The Angband Ladder: Deado, Gnome Mage by <urshark2000@yahoo.com>
[Angband 3.0.4 Character Dump] Name Deado Self RB CB EB Best Sex Male Age 57 STR! 18/100 -1 -5 +3 18/70 Race Gnome Height 42 INT! 18/100 +2 +3 +6 18/210 Class Mage Weight 90 WIS! 18/100 +0 +0 +3 18/130 Title ***WINNER*** Status 36 DEX! 18/100 +2 +1 +7 18/200 HP 835/835 Maximize Y CON! 18/100 +1 -2 +13 18/220 SP 399/399 Preserve Y CHR! 18/100 -2 +1 +18 18/270 Level 50 Armor [22,+125] Saving Throw Heroic Cur Exp 18370991 Fight (+20,+8) Stealth Superb Max Exp 18370991 Melee (+29,+22) Fighting Heroic Adv Exp ******** Shoot (+29,+9) Shooting Heroic MaxDepth 5000 ft Blows 3/turn Disarming Superb Gold 9642963 Shots 1/turn Magic Device Legendary Perception Heroic Burden 311.1 lbs Infra 70 ft Searching Heroic You are one of several children of a Gnome Prankster. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++*.... Blind:..+......+... Elec:......+*+.+.. Confu:..........+.. Fire:..+...*.+.... Sound:....+........ Cold:..+...+.+.... Shard:............. Pois:+............ Nexus:.....+...++.. Fear:............. Nethr:....+........ Lite:........+.... Chaos:+............ Dark:..........+.. Disen:..+.......... abcdefghijkl@ abcdefghijkl@ S.Dig:....+........ Stea.:......++..... Feath:+.......+..+. Sear.:..+..+..+.... PLite:..........+.. Infra:....+........ Regen:..+.......... Tunn.:............. Telep:.........+... Speed:...+....+..+. Invis:..+..+...+... Blows:............. FrAct:..+.......+.+ Shots:............. HLife:............. Might:.+........... [Character Equipment] a) The Lance of Elpel (2d8) (+9,+14) (+1) It increases your wisdom and constitution by 1. It slays demons and all evil creatures. It provides resistance to poison and chaos. It sustains your dexterity and constitution. It is blessed by the gods and makes you fall like a feather. It cannot be harmed by the elements. b) The Heavy Crossbow of Harad (x4) (+9,+9) (+2) It increases your dexterity by 2. It increases your shooting power by 2. It sustains your dexterity. It activates for restore life levels every 250 turns. It cannot be harmed by the elements. c) The Ring of Bastin (+5) It increases your dexterity and constitution by 5. It increases your searching by 5. It provides resistance to fire, cold, blindness, and disenchantment. It sustains your dexterity, constitution, and charisma. It speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) a Silver Ring of Speed (+12) It increases your speed by 12. e) The Jewel 'Dorost' (+3) It increases your intelligence and charisma by 3. It increases your infravision by 3. It provides resistance to sound and nether. It sustains your intelligence. It slows your metabolism. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Arkenstone of Amargorn (+4) It increases your constitution by 4. It increases your searching by 4. It provides resistance to nexus. It sustains your constitution. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Soft Studded Leather of Mingalir [5,+13] (+3) It increases your intelligence by 3. It increases your stealth by 3. It provides immunity to fire. It provides resistance to acid, lightning, and cold. It sustains your strength and intelligence. It cannot be harmed by the elements. h) The Cloak 'Nenetir' [1,+15] (+3) It increases your stealth by 3. It provides immunity to lightning. It provides resistance to acid. It activates for confuse monster every 15 turns. It cannot be harmed by the elements. i) The Large Leather Shield of Eanilmar [4,+25] (+4) It increases your searching and speed by 4. It provides immunity to acid. It provides resistance to lightning, fire, cold, and light. It sustains your dexterity. It makes you fall like a feather. It cannot be harmed by the elements. j) The Iron Helm of Tangron [5,+19] (+2) It increases your wisdom by 2. It provides resistance to blindness and nexus. It grants you the power of telepathy and the ability to see invisible things. It activates for identify every 10 turns. It cannot be harmed by the elements. k) The Set of Cesti of Rindil (+3,+4) [5,+24] (+3) It increases your strength, constitution, and charisma by 3. It provides resistance to lightning, dark, confusion, and nexus. It sustains your constitution and charisma. It lights the dungeon around you. It grants you immunity to paralysis. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots of Cammin [2,+14] (+12) It increases your charisma by 12. It increases your speed by 12. It sustains your charisma. It makes you fall like a feather. It cannot be harmed by the elements. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] {10% off} c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] {25% off} e) a Book of Magic Spells [Resistances of Scarabtarices] {40% off} It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) a Book of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. j) 9 Furry Mushrooms of Restoring k) 18 Cloudy Potions of Healing {25% off} l) 14 White Potions of *Healing* m) 4 Magenta Potions of Life n) 27 Light Blue Potions of Restore Mana {90% off} o) a Scroll titled "vlytox snoden" of *Identify* p) 6 Silver-Plated Rods of Detection (4 charging) {@8} q) 3 Lead-Plated Rods of Probing r) a Titanium Wand of Annihilation (0 charges) It cannot be harmed by the elements. s) 2 Mulberry Staffs of Holiness (5 charges) t) a Silver Ring of Speed (+10) It increases your speed by 10. u) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It is cursed. It cannot be harmed by the elements. It might have hidden powers. v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It cannot be harmed by the elements. It might have hidden powers. [Home Inventory] a) 37 Cloudy Potions of Healing {25% off} b) 23 Light Blue Potions of Restore Mana {90% off} c) 36 Scrolls titled "vlytox snoden" of *Identify* {10% off} d) 15 Runed Rods of Acid Balls {@0, 90% off} e) 5 Cypress Staffs of Healing (6 charges) f) 3 Bamboo Staffs of the Magi (4 charges) g) a Silver Ring of Speed (+10) It increases your speed by 10. h) The Ring of Antin (+3) It increases your intelligence and charisma by 3. It provides immunity to cold. It sustains your intelligence and charisma. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. i) The Ring 'Mastol' (+5) It increases your strength, dexterity, and charisma by 5. It provides resistance to poison, blindness, and shards. It sustains your dexterity and charisma. It grants you immunity to paralysis, but it also aggravates creatures around you. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. j) The Amulet 'Turthlob' (+4) It increases your strength by 4. It increases your searching and speed by 4. It provides resistance to lightning, blindness, and shards. It grants you the ability to see invisible things. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. k) The Partial Plate Armour of Minyarri (-3) [22,+28] (+3) It increases your wisdom and constitution by 3. It increases your searching and speed by 3. It provides resistance to acid, lightning, fire, cold, poison, dark, and life draining. It sustains your wisdom and constitution. It slows your metabolism and speeds your regeneration. It grants you the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. l) The Robe of Mahil [2,+20] (+2) It increases your stealth by 2. It provides resistance to acid, lightning, confusion, sound, nexus, disenchantment, and life draining. It slows your metabolism. It cannot be harmed by the elements. m) The Leather Scale Mail 'Anthelron' (-1) [11,+14] (+6) It increases your dexterity, constitution, and charisma by 6. It provides resistance to acid, lightning, fire, cold, and life draining. It sustains your dexterity, constitution, and charisma. It aggravates creatures around you. It cannot be harmed by the elements. n) The Cloak 'Belos' [1,+23] (+2) It increases your wisdom and constitution by 2. It provides resistance to chaos. It sustains your wisdom and constitution. It activates for mana bolt (12d8) every 30+d30 turns. It cannot be harmed by the elements. o) a Large Metal Shield of Preservation [5,+32] It provides resistance to shards, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. p) The Iron Crown 'Arwaeg' [0,+15] (+2) It increases your constitution and charisma by 2. It increases your searching by 2. It provides resistance to blindness and life draining. It sustains your charisma. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. q) The Dagger of Taromirn (1d4) (+9,+8) (+2) It increases your stealth by 2. It slays trolls. It provides immunity to cold. It provides resistance to shards. It cannot be harmed by the elements. r) The Rapier of Vandendor (3d6) (+10,+7) (+4) It increases your strength, wisdom, dexterity, and charisma by 4. It slays giants, demons, and undead. It sustains your strength and dexterity. It is blessed by the gods. It activates for word of recall every 200 turns. It cannot be harmed by the elements. s) The Long Sword 'Beldarda' (2d5) (+8,+7) It slays orcs, trolls, and all evil creatures, and it is especially deadly against dragons. It provides resistance to lightning, poison, sound, and life draining. It cannot be harmed by the elements. t) The Long Sword of Briath (2d5) (+10,+10) (+2) It increases your strength and constitution by 2. It slays animals, trolls, and giants. It provides resistance to fire and confusion. It sustains your strength and constitution. It grants you the ability to see invisible things. It activates for drain life (90) every 40 turns. It cannot be harmed by the elements. u) The Bastard Sword of Rianyar (6d4) (+8,+10) [+3] It slays orcs, trolls, giants, undead, and all evil creatures. It provides resistance to light, blindness, sound, shards, and chaos. It sustains your constitution. It aggravates creatures around you. It cannot be harmed by the elements. v) The Awl-Pike of Tirnirda (1d8) (+9,+8) (+3) It increases your strength and intelligence by 3. It slays orcs, trolls, and giants, and it is especially deadly against dragons. It provides resistance to shards. It sustains your strength and intelligence. It cannot be harmed by the elements. w) The War Hammer of Barchal (3d3) (+14,+15) (+4) It increases your wisdom by 4. It increases your stealth and speed by 4. It slays orcs, trolls, giants, and all evil creatures. It is branded with acid. It provides resistance to acid. It cannot be harmed by the elements. x) The Long Bow of Linwen (x3) (+10,+14) (+1) It increases your shooting power by 1. It provides resistance to nether. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 30.12.2005 17:57
2076. on the Ladder (of 19090)
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