The Angband Ladder: Gnida, DeathMold Possessor by <deggial@killer-mud.net>

  [ToME 2.3.3 Character Sheet]

 Name  : Gnida                  Age                 18       STR:     37       
 Sex   : Male                   Height              10       INT:     31       
 Race  : DeathMold              Weight              50       WIS:     31       
 Class : Possessor              Social Class         1       DEX:     19       
 Body  : Ulik the Troll                                      CON:     40       
 God   : Melkor Bauglir                                      CHR:      8       
                                                                               
 + To Melee Hit          48 Level             35    Hit Points     1283/  1283 
 + To Melee Damage       57 Experience   1218957    Spell Points      1/     1 
 + To Ranged Hit         46 Max Exp      1218957    Sanity          407/   407 
 + To Ranged Damage      14 Exp to Adv.  1305000    Piety                22260 
   AC                146+110Gold          509149    Speed           Fast (+37) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[27]Perception  : Bad          Blows/Round:  6         
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Good         Disarming   : Poor         Mel.dmg/Rnd:  12d5+342  
 Stealth     : Legendary[7] Magic Device: Heroic       Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in a kobold corpse, created by a practicing            
          Necromancer.  Since then you have given life to two foul             
          offspring.                                                           
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 40 (2000')
        Barrow-Downs: Level 10 (500')
        Illusory Castle: Level 52 (2600')
        Orc Cave: Level 22 (1100')
        The Sacred Land Of Mountains: Level 70 (3500')
        A lost temple: Level 23 (1150')

 You have done something experimental.
 Your body is Ulik the Troll.
 You are currently in a plain of grass west of Bree.
 You have defeated 2798 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 40 princesses.
 You found 3 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 51st Yavie of the 2890th year of the third age.
 You have been adventuring for 8 days.

                    adefkmnopsuxz{|@            
        Add Str   : ........4.2....+            
        Add Int   : 3....34........+            
        Add Wis   : ....23.........+            
        Add Dex   : 3...............            
        Add Con   : ......4.4.2....+            
        Add Chr   : ....23.........+            
        Add Stea. : ......42........            
        Add Tun.. : ..............6.            
        Add Speed : 3*....4.........            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ....+...........            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ....+...........            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : +.......+.+.....            
        Hold Life : ...++...........            
        Imm Acid  : ......+.*.......            
        Res Elec  : ......+........+            
        Imm Fire  : .+..+.*........+            
        Res Cold  : ......+........+            
        Res Pois  : ...............+            
        Res Fear  : +...............            
        Res Light : ....+...........            
        Res Dark  : ....+...........            
        Res Blind : .....+..........            
        Res Conf  : ........+.......            
        Res Sound : ........+.......            
        Res Shard : .......+........            
        Res Neth  : ...+............            
        Res Nexus : ......+.+..+....            
        Res Chaos : ........+.......            
        Res Disen : ................            
        Aura Fire : ......+.........            
        Levitate  : .+.........+....            
        Lite      : ....+....+......            
        See Invis : +...............            
        Regen     : ...............+            
        Activate  : .+.......+......            
        Cursed    : .........+......            
        Fly       : ......+.........            
        Orc.ESP   : ........+.......            
        TLord.ESP : ......+.........            

Skills (points left: 0)
 - Combat                                        39.700 [0.600]
          . Weaponmastery                        40.700 [0.600]
          . Archery                              03.500 [0.400]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              26.000 [0.700]
          . Disarming                            02.500 [0.500]
 - Magic                                         00.978 [0.600]
          . Magic-Device                         25.500 [1.000]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.200]
 - Spirituality                                  08.650 [0.500]
          . Prayer                               09.000 [0.500]
          . Mindcraft                            01.300 [0.400]
          . Music                                00.000 [0.300]
 - Monster-lore                                  11.010 [1.100]
          . Corpse-preservation                  39.700 [0.900]
          . Possession                           39.400 [0.800]


  [Fates]

You are fated to die on level 1.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It makes you completely
    fearless.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated
    for fire branding of bolts every 999 turns if it is being worn. It 
    increases your speed by 10.  It provides resistance to fire.  It
    allows you to levitate.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
e) a Ring of Slaying (+11,+12)
    
    You bought it from the Black Market.
f) a Ring of Nether Resistance
k) an Indestructible Amulet of Devotion (+2)
    It provides light (radius 1)
    forever.  It increases your wisdom and charisma by 2.  It sustains 
    your wisdom and charisma.  It provides resistance to life draining, 
    fire, light and dark.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if
    it is being worn.  It provides light (radius 2) forever.  It increases 
    your intelligence, wisdom and charisma by 3.  It makes you invisible.  
    It provides resistance to blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, 
    constitution, stealth and speed by 4.  It provides immunity to fire.  
    It provides resistance to acid, electricity, cold and nexus.  It
    allows you to fly.  It allows you to sense the presence of 
    thunderlords.  It reflects bolts and arrows.  It produces a fiery
    sheath.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) a Cloak of Mist of Aman [1,+22] (+2 to stealth)
    It increases your stealth by 2.  It
    provides resistance to shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and 
    constitution by 4.  It provides immunity to acid.  It provides
    immunity to paralysis.  It provides resistance to sound, nexus and 
    chaos.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) The Iron Helm of Knowledge [6,+20] (-6) {cursed}
    It can be activated for whispers from
    beyond(sanity drain) 100+d200 turns if it is being worn. It provides
    light (radius 1) forever.  It decreases your luck by 6.  It identifies
    all items for you.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Glass Golem on level 52 of Illusory
    Castle.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
x) a Pair of Metal Shod Boots of Stability [6,+6]
    It provides resistance to nexus.  It
    allows you to levitate.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Dwarven Pick of Digging (+6)


  [Character Inventory]

a) The Box of Many Wonders {tele / 100}
    It can be activated for teleport
    (range 100) every 100 turns.  
    You found it in the remains of a Hezrou on level 37 of Mordor.
b) a Parchment titled ''Famous Last Words'' {heal700 / 100}
    It can
    be activated for heal 700 hit points every 100 turns.  
    You found it in the remains of a Patriarch on level 38 of Mordor.
c) 5 Potions of Speed
d) a Potion of Healing
e) a Potion of *Healing*
f) 5 Potions of Restore Life Levels
g) 6 Scrolls of Word of Recall
h) 3 Scrolls of Satisfy Hunger
i) a Silver Rod of Trap Location (100/100) {!d!k!v @z1}
j) a Lead-Filled Mace of Westernesse (3d4) (+8,+11) (+1) {!*}
    It
    can be wielded two-handed.  It increases your strength, dexterity and 
    constitution by 1.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It makes you completely
    fearless.  It allows you to see invisible monsters.  It allows you to
    sense the presence of orcs, trolls and giants.  
    You found it in the remains of an Ancient multi-hued dragon on level 40 of
    Mordor.
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 5 Sprigs of Athelas
b) 3 Potions of Cure Light Insanity
c) 3 Potions of Curing
d) a Silver Rod of Nothing (100/100)
e) a Rod Tip of Trap Location (8 Mana to cast)
f) a Ring of Confusion Resistance
g) a Ring of Chaos Resistance
    It provides resistance to confusion and chaos.  
    You bought it from the Black Market.
h) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your strength and 
    constitution by 2.  It provides resistance to electricity, fire and 
    cold.  It speeds your regenerative powers.  It fires missiles with
    extra might.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Home Inventory - Gondolin ]

a) a Copper Rod of Nothing (20/20)
b) a Silver Rod of Nothing (100/100)
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, blindness and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your 
    strength, constitution and speed by 2.  It does extra damage from 
    electricity.  It is very sharp and can cut your foes.  It is very
    sharp and can make your foes bleed.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It provides resistance to electricity, light and dark.  
    It allows you to see invisible monsters.  It aggravates nearby
    creatures.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .


  [Home Inventory - Minas Anor ]

a) Gruumsh's Bottle of Death {corruption / 10}
    
    It can be activated for gain corruption every 10 turns.  
    You found it in the remains of a Dread in the town of Minas Anor .
b) The Steel Helm 'Lebohaum' [20,+80]


  [Home Inventory - Lothlorien ]

a) 8 Potions of Cure Light Insanity
b) 99 Potions of Water Curing {quest}
c) a Rod Tip of Illumination (8 Mana to cast)
d) a Rod Tip of Disarming (50 Mana to cast)
e) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It 
    increases your strength and charisma by 2.  It provides resistance to 
    acid, electricity, fire, cold, shards, nexus and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
f) The Full Plate Armour of Isildur [25,+25] (+1)
    It increases your constitution by 1.  
    It provides resistance to acid, electricity, fire, cold, confusion, 
    sound and nexus.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
g) an Elven Leather Scale Mail (-1 to accuracy) [11,+8] (+1 to stealth)
    It increases your stealth by 1.  It
    provides resistance to acid, electricity, fire, cold, poison and 
    disenchantment.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
h) The Cloak of Thorongil [1,+10]
    It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
i) a Small Metal Shield of Electricity [3,+6]
    It provides resistance to electricity.
    It produces an electric sheath.  It cannot be harmed by electricity.  
    It was given to you as a reward.
j) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, 
    electricity, fire, cold, poison, light and dark.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Scatha the Worm on level 39 of Mordor.
k) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    
    It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
l) a War Hammer of *Slay Dragon* (3d3) (+9,+3) (+2)


  [The Mathom-house Inventory - Bree ]

a) The Ring of Power of Uvatha the Horseman (+5)
    It increases your wisdom by 5.  It makes you
    invisible.  It sustains your charisma.  It provides resistance to 
    confusion and chaos.  It drains experience.  It cannot be dropped
    while cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .



Posted on 10.4.2006 17:43

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9478. on the Ladder (of 18973)
1659. on the ToME Ladder (of 3151)
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