The Angband Ladder: Orion, High-Elf Warrior by <phoenixrms@yahoo.com>

  [Angband 3.0.6 Character Dump]

 Name   Orion                                    Self  RB  CB  EB   Best
 Sex    Male              Age       130   STR! 18/100  +1  +5  +5 18/210
 Race   High-Elf          Height     90   INT! 18/100  +3  -2  +8 18/190
 Class  Warrior           Weight    183   WIS! 18/100  -1  -2  +5 18/120
 Title  Lord              Status     49   DEX! 18/100  +3  +2  +7 18/220
 HP     1011/1011         Maximize    Y   CON! 18/100  +1  +2  +6 18/190
 SP     0/0               Preserve    Y   CHR! 18/100  +5  -1  +8 18/220

 Level           50       Armor    [40,+128]     Saving Throw     Heroic
 Cur Exp   12300810       Fight    (+38,+26)     Stealth          Superb
 Max Exp   12300810       Melee    (+53,+44)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+58,+22)     Shooting      Legendary
 MaxDepth    Lev 76       Blows       6/turn     Disarming        Superb
 Gold       3179006       Shots       2/turn     Magic Device     Heroic
 Burden   194.5 lbs                              Perception       Superb
 Speed          +32       Infra        40 ft     Searching        Superb

 You are the only child of a Telerin Archer.  You have light green
 eyes, straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+++.... Blind:.........+...
 Elec:......+.+.... Confu:......+......
 Fire:......+++.... Sound:......+..+...
 Cold:*.....++++... Shard:.........+...
 Pois:..+.......... Nexus:......+......
 Fear:+...........+ Nethr:.............
 Lite:.........+..+ Chaos:.............
 Dark:..+......+... Disen:.+...........

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.++....+.....
Feath:............. Sear.:....+....+...
PLite:.........+... Infra:.............
Regen:............. Tunn.:.............
Telep:....+........ Speed:.+.+...+.+.+.
Invis:+........+..+ Blows:.............
FrAct:+........++.. Shots:.+...........
HLife:............. Might:.............


  [Character Equipment]

a) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2)
   It increases all your stats by 2.  It slays orcs, undead, and all evil
   creatures, and is especially deadly against demons.  It is branded with 
   frost.  It provides immunity to cold.  It provides resistance to fear.  
   It is blessed by the gods.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for mass banishment
   every 1000 turns.  It cannot be harmed by the elements.  
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
   It increases your dexterity by 1.  It increases your stealth, speed, 
   and shooting speed by 1.  It provides resistance to disenchantment.  It
   cannot be harmed by the elements.  
c) The Ring of Barahir (+1)
   It increases all your stats by 1.  It increases your stealth by 1.  It
   provides resistance to poison and dark.  It cannot be harmed by the
   elements.  
d) an Emerald Ring of Speed (+17)
   It increases your speed by 17.  
e) an Obsidian Amulet of ESP (+5)
   It increases your searching by 5.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Full Plate Armour of Isildur [25,+23] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) The Shadow Cloak of Luthien [6,+20] (+2)
   It increases your intelligence, wisdom, and charisma by 2.  It
   increases your stealth and speed by 2.  It provides resistance to acid, 
   fire, and cold.  It activates for restore life levels every 250 turns.  
   It cannot be harmed by the elements.  
i) The Large Metal Shield of Anarion [5,+20]
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
j) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching and speed by 3.  It provides resistance to 
   cold, light, dark, blindness, sound, and shards.  It lights the dungeon
   around you.  It grants you immunity to paralysis and the ability to see
   invisible things.  It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Hard Leather Boots of Speed [3,+9] (+10)
   It increases your speed by 10.  


  [Character Inventory]

a) 10 Rations of Food
b) 16 Violet Speckled Potions of Speed
c) 13 Gloopy Green Potions of Cure Critical Wounds {10% off}
d) 27 Cyan Potions of Healing {40% off}
e) 19 Black Potions of Restore Life Levels {25% off}
f) 19 Scrolls titled "toxpay eep" of Phase Door {40% off}
g) 10 Scrolls titled "murplu itro" of Teleportation {10% off}
h) 18 Scrolls titled "bluer ere" of Word of Recall {50% off}
i) 19 Scrolls titled "iper snikwah" of *Identify*
j) 4 Lead Rods of Trap Location
k) an Aluminum-Plated Rod of Perception
   It cannot be harmed by electricity.  
l) a Tungsten Rod of Enlightenment
m) 3 Iron Rods of Detection
   It cannot be harmed by electricity.  
n) a Brass Amulet of Slow Digestion
   It slows your metabolism.  
o) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4)
   It increases your wisdom and dexterity by 4.  It slays orcs, trolls, 
   and all evil creatures, and is especially deadly against undead.  It is
   branded with frost.  It provides resistance to cold and fear.  It is
   blessed by the gods and slows your metabolism.  It grants you immunity
   to paralysis.  It activates for frost ball (100) every 35 turns.  It
   cannot be harmed by the elements.  
p) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
   It increases your strength and constitution by 3.  It increases your 
   tunneling by 3.  It slays orcs, trolls, and demons, and is especially
   deadly against dragons.  It is branded with acid and fire.  It provides
   resistance to acid, fire, fear, light, dark, confusion, and chaos.  It
   grants you immunity to paralysis.  It cannot be harmed by the elements.
   


  [Home Inventory]

a) 9 Violet Potions of *Healing*
b) 2 Scrolls titled "powun erglen" of Rune of Protection
c) 4 Tin-Plated Rods of Illumination {75% off}
d) an Emerald Ring of Speed (+7)
   It increases your speed by 7.  
e) The Jewel 'Evenstar'
   It provides resistance to cold, dark, and life draining.  It sustains
   your intelligence, wisdom, and constitution.  It activates for restore
   life levels every 150 turns.  It cannot be harmed by the elements.  
f) a Bone Amulet of Weaponmastery (+5,+3) (+2)
   It increases your strength by 2.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It grants
   you immunity to paralysis.  
g) a Bronze Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, searching,
   infravision, and speed by 3.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
h) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
i) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
j) The Augmented Chain Mail of Caspanion (-2) [16,+19] (+3)
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates for 
   door and trap destruction every 10 turns.  It cannot be harmed by the
   elements.  
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
l) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It activates for phase door every 2
   turns.  It cannot be harmed by the elements.  
m) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
   It increases your strength and charisma by 4.  It provides resistance
   to acid, lightning, fire, cold, dark, and disenchantment.  It activates
   for banishment every 500 turns.  It cannot be harmed by the elements.  
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
o) The Cloak of Thingol [1,+18] (+3)
   It increases your dexterity and charisma by 3.  It provides resistance
   to acid, fire, and cold.  It grants you immunity to paralysis.  It
   activates for recharge item I every 70 turns.  It cannot be harmed by
   the elements.  
p) a Small Metal Shield of Elvenkind [3,+11] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and sound.  It cannot be harmed by the elements.
   
q) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
r) The Iron Helm of Dor-Lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and fear.  It 
   lights the dungeon around you.  It grants you the power of telepathy 
   and the ability to see invisible things.  It cannot be harmed by the
   elements.  
s) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
t) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {uncursed}
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but it
   also aggravates creatures around you.  It cannot be harmed by the
   elements.  
u) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   It increases your strength and constitution by 3.  It increases your 
   speed by 3.  It provides resistance to fear.  It cannot be harmed by
   the elements.  
v) a Pair of Metal Shod Boots of Stability [6,+9]
   It provides resistance to nexus.  It makes you fall like a feather.  
w) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and is especially deadly against demons.  It is branded with 
   frost.  It provides resistance to cold, fear, and light.  It is blessed
   by the gods, slows your metabolism, lights the dungeon around you, and 
   speeds your regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for frost ball (100)
   every 40 turns.  It cannot be harmed by the elements.  
x) The Short Bow of Amrod (x2) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, fire, and 
   cold.  It speeds your regeneration.  It cannot be harmed by the
   elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.2.2007 05:02
Last updated on 6.2.2007 07:24

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3319. on the Ladder (of 19090)
864. on the Angband Ladder (of 6561)
8. for this player (

Comments

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On 5.2.2007 05:06 phoenixrms@yahoo.com wrote:
O nether resist where art thou?

Check out that ring of speed, that's a one in a billion.

On 6.2.2007 07:27 phoenixrms@yahoo.com wrote:
Killed Draugluin, Glaurung, Polyphemus, The Cat Lord, Maeglin, The Witch-King, Feagwath, Atlas and Ungoliant all on the same level on the last dive. Still no nether resist and no Thorin...

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