The Angband Ladder: Legolamb, High-Elf Archer by will_asher

  [DaJAngband v1.0.97 (pre 1.1.0) Character Dump]

 Name   Legolamb                                 Self  RB  CB  EB   Best
 Sex    Male              Age       112   STR:  18/28  +1  +2  +2  18/78
 Race   High-Elf          Height     87   INT:     15  +3  +0  +0     18
 Class  Archer            Weight    150   WIS:     13  -1  -1  +0     11
 Title  Archer            Status     41   DEX:     15  +3  +2  +0  18/20
 HP     -1/263            Maximize    Y   CON:     15  +1  +1  +2  18/10
 SP     27/34                             CHR:     13  +5  +0  +0     18

 Level           26       Armor    [19,+39]     Saving Throw          67
 Cur Exp      41732       Fight   (+11,+13)     Stealth               10
 Max Exp      41732       Melee   (+17,+23)     Fighting             185
 Adv Exp      52000       Shoot   (+20,+12)     Shooting             277
 MaxDepth    Lev 29       Blows      3/turn     Disarming             63
 Turns       682448       Shots      3/turn     Magic Device          66
 Gold         56745       Alertness      32     Perception            25
 Burden   134.3 lbs       Energy       100%     Searching             18

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight blond hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Confu:.............
 Elec:......+...... Sound:.............
 Fire:......+...... Shard:.............
 Cold:...+..+.....+ Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............+ Disen:.............
 Dark:............. S.Dig:....+........

      abcdefghijkl@       abcdefghijkl@
PLite:............. Tunn.:.............
Regen:............. Speed:.............
Telep:............. Blows:+............
Invis:............. Shots:.+...........
FrAct:..+.......+.. Might:.............
HLife:.............      :.............
Stea.:...........+.      :.............
Sear.:.............      :.............


  [Last Messages]

> The rohirrim defector fires an arrow!
> *** LOW HITPOINT WARNING! ***
> You feel much better.
> You have 9 Viscous Pink Potions of Cure Critical Wounds {@q1} (f).
> The rohirrim defector hits you.
> *** LOW HITPOINT WARNING! ***
> The rohirrim defector misses you. <3x>
> You feel much better.
> You have 8 Viscous Pink Potions of Cure Critical Wounds {@q1} (f).
> It fires an arrow!
> It grunts with pain.
> The rohirrim defector hits you.
> *** LOW HITPOINT WARNING! ***
> The rohirrim defector hits you.
> You die.


  [Character Equipment]

a) a bastard sword of Extra Attacks (3d4) (+6,+10) (+2) {@w0}
   It increases your attack speed by 2.  
b) a long bow of Extra Shots (x3) (+9,+12) (+1)
   It increases your shooting speed by 1.  
c) a Turquoise Ring of Free Action
   It grants you immunity to paralysis.  
d) a Tourmaline Ring of Ice [+15] (charging)
   It brands your melee blows with frost.  It provides resistance to 
   cold.  It activates for cold resistance (20+d20 turns) and cold ball
   (75) every 50+d50 turns.  It cannot be harmed by cold.  
e) a Terracotta Amulet of Slow Digestion
   It slows your metabolism.  
f) a brass lantern (4966 turns) {@w4}
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
g) leather scale mail of Resistance (-1) [11,+6]
   It provides resistance to acid, electricity, fire, and cold.  It
   cannot be harmed by the elements.  
h) a cloak [1,-1]
i) (nothing)
j) a metal cap [3,+0]
k) The set of leather gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a pair of hard leather boots of Stealth [3,+2] (+3)
   It increases your stealth by 3.  


  [Character Inventory]

a) 4 Books of Alchemy [Beginner's Mixing] {@p1}
b) 2 Books of Alchemy [Chemical Detections & Tools]
c) a Book of Alchemy [Missile Magic] {@p5}
   It cannot be harmed by the elements.  
d) a piece of elvish waybread
e) a Steaming Potion of Speed {@q7}
f) 8 Viscous Pink Potions of Cure Critical Wounds {@q1}
g) a Shimmering Potion of Healing
h) a Scroll titled "quus ve as" of Teleport Level {@r7 !*}
i) 6 Scrolls titled "lecio iminctus" of Word of Recall {@r3=g}
j) a Scroll titled "pyro qui quam" of Identify {@r2=g}
k) 2 Silver-Plated Rods of Trap Location {@z3}
l) a Hippogriff Hoof Wand of Teleport Other (8 charges)
m) a Fairy Dust Wand of Light (11 charges)
n) a Minotaur Horn Wand of Cold Balls (2 charges)
   It cannot be harmed by cold.  
o) a Willow Staff of Teleportation (1d5) (+0,+0) (6 charges) {@u9}
p) a Hemlock Staff of Identify (1d5) (+0,+0) (4 charges) {@u1}
q) a Blackthorn Staff of Treasure & Object Location (1d5) (+0,+0) (11 charges)
r) 2 Poplar Staffs of Detect Invisible (1d5) (+0,+0) (32 charges) {@u4}
s) a shovel (1d2) (+3,+6) (+1) {@w0}
   It increases your tunneling by 1.  
t) 19 arrows (1d4) (+2,+4) {@f2=g}
u) 93 arrows (1d4) (+0,+0) {@f1=g}


  [Home Inventory]

a) 5 Books of Alchemy [Beginner's Mixing] {@p1}
b) 4 Books of Alchemy [Commonly Used Potions] {@p2}
   It cannot be harmed by acid.  
c) a Book of Alchemy [Chemical Detections & Tools] {@p3}
d) a Book of Alchemy [Quick Getaways: Thieves' edition]
e) 13 Steaming Potions of Speed {@q7}
f) a Shimmering Potion of Healing
g) 2 Scrolls titled "moveo vileo" of Teleportation {@r9 !*}
h) 21 Scrolls titled "quus ve as" of Teleport Level {@r7 !*}
i) a Nickel-Plated Rod of Acid Balls {@z6}
j) a Hippogriff Hoof Wand of Teleport Other (8 charges)
k) 5 Blackthorn Staffs of Treasure & Object Location (1d5) (+0,+0) (86 charges)
l) a Hickory Staff of Speed (1d5) (+0,+0) (6 charges)
m) an Amethyst Ring of Slow Digestion
   It slows your metabolism.  
n) a Beryl Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
o) a Quartz Ring of Sustain Brawn
   It sustains your strength and constitution.  
p) a Topaz Ring of Damage (+10)
q) an Obsidian Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
r) a Marble Amulet of Resist Lightning
   It provides resistance to electricity.  It cannot be harmed by 
   lightning.  
s) Red Dragon Scale Mail (-2) [30,+10] (charging)
   It provides resistance to fire.  It activates for breathe fire (200)
   every 450+d450 turns.  It cannot be harmed by the elements.  
t) a short sword of Acid (1d7) (+7,+4)
   It is branded with acid.  It provides resistance to acid.  It cannot
   be harmed by acid.  
u) a broad sword of Westernesse (2d5) (+9,+8) (+1 to alertness) {@w1}
   It increases your strength, dexterity, and constitution by 1.  It
   increases your alertness by 1.  It slays orcs, trolls, and giants.  
   It grants you immunity to paralysis.  
v) a hatchet of Frost (1d5) (+6,+3) {@w0}
   It is branded with frost.  It provides resistance to cold.  It
   cannot be harmed by cold.  
w) 16 bolts (1d5) (+5,+5)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.3.2009 21:12

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14293. on the Ladder (of 19090)
48. on the DaJAngband Ladder (of 100)
55. for this player (

Comments

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On 16.3.2009 21:12 will_asher wrote:
Despite being an archer by class, this character became a melee fighter with the elemental ring and the sword of extra attacks.
Had just killed Wulf, Renegade of Rohan and got killed by his escorts. If only I had the sense to teleport away.

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