The Angband Ladder: Iberav, DeathMold Possessor by <really_arch@hotmail.com>

  [ToME 2.0.0 Character Dump]

 Name  : Iberav                 Age                  9       STR: 18/***       
 Sex   : Male                   Height               7       INT: 18/102       
 Race  : DeathMold              Weight              51       WIS: 18/204       
 Class : Possessor              Social Class         1       DEX: 18/***       
 Body  : Storm giant                                         CON: 18/190       
                                                             CHR:      9       
                                                                               
 + To Melee Hit          44 Level             33    Max Hit Points       434   
 + To Melee Damage       40 Experience    678352    Cur Hit Points       434   
 + To Ranged Hit         35 Max Exp       678352    Max SP (Mana)         13   
 + To Ranged Damage      36 Exp to Adv.   797500    Cur SP (Mana)         13   
   AC                 91+94 Gold          597298    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[2] Perception  : Excellent    Blows/Round:  5+1       
 Bows/Throw  : Heroic       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Good         Disarming   : Excellent    Wpn.dmg/Rnd:  5d9+200   
 Stealth     : Legendary[32]Magic Device: Fair         Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You were born in a pile of dust, created by a corrupted              
          apprentice. Since then you have given life to no foul                
          offspring.                                                           
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       OFF
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 27 (1350')
        Mordor: Level 36 (1800')
        Angband: Level 67 (3350')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')

 Your body was a Storm giant.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 4th Quelle of the 2890th year of the third age.
 Your adventured lasted 18 days.

                                                
                    adefkmnopsuxz{|@            
        Add Str   : +..+.....+......            
        Add Int   : .....+..........            
        Add Wis   : .....+..........            
        Add Dex   : +...+....+......            
        Add Con   : +........+......            
        Add Chr   : .....+..........            
        Mul Mana  : ................            
        Mul SPower: ................            
        Add Stea. : ...+..++........            
        Add Sear. : .+.....+........            
        Add Infra : ................            
        Add Tun.. : ..............+.            
        Add Speed : ................            
        Add Blows : ................            
        Chaotic   : ................            
        Vampiric  : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Slay Anim.: ................            
        Slay Evil : ++..............            
        Slay Und. : ................            
        Slay Demon: +...............            
        Slay Orc  : ................            
        Slay Troll: +...............            
        Slay Giant: ................            
        Slay Drag.: +...............            
        Kill Drag.: .+..............            
        Sharpness : ................            
        Impact    : ................            
        Poison Brd: ................            
        Acid Brand: ................            
        Elec Brand: .+..............            
        Fire Brand: ................            
        Cold Brand: ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Sust Str  : .........++.....            
        Sust Int  : ...+............            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : ...+.....+......            
        Sust Chr  : ...+......+.....            
        Invisible : ..+..+..........            
        Mul life  : ................            
        Imm Acid  : ................            
        Imm Elec  : ................            
        Imm Fire  : ................            
        Imm Cold  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ++.......+......            
        Hold Life : ..........+.....            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Res Acid  : ......+.........            
        Res Elec  : ...+..+........+            
        Res Fire  : ..++..+.........            
        Res Cold  : ......+...+....+            
        Res Pois  : ....+....++.....            
        Res Fear  : ++..............            
        Res Lite  : ..+.............            
        Res Dark  : +.........+.....            
        Res Blind : .....+..........            
        Res Conf  : +...............            
        Res Sound : ..++............            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : .+..............            
        Res Chaos : ......+.........            
        Res Disen : ..+.............            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Aura Fire : ...............+            
        Aura Elec : ...............+            
                                                
                                                
        NoTeleport: ................            
        AntiMagic : ................            
        WraithForm: ................            
        EvilCurse : ................            
        Easy Know : .....+..........            
        Hide Type : ................            
        Show Mods : +.............+.            
        Insta Art : ................            
        Levitate  : ...+............            
        Lite      : +..............+            
        See Invis : +++.............            
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        Digestion : .+..............            
        Regen     : .+..............            
        Xtra Might: ................            
        Xtra Shots: ................            
        Ign Acid  : +.++..++.++.....            
        Ign Elec  : ..++..++..+.....            
        Ign Fire  : +.++.+++..+.....            
        Ign Cold  : ..++..++..+.....            
        Activate  : .+..+...........            
        Drain Exp : ..+.............            
        Teleport  : .+..............            
        Aggravate : ................            
        Blessed   : ................            
        Cursed    : ..+.............            
        Hvy Curse : ..+.............            
        Prm Curse : ................            
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
        No blows  : ................            
        Precogn.  : ................            
        B.Breath  : ................            
        Recharge  : ................            
        Fly       : .+..............            
        Mrg.Curse : ................            
                                                
                                                
                                                
                                                
                                                
                                                
        Climb     : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                    adefkmnopsuxz{|@            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
        Imm Neth  : ................            
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                
                                                

Skills (points left: 24)
	  - Weaponmastery                               16.000 [0.600]
	  - Archery                                     03.000 [0.400]
 - Sneakiness                                    02.015 [0.700]
	  . Stealth                                     03.100 [0.700]
	  . Disarming                                   01.000 [0.500]
 - Magic                                         03.336 [0.600]
	  . Magic-Device                                13.000 [1.000]
	  . Runecraft                                   04.000 [0.500]
 - Spirituality                                  02.000 [0.500]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  06.390 [1.100]
	  . Corpse-preservation                         11.800 [0.900]
	  . Possession                                  14.600 [0.800]
 - Misc                                          00.000 [0.000]

 You saved Bree from a dreadful Nazgul.
 You saved 6 princesses.

 You have defeated 6055 enemies.


  [Corruptions]

 You can teleport yourself short distances.
 You can drive yourself into a berserk frenzy.
 You can feel the strength of the magics affecting you.
 You have a beak (dam. 2d4).
 You are superhumanly strong (+4 STR).
 Your brain is a living computer (+4 INT/WIS).
 You are very resilient (+4 CON).
 Your voice is a silly squeak (-4 CHR).
 You have an extra pair of eyes (+15 search).
 Electricity is running through your veins.
 Your body is enveloped in flames.
 You are telepathic.
 Your body is very limber (+3 DEX).


  [Fates]

You are fated to meet a Singing, happy drunk on level 1.


  [Character Equipment]

a) a Quarterstaff of Gondolin (1d9) (+14,+12) (+2)
   
   It can be wielded two-handed.
   It affects your strength.
   It affects your dexterity.
   It affects your constitution.
   It is especially deadly against dragons.
   It is especially deadly against trolls.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It provides immunity to paralysis.
   It makes you completely fearless.
   It provides resistance to dark.
   It provides resistance to confusion.
   It provides light.
   It allows you to see invisible monsters.
   It allows you to sense the presence of evil beings.
   It cannot be harmed by acid.
   It cannot be harmed by fire.
d) a wooden Boomerang of the Thunderlords (1d9) (+5,+8) (+1 to searching) {.}
   
   It can be activated for...
   teleport every 50+d50 turns
   ...if it is being worn.
   It affects your searching.
   It does extra damage from electricity.
   It is a great bane of dragons.
   It fights against evil with holy fury.
   It provides immunity to paralysis.
   It makes you completely fearless.
   It provides resistance to nexus.
   It allows you to fly.
   It allows you to see invisible monsters.
   It allows you to sense the presence of dragons.
   It slows your metabolism.
   It speeds your regenerative powers.
   It induces random teleportation.
e) The Ring of Power of Uvatha the Horseman
   
   It makes you invisible.
   It provides resistance to fire.
   It provides resistance to light.
   It provides resistance to sound.
   It provides resistance to disenchantment.
   It allows you to see invisible monsters.
   It drains experience.
   It cannot be droped while cursed.
   It cannot be harmed by acid, cold, lightning or fire.
f) The Engagement Ring of Frodh [+11] (+4 to stealth)
   
   It affects your strength.
   It affects your stealth.
   It sustains your intelligence.
   It sustains your constitution.
   It sustains your charisma.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to sound.
   It allows you to levitate.
   It cannot be harmed by acid, cold, lightning or fire.
k) an Amulet of the Serpents [+7] (+6)
m) a Dwarven Lantern of the Magi (+3)
   
   It grants you the power of...
   magic map
   ...if it is being worn.
   It provides light (radius 2) forever.
   It affects your intelligence.
   It affects your wisdom.
   It affects your charisma.
   It makes you invisible.
   It provides resistance to blindness.
   It cannot be harmed by fire.
n) Elven Splint Mail (-2) [19,+21] (+3 to stealth)
   
   It affects your stealth.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to chaos.
   It allows you to sense the presence of orcs.
   It cannot be harmed by acid, cold, lightning or fire.
o) an Elven Cloak [4,+13] (+2 to stealth)
p) (nothing)
s) a Golden Crown of Might [0,+9] (+3)
   
   It affects your strength.
   It affects your dexterity.
   It affects your constitution.
   It sustains your strength.
   It sustains your dexterity.
   It sustains your constitution.
   It provides immunity to paralysis.
   It provides resistance to poison.
   It cannot be harmed by acid.
u) The Set of Gauntlets of Eluch (+5) [2,+8]
   
   It sustains your strength.
   It sustains your charisma.
   It provides resistance to life draining.
   It provides resistance to cold.
   It provides resistance to poison.
   It provides resistance to dark.
   It cannot be harmed by acid, cold, lightning or fire.
x) a Pair of Metal Shod Boots of Speed [6,+9] (+7)
z) (nothing)
{) (nothing)
|) a Dwarven Shovel (1d3) (+2,+4) (+3)


  [Character Inventory]

a) a Rune [Self]
b) a Rune [Sphere]
c) a Runestone {@m1 /id/}
d) a Rune [Protection]
e) a Rune [Undeath]
f) Mordekainen's Sneaking Eye {@A2 /summon pet/}
   
   It can be activated for...
   pet summoning
g) 7 Ivory White Potions of Speed
h) 11 Vermilion Potions of Cure Critical Wounds
i) 6 Azure Potions of Healing
j) a Grey Speckled Potion of Resistance
k) 7 Scrolls titled "trol sa evssri" of Phase Door
l) 15 Scrolls titled "sajo glenwhon" of Word of Recall {25% off}
m) 35 Scrolls titled "ag tab monklis" of Satisfy Hunger {25% off}
n) an Iron Rod of Illumination (50/50) {@z1}
o) a Golden Rod of the Istari of Detection (250/250)
   
   It can hold more mana.
   It can cast spells for a lesser mana cost.
   It can cast spells faster.
   It regenerates its mana faster.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Rune [Self]
b) 4 Runes [Arrow]
c) 4 Runes [Ray]
d) a Rune [Sphere]
e) a Rune [Power Surge]
f) 3 Runes [Lightning]
g) a Rune [Acid]
h) 3 Runes [Cold]
i) 2 Runes [Fire]
j) a Rune [Chaos]
k) a Rune [Gravity]
l) 4 Runes [Holding]
m) 2 Runes [Knowledge]
n) 16 Dark Green Mushrooms of Cure Serious Wounds {100% off}
o) 12 Brown Speckled Potions of Cure Light Insanity
p) 2 Scrolls titled "mondan u orgip" of Reset Recall
q) 8 Scrolls of Magic Mapping
r) an Iron Rod of Trap Location (50/50) {@z0}
s) a Silver Rod of Charging of Nothing (100/100)
t) a Silver Rod of Nothing (100/100)
u) a Beaked Axe of Aman (2d6) (+6,+10) [+1] (+2)
v) a Bastard Sword of Slaying (4d5) (+5,+7)


  [Home Inventory - Gondolin ]

a) The Phial of Galadriel (+4)
   
   A small crystal phial, with the light of Earendil's Star
   contained inside.  Its light is imperishable, and near it
   darkness cannot endure.
   It is from a group of Elven items once entrusted to Hobbits
   
   It can be activated for...
   illumination every 10+d10 turns
   ...if it is being worn.
   It provides light (radius 3) forever.
   It affects your searching.
   It affects your luck.
   It cannot be harmed by acid, cold, lightning or fire.
b) a Guisarme of *Slay Orc* (2d5) (+9,+3) (+1)
c) a Two-Handed Flail of *Slay Giant* (3d6) (+9,+5) (+2)


  [Home Inventory - Minas Anor ]

a) a Yellow Potion of Cure Serious Insanity
b) 2 Grey Potions of Corruption
c) 3 Grey Speckled Potions of Resistance
d) an Aspen Staff of *Destruction* (4 charges)
e) an Aspen Staff of *Destruction* (2 charges)
f) The Diamond Ring of Lasteith (+5)
   
   It affects your wisdom.
   It sustains your strength.
   It sustains your intelligence.
   It provides resistance to acid.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to confusion.
   It provides resistance to sound.
   It cannot be harmed by acid, cold, lightning or fire.
g) The Metal Scale Mail of Ulorindol (-2) [13,+0]
   
   It sustains your constitution.
   It sustains your charisma.
   It provides immunity to electricity.
   It provides immunity to cold.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to poison.
   It provides resistance to nether.
   It provides resistance to chaos.
   It cannot be harmed by acid, cold, lightning or fire.
h) The Double Ring Mail of Ezeleb (-7,-3) [15,+1](20%)
   
   It affects your hit points.
   It sustains your wisdom.
   It sustains your dexterity.
   It provides immunity to electricity.
   It provides resistance to fire.
   It provides resistance to dark.
   It provides resistance to nether.
   It provides resistance to disenchantment.
   It cannot be harmed by acid, cold, lightning or fire.
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   
   A tunic and skirt sewn with thick, overlapping scales of
   hardened leather whose wearer moves with agility and
   assurance.
   It affects your dexterity.
   It affects your speed.
   It provides resistance to acid.
   It provides resistance to poison.
   It provides resistance to shards.
   It cannot be harmed by acid, cold, lightning or fire.
j) The Cloak of Mimicry [Ent] of Mormendil [1,+6]
   
   It sustains your intelligence.
   It sustains your wisdom.
   It provides immunity to electricity.
   It provides immunity to cold.
   It provides resistance to cold.
   It provides resistance to dark.
   It cannot be harmed by acid, cold, lightning or fire.
k) a Steel Helm of Seeing [6,+14] (+4 to searching)
   
   It affects your searching.
   It provides resistance to blindness.
   It allows you to see invisible monsters.
   It gives telepathic powers.
l) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
   
   Footgear made of bear leather and set with opals, which
   grant the wearer silent, hasted movement.
   It affects your constitution.
   It affects your stealth.
   It affects your speed.
   It cannot be harmed by acid, cold, lightning or fire.
m) a Pair of Metal Shod Boots of Speed [6,+7] (+7)
   
   It affects your speed.
n) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
   
   A frosty dagger surrounded in a nimbus of ice with a hilt
   of elk horn and an edge to wound the wind.
   It can be activated for...
   frost ball (48) every 5+d5 turns
   ...if it is being worn.
   It affects your dexterity.
   It affects your speed.
   It affects your attack speed.
   It does extra damage from frost.
   It poisons your foes.
   It provides resistance to cold.
   It allows you to see invisible monsters.
   It slows your metabolism.
   It speeds your regenerative powers.
   It cannot be harmed by acid, cold, lightning or fire.
o) a Dagger of Extra Attacks (1d4) (+10,+7) (+3 attacks)
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
   
   A short thrusting blade with a large guard worn by Maedhros
   the Tall, eldest son of Feanor, and wielded with his left
   hand after the loss of his right hand in the pits of
   Thangorodrim.
   It affects your intelligence.
   It affects your dexterity.
   It affects your speed.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It provides immunity to paralysis.
   It provides light.
   It allows you to see invisible monsters.
   It cannot be harmed by acid, cold, lightning or fire.
q) The Trident of Wrath (3d8) (+16,+18) (+2)
r) a Ball-and-Chain of Extra Attacks (2d4) (+10,+3) (+3 attacks)
s) a Long Bow of Extra Might (x5) (+8,+14)
   
   It provides resistance to nether.
   It fires missiles with extra might.
t) 26 Sheaf Arrows of Slay Dragon (1d5) (+12,+3)
u) 21 Sheaf Arrows of Slay Animal (1d5) (+6,+8)
v) 23 Silver Arrows (3d4) (+5,+4)


  [Home Inventory - Lothlorien ]

a) a Rune [Self]
b) a Rune [Arrow]
c) 3 Runes [Armageddon]
d) a Rune [Fire]
e) a Rune [Element]
f) 2 Runes [Gravity]
g) a Rune [Holding]
h) a Rune [Mind]
i) 2 Runes [Knowledge]
j) Bumganir's Bag of Magic Toys (charging) {@A0 /corruption/}
   
   It can be activated for...
   corruption
k) 7 Sprigs of Athelas
l) 2 Yellow Potions of Cure Serious Insanity
m) 99 Potions of Water Curing
n) a Marble Ring of Invisibility
o) a Golden Amulet of Sustenance
p) a Rapier of the Thunderlords (1d6) (+7,+12) (+2 to searching)
   
   It can be activated for...
   teleport every 50+d50 turns
   ...if it is being worn.
   It affects your searching.
   It does extra damage from electricity.
   It is a great bane of dragons.
   It fights against evil with holy fury.
   It provides immunity to paralysis.
   It provides resistance to confusion.
   It provides resistance to nexus.
   It allows you to fly.
   It allows you to sense the presence of dragons.
   It slows your metabolism.
   It speeds your regenerative powers.
   It induces random teleportation.
q) a Great Scimitar of the Thunderlords (4d5) (+12,+10) (+1 to searching)
   
   It must be wielded two-handed.
   It can be activated for...
   teleport every 50+d50 turns
   ...if it is being worn.
   It affects your searching.
   It does extra damage from electricity.
   It is a great bane of dragons.
   It fights against evil with holy fury.
   It provides immunity to paralysis.
   It provides resistance to confusion.
   It provides resistance to nexus.
   It allows you to fly.
   It allows you to sense the presence of dragons.
   It slows your metabolism.
   It speeds your regenerative powers.
   It induces random teleportation.
r) a Two-Handed Sword of Gondolin (3d6) (+11,+11) (+2)
   
   It must be wielded two-handed.
   It affects your strength.
   It affects your constitution.
   It is especially deadly against dragons.
   It is especially deadly against trolls.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It provides immunity to paralysis.
   It provides resistance to life draining.
   It makes you completely fearless.
   It provides resistance to dark.
   It provides light.
   It allows you to see invisible monsters.
   It allows you to sense the presence of evil beings.
   It speeds your regenerative powers.
   It cannot be harmed by acid.
   It cannot be harmed by fire.
s) a Spear of Gondolin (1d6) (+14,+11) (+2)
   
   It affects your strength.
   It affects your constitution.
   It is especially deadly against dragons.
   It is especially deadly against trolls.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It provides immunity to paralysis.
   It provides resistance to life draining.
   It makes you completely fearless.
   It provides resistance to dark.
   It provides light.
   It allows you to see invisible monsters.
   It allows you to sense the presence of evil beings.
   It slows your metabolism.
   It cannot be harmed by acid.
   It cannot be harmed by fire.
t) a Halberd of Extra Attacks (3d5) (+5,+2) (+3 attacks)
u) The Whip of Gothmog (3d6) (+15,+16) (-2) {cursed}
   
   With this unbearably bright whip of flame, the Balrog
   Gothmog has become known for never having lost in combat.
   It affects your intelligence.
   It affects your dexterity.
   It affects your infravision.
   It does extra damage from fire.
   It is very sharp and can cut your foes.
   It is very sharp and make your foes bleed.
   It strikes at demons with holy wrath.
   It is especially deadly against natural creatures.
   It provides resistance to fire.
   It provides resistance to light.
   It provides light.
   It allows you to sense the presence of spiders.
   It allows you to sense the presence of demons.
   It speeds your regenerative powers.
   It drains life.
   It aggravates nearby creatures.
   It is heavily cursed.
   It cannot be harmed by acid, cold, lightning or fire.


  [Home Inventory - Gondolin ]

a) The Phial of Galadriel (+4)
   
   A small crystal phial, with the light of Earendil's Star
   contained inside.  Its light is imperishable, and near it
   darkness cannot endure.
   It is from a group of Elven items once entrusted to Hobbits
   
   It can be activated for...
   illumination every 10+d10 turns
   ...if it is being worn.
   It provides light (radius 3) forever.
   It affects your searching.
   It affects your luck.
   It cannot be harmed by acid, cold, lightning or fire.
b) a Guisarme of *Slay Orc* (2d5) (+9,+3) (+1)
c) a Two-Handed Flail of *Slay Giant* (3d6) (+9,+5) (+2)



Posted on 2.7.2002 14:48
Last updated on 8.7.2002 08:22

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10296. on the Ladder (of 19090)
1795. on the ToME Ladder (of 3155)
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