[ToME 2.3.3 Character Sheet] Name : Gnida Age 18 STR: 37 Sex : Male Height 10 INT: 31 Race : DeathMold Weight 50 WIS: 31 Class : Possessor Social Class 1 DEX: 19 Body : Ulik the Troll CON: 40 God : Melkor Bauglir CHR: 8 + To Melee Hit 48 Level 35 Hit Points 1283/ 1283 + To Melee Damage 57 Experience 1218957 Spell Points 1/ 1 + To Ranged Hit 46 Max Exp 1218957 Sanity 407/ 407 + To Ranged Damage 14 Exp to Adv. 1305000 Piety 22260 AC 146+110Gold 509149 Speed Fast (+37) (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Bad Blows/Round: 6 Bows/Throw : Heroic Searching : Bad Shots/Round: 1 Saving Throw: Good Disarming : Poor Mel.dmg/Rnd: 12d5+342 Stealth : Legendary[7] Magic Device: Heroic Infra-Vision: 100 feet Tactic: normal Explor: normal (Character Background) You were born in a kobold corpse, created by a practicing Necromancer. Since then you have given life to two foul offspring. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 40 (2000') Barrow-Downs: Level 10 (500') Illusory Castle: Level 52 (2600') Orc Cave: Level 22 (1100') The Sacred Land Of Mountains: Level 70 (3500') A lost temple: Level 23 (1150') You have done something experimental. Your body is Ulik the Troll. You are currently in a plain of grass west of Bree. You have defeated 2798 enemies. You saved Bree from a dreadful Nazgul. You saved 40 princesses. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 51st Yavie of the 2890th year of the third age. You have been adventuring for 8 days. adefkmnopsuxz{|@ Add Str : ........4.2....+ Add Int : 3....34........+ Add Wis : ....23.........+ Add Dex : 3............... Add Con : ......4.4.2....+ Add Chr : ....23.........+ Add Stea. : ......42........ Add Tun.. : ..............6. Add Speed : 3*....4......... Slay Troll: +............... Slay Giant: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ....+........... Sust Dex : ................ Sust Con : ................ Sust Chr : ....+........... Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : +.......+.+..... Hold Life : ...++........... Imm Acid : ......+.*....... Res Elec : ......+........+ Imm Fire : .+..+.*........+ Res Cold : ......+........+ Res Pois : ...............+ Res Fear : +............... Res Light : ....+........... Res Dark : ....+........... Res Blind : .....+.......... Res Conf : ........+....... Res Sound : ........+....... Res Shard : .......+........ Res Neth : ...+............ Res Nexus : ......+.+..+.... Res Chaos : ........+....... Res Disen : ................ Aura Fire : ......+......... Levitate : .+.........+.... Lite : ....+....+...... See Invis : +............... Regen : ...............+ Activate : .+.......+...... Cursed : .........+...... Fly : ......+......... Orc.ESP : ........+....... TLord.ESP : ......+......... Skills (points left: 0) - Combat 39.700 [0.600] . Weaponmastery 40.700 [0.600] . Archery 03.500 [0.400] - Sneakiness 01.000 [0.700] . Stealth 26.000 [0.700] . Disarming 02.500 [0.500] - Magic 00.978 [0.600] . Magic-Device 25.500 [1.000] . Udun 00.000 [0.400] . Necromancy 00.000 [0.200] - Spirituality 08.650 [0.500] . Prayer 09.000 [0.500] . Mindcraft 01.300 [0.400] . Music 00.000 [0.300] - Monster-lore 11.010 [1.100] . Corpse-preservation 39.700 [0.900] . Possession 39.400 [0.800] [Fates] You are fated to die on level 1. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. e) a Ring of Slaying (+11,+12) You bought it from the Black Market. f) a Ring of Nether Resistance k) an Indestructible Amulet of Devotion (+2) It provides light (radius 1) forever. It increases your wisdom and charisma by 2. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) a Cloak of Mist of Aman [1,+22] (+2 to stealth) It increases your stealth by 2. It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, nexus and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Iron Helm of Knowledge [6,+20] (-6) {cursed} It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Metal Shod Boots of Stability [6,+6] It provides resistance to nexus. It allows you to levitate. It was given to you as a reward. z) (nothing) {) (nothing) |) a Dwarven Pick of Digging (+6) [Character Inventory] a) The Box of Many Wonders {tele / 100} It can be activated for teleport (range 100) every 100 turns. You found it in the remains of a Hezrou on level 37 of Mordor. b) a Parchment titled ''Famous Last Words'' {heal700 / 100} It can be activated for heal 700 hit points every 100 turns. You found it in the remains of a Patriarch on level 38 of Mordor. c) 5 Potions of Speed d) a Potion of Healing e) a Potion of *Healing* f) 5 Potions of Restore Life Levels g) 6 Scrolls of Word of Recall h) 3 Scrolls of Satisfy Hunger i) a Silver Rod of Trap Location (100/100) {!d!k!v @z1} j) a Lead-Filled Mace of Westernesse (3d4) (+8,+11) (+1) {!*} It can be wielded two-handed. It increases your strength, dexterity and constitution by 1. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. You found it in the remains of an Ancient multi-hued dragon on level 40 of Mordor. k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 5 Sprigs of Athelas b) 3 Potions of Cure Light Insanity c) 3 Potions of Curing d) a Silver Rod of Nothing (100/100) e) a Rod Tip of Trap Location (8 Mana to cast) f) a Ring of Confusion Resistance g) a Ring of Chaos Resistance It provides resistance to confusion and chaos. You bought it from the Black Market. h) The Short Bow of Amrod (x4) (+12,+15) (+2) It increases your strength and constitution by 2. It provides resistance to electricity, fire and cold. It speeds your regenerative powers. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Gondolin ] a) a Copper Rod of Nothing (20/20) b) a Silver Rod of Nothing (100/100) c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, blindness and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity, light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . [Home Inventory - Minas Anor ] a) Gruumsh's Bottle of Death {corruption / 10} It can be activated for gain corruption every 10 turns. You found it in the remains of a Dread in the town of Minas Anor . b) The Steel Helm 'Lebohaum' [20,+80] [Home Inventory - Lothlorien ] a) 8 Potions of Cure Light Insanity b) 99 Potions of Water Curing {quest} c) a Rod Tip of Illumination (8 Mana to cast) d) a Rod Tip of Disarming (50 Mana to cast) e) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) an Elven Leather Scale Mail (-1 to accuracy) [11,+8] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold, poison and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. h) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. i) a Small Metal Shield of Electricity [3,+6] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by electricity. It was given to you as a reward. j) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, poison, light and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Scatha the Worm on level 39 of Mordor. k) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. l) a War Hammer of *Slay Dragon* (3d3) (+9,+3) (+2) [The Mathom-house Inventory - Bree ] a) The Ring of Power of Uvatha the Horseman (+5) It increases your wisdom by 5. It makes you invisible. It sustains your charisma. It provides resistance to confusion and chaos. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree .