v is junk. Speed +CON is almost certainly the best, as INT is pretty easy to come by for a mage.
New memorable randarts
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It's not just the INT, it's pConf/pBlind, FA, and sustINT. I mean, I'd also take the CON/Speed boots, but you have to admit the first pair is a really nice and interesting set of footgear.Comment
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Yeah, that's very nice. But stacking up two god stats on the other side makes it a pretty decided choice.
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An über cloak from the recent vanilla nightlies game (didn't find it though):
Code:the Elven Cloak of Cirie (+9,+7) [6,+50] <+6, +7, +4, +2, +1> ------------------------------------------------------------- A mantle made of curious silken material by the Galadrim that wondrously takes on the hues and shapes of its surroundings. +6 strength. +7 intelligence. +4 dexterity. +2 constitution. +4 speed. +1 light. Provides resistance to acid, fire, light, dark, chaos, disenchantment. Provides protection from fear, confusion. Cannot be harmed by acid, fire. Speeds regeneration. Prevents paralysis. Sustains your life force. Aggravates creatures nearby. Radius 1 light. Min Level 100, Max Level 127, Generation chance 1, Power 775, 0.2 lbs Based on Bladeturner.
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It is very rare that Bladeturner turns (npi) into something other than a melee weapon or armour. When it does though, it always seems to pick up aggravation. It looks like aggravation is somehow required to make it pass some check.
At first I thought that maybe aggravation reduces the power value, but the values of aggravating BTs dont seem consistently lower. Maybe its just a bug ? If anyone code-wise has a clue or idea of what is going on, I´d be very interested.Comment
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It is very rare that Bladeturner turns (npi) into something other than a melee weapon or armour. When it does though, it always seems to pick up aggravation. It looks like aggravation is somehow required to make it pass some check.
At first I thought that maybe aggravation reduces the power value, but the values of aggravating BTs dont seem consistently lower. Maybe its just a bug ? If anyone code-wise has a clue or idea of what is going on, I´d be very interested.PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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Just bad luck. Chance of getting aggravation is fixed and simply depends on the number of aggro artifacts vs the number of total artifacts. An artifact gets aggro if it's base power is high enough (300 -- BT has 775) and passes a check of %chance= 100 * number of aggro artifacts / number of total artifacts for its type (weapon or not).Comment
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Tried using this in Radh's first bout against Sauron, and got teleported off the level when he was at 50%. Came back later with Trickery for the ResNexus. It's memorable because it provides an off weapon brand but still manages to not be helpful in the kit.
the Jewel of Romelen <+1>
Found lying on the floor in a vault at 4900 feet (level 98)
+1 light.
It brands your melee attacks with acid.
Provides resistance to acid.
Radius 1 light.Cloning Nightwalkers for XP
Originally posted by Pete MackBetter to be down a point in INT than be suffering under 300HP at dl 70.Comment
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