The Angband Ladder: Nimron, Dark-Elf Ranger by <therealmatrix@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Nimron                 Age                154       STR:     32       
 Sex   : Male                   Height              56       INT:     22       
 Race  : Zombie Dark-Elf        Weight             100       WIS:     25       
 Class : Ranger                 Social Class        51       DEX:     31       
 Body  : Player                                              CON:     35       
 God   : Nobody                                              CHR:     17       
                                                                               
 + To Melee Hit          57 Level             34    Max Hit Points       629   
 + To Melee Damage       75 Experience    653051    Cur Hit Points       629   
 + To Ranged Hit         61 Max Exp       653051    Max SP (Mana)         44   
 + To Ranged Damage      23 Exp to Adv.   787500    Cur SP (Mana)         44   
   AC                21+106 Gold          399835                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[17]Perception  : Superb       Blows/Round:  4         
 Bows/Throw  : Legendary[47]Searching   : Superb       Shots/Round:  2         
 Saving Throw: Excellent    Disarming   : Good         Mel.dmg/Rnd:  8d5+300   
 Stealth     : Legendary[2] Magic Device: Superb       Infra-Vision: 60 feet   
                                                       Tactic:       confident 
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Dark Elven Noble.  You have              
          black eyes, straight black hair and a very dark complexion.          
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 62 (3100')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 25 (1250')
        Heart of the Earth: Level 25 (1250')
        Paths of the Dead: Level 40 (2000')
        Illusory Castle: Level 35 (1750')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 30 (1500')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 3053 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved 17 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 46th Quelle of the 2890th year of the third age.
 You have been adventuring for 60 days.

                    adefkmnopsuxz{|@            
        Add Str   : 2...2....32.....            
        Add Wis   : 2...............            
        Add Dex   : .........3......            
        Add Con   : ....2....32.....            
        Add Stea. : ...8..23........            
        Add Sear. : .....4.3........            
        Add Tun.. : ..............2.            
        Add Speed : ...........8....            
        Chaotic   : +...............            
        Slay Troll: +...............            
        Slay Drag.: +...............            
        Poison Brd: +...............            
        Acid Brand: .............+..            
        Fire Brand: +...............            
        Sust Str  : ....+...++......            
        Sust Int  : ........+.......            
        Sust Wis  : ...+....+.......            
        Sust Dex  : .........+......            
        Sust Con  : ....+....+......            
        Sust Chr  : ...+............            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : ....+.....+.....            
        Hold Life : ...............+            
        Res Acid  : ......+.++......            
        Res Elec  : ......+.........            
        Res Fire  : ......+.........            
        Res Cold  : ......+..+.....+            
        Res Pois  : ......+........+            
        Res Fear  : ....+....+......            
        Res Lite  : ...+....+.......            
        Res Dark  : ...+....++.....+            
        Res Blind : ...+............            
        Res Conf  : ........+.......            
        Res Sound : ...+............            
        Res Shard : .......+........            
        Res Neth  : ......+.........            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ....+...........            
        Lite      : +...............            
        See Invis : ...+...........+            
        Digestion : .........+.....+            
        Regen     : ...+....+.......            
        Activate  : .....+..........            
        Fly       : ...............+            
        Orc.ESP   : ......+.........            

 Corruption list:
Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2


Skills (points left: 0)
 - Combat                                        33.528 [0.800]
          . Weaponmastery                        16.000 [0.500]
          - Archery                              37.747 [0.750]
                   . Sling-mastery               00.000 [0.300]
                   . Bow-mastery                 26.400 [0.300]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    01.095 [0.950]
          . Disarming                            02.000 [1.000]
 - Magic                                         05.167 [0.900]
          . Magic-Device                         10.900 [1.100]
          . Conveyance                           00.000 [0.500]
          . Divination                           00.000 [0.500]
          . Nature                               00.000 [0.500]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.700]

Abilities
 * Ammo creation


  [Fates]

You may meet a Green worm mass on level 12.
You are fated to find a Parchment - Numenorean for Beginners (II) on level 1.
You may find a Flask of oil on level 1.


  [Character Equipment]

a) The Long Sword of Nimron (2d5) (+19,+28) (+2)
        It provides light (radius 1) forever.  It increases your strength and 
    wisdom by 2.  It does extra damage from fire.  It poisons your foes.  
    It produces chaotic effects.  It is very sharp and can make your foes
    bleed.  It is especially deadly against dragons.  It is especially
    deadly against trolls.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
d) a Long Bow of Power (x3) (+10,+23)
    
    You bought it from the Black Market.
e) a Ring of Slaying (+9,+15)
    
    You bought it from the Black Market.
f) The Ring 'Taurufin' (+8% of critical hits)
    It increases your stealth and 
    ability to score critical hits by 8.  It sustains your wisdom and 
    charisma.  It provides resistance to light, dark, blindness and sound.
    It allows you to see invisible monsters.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
k) an Amulet of Weaponmastery (+1,+6) [+3] (+2)
    It increases your strength and 
    constitution by 2.  It sustains your strength and constitution.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to disenchantment.  
    You bought it from the Black Market.
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 21 of Mirkwood.
n) an Elven Robe [2,+21] (+2 to stealth)
    It increases 
    your stealth by 2.  It provides resistance to acid, electricity, fire, 
    cold, poison and nether.  It allows you to sense the presence of orcs.
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
o) an Elven Cloak of Protection [4,+22] (+3 to stealth)
    It increases your stealth, 
    searching and luck by 3.  It provides resistance to shards.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
p) The Demonshield of Lothil [5,+9]
    It sustains your strength, 
    intelligence and wisdom.  It provides resistance to acid, light, dark
     and confusion.  It speeds your regenerative powers.  It reflects
    bolts and arrows.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Library.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if
    it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Mughash, the Kobold Lord on level 15 of
    Mirkwood.
x) a Pair of Hard Leather Boots of Speed [3,+9] (+8)
    It increases your speed by 8.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 16 Sheaf Arrows of Acid (1d5) (+6,+7)
|) a Gnomish Shovel (+6,+6) (+2)


  [Character Inventory]

a) The Tome of Elven Household Magic {Destruction}
    It can be activated for 
    Destruction.  
    You found it lying on the ground on level 24 of The Sandworm lair.
b) The Eye of Vecna {Heal 700}
    It
    can be activated for heal 700 hit points every 250 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
c) 4 Potions of Healing {25% off}
d) 8 Fireproof Scrolls of Teleportation
    It cannot
    be harmed by fire.  
    You bought it from the Alchemy shop.
e) 7 Fireproof Scrolls of Satisfy Hunger
    It cannot be harmed by fire.  
    You bought it from the Black Market.
f) 9 Scrolls of Satisfy Hunger
g) a Wooden Rod of Cheapness of Trap Location (10/10)
    It can cast spells for a lesser
    mana cost.  
    You bought it from the Black Market.
h) a Silver Rod of Recall (100/100)
i) a Silver Rod of Disarming (100/100)
j) a Mithril Rod of Lightning Balls (160/160)
k) an Adamantite Rod of Acid Balls (200/200)
l) 18 Arrows (exploding) (1d4) (+6,+6) {Sound}
m) 14 Silver Arrows (3d4) (+4,+4)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Raal's Tome of Unconventional Warfare {Cure LSD}
    It can be activated for cure
    hallucination.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) Baalzebub's Tormented Skullcap {Teleport 100}
    It can be
    activated for teleport (range 100) every 45 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
c) 7 Sprigs of Athelas
d) a Potion of Cure Critical Insanity
e) 4 Fireproof Scrolls of Teleportation
    It cannot
    be harmed by fire.  
    You bought it from the Alchemy shop.
f) a Wooden Rod of Quickness of Trap Location (10/10)
g) a Copper Rod of Illumination (20/20)
h) a Rod Tip of Door/Stair Location (10 Mana to cast)
i) a Rod Tip of Cold Balls (55 Mana to cast)
j) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic
    map if it is being worn.  It provides light (radius 2) forever.  It
    can be used to store a spell.  It increases your intelligence, wisdom
     and charisma by 1.  It makes you invisible.  It provides resistance 
    to blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
k) Elven Mithril Chain Mail (-1 to accuracy) [28,+17] (+2 to stealth)
    It increases your stealth by 2.  It
    provides resistance to acid, electricity, fire, cold and light.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Black Market.
l) The Steel Helm of Varome [6,+6] {cursed}
    It sustains your intelligence.  It
    provides resistance to blindness and sound.  It prevents
    teleportation.  It is heavily cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Half-troll on level 62 of Mordor.
m) a Pair of Hard Leather Boots of Jumping [3,+12]
    It
    can be activated for phasing every 10+d10 turns if it is being worn. 
    It grants you the power of blink if it is being worn.  
    You bought it from the Footwear Shop.
n) a Spectral Beaked Axe (Defender) (2d6) (+10,+9) [+3] (+3 to stealth)
    It must be wielded two-handed.  
    It can be activated for wraith-form every 50+d50 turns if it is being
    worn. It increases your stealth by 3.  It strikes at undead with holy
    wrath.  It sustains your wisdom.  It provides immunity to paralysis.  
    It provides resistance to life draining, acid, electricity, fire, cold
    , poison and nexus.  It allows you to levitate.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It drains 
    life.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature blue dragon on level 30 of
    Mirkwood.
o) 18 Arrows of Slay Evil (1d4) (+7,+8)
p) 25 Arrows (exploding) (1d4) (+7,+3) {Ice}
q) 19 Arrows of Slay Demon (1d4) (+3,+4) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.
r) 19 Arrows of Slay Dragon (1d4) (+1,+3) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
s) 19 Arrows (exploding) (1d4) (+8,+4) {Gravity}
t) 21 Arrows (exploding) (1d4) (+1,+4) {Sound}
u) 24 Arrows (exploding) (1d4) (+3,+1) {Acid}
v) 18 Seeker Arrows of Frost (4d4) (+6,+5) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
w) 26 Silver Arrows (3d4) (+7,+7)
x) Kavlax the Many-Headed's corpse


  [Home Inventory - Gondolin ]

a) a Scroll of Word of Recall {50% off}
b) The Crumpled Scroll of Mass Resurrection
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It
    provides resistance to acid, confusion and shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) Eol, the Dark Elf's corpse


  [Home Inventory - Lothlorien ]

a) The Elven Cloak of Anarn [4,+17] (+2 to stealth)
    It increases your 
    stealth, searching and luck by 2.  It sustains your wisdom and 
    dexterity.  It provides resistance to acid, confusion and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.



Posted on 31.7.2005 00:11
Last updated on 14.8.2005 00:54

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10040. on the Ladder (of 19090)
1745. on the ToME Ladder (of 3155)
29. for this player (

Comments

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On 31.7.2005 00:11 therealmatrix@hotmail.com wrote:
Another Ranger, different tactics this time round though ... Wilderness & Sandhole for starters.

On 4.8.2005 22:44 therealmatrix@hotmail.com wrote:
Some nice equip, no supprises as of yet ....

On 14.8.2005 00:54 therealmatrix@hotmail.com wrote:
Still waiting for the door to open to Erebor .... it's just no fun untill then.

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