The Angband Ladder: Spanky, High-Elf Ranger by <Elliott946@aol.com>
[ToME 2.2.5 Character Dump] Name : Spanky Age 125 STR: 32 Sex : Male Height 85 INT: 27 Race : High-Elf Weight 196 WIS: 20 Class : Ranger Social Class 67 DEX: 25 Body : Player CON: 23 God : Tulkas CHR: 22 + To Melee Hit 42 Level 32 Max Hit Points 338 + To Melee Damage 59 Experience 348168 Cur Hit Points 338 + To Ranged Hit 57 Max Exp 348168 Max SP (Mana) 66 + To Ranged Damage 10 Exp to Adv. 460000 Cur SP (Mana) 65 AC 21+43 Gold 188480 Piety 16852 (Miscellaneous Abilities) Fighting : Legendary[2] Perception : Fair Blows/Round: 4 Bows/Throw : Legendary[45]Searching : Fair Shots/Round: 2 Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 8d5+236 Stealth : Bad Magic Device: Superb Infra-Vision: 40 feet Tactic: berserker Explor: running (Character Background) You are the only child of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Maze: Level 32 (1600') Orc Cave: Level 22 (1100') A lost temple: Level 10 (500') Your body is a Player. You are currently in the town of Bree. You have defeated 5342 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 33 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 19th Quelle of the 2890th year of the third age. You have been adventuring for 33 days. adefkmnopsuxz{|@ Add Str : ..........4..... Add Int : 3........2...... Add Wis : ....1....2...... Add Dex : 3............... Add Stea. : ......33........ Add Sear. : ....1........... Add Tun.. : ..............1. Add Speed : 3............... Slay Evil : .............+.. Slay Troll: +............... Slay Giant: +............... Sust Str : ....+........... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : +............... Hold Life : ................ Res Acid : ....+.+......... Res Elec : ......+......... Res Fire : ......+......... Res Cold : ......+......... Res Pois : ......+..+...... Res Fear : ....+........... Res Lite : ...............+ Res Dark : ................ Res Blind : .........+...... Res Conf : ...+............ Res Sound : .......+........ Res Shard : ..........+..... Res Neth : .+.............. Res Nexus : ...........+.... Res Chaos : ...++........... Res Disen : ................ Levitate : ...........+.... See Invis : +..............+ Xtra Might: .+.............. Cursed : .+.............. Orc.ESP : ......+..+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Skills (points left: 5) - Combat 23.472 [0.800] . Weaponmastery 04.000 [0.500] - Archery 39.061 [0.750] . Sling-mastery 00.000 [0.300] . Bow-mastery 00.000 [0.300] . Crossbow-mastery 26.100 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 04.325 [0.950] . Stealth 01.000 [0.300] . Disarming 06.000 [1.000] - Magic 02.330 [0.700] . Magic-Device 01.000 [1.100] . Conveyance 02.500 [0.500] . Divination 13.000 [0.500] . Nature 00.000 [0.500] . Prayer 02.500 [0.500] - Monster-lore 00.000 [0.700] . Symbiosis 01.000 [0.300] Abilities * Ammo creation * Extra Max Blow(1) [Fates] You may find a Potion of Water on level 1. You may meet an Elder stargazer on level 21. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Light Crossbow of Extra Might (x4) (+14,+10) {cursed} It provides resistance to nether. It fires missiles with extra might. It is cursed. You bought it from the Black Market. e) a Ring of Slaying (+9,+14) You bought it from the Black Market. f) a Ring of Chaos Resistance It provides resistance to confusion and chaos. You bought it from the Black Market. k) The Amulet of Briele (+1 to searching) It increases your wisdom and searching by 1. It sustains your strength. It makes you completely fearless. It provides resistance to acid and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young black dragon on level 28 of Mirkwood. m) a Dwarven Lantern n) Elven Rhino Hide Armour (-1 to accuracy) [8,+9] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) a Wolf Pelt of Aman [1,+28] (+3 to stealth) It increases your stealth by 3. It provides resistance to sound. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Small Metal Shield of Reflection [3,+6] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young black dragon on level 28 of Mirkwood. s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to poison and blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 19 of Orc Cave. u) a Set of Leather Gloves of Power (+1,+4) [1,+8] (+4) It increases your strength by 4. It provides resistance to shards. It was given to you as a reward. x) a Pair of Metal Shod Boots of Stability [6,+4] It provides resistance to nexus. It allows you to levitate. You found it lying on the ground on level 29 of Mirkwood. z) a Yellow jelly (50 hp) {) 16 Bolts of Slay Evil (1d5) (+4,+3) {90% off} It fights against evil with holy fury. You made it yourself. |) a Shovel (+3,+4) (+1) [Character Inventory] a) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Book Store. b) a Spellbook of Identify c) 20 Potions of Cure Critical Wounds d) 12 Scrolls of Teleportation e) 7 Scrolls of Word of Recall f) a Silver Rod of Recall (100/100) g) The Ring of Power of Uvatha the Horseman (+1) {cursed} It increases your constitution by 1. It makes you invisible. It makes you completely fearless. It provides resistance to dark and confusion. It allows you to fly. It allows you to see invisible monsters. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . h) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 3 of Barrow-Downs. i) 30 Bolts (exploding) (1d5) (+1,+6) {90% off} j) 19 Bolts (1d5) (+6,+4) {90% off} k) 8 Seeker Bolts (4d5) (+1,+5) {90% off} l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 7 Sprigs of Athelas b) 10 Potions of Cure Serious Insanity c) a Potion of Invisibility d) a Potion of Healing e) 3 Potions of Restore Life Levels f) 3 Potions of Restore Strength g) 2 Potions of Restore Intelligence h) 3 Potions of Restore Wisdom i) 2 Potions of Restore Dexterity j) 3 Potions of Restore Constitution k) a Potion of Resistance l) 2 Scrolls of Mass Genocide m) The Amulet of Telured (+2 to stealth) It increases your stealth by 2. It provides resistance to dark, shards and nexus. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young gold dragon on level 32 of Mirkwood. n) The Padded Armour of Elegrodo [4,+7] It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to cold, dark and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice paladin on level 30 of Maze. o) The Iron Helm of Carodor [5,+5] It provides light (radius 1) forever. It provides resistance to life draining, cold, dark and shards. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 27 of Maze. p) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. q) The Dagger 'Nimthanc' (E:10421, L:19) (1d4) (+22,+13) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from frost. It provides resistance to electricity, cold and light. It produces an electric sheath. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 3 of Barrow-Downs. r) 16 Bolts of Venom (1d5) (+4,+9) {90% off} It poisons your foes. You made it yourself. s) 24 Silver Bolts (3d5) (+0,+0) t) a Parchment - Adventurer's Guide to Middle-earth u) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves v) a Parchment - Nandorin for Dummies w) a Parchment - Advanced Lessons of Orcish [Home Inventory - Gondolin ] a) an Awl-Pike of Life (1d8) (+3,+7)(20%) It can be wielded two-handed. It increases your hit points by 20%. It provides resistance to life draining. You found it in the remains of a Dark elven lord on level 22 of Mirkwood. b) a Beaked Axe of *Slay Troll* (2d6) (+13,+5) (+1) [Home Inventory - Lothlorien ] a) a Sprig of Athelas b) a Potion of Life {25% off} c) a Ring of Nexus Resistance d) an Indestructible Ring of Confusion Resistance e) an Amulet of Reflection {25% off} It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) The Augmented Chain Mail 'Minni' (-2 to accuracy) [16,+7] It sustains your constitution and charisma. It provides immunity to acid. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice warrior on level 31 of Mirkwood. h) an Iron Helm of the Noldor [5,+10] (+2) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity by 2. It sustains your dexterity. It allows you to sense the presence of orcs. You found it in the remains of a Young white dragon on level 26 of Mirkwood. i) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 31 of Mirkwood. k) a Pair of Hard Leather Boots of Free Action [3,+7] {25% off} It provides immunity to paralysis. You bought it from the Footwear Shop. l) a Cleaver of *Slay Undead* (2d4) (+10,+5) (+2) m) a Venomous Broad Sword (2d5) (+4,+6) n) a Long Sword of *Slay Undead* (2d5) (+9,+8) (+1) o) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) It increases your intelligence, wisdom and attack speed by 2. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to life draining, nexus, chaos and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice warrior on level 31 of Mirkwood. q) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It can be activated for drain life (120) every 400 turns if it is being worn. It increases your wisdom and constitution by 3. It is especially deadly against dragons. It allows you to sense the presence of undead and evil beings. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) a Chaotic Lance (2d8) (+5,+2) s) a Shocking Quarterstaff (1d9) (+6,+7) t) a Spectral War Hammer (3d3) (+6,+3) u) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) It can be wielded two-handed. It can be activated for drain life (90) every 70 turns if it is being worn. It increases your wisdom and infravision by 4. It does extra damage from frost. It is especially deadly against orcs. It provides resistance to cold, light and shards. It allows you to sense the presence of orcs, trolls and giants. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven lord on level 21 of Mirkwood. v) a Flail (Defender) (2d6) (+10,+6) [+5] (+4 to stealth) It can be wielded two-handed. It increases your stealth by 4. It sustains your charisma. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold, poison and light . It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. w) a Two-Handed Flail of Earthquakes (3d6) (+7,+9) (+4) x) a Frozen metal Boomerang of Slay Troll (4d5) (+6,+9) [The Mathom-house Inventory - Bree ] a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 17.1.2004 00:12
10911. on the Ladder (of 19104)
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