[DaJAngband v1.0.93 (pre 1.1.0) Character Dump] Name Malmir Self RB CB EB Best Sex Male Age 85 Str: 17 -1 +1 +0 17 13 Race Magic Gnome Height 42 Int: 15 +2 +2 +0 18/10 18 Class Thief Weight 90 Wis: 10 +0 -1 +0 9 8 Title Burglar Status 6 DEX: 15 +2 +3 +0 18/20 HP -3/164 Maximize Y CON: 16 +1 -1 +0 16 SP 29/29 CHR: 10 -2 +1 +0 9 Level 20 Armor [10,+40] Saving Throw 61 Cur Exp 7816 Fight (+3,+0) Stealth 10 Max Exp 7816 Melee (+12,+9) Fighting 130 Adv Exp 7938 Shoot (+12,+16) Shooting 155 MaxDepth Lev 16 Blows 1/turn Disarming 75 Turns 429186 Shots 1/turn Magic Device 60 Gold 16775 Infra 30 ft Perception 37 Burden 133.0 lbs Energy 100% Searching 35 You are one of several children of a Gnome Beggar. You are a credit to the family. You have brown eyes, straight auburn hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:....+.+.+.... Confu:............. Elec:+.....+...... Sound:............. Fire:......+...... Shard:............. Cold:......+...... Nexus:............. Pois:............. Nethr:............. Fear:......+...... Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:...+......... abcdefghijkl@ abcdefghijkl@ PLite:.....+....... Tunn.:............. Regen:............. Speed:............. Telep:............. Blows:............. Invis:............. Shots:............. FrAct:...........++ Might:.+........... HLife:............. :............. Stea.:......+...... :............. Sear.:............. :............. [Last Messages] > You hit the novice paladin. > You have slain the novice paladin. > You see leather scale mail [11]. > You have leather scale mail [11] (t). > You have found 106 gold pieces worth of copper. > The tiger claws you. > The tiger misses you. <2x> > The tiger claws you. <2x> > The tiger bites you. > You hit the tiger. > The tiger claws you. <2x> > The tiger bites you. > The tiger misses you. > The tiger claws you. > You die. [Character Equipment] a) a scimitar of Lightning (2d4) (+9,+9) {@w0} It is branded with lightning. It provides resistance to electricity. It cannot be harmed by lightning. b) small bow of Extra Might (x1) (+9,+16) (+1) It increases your shooting power by 1. c) a Pearl Ring of Protection [+11] d) a Star Sapphire Ring of Slow Digestion It slows your metabolism. e) a Limestone Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) The Phial of Galadriel {@w4} It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) a filthy rag of Elvenkind [1,+9] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold, and fear. It cannot be harmed by the elements. h) a cloak [1,+0] i) a small metal shield of Resist Acid [3,+7] It provides resistance to acid. It cannot be harmed by acid. j) a metal cap [3,+8] k) (nothing) l) a pair of soft leather boots of Free Action [2,+3] It grants you immunity to paralysis. [Character Inventory] a) 4 Books of Alchemy [Beginner's Mixing] {@p1} b) a Book of Alchemy [Commonly Used Potions] {@p2} It cannot be harmed by acid. c) a Book of Alchemy [Chemical Detections & Tools] {@p3} d) a Book of Alchemy [Quick Getaways: Thieves' edition] {@p4} e) 9 rations of food f) a Blue Potion of Speed {@q7} g) 2 Gloopy Green Potions of Heroism {@q4} h) 5 Violet Speckled Potions of Cure Critical Wounds {@q1=g} i) 4 Scrolls titled "ar tathist mo" of Phase Door {@r1=g} j) 2 Scrolls titled "ma calittor" of Teleport Level {@r7 !*} k) 6 Scrolls titled "crinien barn" of Word of Recall {@r3=g} l) a Tarnished Silver Rod of Trap Location {@z3} m) a Pinchbeck Rod of Light {@z4} n) a Hippogriff Hoof Wand of Light (6 charges) o) a Basilisk Tooth Wand of Frost Bolts (2 charges) p) 2 Xan Stinger Wands of Wonder (24 charges) It cannot be harmed by the elements. q) an Alder Staff of Perception (15 charges) {@u1} r) a Hazel Staff of Light (14 charges) {@u2} s) 2 Yew Staffs of Detect Invisible (38 charges) t) leather scale mail of Resist Fire (-1) [11,+6] It provides resistance to fire. It cannot be harmed by fire. u) a shovel of Digging (1d2) (+6,+4) (+3) {@w0} It increases your tunneling by 3. It is branded with acid. v) 95 arrows (1d4) (+0,+0) {@f1=g} [Home Inventory] a) a Book of Alchemy [Beginner's Mixing] {@p1} b) a Sanguine Potion of Healing c) 8 Scrolls titled "ma calittor" of Teleport Level {@r7 !*} d) 70 Scrolls titled "teste bellicth" of Identify {@r2=g} e) a Mahogany Staff of *Destruction* (2 charges) f) a Ruby Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. g) soft studded leather of Resist Acid [5,+6] It provides resistance to acid. It cannot be harmed by acid. h) a mace of Westernesse (2d4) (+7,+9) (+2 to infravision) {@w0 floor L13} It increases your strength, dexterity, and constitution by 2. It increases your infravision by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis. i) a whip of Slay Animal (1d3) (+6,+8) It slays animals. j) 34 bolts (1d5) (+5,+4) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)