The Angband Ladder: Lykeas, RohanKnight Swordmaster by <Lykeas@hotmail.com>

  [ToME 2.2.6 Character Dump]

 Name  : Lykeas                 Age                 22       STR!     40       
 Sex   : Male                   Height              65       INT:     23       
 Race  : RohanKnight            Weight              84       WIS:     35       
 Class : Swordmaster            Social Class         1       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Tulkas                                              CHR!     34       
                                                                               
 + To Melee Hit          82 Level             38    Max Hit Points       892   
 + To Melee Damage       61 Experience   1546547    Cur Hit Points       892   
 + To Ranged Hit         41 Max Exp      1546547    Max SP (Mana)        149   
 + To Ranged Damage       5 Exp to Adv.  1870000    Cur SP (Mana)        149   
   AC                 31+72 Gold          940770    Piety              55758   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[62]Perception  : Superb       Blows/Round:  12        
 Bows/Throw  : Legendary[7] Searching   : Superb       Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Very Good    Mel.dmg/Rnd:  12d4+732  
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have hazel           
          eyes, straight brown hair, and an average complexion.                
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         OFF
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 25 (1250')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 36 (1800')
        The Sandworm lair: Level 30 (1500')
        A lost temple: Level 27 (1350')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 15049 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 31st Quelle of the 2890th year of the third age.
 You have been adventuring for 45 days.

                    adefkmnopsuxz{|@            
        Add Str   : ...4............            
        Add Wis   : .3.4............            
        Add Dex   : ....5.....4.....            
        Add Con   : ....5...........            
        Add Chr   : ....5...........            
        Add Stea. : ...4............            
        Add Sear. : 1...54...3......            
        Add Tun.. : ..............2.            
        Add Speed : ..5........7...+            
        Add Blows : .3..............            
        Slay Evil : ++..............            
        Slay Und. : .+..............            
        Slay Demon: .+..............            
        Kill Drag.: +...............            
        Elec Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ......+.........            
        Sust Wis  : ................            
        Sust Dex  : ...++.+.........            
        Sust Con  : .+......+.......            
        Sust Chr  : .......+........            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : ++..+...........            
        Hold Life : ................            
        Imm Acid  : ....+.*.+.......            
        Res Elec  : ................            
        Imm Fire  : ....+.*+........            
        Imm Cold  : .......*........            
        Res Pois  : ......+.........            
        Res Fear  : .+....+........+            
        Res Lite  : ...+............            
        Res Dark  : ...+...++.......            
        Res Blind : .........+......            
        Res Conf  : +.....+.........            
        Res Sound : ........+.......            
        Res Shard : ...+..+.........            
        Res Neth  : ................            
        Res Nexus : +.......+.......            
        Res Chaos : ....+.+.........            
        Res Disen : ......+.........            
        See Invis : .+.......+......            
        Digestion : +...............            
        Regen     : +...............            
        Activate  : +....+..........            
        Teleport  : +...............            
        Blessed   : .+..............            
        Fly       : +...............            
        Dragon.ESP: +...............            
        Evil.ESP  : .+..............            
        Good.ESP  : .+..............            
        Full ESP  : .........+......            

Skills (points left: 46)
 - Combat                                        42.167 [0.900]
          - Weaponmastery                        42.103 [1.150]
                   . Sword-mastery               42.300 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              02.800 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.000 [0.900]
          . Stealth                              01.000 [0.300]
          . Disarming                            01.000 [0.900]
 - Magic                                         01.672 [0.300]
          . Magic-Device                         41.250 [1.150]
 - Spirituality                                  01.400 [0.500]
          . Prayer                               05.000 [0.500]
          . Mindcraft                            01.700 [0.500]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]
          . Symbiosis                            01.000 [0.300]
          . Mimicry                              01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You may meet a Jackal on level 15.
You may find Augmented Chain Mail on level 46.
You are fated to meet a Giant green frog on level 2.
You are fated to meet an Agent of the black market on level 9.


  [Character Equipment]

a) a Dagger of the Thunderlords (1d4) (+10,+12) (+1 to searching) {@w0}
        It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your searching by 1.  It does extra damage 
    from electricity.  It is a great bane of dragons.  It fights against
    evil with holy fury.  It provides immunity to paralysis.  It provides
    resistance to confusion and nexus.  It allows you to fly.  It allows
    you to sense the presence of dragons.  It slows your metabolism.  It
    speeds your regenerative powers.  It induces random teleportation.  
    It was given to you as a reward.
d) a Blessed Wooden Boomerang of Aman (1d8) (+11,+5) [+2] (+3 attacks)
    It increases your wisdom and attack
    speed by 3.  It strikes at demons with holy wrath.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    sustains your constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It allows you to see invisible
    monsters.  It allows you to sense the presence of evil beings and good
    beings.  It has been blessed by the gods.  
    You found it in the remains of a Brigand on level 18 of The Old Forest.
e) a Ring of Speed (+5)
f) The Ring of Galais (+4 to stealth)
    
    It increases your strength, wisdom and stealth by 4.  It sustains your 
    dexterity.  It provides resistance to light, dark and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave orc Captain on level 33 of Moria.
k) The Amulet 'Olfaur' (+5 to searching)
    
    It can be used to store a spell.  It increases your dexterity, 
    constitution, charisma and searching by 5.  It sustains your dexterity
    .  It provides immunity to paralysis.  It provides resistance to acid, 
    fire and chaos.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying on the ground on level 26 of The Sandworm lair.
m) The Phial of Galadriel (+4)
    It
    can be activated for light area (dam 2d15) every 10+d10 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    searching and luck by 4.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Lorgan, Chief of the Easterlings on level
    30 of Mirkwood.
n) The Splint Mail of Mirnaeth (-2 to accuracy) [19,+13]
    It sustains your intelligence and dexterity.  It
    provides immunity to acid and fire.  It makes you completely fearless.
    It provides resistance to poison, confusion, shards, chaos and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 30 of The Sandworm lair.
o) The Fur Cloak of Elebrie [3,+9]
    It
    sustains your charisma.  It provides immunity to cold.  It provides
    resistance to fire and dark.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 29 of The Sandworm lair.
p) The Small Leather Shield of Andin [2,+10]
    It
    sustains your constitution.  It provides resistance to acid, dark, 
    sound and nexus.  It reflects bolts and arrows.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 30 of Moria.
s) a Golden Crown of Seeing [0,+9] (+3 to searching)
    It increases 
    your searching by 3.  It provides resistance to blindness.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It cannot
    be harmed by acid.  
    You found it lying in a vault on level 30 of The Sandworm lair.
u) a Set of Cesti of Agility [5,+5] (+4)
    It 
    increases your dexterity by 4.  
    You found it lying in a vault on level 30 of The Sandworm lair.
x) a Pair of Soft Leather Boots of Speed [2,+8] (+7)
    It 
    increases your speed by 7.  
    You found it lying in a vault on level 20 of Mirkwood.
z) (nothing)
{) 2 Arrows (1d4) (+2,+2)
|) a Gnomish Shovel (+5,+6) (+2)


  [Character Inventory]

a) The Gem of Ice
    It can be
    activated for heal 700 hit points every 250 turns.  
    You found it lying in a vault on level 29 of The Sandworm lair.
b) Kelek's Practical Joke {!*}
    It can
    be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 30 of The Sandworm lair.
c) Balrilbon's Soulgem
    It
    can be activated for teleport level.  
    You found it lying on the ground on level 29 of The Sandworm lair.
d) The Box of Many Wonders
    It
    can be activated for satisfy hunger.  
    You found it while digging a rubble.
e) a Copper Rod of Illumination (20/20) {@z4}
f) an Iron Rod of Enlightenment (50/50) {@z3}
g) an Iron Rod of Trap Location (50/50) {@z1}
h) a Moonstone Rod of Simplicity of Disarming (75/75) {@z2}
    
    You bought it from the Black Market.
i) a Silver Rod of Capacity of Healing (200/200) {@z8}
    It can hold more mana.  
    You bought it from the Black Market.
j) a Silver Rod of Capacity of Recall (200/200) {@z9!*}
k) a Silver Rod of Perception (100/100) {@z5}
l) a Silver Rod of Detection (100/100) {@z6}
m) a Wand of Fireflash[9|20] (10 charges)
n) The Dagger 'Nimthanc' (E:56571, L:26) (1d4) (+30,+19) {@w0}
    It can be activated for frost bolt
    (6d8) every 7+d7 turns if it is being worn. It does extra damage from 
    electricity and frost.  It is especially deadly against dragons.  It
    strikes at demons with holy wrath.  It makes you invisible.  It
    provides resistance to electricity, cold and nether.  It slows your
    metabolism.  It produces an electric sheath.  It induces random
    teleportation.  It cannot be harmed by acid, cold, lightning or fire.  
    
    You found it in the remains of a Forest troll on level 30 of Moria.
o) The Dagger 'Narthanc' (E:7513, L:18) (1d4) (+17,+11)
    It
    can be activated for fire bolt (9d8) every 8+d8 turns if it is being
    worn. It provides light (radius 1) forever.  It does extra damage from 
    electricity and fire.  It strikes at undead with holy wrath.  It
    fights against evil with holy fury.  It provides resistance to fire
     and disenchantment.  It produces a fiery sheath.  It produces an
    electric sheath.  It induces random teleportation.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Uruk on level 33 of Moria.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 2 Potions of *Healing* {25% off}
b) a Potion of Restore Life Levels {25% off}
c) 19 Scrolls of *Identify* {25% off}
d) a Rod Tip of Illumination (8 Mana to cast)
e) a Rod Tip of Disarming (50 Mana to cast)
f) a Rod Tip of Lightning Bolts (30 Mana to cast)
g) a Wand of Ice Storm[3|31] (4 charges)
h) The Wand of Digging of Thrain (16 charges)
i) The Ring of Aeregrod (+5)
    It 
    increases your intelligence and charisma by 5.  It sustains your 
    intelligence.  It provides immunity to paralysis.  It provides
    resistance to electricity, fire, poison, dark, chaos and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying on the ground on level 23 of Mirkwood.
j) The Anchor of Space-Time
    It provides
    light (radius 1) forever.  It prevents the space-time continuum from
    being disrupted.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
k) The Stone of Lore
    It can
    be activated for perilous identify every turn if it is being worn. It
    provides light (radius 1) forever.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
l) Black Dragon Scale Mail (-2 to accuracy) [30,+10]
m) Blue Dragon Scale Mail of Defense (-2 to accuracy) [30,+22]
    It can be activated
    for breathe lightning (100) every 90+d90 turns if it is being worn. It
    sustains your dexterity.  It provides resistance to electricity.  It
    allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 20 of Mirkwood.
n) White Dragon Scale Mail (-2 to accuracy) [30,+10]
o) Green Dragon Scale Mail (-2 to accuracy) [30,+5]
p) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It increases 
    your strength and charisma by 2.  It provides resistance to acid, 
    electricity, fire, cold, shards, nether and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Algroth on level 32 of Moria.
q) Elven Double Chain Mail of Resist Lightning (-2 to accuracy) [16,+21] (+2 to
st
    It 
    increases your stealth by 2.  It provides resistance to acid, 
    electricity, fire, cold and nexus.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 20 of Mirkwood.
r) Elven Splint Mail (-2 to accuracy) [19,+17] (+3 to stealth)
    It increases 
    your stealth by 3.  It provides resistance to acid, electricity, fire, 
    cold and chaos.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Archangel on level 33 of Mirkwood.
s) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
    It 
    increases your stealth and searching by 4.  It provides resistance to 
    acid, electricity, fire, cold and dark.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Young red dragon on level 24 of Mirkwood.
t) The Cloak 'Colluin' [1,+20]
    
    It can be activated for resistance (20+d20 turns) every 111 turns if
    it is being worn. It provides resistance to acid, electricity, fire, 
    cold and poison.  It allows you to sense the presence of good beings.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
u) The Small Metal Shield of Thorin [3,+25] (+4)
    It 
    increases your strength and constitution by 4.  It provides immunity 
    to acid.  It provides immunity to paralysis.  It provides resistance 
    to sound and chaos.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snotling on level 33 of Moria.
v) The Steel Helm 'Lebohaum' [20,+80]
    It can
    be activated for sing a cheerful song every 3 turns if it is being
    worn. It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 20 of The Old Forest.
w) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed)
{@w0}
    It
    generates an antimagic field.  It increases your speed and attack speed
     by 2.  It does extra damage from fire.  It is especially deadly
    against dragons.  It provides immunity to fire.  It makes you
    completely fearless.  It provides resistance to fire, chaos and 
    disenchantment.  It drains mana, life and experience.  It aggravates
    nearby creatures.  It carries an ancient foul curse.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
x) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It 
    increases your strength and constitution by 2.  It provides resistance 
    to electricity, fire and cold.  It speeds your regenerative powers.  
    It fires missiles with extra might.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ogre on level 35 of Moria.


  [Home Inventory - Gondolin ]

a) The Gem of Fire
    It can be
    activated for Destruction.  
    You found it lying in a vault on level 29 of The Sandworm lair.
b) The Gem of Knowledge
    It can
    be activated for gain corruption.  
    You found it lying on the ground on level 30 of The Sandworm lair.
c) The Pendulum of Orcus
    It
    can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 30 of The Sandworm lair.
d) The Jester's Cap of Insanity
    It
    can be activated for genocide every 500 turns.  
    You found it lying in a vault on level 29 of The Sandworm lair.
e) Tenser's Top-Heavy Teaspoon
    It can
    be activated for cure hallucination.  
    You found it lying on the ground on level 30 of The Sandworm lair.
f) 10 Potions of Speed
g) 4 Potions of Healing
h) 4 Scrolls of *Identify*
i) 2 Scrolls of Reset Recall
j) a Fireproof Scroll of *Destruction* {!*}
    It
    cannot be harmed by fire.  
    You bought it from the Black Market.
k) a Golden Rod of Nothing (125/125)
l) a Ring of Damage (+19)
    
    You bought it from the Black Market.
m) The Amulet 'Lador' (+2 to stealth)
    It increases your strength, 
    dexterity, stealth and searching by 2.  It sustains your charisma.  It
    provides resistance to acid, cold, light, blindness, confusion, sound, 
    nether and disenchantment.  It allows you to levitate.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature green dragon in the town of
    Gondolin .
n) Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+14] (+3 to stealth)
    It can be activated for breathe lightning (100) every 90+d90
    turns if it is being worn. It increases your stealth by 3.  It
    provides resistance to acid, electricity, fire, cold and light.  It
    allows you to fly.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
    It can be activated for destroy doors
    and traps every 10 turns if it is being worn. It increases your 
    intelligence, wisdom and constitution by 3.  It provides resistance to 
    acid, poison, confusion and shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
p) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It 
    increases your strength, dexterity and speed by 2.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    fire, cold, confusion, sound and nexus.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
q) The Soft Leather Armour 'Amarath' [4,+12]
    It
    sustains your wisdom.  It makes you completely fearless.  It provides
    resistance to life draining, confusion and chaos.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Uruk on level 14 of The Old Forest.
r) The Thunderlord Coat of Rhornie [9,+10]
    
    It sustains your strength and intelligence.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, fire, cold, dark, sound and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You bought it from the Black Market.
s) The Cloak of Thorongil [1,+10]
    It provides immunity to paralysis.
    It makes you completely fearless.  It provides resistance to acid.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 17 of The Old Forest.
t) The Iron Helm 'Holhenneth' [5,+10] (+2)
    It can be
    activated for detection every 55+d55 turns if it is being worn. It 
    increases your intelligence, wisdom and searching by 2.  It provides
    resistance to blindness.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 22 of Orc Cave.
u) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
    It can be
    activated for remove fear and cure poison every 5 turns if it is being
    worn. It increases your dexterity and charisma by 5.  It sustains your 
    constitution and charisma.  It provides immunity to paralysis.  It
    provides resistance to confusion, nether and chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
v) The Short Bow of Amras (x3) (+12,+15) (+1 to speed)
    It 
    increases your intelligence, wisdom, dexterity and speed by 1.  It
    provides resistance to electricity, fire and cold.  It slows your
    metabolism.  It fires missiles with extra might.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
w) The Arrow of Oiond (1d4) (+19,+23)
    It does
    extra damage from acid and frost.  It poisons your foes.  It is
    especially deadly against dragons.  It is especially deadly against
    giants.  It strikes at demons with holy wrath.  It is a great bane of
    undead.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.


  [Home Inventory - Minas Anor ]

a) The Gem of Ghosts
    It can
    be activated for curing.  
    You found it lying on the ground on level 29 of The Sandworm lair.
b) The Clay Tablets of Antiquity
    It
    can be activated for cure confusion.  
    You found it in the remains of a Lich in the town of Minas Anor .
c) 9 Potions of Speed
d) 17 Scrolls of *Identify* {25% off}
e) a Fireproof Scroll of Reset Recall
f) a Moonstone Rod of Charging of Acid Bolts (75/75) {@z7}
    It
    regenerates its mana faster.  
    You bought it from the Black Market.
g) a Moonstone Rod of Nothing (75/75)
h) a Silver Rod of Simplicity of Nothing (100/100)
i) a Silver Rod of Nothing (100/100)
j) a Silver Rod of Nothing (100/100)
k) a Silver Rod of Capacity of Nothing (200/200)
l) a Golden Rod of Nothing (125/125)
m) a Mithril Rod of Lightning Bolts (160/160) {@z0}
n) a Rod Tip of Detection (80 Mana to cast)
o) a Rod Tip of Probing (50 Mana to cast)
p) a Rod Tip of Disarming (50 Mana to cast)
q) a Wand of Ice Storm[1|25] (8 charges)
r) a Wand of Poison Blood[5|39] (16 charges)
s) a Wand of Teleport Away[8|26] (5 charges)
t) a Staff of Remove Curses[3|31] (4 charges)
u) a Staff of Remove Curses[1|15]
v) an Indestructible Amulet of the Serpents [+4] (+5)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 5.  It provides resistance to poison.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
w) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, 
    stealth, infravision and ability to tunnel by 5.  It provides
    resistance to acid, electricity, fire and poison.  It allows you to
    sense the presence of animals.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
x) a Large Leather Shield of Reflection [4,+10]


  [Home Inventory - Lothlorien ]

a) a Fireproof War Tome of Tulkas
b) Baalzebub's Tormented Skullcap
    It can be activated for curing.  
    You found it lying on the ground on level 33 of Moria.
c) The Crystal Ball of The Witch-King of Angmar
    It can be
    activated for high experience loss.  
    You found it lying on the ground on level 12 of Mirkwood.
d) Mordenkainen's Mysterious Mind-Masher
    It can be
    activated for Destruction.  
    You found it in the remains of a Green glutton ghost on level 15 of Orc
    Cave.
e) 10 Potions of Cure Insanity
f) 11 Potions of Healing
g) 26 Scrolls of *Identify* {25% off}
h) 2 Scrolls of Reset Recall
i) an Iron Rod of Sleep Monster (50/50)
j) an Iron Rod of Nothing (50/50)
k) a Moonstone Rod of Nothing (75/75)
l) a Rod Tip of Light (15 Mana to cast)
m) a Rod Tip of Fire Bolts (40 Mana to cast)
n) a Wand of Ice Storm[2|26] (5 charges)
o) a Wand of Thunderstorm[1|26] of Plenty (14 charges)
p) a Wand of Essence of Speed[1|12] (4 charges)
q) a Staff of Healing[3|21] (4 charges)
r) 2 Staffs of Healing[2|23] (3 charges)
s) an Indestructible Ring of Damage (+11)
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
t) a Ring of Damage (+13)
u) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt
    (5d8) every 5+d5 turns if it is being worn. It can be used to store a
    spell.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
v) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
    It 
    increases your dexterity, constitution, speed and attack speed by 2.  
    It is especially deadly against dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is especially deadly against
    natural creatures.  It allows you to sense the presence of animals.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ogre on level 16 of Mirkwood.
w) The Light Crossbow 'Malroth' (x4) (+8,+14) (+1)
    It
    provides light (radius 1) forever.  It increases your intelligence, 
    dexterity and charisma by 1.  It fires missiles with extra might.  It
    fires missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 33 of Mirkwood.



Posted on 19.5.2004 19:39

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8806. on the Ladder (of 19092)
1540. on the ToME Ladder (of 3155)

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