The Angband Ladder: Eowitlan, High-Elf Warper by <matt@matt.com>
[ToME 2.3.1 Character Sheet] Name : Eowitlan Age 116 STR: 35 Sex : Male Height 74 INT: 40 Race : High-Elf LostSoul Weight 191 WIS: 37 Class : Warper Social Class 67 DEX: 32 Body : Player CON: 40 God : Eru Iluvatar CHR: 40 + To Melee Hit -5 Level 44 Max Hit Points 842 + To Melee Damage 16 Experience 4963693 Cur Hit Points 842 + To Ranged Hit 30 Max Exp 4963693 Max SP (Mana) 987 + To Ranged Damage 12 Exp to Adv. 5520000 Cur SP (Mana) 987 AC 19+127 Gold 141580 Piety -718 (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 4 Bows/Throw : Excellent Searching : Very Bad Shots/Round: 1 Saving Throw: Very Good Disarming : Good Mel.dmg/Rnd: 4d4+64 Stealth : Bad Magic Device: Heroic Infra-Vision: 40 feet Tactic: coward Explor: running (Character Background) You are the only child of a Telerin Warrior. You have light grey eyes, straight blond hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Halls of Mandos: Level 98 (4900') Your body is a Player. You are currently in the town of Bree. You have defeated 1741 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. adefkmnopsuxz{|@ Add Str : ..33....4.....4. Add Int : ...3..........4. Add Wis : ...3.....3....4. Add Dex : .4.3..........4. Add Con : ..333...4.4...4. Add Chr : ..33.....3....4. Mul Mana : ...............+ Add Stea. : .......1...4.... Add Sear. : ..3............. Add Tun.. : ..............4. Add Speed : .4.3.3.....4.... Sust Str : ...+............ Sust Int : ....+........... Sust Wis : ....+........... Sust Dex : ...+............ Sust Con : ...++.+...+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...+....+..+.... Hold Life : ...++++......... Imm Acid : .+......*....... Imm Elec : .+.*............ Imm Fire : .+*............. Imm Cold : .+..+.*...+..... Res Pois : ...+............ Res Fear : ................ Res Lite : .....+.........+ Res Dark : ....+++......... Res Blind : ................ Res Conf : .....+.+++...... Res Sound : ........+....... Res Shard : ......+.+....... Res Neth : ....+........... Res Nexus : ................ Res Chaos : .....+.++....... Res Disen : ...+............ Levitate : ...+.......+.... Lite : ....+........... See Invis : ..++.+.........+ Digestion : ...+............ Regen : ...++.....+..... Activate : ..++++....+..... Cursed : ..+............. Fly : ..+............. Orc.ESP : .....+..+....... TLord.ESP : ..+............. Skills (points left: 79) - Combat 01.000 [0.200] . Weaponmastery 01.700 [0.400] . Archery 02.500 [0.000] - Sneakiness 01.300 [0.900] . Stealth 04.000 [0.400] . Disarming 00.400 [0.000] - Magic 43.156 [0.900] . Magic-Device 30.300 [1.050] . Spell-power 01.000 [0.700] . Mana 01.000 [0.700] . Fire 00.000 [0.800] . Water 00.000 [0.800] . Air 00.000 [0.800] . Earth 00.000 [0.800] . Meta 00.000 [0.800] . Conveyance 24.000 [1.200] . Divination 36.000 [1.200] . Temporal 00.000 [1.200] . Mind 00.000 [0.700] . Nature 00.000 [0.800] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 46.900 [0.700] - Spirituality 11.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Mage Staff of Wizardry (1d4) (-18,+6)(80%) (+4) d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. e) The Ring of Flare (+3) {cursed} It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. f) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. k) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos . It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 98 of Halls of Mandos. n) The Hard Studded Leather of Liondurth (-1 to accuracy) [7,+14] It sustains your constitution. It provides immunity to cold. It provides resistance to life draining, cold, dark and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Power on level 98 of Halls of Mandos. o) a Mumak Hide of Aman [1,+26] (+1 to stealth) It increases your stealth by 1. It provides resistance to chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, shards and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Power on level 97 of Halls of Mandos. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ancalagon the Black on level 98 of Halls of Mandos. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Many Colours on level 98 of Halls of Mandos. x) a Pair of Hard Leather Boots of Elvenkind [3,+11] (+4) It increases your stealth and speed by 4. It provides immunity to paralysis. It allows you to levitate. It cannot be harmed by acid. It cannot be harmed by fire. You found it lying in a vault on level 98 of Halls of Mandos. z) (nothing) {) (nothing) |) The Pick called 'statto' (+4) It increases your strength, intelligence, wisdom, dexterity, constitution , charisma and ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. [Character Inventory] a) a Fireproof Tome of Translocation b) a Fireproof Tome of Knowledge c) a Holy Tome of Eru Iluvatar d) a Parchment titled ''Immortality For Dummies'' {insanity} It can be activated for cure insanity every 200 turns. You found it in the remains of a Monastic lich on level 98 of Halls of Mandos. e) Jor's Book of Impossible Occurences (charging) It can be activated for acquirement every 3000 turns. You found it lying on the ground on level 13 of Halls of Mandos. f) 5 Potions of Speed g) 2 Potions of Healing h) 4 Potions of *Healing* i) 2 Potions of Restore Mana j) a Mithril Rod of Cheapness of Healing (160/160) k) a Wand of Tidal Wave[4|50] of Plenty (17 charges) l) a Staff of Mana[4|26] of Plenty (16 charges) m) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. n) The Bolt of Andorie (1d5) (+19,+19) (+3) It provides light (radius 1) forever. It increases your intelligence by 3. It does extra damage from frost. It drains life from your foes. It is especially deadly against dragons. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. b) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. c) The Metal Scale Mail of Lonwe (-69,-67) [13,+13](40%) It increases your hit points by 40%. It provides resistance to acid and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Horned Reaper on level 97 of Halls of Mandos. d) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It can be activated for destroy doors and traps every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison, confusion and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. f) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 97 of Halls of Mandos. g) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ancalagon the Black on level 98 of Halls of Mandos. h) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. i) The Sling of the Thain (x6) (+15,+15) (+4) It increases your dexterity and constitution by 4. It provides resistance to nether. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. |
Posted on 29.6.2005 00:09
7260. on the Ladder (of 19090)
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