring of Mothil (+7,+16) <+2, +3, +10>
                -----------------------------------------
                +2 dexterity.
                +2 constitution.
                +3 stealth.
                +10 speed.
                Provides resistance to acid, fire.
                Cannot be harmed by lightning.
                Sustains dexterity.


                Min Level 67, Max Level 127, Generation chance 15, Power 444, 0.2 lbs
                Random ring of power 444.

                Found in the artifact dump of a deceased @.

                Comment

                • Grotug
                  Veteran
                  • Nov 2013
                  • 1637

                  Mothil may be the best ring I've seen ever; whether in the dungeon or posted on the forum.
                  I need to play more Angband. It's been awhile since I've found an insane artifact.
                  Beginner's Guide to Angband 4.2.3 Part 1: https://www.youtube.com/watch?v=m9c9e2wMngM

                  Detailed account of my Ironman win here.

                  "My guess is that Grip and Fang have many more kills than Gothmog and Lungorthin." --Fizzix

                  Comment

                  • Pete Mack
                    Prophet
                    • Apr 2007
                    • 6883

                    One Ring is as good or better

                    Comment

                    • Estie
                      Veteran
                      • Apr 2008
                      • 2347

                      Originally posted by Pete Mack
                      One Ring is as good or better
                      Yes but One Ring is boring and doesnt count.

                      Comment

                      • Estie
                        Veteran
                        • Apr 2008
                        • 2347

                        c) the Band of Tarandin <+5, +6, +4, +3, +1>
                        Dropped by Orfax, Son of Boldor at 550 feet (level 11)

                        +5 strength.
                        +6 wisdom.
                        +4 constitution.
                        +3 searching skill.
                        +4 tunneling.
                        +1 light.
                        Provides resistance to acid, lightning, fire, cold, shards,
                        disenchantment.
                        Provides protection from fear.
                        Cannot be harmed by lightning.
                        Sustains wisdom, dexterity, constitution.
                        Slows your metabolism. Speeds regeneration. Grants telepathy.
                        Grants the ability to see invisible things. Prevents paralysis.

                        When activated, it restores all your stats.
                        Takes 123 to 165 turns to recharge.
                        Your chance of success is 90.2%

                        My level 12 mage takes this over The One, thank you very much.

                        Comment

                        • Pete Mack
                          Prophet
                          • Apr 2007
                          • 6883

                          At dl 11 that is insane. What is it's actual native depth? In fact that is insane at any level: no standart necklace is remotely near that thing in power.

                          Comment

                          • Estie
                            Veteran
                            • Apr 2008
                            • 2347

                            Yes insane. Checking:

                            Min Level 77, Max Level 127, Generation chance 11, Power 525

                            It is actually a legit RoP (not amulet), the kind Orfax doesnt normally drop.

                            Things like FA, SI, rbase are hardly valuable if you find it at depth, but for a naked mage everything is awesome. And yes, a priest would love it even more.

                            Comment

                            • Ed_47569
                              Adept
                              • Feb 2010
                              • 114

                              My Dunadan Mage just found these two items at 1750'. Speed 0 to Speed +14 in one go!



                              b) the Heavy Crossbow of Gelberim (x4) (+11,+7) <+5>
                              Found lying on the floor in a vault at 1750 feet (level 35)

                              +5 speed.
                              Provides resistance to fire, poison, light.
                              Cannot be harmed by acid, fire.



                              c) the Ring of Nuingor (+3,+3) <+3, +9>
                              Found lying on the floor in a vault at 1750 feet (level 35)

                              +3 wisdom.
                              +9 speed.
                              Provides immunity to cold.
                              Provides resistance to dark, nexus.
                              Provides protection from confusion.
                              Cannot be harmed by lightning.
                              Slows your metabolism.

                              When activated, it heals 1000 hit points.
                              Takes 314 to 422 turns to recharge at your current speed.
                              Your chance of success is 90.4%

                              Comment

                              • LordRotharoth
                                Apprentice
                                • Dec 2019
                                • 58

                                This is just memorable because it's terrible...
                                the Quarterstaff of Ildare (1d9) (+7,-7) <-3> {cursed}
                                Found lying on the floor of a special room at 1100 feet (level 22)

                                It makes it hard to hit anything.
                                -3 wisdom.
                                Cannot be harmed by acid, fire.
                                Grants the ability to see invisible things. Blessed by the gods.
                                Drains experience.

                                Combat info:
                                1.1 blows/round.
                                With +1 STR and +0 DEX you would get 1.3 blows
                                With +0 STR and +1 DEX you would get 1.3 blows
                                Average damage/round: 9.3.
                                It's kind of temping to use...

                                Comment

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