[Angband 3.0.6 Character Dump] Name Orion Self RB CB EB Best Sex Male Age 130 STR! 18/100 +1 +5 +5 18/210 Race High-Elf Height 90 INT! 18/100 +3 -2 +8 18/190 Class Warrior Weight 183 WIS! 18/100 -1 -2 +5 18/120 Title Lord Status 49 DEX! 18/100 +3 +2 +7 18/220 HP 1011/1011 Maximize Y CON! 18/100 +1 +2 +6 18/190 SP 0/0 Preserve Y CHR! 18/100 +5 -1 +8 18/220 Level 50 Armor [40,+128] Saving Throw Heroic Cur Exp 12300810 Fight (+38,+26) Stealth Superb Max Exp 12300810 Melee (+53,+44) Fighting Legendary Adv Exp ******** Shoot (+58,+22) Shooting Legendary MaxDepth Lev 76 Blows 6/turn Disarming Superb Gold 3179006 Shots 2/turn Magic Device Heroic Burden 194.5 lbs Perception Superb Speed +32 Infra 40 ft Searching Superb You are the only child of a Telerin Archer. You have light green eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+++.... Blind:.........+... Elec:......+.+.... Confu:......+...... Fire:......+++.... Sound:......+..+... Cold:*.....++++... Shard:.........+... Pois:..+.......... Nexus:......+...... Fear:+...........+ Nethr:............. Lite:.........+..+ Chaos:............. Dark:..+......+... Disen:.+........... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.++....+..... Feath:............. Sear.:....+....+... PLite:.........+... Infra:............. Regen:............. Tunn.:............. Telep:....+........ Speed:.+.+...+.+.+. Invis:+........+..+ Blows:............. FrAct:+........++.. Shots:.+........... HLife:............. Might:............. [Character Equipment] a) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2) It increases all your stats by 2. It slays orcs, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides immunity to cold. It provides resistance to fear. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for mass banishment every 1000 turns. It cannot be harmed by the elements. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. c) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) an Emerald Ring of Speed (+17) It increases your speed by 17. e) an Obsidian Amulet of ESP (+5) It increases your searching by 5. It grants you the power of telepathy. It cannot be harmed by the elements. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+23] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) The Shadow Cloak of Luthien [6,+20] (+2) It increases your intelligence, wisdom, and charisma by 2. It increases your stealth and speed by 2. It provides resistance to acid, fire, and cold. It activates for restore life levels every 250 turns. It cannot be harmed by the elements. i) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. j) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Speed [3,+9] (+10) It increases your speed by 10. [Character Inventory] a) 10 Rations of Food b) 16 Violet Speckled Potions of Speed c) 13 Gloopy Green Potions of Cure Critical Wounds {10% off} d) 27 Cyan Potions of Healing {40% off} e) 19 Black Potions of Restore Life Levels {25% off} f) 19 Scrolls titled "toxpay eep" of Phase Door {40% off} g) 10 Scrolls titled "murplu itro" of Teleportation {10% off} h) 18 Scrolls titled "bluer ere" of Word of Recall {50% off} i) 19 Scrolls titled "iper snikwah" of *Identify* j) 4 Lead Rods of Trap Location k) an Aluminum-Plated Rod of Perception It cannot be harmed by electricity. l) a Tungsten Rod of Enlightenment m) 3 Iron Rods of Detection It cannot be harmed by electricity. n) a Brass Amulet of Slow Digestion It slows your metabolism. o) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It increases your wisdom and dexterity by 4. It slays orcs, trolls, and all evil creatures, and is especially deadly against undead. It is branded with frost. It provides resistance to cold and fear. It is blessed by the gods and slows your metabolism. It grants you immunity to paralysis. It activates for frost ball (100) every 35 turns. It cannot be harmed by the elements. p) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) It increases your strength and constitution by 3. It increases your tunneling by 3. It slays orcs, trolls, and demons, and is especially deadly against dragons. It is branded with acid and fire. It provides resistance to acid, fire, fear, light, dark, confusion, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. [Home Inventory] a) 9 Violet Potions of *Healing* b) 2 Scrolls titled "powun erglen" of Rune of Protection c) 4 Tin-Plated Rods of Illumination {75% off} d) an Emerald Ring of Speed (+7) It increases your speed by 7. e) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) a Bone Amulet of Weaponmastery (+5,+3) (+2) It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. g) a Bronze Amulet of Trickery (+3) It increases your dexterity by 3. It increases your stealth, searching, infravision, and speed by 3. It provides resistance to poison and nexus. It sustains your dexterity. h) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. i) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. j) The Augmented Chain Mail of Caspanion (-2) [16,+19] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. l) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and poison. It activates for phase door every 2 turns. It cannot be harmed by the elements. m) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. o) The Cloak of Thingol [1,+18] (+3) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. p) a Small Metal Shield of Elvenkind [3,+11] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and sound. It cannot be harmed by the elements. q) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. r) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. s) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. t) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {uncursed} It decreases your intelligence and wisdom by 5. It decreases your searching by 5. It provides resistance to fear. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. u) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. v) a Pair of Metal Shod Boots of Stability [6,+9] It provides resistance to nexus. It makes you fall like a feather. w) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. x) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)