The Angband Ladder: Doomed, Yeek Possessor by <ewan.mcnay@yale.edu>

  [ToME 2.3.1 Character Sheet]

 Name  : Doomed                 Age                 13       STR:     35       
 Sex   : Male                   Height              37       INT:     12       
 Race  : Yeek LostSoul          Weight              53       WIS:     32       
 Class : Possessor              Social Class        33       DEX:     29       
 Body  : Eol, the Dark Elf                                   CON:     37       
 God   : Eru Iluvatar                                        CHR:     18       
                                                                               
 + To Melee Hit          48 Level             36    Hit Points      510/   601 
 + To Melee Damage       51 Experience    297106    Spell Points     19/    20 
 + To Ranged Hit         47 Max Exp       297106    Sanity          437/   437 
 + To Ranged Damage      12 Exp to Adv.   357500    Piety                11340 
   AC                138+72 Gold          264303    Speed           Fast (+43) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[17]Perception  : Superb       Blows/Round:  15        
 Bows/Throw  : Heroic       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  30d6+765  
 Stealth     : Bad          Magic Device: Good         Infra-Vision: 20 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a brown Yeek.  You are a             
          credit to the family.  You have dark brown eyes, straight            
          black hair, and a very fair complexion.                              
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Halls of Mandos: Level 98 (4900')
        Heart of the Earth: Level 36 (1800')
        Orc Cave: Level 22 (1100')
        The Land Of Rhun: Level 40 (2000')
        A lost temple: Level 22 (1100')

 Your body is Eol, the Dark Elf.
 You are currently in the town of Gondolin.
 You have defeated 2006 enemies.
 You saved 33 princesses.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 53rd Yavie of the 2890th year of the third age.
 You have been adventuring for 10 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..8.3.....2.....            
        Add Wis   : 3..*...........+            
        Add Dex   : 3...............            
        Add Con   : 3.8.3.....23....            
        Mul Mana  : ...............+            
        Add Stea. : 3......3...3....            
        Add Sear. : ..8..4.3........            
        Add Tun.. : ..............8.            
        Add Speed : ..8*.......3....            
        Add Blows : ...*............            
        Sust Str  : ..+.+...........            
        Sust Int  : ...+............            
        Sust Wis  : ................            
        Sust Dex  : +...............            
        Sust Con  : ....+...........            
        Sust Chr  : +.+.............            
        Invisible : ..+.........+...            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ......+........+            
        Free Act  : +...+.....+.....            
        Hold Life : +...............            
        Res Acid  : +...............            
        Res Elec  : +.++...........+            
        Res Fire  : +..............+            
        Res Cold  : +..............+            
        Res Pois  : +.+............+            
        Res Fear  : ....+...........            
        Res Light : ......+.........            
        Res Dark  : +.....+.........            
        Res Blind : ................            
        Res Conf  : ...+............            
        Res Sound : ..+.............            
        Res Shard : ...+............            
        Res Neth  : ................            
        Res Nexus : ...+............            
        Res Chaos : ...+............            
        Res Disen : ....+...........            
        Levitate  : +...............            
        See Invis : +..+............            
        Regen     : +...............            
        Activate  : .....++.........            
        Fly       : ......+.........            
        Full ESP  : .........+......            

 Corruption list:
Demon Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2


Skills (points left: 6)
 - Combat                                        25.600 [0.600]
          . Weaponmastery                        32.900 [0.600]
          . Archery                              00.500 [0.400]
 - Sneakiness                                    02.600 [0.700]
          . Stealth                             -04.000 [0.700]
          . Disarming                            00.500 [0.500]
 - Magic                                         04.296 [0.600]
          . Magic-Device                         09.500 [1.000]
          . Necromancy                           19.700 [0.500]
 - Spirituality                                  01.150 [0.500]
          . Prayer                               29.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  14.860 [1.100]
          . Corpse-preservation                  14.500 [0.900]
          . Possession                           17.800 [0.800]
          . Symbiosis                            01.000 [0.300]

 2 of your companions have been killed.

  [Fates]

You are fated to meet an Impact hound on level 28.
You may find a Ring of Sustain Strength on level 26.


  [Character Equipment]

a) a Flail (*Defender*) (2d6) (+10,+9) [+18] (+3 to stealth)
        It can be wielded two-handed.  It increases your wisdom, dexterity, 
    constitution and stealth by 3.  It sustains your dexterity and 
    charisma.  It provides immunity to paralysis.  It provides resistance 
    to life draining, acid, electricity, fire, cold, poison and dark.  It
    allows you to levitate.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
d) The Metal Boomerang of Beor (4d5) (+9,+12) (+4 to speed)
e) The Ring 'Beluiach' (+8) {100% off}
    It increases your strength, 
    constitution, searching and speed by 8.  It makes you invisible.  It
    sustains your strength and charisma.  It provides resistance to 
    electricity, poison and sound.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Speed Ring Market.
f) The Ring of Uivri (+10) {100% off}
    It increases your wisdom, 
    speed and attack speed by 10.  It sustains your intelligence.  It
    provides resistance to electricity, shards, nexus and chaos.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Speed Ring Market.
k) an Amulet of Weaponmastery (+5,+4) [+3] (+3)
    It increases your strength and 
    constitution by 3.  It sustains your strength and constitution.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to disenchantment.  
    You bought it from the Jewelry Shop.
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 98 of Halls of Mandos.
n) a Polished Pseudo Dragon Scale Mail (-2 to accuracy) [30,+22]
    It can
    be activated for breathe light/darkness (200) every 60+d90 turns if it
    is being worn. It provides resistance to light and dark.  It allows
    you to fly.  It reflects bolts and arrows.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Dragon Hunter.
o) an Elven Cloak [4,+9] (+3 to stealth) {100% off}
p) (nothing)
s) a Jewel Encrusted Crown of Telepathy [0,+10]
    It gives telepathic powers.  It
    cannot be harmed by acid.  
    You found it lying on the ground on level 73 of Halls of Mandos.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It 
    increases your strength and constitution by 2.  It provides immunity
    to paralysis.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 98 of Halls of Mandos.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It 
    increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) a Demonic quylthulg (480 hp)
{) (nothing)
|) a Mattock of Digging (+8)


  [Character Inventory]

a) 2 Holy Tomes of Eru Iluvatar
b) a Mushroom of Restore Constitution
c) 15 Potions of Cure Critical Wounds
d) 3 Potions of Healing
e) a Potion of Curing
f) 17 Scrolls of Identify {25% off}
g) 5 Scrolls of Holy Chant
h) a Silver Rod of Nothing (100/100)
i) a Golden Rod of Cheapness of Detection (115/125)
j) a Mithril Rod of Quickness of Recall (160/160)
k) The Wand of Digging of Thrain (16 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
l) a Staff of Healing[2|21] (3 charges)
m) a Ring of Protection [+13]
n) a Metal Scale Mail (-2 to accuracy) [13,+0]
o) 2 Augmented Chain Mails (-2 to accuracy) [16,+3]
p) a Metal Lamellar Armour of Resist Fire (-3 to accuracy) [23,+8]
q) a Golden Crown [0,+5]
r) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
s) a Two-Handed Sword (3d6) (+3,+3)
t) a Trident (1d8) (+7,+6)
u) a Dark elven mage corpse
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Morphic Oil of Wolf
b) 3 Potions of Speed
c) 2 Potions of *Healing*
d) a Potion of Life
e) a Potion of Enlightenment
f) a Wand of Tidal Wave[4|22]
g) a Wand of Demon Blade[4|20] (7 charges)
h) 2 Rings of Constitution (+4)
i) an Amulet of Devotion (+3)
    It provides light (radius 1) forever.  It increases your 
    wisdom and charisma by 3.  It sustains your wisdom and charisma.  It
    provides resistance to life draining, fire, light and dark.  
    You found it lying on the ground on level 98 of Halls of Mandos.
j) an Amulet of Wisdom (+5)
k) a Blue Dragon Scale Mail (-2 to accuracy) [30,+16]
l) The Metal Brigandine Armour 'Hielth' (-32,-69) [19,+1](20%)
    It
    increases your hit points by 20%.  It sustains your dexterity.  It
    provides resistance to cold, nether and nexus.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
m) a Dragon Shield [8,+4]
n) a Mace of the Thunderlords (2d4) (+9,+9) (+1 to searching)
    It can be wielded two-handed.  It can be activated
    for teleport (range 100) every 45 turns if it is being worn. It 
    increases your searching by 1.  It does extra damage from electricity.
    It is a great bane of dragons.  It fights against evil with holy fury.
    It provides immunity to paralysis.  It provides resistance to nexus
     and chaos.  It allows you to fly.  It allows you to sense the
    presence of dragons.  It slows your metabolism.  It speeds your
    regenerative powers.  It induces random teleportation.  
    It was given to you as a reward.
o) The Lead-Filled Mace 'Skullcleaver' (5d4) (+11,+23) [+20] (+5) {cursed}
    It can be wielded two-handed.  It can
    be activated for destruction every 200+d200 turns if it is being worn. 
    It increases your strength, infravision and ability to tunnel by 5.  
    It does extra damage from electricity.  It poisons your foes.  It is a
    great bane of dragons.  It is especially deadly against natural
    creatures.  It provides resistance to blindness, sound and nexus.  It
    produces an anti-magic shell.  It aggravates nearby creatures.  It is
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Home Inventory - Gondolin ]

a) 99 Potions of Water Curing {quest}
b) 12 Scrolls of Satisfy Hunger {25% off}


  [Home Inventory - Lothlorien ]

a) a Potion of *Healing*
b) a Potion of Enlightenment
c) 4 Scrolls of *Identify*
d) a Wand of Tidal Wave[3|26]
e) a Wand of Tidal Wave[5|22]
f) The Ring of Hilion (+6) {100% off}
    It increases your wisdom, charisma, 
    infravision and speed by 6.  It sustains your wisdom and constitution.
    It provides resistance to dark.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Speed Ring Market.
g) The Ring of Hyathalin (+7) {100% off}
    It increases your strength and 
    speed by 7.  It makes you invisible.  It sustains your strength and 
    intelligence.  It provides immunity to paralysis.  It provides
    resistance to nexus and chaos.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
h) a Ring of Speed (+17) {100% off}
    It increases your speed by 17.
    
    You stole it from the Speed Ring Market.
i) a Ring of Speed (+15) {100% off}
    It increases your speed by 15.
    
    You stole it from the Speed Ring Market.
j) The Ring 'Gunduir' (+7) {100% off}
    It increases your wisdom and 
    speed by 7.  It provides immunity to paralysis.  It provides
    resistance to confusion, sound and shards.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
k) The Ring of Barahtar (+6) {100% off}
    It increases your strength, 
    charisma, stealth and speed by 6.  It sustains your dexterity.  It
    provides immunity to paralysis.  It provides resistance to confusion, 
    chaos and disenchantment.  It allows you to see invisible monsters.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
l) The Ring 'Elini' (+4) {100% off}
    It increases your dexterity, 
    constitution and speed by 4.  It sustains your constitution.  It
    provides immunity to paralysis.  It provides resistance to nether.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Speed Ring Market.
m) The Ring of Golohar (+4) {100% off}
    It increases your dexterity, 
    stealth and speed by 4.  It makes you invisible.  It makes you
    completely fearless.  It provides resistance to poison and confusion.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
n) The Ring of Margori (+4) {special}
    It increases your dexterity, 
    charisma and speed by 4.  It sustains your strength.  It makes you
    completely fearless.  It provides resistance to dark, confusion, nexus
     and chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
o) The Ring of Orethor (+6) {100% off}
    It increases your intelligence
    , dexterity and speed by 6.  It provides immunity to paralysis.  It
    provides resistance to confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Speed Ring Market.
p) The Ring of Barahir (+1)
    It can be activated for dispel
    small life every 55+d55 turns if it is being worn. It increases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma, 
    stealth and searching by 1.  It provides resistance to poison and dark
    .  It allows you to see invisible monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 97 of Halls of Mandos.
q) an Amulet of the Serpents [+3] (+5) {100% off}
    It can
    be activated for venom breathing every 40+d60 turns if it is being
    worn. It increases your dexterity by 5.  It provides resistance to 
    poison.  
    You stole it from the Black Market.
r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, shards and disenchantment
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
s) The Pair of Hard Leather Boots 'Gelch' [3,+9]
    It makes you
    completely fearless.  It provides resistance to fire, poison, light, 
    sound and shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
t) Mim, Betrayer of Turin's corpse
u) a Mature blue dragon corpse
v) a Mature blue dragon corpse
w) a Mature blue dragon corpse
x) a Mature blue dragon corpse



Posted on 14.2.2006 16:14

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9450. on the Ladder (of 18973)
1648. on the ToME Ladder (of 3151)
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On 14.2.2006 16:14 ewan.mcnay@yale.edu wrote:
Just after grabbing Eol's body.

On 14.2.2006 16:15 ewan.mcnay@yale.edu wrote:
You would need to read the wiki DitL backstory to understand the 'justification' for stealing speed rings...



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