[ToME 2.3.1 Character Sheet] Name : Doomed Age 13 STR: 35 Sex : Male Height 37 INT: 12 Race : Yeek LostSoul Weight 53 WIS: 32 Class : Possessor Social Class 33 DEX: 29 Body : Eol, the Dark Elf CON: 37 God : Eru Iluvatar CHR: 18 + To Melee Hit 48 Level 36 Hit Points 510/ 601 + To Melee Damage 51 Experience 297106 Spell Points 19/ 20 + To Ranged Hit 47 Max Exp 297106 Sanity 437/ 437 + To Ranged Damage 12 Exp to Adv. 357500 Piety 11340 AC 138+72 Gold 264303 Speed Fast (+43) (Miscellaneous Abilities) Fighting : Legendary[17]Perception : Superb Blows/Round: 15 Bows/Throw : Heroic Searching : Superb Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 30d6+765 Stealth : Bad Magic Device: Good Infra-Vision: 20 feet Tactic: berserker Explor: running (Character Background) You are one of five children of a brown Yeek. You are a credit to the family. You have dark brown eyes, straight black hair, and a very fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Halls of Mandos: Level 98 (4900') Heart of the Earth: Level 36 (1800') Orc Cave: Level 22 (1100') The Land Of Rhun: Level 40 (2000') A lost temple: Level 22 (1100') Your body is Eol, the Dark Elf. You are currently in the town of Gondolin. You have defeated 2006 enemies. You saved 33 princesses. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 53rd Yavie of the 2890th year of the third age. You have been adventuring for 10 days. adefkmnopsuxz{|@ Add Str : ..8.3.....2..... Add Wis : 3..*...........+ Add Dex : 3............... Add Con : 3.8.3.....23.... Mul Mana : ...............+ Add Stea. : 3......3...3.... Add Sear. : ..8..4.3........ Add Tun.. : ..............8. Add Speed : ..8*.......3.... Add Blows : ...*............ Sust Str : ..+.+........... Sust Int : ...+............ Sust Wis : ................ Sust Dex : +............... Sust Con : ....+........... Sust Chr : +.+............. Invisible : ..+.........+... Mul life : ................ Sens Fire : ................ Reflect : ......+........+ Free Act : +...+.....+..... Hold Life : +............... Res Acid : +............... Res Elec : +.++...........+ Res Fire : +..............+ Res Cold : +..............+ Res Pois : +.+............+ Res Fear : ....+........... Res Light : ......+......... Res Dark : +.....+......... Res Blind : ................ Res Conf : ...+............ Res Sound : ..+............. Res Shard : ...+............ Res Neth : ................ Res Nexus : ...+............ Res Chaos : ...+............ Res Disen : ....+........... Levitate : +............... See Invis : +..+............ Regen : +............... Activate : .....++......... Fly : ......+......... Full ESP : .........+...... Corruption list: Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Skills (points left: 6) - Combat 25.600 [0.600] . Weaponmastery 32.900 [0.600] . Archery 00.500 [0.400] - Sneakiness 02.600 [0.700] . Stealth -04.000 [0.700] . Disarming 00.500 [0.500] - Magic 04.296 [0.600] . Magic-Device 09.500 [1.000] . Necromancy 19.700 [0.500] - Spirituality 01.150 [0.500] . Prayer 29.000 [0.500] . Music 00.000 [0.300] - Monster-lore 14.860 [1.100] . Corpse-preservation 14.500 [0.900] . Possession 17.800 [0.800] . Symbiosis 01.000 [0.300] 2 of your companions have been killed. [Fates] You are fated to meet an Impact hound on level 28. You may find a Ring of Sustain Strength on level 26. [Character Equipment] a) a Flail (*Defender*) (2d6) (+10,+9) [+18] (+3 to stealth) It can be wielded two-handed. It increases your wisdom, dexterity, constitution and stealth by 3. It sustains your dexterity and charisma. It provides immunity to paralysis. It provides resistance to life draining, acid, electricity, fire, cold, poison and dark. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Metal Boomerang of Beor (4d5) (+9,+12) (+4 to speed) e) The Ring 'Beluiach' (+8) {100% off} It increases your strength, constitution, searching and speed by 8. It makes you invisible. It sustains your strength and charisma. It provides resistance to electricity, poison and sound. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. f) The Ring of Uivri (+10) {100% off} It increases your wisdom, speed and attack speed by 10. It sustains your intelligence. It provides resistance to electricity, shards, nexus and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. k) an Amulet of Weaponmastery (+5,+4) [+3] (+3) It increases your strength and constitution by 3. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Jewelry Shop. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 98 of Halls of Mandos. n) a Polished Pseudo Dragon Scale Mail (-2 to accuracy) [30,+22] It can be activated for breathe light/darkness (200) every 60+d90 turns if it is being worn. It provides resistance to light and dark. It allows you to fly. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Dragon Hunter. o) an Elven Cloak [4,+9] (+3 to stealth) {100% off} p) (nothing) s) a Jewel Encrusted Crown of Telepathy [0,+10] It gives telepathic powers. It cannot be harmed by acid. You found it lying on the ground on level 73 of Halls of Mandos. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 98 of Halls of Mandos. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) a Demonic quylthulg (480 hp) {) (nothing) |) a Mattock of Digging (+8) [Character Inventory] a) 2 Holy Tomes of Eru Iluvatar b) a Mushroom of Restore Constitution c) 15 Potions of Cure Critical Wounds d) 3 Potions of Healing e) a Potion of Curing f) 17 Scrolls of Identify {25% off} g) 5 Scrolls of Holy Chant h) a Silver Rod of Nothing (100/100) i) a Golden Rod of Cheapness of Detection (115/125) j) a Mithril Rod of Quickness of Recall (160/160) k) The Wand of Digging of Thrain (16 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. l) a Staff of Healing[2|21] (3 charges) m) a Ring of Protection [+13] n) a Metal Scale Mail (-2 to accuracy) [13,+0] o) 2 Augmented Chain Mails (-2 to accuracy) [16,+3] p) a Metal Lamellar Armour of Resist Fire (-3 to accuracy) [23,+8] q) a Golden Crown [0,+5] r) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} s) a Two-Handed Sword (3d6) (+3,+3) t) a Trident (1d8) (+7,+6) u) a Dark elven mage corpse v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Morphic Oil of Wolf b) 3 Potions of Speed c) 2 Potions of *Healing* d) a Potion of Life e) a Potion of Enlightenment f) a Wand of Tidal Wave[4|22] g) a Wand of Demon Blade[4|20] (7 charges) h) 2 Rings of Constitution (+4) i) an Amulet of Devotion (+3) It provides light (radius 1) forever. It increases your wisdom and charisma by 3. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. You found it lying on the ground on level 98 of Halls of Mandos. j) an Amulet of Wisdom (+5) k) a Blue Dragon Scale Mail (-2 to accuracy) [30,+16] l) The Metal Brigandine Armour 'Hielth' (-32,-69) [19,+1](20%) It increases your hit points by 20%. It sustains your dexterity. It provides resistance to cold, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golgarach, the Living Rock on level 36 of Heart of the Earth. m) a Dragon Shield [8,+4] n) a Mace of the Thunderlords (2d4) (+9,+9) (+1 to searching) It can be wielded two-handed. It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your searching by 1. It does extra damage from electricity. It is a great bane of dragons. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to nexus and chaos. It allows you to fly. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. It was given to you as a reward. o) The Lead-Filled Mace 'Skullcleaver' (5d4) (+11,+23) [+20] (+5) {cursed} It can be wielded two-handed. It can be activated for destruction every 200+d200 turns if it is being worn. It increases your strength, infravision and ability to tunnel by 5. It does extra damage from electricity. It poisons your foes. It is a great bane of dragons. It is especially deadly against natural creatures. It provides resistance to blindness, sound and nexus. It produces an anti-magic shell. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Gondolin ] a) 99 Potions of Water Curing {quest} b) 12 Scrolls of Satisfy Hunger {25% off} [Home Inventory - Lothlorien ] a) a Potion of *Healing* b) a Potion of Enlightenment c) 4 Scrolls of *Identify* d) a Wand of Tidal Wave[3|26] e) a Wand of Tidal Wave[5|22] f) The Ring of Hilion (+6) {100% off} It increases your wisdom, charisma, infravision and speed by 6. It sustains your wisdom and constitution. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. g) The Ring of Hyathalin (+7) {100% off} It increases your strength and speed by 7. It makes you invisible. It sustains your strength and intelligence. It provides immunity to paralysis. It provides resistance to nexus and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. h) a Ring of Speed (+17) {100% off} It increases your speed by 17. You stole it from the Speed Ring Market. i) a Ring of Speed (+15) {100% off} It increases your speed by 15. You stole it from the Speed Ring Market. j) The Ring 'Gunduir' (+7) {100% off} It increases your wisdom and speed by 7. It provides immunity to paralysis. It provides resistance to confusion, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. k) The Ring of Barahtar (+6) {100% off} It increases your strength, charisma, stealth and speed by 6. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to confusion, chaos and disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. l) The Ring 'Elini' (+4) {100% off} It increases your dexterity, constitution and speed by 4. It sustains your constitution. It provides immunity to paralysis. It provides resistance to nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. m) The Ring of Golohar (+4) {100% off} It increases your dexterity, stealth and speed by 4. It makes you invisible. It makes you completely fearless. It provides resistance to poison and confusion. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. n) The Ring of Margori (+4) {special} It increases your dexterity, charisma and speed by 4. It sustains your strength. It makes you completely fearless. It provides resistance to dark, confusion, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. o) The Ring of Orethor (+6) {100% off} It increases your intelligence , dexterity and speed by 6. It provides immunity to paralysis. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. p) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark . It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 97 of Halls of Mandos. q) an Amulet of the Serpents [+3] (+5) {100% off} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 5. It provides resistance to poison. You stole it from the Black Market. r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment . It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) The Pair of Hard Leather Boots 'Gelch' [3,+9] It makes you completely fearless. It provides resistance to fire, poison, light, sound and shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) Mim, Betrayer of Turin's corpse u) a Mature blue dragon corpse v) a Mature blue dragon corpse w) a Mature blue dragon corpse x) a Mature blue dragon corpse