The Angband Ladder: Daisy, High-Elf Warrior by <frogfan@bellsouth.net>
[Angband 3.0.5 Character Dump] Name Daisy Self RB CB EB Best Sex Female Age 115 STR! 18/100 +1 +5 +15 18/310 Race High-Elf Height 92 INT! 18/100 +3 -2 +0 18/110 Class Warrior Weight 179 WIS! 18/100 -1 -2 +2 18/90 Title Lord Status 54 DEX! 18/100 +3 +2 +13 18/280 HP -16/1106 Maximize Y CON! 18/100 +1 +2 +11 18/240 SP 0/0 Preserve N CHR! 18/100 +5 -1 +4 18/180 Level 50 Armor [39,+143] Saving Throw Heroic Cur Exp 11790327 Fight (+45,+37) Stealth Superb Max Exp 11790327 Melee (+55,+57) Fighting Legendary Adv Exp ******** Shoot (+65,+22) Shooting Legendary MaxDepth 4000 ft Blows 6/turn Disarming Superb Gold 637446 Shots 2/turn Magic Device Superb Perception Poor Burden 219.9 lbs Infra 40 ft Searching Poor You are the only child of a Noldorin Archer. You have light grey eyes, wavy black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+**++.. Blind:............. Elec:......+..+... Confu:+............ Fire:+...+.+..+... Sound:........+.... Cold:......+..+... Shard:......+...... Pois:....+........ Nexus:......+...... Fear:+...+...++..+ Nethr:............. Lite:+....+......+ Chaos:+.......+.... Dark:+....+....... Disen:.+........... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.+.....+..... Feath:............. Sear.:............. PLite:.........+... Infra:............. Regen:............. Tunn.:+............ Telep:.........+... Speed:.++++......+. Invis:.....+.+.+..+ Blows:............. FrAct:+......++.+.. Shots:.+........... HLife:.....+....... Might:............. [Last Messages] > You have slain Qlzqqlzuup, the Emperor Quylthulg. > You feel something roll beneath your feet. > The 4-headed hydra misses you. <4x> > You hit the Great Wyrm of Thunder. > You miss the Great Wyrm of Thunder. > You hit the Great Wyrm of Thunder. > It was a superb hit! > You hit the Great Wyrm of Thunder. <2x> > You miss the Great Wyrm of Thunder. > You have 54 Scrolls of Phase Door {50% off} (g). > The Great Wyrm of Many Colours breathes fire. > The Greater rotting quylthulg quivers in pain. > You feel something roll beneath your feet. <2x> > The Mature blue dragon dies. > You die. [Character Equipment] a) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) It increases your strength and constitution by 3. It increases your tunneling by 3. It slays orcs, trolls, and demons, and is especially deadly against dragons. It is branded with acid and fire. It provides resistance to acid, fire, fear, light, dark, confusion, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. c) a Ring of Speed (+9) It increases your speed by 9. d) a Ring of Speed (+9) It increases your speed by 9. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {@1} It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) The Shadow Cloak of Tuor [6,+12] (+4) It increases your dexterity by 4. It increases your stealth by 4. It provides immunity to acid. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Speed [6,+11] (+9) It increases your speed by 9. [Character Inventory] a) 3 Mushrooms of Restoring b) 17 Potions of Speed {40% off} c) 40 Potions of Cure Critical Wounds {40% off} d) a Potion of Healing e) a Potion of Restore Life Levels {25% off} f) a Potion of Enlightenment g) 53 Scrolls of Phase Door {50% off} h) 34 Scrolls of Teleportation {50% off} i) 11 Scrolls of Recharging j) 39 Scrolls of Satisfy Hunger {50% off} k) 3 Rods of Trap Location {@6} l) a Rod of Perception {!d!d!s@5} It cannot be harmed by electricity. m) 3 Rods of Recall It cannot be harmed by electricity. n) 3 Rods of Illumination {@9} o) 2 Rods of Teleport Other p) 2 Staffs of Teleportation (4 charges) {40% off} q) 2 Staffs of Speed (3 charges) r) a Staff of Power (4 charges) s) 16 Seeker Arrows (4d4) (+5,+9) t) 21 Mithril Arrows of Acid (3d4) (+9,+9) It is branded with acid. It cannot be harmed by acid or fire. [Home Inventory] a) 14 Scrolls of *Identify* {10% off} b) a Rod of Enlightenment c) a Rod of Healing It cannot be harmed by electricity. d) 2 Rods of Teleport Other e) 13 Staffs of Speed (47 charges) f) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. g) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. h) an Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. i) an Amulet of Weaponmastery (+2,+4) (+2) It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. j) an Amulet of Trickery (+4) It increases your dexterity by 4. It increases your stealth, searching, infravision, and speed by 4. It provides resistance to poison and nexus. It sustains your dexterity. k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. l) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. m) a Cloak of the Magi [1,+9] (+1) It increases your intelligence by 1. It increases your stealth by 1. It sustains your intelligence. It grants you the power of telepathy. It cannot be harmed by acid. n) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. o) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. p) The Long Bow of Bard (x3) (+17,+19) (+2) It increases your dexterity by 2. It increases your speed and shooting power by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. q) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. r) 29 Seeker Bolts (4d5) (+7,+4) s) 18 Mithril Bolts of Slay Dragon (3d5) (+11,+12) It slays dragons. It cannot be harmed by acid or fire. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 25.3.2005 03:17
3465. on the Ladder (of 19090)
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