The Angband Ladder: Blade1, RohanKnight Swordmaster by <ricbrabin@hotmail.com>
[ToME 2.0.0 Character Dump] Name : Blade1 Age 21 STR: 18/*** Sex : Male Height 61 INT: 15 Race : Corrupted RohanKnight Weight 82 WIS: 18/58 Class : Swordmaster Social Class 8 DEX: 18/148 Body : Player CON: 18/200 CHR: 18/11 + To Melee Hit 86 Level 37 Max Hit Points 863 + To Melee Damage 85 Experience 1548704 Cur Hit Points 863 + To Ranged Hit 39 Max Exp 1548704 Max SP (Mana) 41 + To Ranged Damage 18 Exp to Adv. 1680000 Cur SP (Mana) 41 AC 44+110 Gold 1363577 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Legendary[65]Perception : Fair Blows/Round: 9 Bows/Throw : Legendary[12]Searching : Very Good Shots/Round: 1 Saving Throw: Fair Disarming : Excellent Wpn.dmg/Rnd: 36d5+765 Stealth : Fair Magic Device: Superb Infra-Vision: 90 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Landed Knight You have brown eyes, straight black hair, and a very fair complexion. [Miscellaneous information] Cth monsters: ON Zlike monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 46 (2300') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') The Sandworm lair: Level 29 (1450') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 13th Quelle of the 2890th year of the third age. It now is 27 days that you are adventuring. adefkmnopsuxz{|@ Add Str : ......+...+..... Add Int : ................ Add Wis : ................ Add Dex : ....+........... Add Con : ................ Add Chr : ................ Mul Mana : ................ Mul SPower: ................ Add Stea. : ....+.++........ Add Sear. : ................ Add Infra : ....+.+......... Add Tun.. : ......+.......+. Add Speed : +..++..........+ Add Blows : ................ Chaotic : ................ Vampiric : ................ adefkmnopsuxz{|@ Slay Anim.: ................ Slay Evil : +............... Slay Und. : +............... Slay Demon: ................ Slay Orc : ................ Slay Troll: +............... Slay Giant: ................ Slay Drag.: ................ Kill Drag.: ................ Sharpness : ................ Impact : ................ Poison Brd: ................ Acid Brand: ................ Elec Brand: ................ Fire Brand: ................ Cold Brand: +............... adefkmnopsuxz{|@ Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ................ Imm Cold : ................ Sens Fire : ................ Reflect : ................ Free Act : +............... Hold Life : ................ adefkmnopsuxz{|@ Res Acid : ......+......... Res Elec : ......+......... Res Fire : ......+......... Res Cold : +............... Res Pois : ....+.+......... Res Fear : +..............+ Res Lite : +............... Res Dark : ................ Res Blind : .+........+..... Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ....+........... Res Chaos : ................ Res Disen : .......+........ adefkmnopsuxz{|@ Aura Fire : ...............+ Aura Elec : ................ NoTeleport: ................ AntiMagic : ................ WraithForm: ................ EvilCurse : ................ Easy Know : ................ Hide Type : +..++.....+..... Show Mods : ++........+..++. Insta Art : .....+.......... Levitate : ................ Lite : +............... See Invis : +............... adefkmnopsuxz{|@ Digestion : +............... Regen : +..............+ Xtra Might: .+.............. Xtra Shots: ................ Ign Acid : +.....++........ Ign Elec : +.....++........ Ign Fire : +.....++........ Ign Cold : +.....++........ Activate : +............... Drain Exp : ................ Teleport : ................ Aggravate : ...............+ Blessed : +............... Cursed : ................ Hvy Curse : ................ Prm Curse : ................ adefkmnopsuxz{|@ No blows : ................ Precogn. : ................ B.Breath : ................ Recharge : ................ Fly : ...............+ Mrg.Curse : ................ Climb : ................ adefkmnopsuxz{|@ Imm Neth : ................ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Balrog Form: Allows you to turn into a balrog at will You need Balrog Wings, Balrog Aura and Balrog Strength to activate it Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armor class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Demon Realm: Provides access to the demon school skill and the use of demonnlades You need Demon Spirit, Demon Hide and Demon Breath to activate it Random teleportation: Randomly teleports you around Troll Blood: Troll blood flows in your veins, granting increased regeneration It also enables you to feel the presense of other troll beings But it will make your presense more noticable and aggravating Skills (points left: 15) - Combat 41.204 [0.900] - Weaponmastery 45.269 [1.150] - Sword-mastery 41.600 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] - Archery 11.800 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 02.620 [0.900] . Disarming 19.900 [0.900] - Magic 05.557 [0.300] . Magic-Device 20.550 [1.150] . Conveyance 01.000 [0.500] . Divination 01.000 [0.500] . Demonology 00.000 [1.500] - Spirituality 05.400 [0.400] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.500] - Monster-lore 03.000 [0.500] You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 45 princesses. You have defeated 12290 enemies. [Fates] You may meet an Aimless-looking merchant on level 1. You may meet a Yellow light on level 2. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+17,+20) (+10) The weapon of Fingolfin, High King of the Noldor; it shines like a column of ice lit by light unquenchable. Morgoth came but unwillingly to meet it of old; his lame foot will remind him of its might should be meet it again. It can be activated for frost ball (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. d) a Light Crossbow of Extra Might (x5) (+11,+18) It provides resistance to blindness. It fires missiles with extra might. e) an Indestructible Ring of Damage (+16) f) a Ring of Speed (+12) k) an Amulet of Trickery (+4) m) The Phial of Galadriel (+4) {A@4} n) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) This powerful piece of armour was made using the remains of the Sandworm Queen. It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. o) a Cloak of Mimicry [Wolf] of Aman [1,+31] (+1 to stealth) It increases your stealth by 1. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. p) a Large Leather Shield of Reflection [4,+9] s) The Steel Helm of Hammerhand [6,+20] (+3) u) a Set of Leather Gloves of Power (+3,+1) [1,+2] (+2) It increases your strength by 2. It provides resistance to blindness. x) a Pair of Soft Leather Boots of Levitation [2,+2] z) (nothing) {) 24 Bolts of Slay Evil (1d5) (+7,+8) |) a Magical Dwarven Pick of Digging (1d4) (+8,+7) (+5) [Character Inventory] a) a Parchment titled ``Magic for the Layman'' It can be activated for restoration. b) 4 Potions of Berserk Strength c) a Potion of Healing d) a Potion of *Healing* e) 11 Scrolls of Teleportation f) 18 Scrolls of Satisfy Hunger g) a Wooden Rod of Charging of Trap Location (10/10) {a@2} h) a Silver Rod of the Istari of Perception (200/200) {a@1} i) a Golden Rod of the Istari of Nothing (250/250) j) a Golden Rod of Simplicity of Door/Stair Location (125/125) {a@3} k) a Rod Tip of Recall (80 Mana to cast) l) a Star m) Double Chain Mail [16] {excellent} n) a Great Hammer (4d6) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Tenser's Alteration Manual It can be activated for cure insanity. [Home Inventory - Minas Anor ] a) The Diamond Prism of Light It can be activated for cure insanity. b) Raal's Tormented Spirits (charging) It can be activated for corruption. c) 10 Sprigs of Athelas d) 14 Scrolls of Word of Recall {25% off} e) The Wand of Digging of Thrain (25 charges) The miner's friend. This wand was used by Thrain to dig into the walls of the dungeon and is quite useful because it will never be destroyed. f) The Ring of Power of Uvatha the Horseman (+2 to infravision) It increases your infravision by 2. It makes you invisible. It sustains your wisdom and charisma. It provides resistance to cold, sound, shards and nexus. It allows you to see invisible monsters. It drains experience. It cannot be droped while cursed. It cannot be harmed by acid, cold, lightning or fire. g) a Ring of Free Action h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) A tunic and skirt sewn with thick, overlapping scales of hardened leather whose wearer moves with agility and assurance. It increases your dexterity and speed by 3. It provides resistance to acid, light and shards. It cannot be harmed by acid, cold, lightning or fire. i) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging) {A@5} j) The Steel Helm 'Lebohaum' [20,+80] With the Helm 'Lebohaum' your head is safe! It can be activated for sing a funny song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. k) The Set of Leather Gloves 'Cammithrim' [1,+10] These gloves glow so brightly as to light the way for their owner and cast magical bolts with great frequency. It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. l) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) This fiery, shining blade earned its sobriquet "Foe-Hammer" from dying orcs who dared to come near hidden Gondolin. It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. m) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} This sword has runes of power incused on its ornate hint, and a single blood channel that gleams coldly blue as you grasp this mighty weapon of peril. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment. It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. n) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) A giant sword once wielded by mighty Turin, and a great dragonbane which bathed in Glaurung's blood: but beware, it will drink the blood of those who wield it eventually. It increases your strength by 2. It does extra damage from fire. It poisons your foes. It is very sharp and can cut your foes. It is a great bane of dragons. It is especially deadly against trolls. It provides immunity to paralysis. It provides resistance to fire and poison. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It drains life. It cannot be harmed by acid, cold, lightning or fire. o) The Two-Handed Sword of Ithirie (3d6) (+17,+16) (+6) It must be wielded two-handed. It increases your strength by 6. It does extra damage from frost. It produces chaotic effects. It is very sharp and can cut your foes. It is very sharp and make your foes bleed. It is especially deadly against orcs. It is especially deadly against giants. It is a great bane of undead. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. p) The Flute of Menolly (+1 to speed) A pretty flute that makes those who play it beautiful, wise and fast. It can be activated for singing a *charming* song if it is being worn. It increases your wisdom, charisma, stealth, speed and luck by 1. It provides resistance to acid, electricity, fire, cold and sound. It allows you to sense the presence of dragonriders. It cannot be harmed by acid, cold, lightning or fire. q) a Parchment - Adventurer's guide to Middle Earth [Home Inventory - Lothlorien ] a) Cathal's Corrupting Cymbal It can be activated for curing. b) an Iron Rod of Nothing (50/50) c) an Aluminium Rod of Capacity of Nothing (150/150) d) a Silver Rod of Nothing (100/100) e) Elven Blue Dragon Scale Mail (-2) [30,+13] (+1 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. f) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) A short thrusting blade with a large guard worn by Maedhros the Tall, eldest son of Feanor, and wielded with his left hand after the loss of his right hand in the pits of Thangorodrim. It increases your intellence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. |
Posted on 27.8.2002 14:34
9010. on the Ladder (of 19090)
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