The Angband Ladder: Malmir, Magic Gnome Thief by will_asher

  [DaJAngband v1.0.93 (pre 1.1.0) Character Dump]

 Name   Malmir                                   Self  RB  CB  EB   Best
 Sex    Male              Age        85   Str:     17  -1  +1  +0     17     13
 Race   Magic Gnome       Height     42   Int:     15  +2  +2  +0  18/10     18
 Class  Thief             Weight     90   Wis:     10  +0  -1  +0      9      8
 Title  Burglar           Status      6   DEX:     15  +2  +3  +0  18/20
 HP     -3/164            Maximize    Y   CON:     16  +1  -1  +0     16
 SP     29/29                             CHR:     10  -2  +1  +0      9

 Level           20       Armor    [10,+40]     Saving Throw          61
 Cur Exp       7816       Fight     (+3,+0)     Stealth               10
 Max Exp       7816       Melee    (+12,+9)     Fighting             130
 Adv Exp       7938       Shoot   (+12,+16)     Shooting             155
 MaxDepth    Lev 16       Blows      1/turn     Disarming             75
 Turns       429186       Shots      1/turn     Magic Device          60
 Gold         16775       Infra       30 ft     Perception            37
 Burden   133.0 lbs       Energy       100%     Searching             35

 You are one of several children of a Gnome Beggar.  You are a credit
 to the family.  You have brown eyes, straight auburn hair, and a dark
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:....+.+.+.... Confu:.............
 Elec:+.....+...... Sound:.............
 Fire:......+...... Shard:.............
 Cold:......+...... Nexus:.............
 Pois:............. Nethr:.............
 Fear:......+...... Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:...+.........

      abcdefghijkl@       abcdefghijkl@
PLite:.....+....... Tunn.:.............
Regen:............. Speed:.............
Telep:............. Blows:.............
Invis:............. Shots:.............
FrAct:...........++ Might:.+...........
HLife:.............      :.............
Stea.:......+......      :.............
Sear.:.............      :.............


  [Last Messages]

> You hit the novice paladin.
> You have slain the novice paladin.
> You see leather scale mail [11].
> You have leather scale mail [11] (t).
> You have found 106 gold pieces worth of copper.
> The tiger claws you.
> The tiger misses you. <2x>
> The tiger claws you. <2x>
> The tiger bites you.
> You hit the tiger.
> The tiger claws you. <2x>
> The tiger bites you.
> The tiger misses you.
> The tiger claws you.
> You die.


  [Character Equipment]

a) a scimitar of Lightning (2d4) (+9,+9) {@w0}
   It is branded with lightning.  It provides resistance to electricity.
   It cannot be harmed by lightning.  
b) small bow of Extra Might (x1) (+9,+16) (+1)
   It increases your shooting power by 1.  
c) a Pearl Ring of Protection [+11]
d) a Star Sapphire Ring of Slow Digestion
   It slows your metabolism.  
e) a Limestone Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
f) The Phial of Galadriel {@w4}
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) a filthy rag of Elvenkind [1,+9] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   electricity, fire, cold, and fear.  It cannot be harmed by the
   elements.  
h) a cloak [1,+0]
i) a small metal shield of Resist Acid [3,+7]
   It provides resistance to acid.  It cannot be harmed by acid.  
j) a metal cap [3,+8]
k) (nothing)
l) a pair of soft leather boots of Free Action [2,+3]
   It grants you immunity to paralysis.  


  [Character Inventory]

a) 4 Books of Alchemy [Beginner's Mixing] {@p1}
b) a Book of Alchemy [Commonly Used Potions] {@p2}
   It cannot be harmed by acid.  
c) a Book of Alchemy [Chemical Detections & Tools] {@p3}
d) a Book of Alchemy [Quick Getaways: Thieves' edition] {@p4}
e) 9 rations of food
f) a Blue Potion of Speed {@q7}
g) 2 Gloopy Green Potions of Heroism {@q4}
h) 5 Violet Speckled Potions of Cure Critical Wounds {@q1=g}
i) 4 Scrolls titled "ar tathist mo" of Phase Door {@r1=g}
j) 2 Scrolls titled "ma calittor" of Teleport Level {@r7 !*}
k) 6 Scrolls titled "crinien barn" of Word of Recall {@r3=g}
l) a Tarnished Silver Rod of Trap Location {@z3}
m) a Pinchbeck Rod of Light {@z4}
n) a Hippogriff Hoof Wand of Light (6 charges)
o) a Basilisk Tooth Wand of Frost Bolts (2 charges)
p) 2 Xan Stinger Wands of Wonder (24 charges)
   It cannot be harmed by the elements.  
q) an Alder Staff of Perception (15 charges) {@u1}
r) a Hazel Staff of Light (14 charges) {@u2}
s) 2 Yew Staffs of Detect Invisible (38 charges)
t) leather scale mail of Resist Fire (-1) [11,+6]
   It provides resistance to fire.  It cannot be harmed by fire.  
u) a shovel of Digging (1d2) (+6,+4) (+3) {@w0}
   It increases your tunneling by 3.  It is branded with acid.  
v) 95 arrows (1d4) (+0,+0) {@f1=g}


  [Home Inventory]

a) a Book of Alchemy [Beginner's Mixing] {@p1}
b) a Sanguine Potion of Healing
c) 8 Scrolls titled "ma calittor" of Teleport Level {@r7 !*}
d) 70 Scrolls titled "teste bellicth" of Identify {@r2=g}
e) a Mahogany Staff of *Destruction* (2 charges)
f) a Ruby Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.  
g) soft studded leather of Resist Acid [5,+6]
   It provides resistance to acid.  It cannot be harmed by acid.  
h) a mace of Westernesse (2d4) (+7,+9) (+2 to infravision) {@w0 floor L13}
   It increases your strength, dexterity, and constitution by 2.  It
   increases your infravision by 2.  It slays orcs, trolls, and giants.
   It grants you immunity to paralysis.  
i) a whip of Slay Animal (1d3) (+6,+8)
   It slays animals.  
j) 34 bolts (1d5) (+5,+4)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : no  (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.5.2008 01:16

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16270. on the Ladder (of 19090)
74. on the DaJAngband Ladder (of 100)
89. for this player (

Comments

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On 7.5.2008 01:17 will_asher wrote:
(magic gnome is same as V gnome, but I changed the name because there is also a fairy gnome in DaJAngband.)

On 7.5.2008 01:22 will_asher wrote:
Had randarts turned on but didn't find any. I think special artifacts (like the phial and the rings of power) stay the same with Eddie Patch which is used in DaJAngband. That's something about Eddie's Patch I didn't pay much attention to before because I never used to play with randarts, but I agree with it.

On 7.5.2008 01:25 will_asher wrote:
Wow I should've recalled much earlier with my strength that low to get it restored. And I stupidly used melee with a tiger when I was low on hps. This dump makes me look dumb.

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