The Angband Ladder: Arilis, Ent Possessor by <acockbur@gmail.com>

  [ToME 2.3.8 (ah) Character Sheet]

 Name  : Arilis                 Age                262       STR!     40       
 Sex   : Male                   Height              71       INT!     37       
 Race  : Ent                    Weight             112       WIS!     40       
 Class : Possessor              Social Class        13       DEX!     37       
 Body  : Kronos, Lord of the Titans                          CON!     40       
 God   : Melkor Bauglir                                      CHR!     40       
                                                                               
 + To Melee Hit          49 Level             50    Hit Points     4823/  4823 
 + To Melee Damage       53 Experience  40520579    Spell Points     28/    28 
 + To Ranged Hit         46 Max Exp     40520579    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety                 5785 
   AC                182+129Gold         2066577    Speed           Fast (+61) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[27]Perception  : Very Bad     Blows/Round:  13        
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Bad          Mel.dmg/Rnd:  26d5+689  
 Stealth     : Bad          Magic Device: Poor         Infra-Vision: 100 feet  
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are of the second generation of the Ents.  You have              
          green skin and inflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 104 (5200')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Orc Cave: Level 15 (750')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        a lost temple: Level 32 (1600')

 Your body is Kronos, Lord of the Titans.
 You are currently on level 103 of Angband.
 You have defeated 4634 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 The sword that was broken is now reforged.
 You saved the beautiful Mallorns of Lothlorien.
 You have completed 68 princess quests.
 You have completed 30 lost sword quests.
 You saved Arda and became a famed Ruler.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 11th Quelle of the 2890th year of the third age.
 You have been adventuring for 25 days.

                    adefkmnopsuxz{|@            
        Add Str   : 2..38.........3.            
        Add Int   : ....8..2..3.....            
        Add Wis   : ....8..2........            
        Add Dex   : 2...8.........3.            
        Add Con   : 2..38.........3.            
        Add Chr   : ...38..2......3.            
        Mul Mana  : ..........+.....            
        Add Stea. : .......2........            
        Add Sear. : ...3............            
        Add Infra : ..5.............            
        Add Tun.. : ..............3.            
        Add Speed : .*5..3.2...*.2..            
        Add Blows : ..5.............            
        Chaotic   : .............+..            
        Vampiric  : .............+..            
        Slay Evil : .............+..            
        Slay Demon: .............+..            
        Slay Orc  : +...............            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Slay Drag.: .............+..            
        Fire Brand: .............+..            
        Sust Str  : ......+.........            
        Sust Int  : ..+...+.........            
        Sust Wis  : ........+.......            
        Sust Dex  : ......+.........            
        Sust Con  : ........+.......            
        Sust Chr  : ................            
        Invisible : ..+....+....+..+            
        Mul life  : ...............+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........+.....            
        Hold Life : .....+..+.......            
        Imm Acid  : .......+*......+            
        Imm Elec  : ........*.+....+            
        Imm Fire  : .+.*...+*......+            
        Imm Cold  : ......*+*......+            
        Res Pois  : .......+..+....+            
        Res Fear  : ........+.......            
        Res Light : .....+..........            
        Res Dark  : .....+..+.+.....            
        Res Blind : ................            
        Res Conf  : .+...+..+.......            
        Res Sound : ......+.........            
        Res Shard : ......+.+.......            
        Res Neth  : ........+.......            
        Res Nexus : ...........+....            
        Res Chaos : .+...+..+.......            
        Res Disen : ......+.........            
        Auto Curse: ....+...........            
        Levitate  : ..+.......+.....            
        Lite      : .........+......            
        See Invis : +..+.+..........            
        Activate  : .+.+.+.+.+++....            
        Blessed   : .............+..            
        Cursed    : ....+...........            
        Fly       : ...+............            
        Orc.ESP   : +....+..........            
        Troll.ESP : +...............            
        Giant.ESP : +...............            
        TLord.ESP : ...+............            

Skills (points left: 0)
 - Combat                                        29.440 [0.600]
          . Weaponmastery                        43.900 [0.600]
          . Archery                              00.800 [0.400]
          . Barehand-combat                      01.000 [0.300]
          . Boulder-throwing                     00.600 [0.600]
 - Sneakiness                                    01.500 [0.700]
          . Stealth                             -00.800 [0.700]
          . Disarming                            03.000 [0.500]
 - Magic                                         05.820 [0.600]
          . Magic-Device                         04.500 [1.000]
          . Conveyance                           03.200 [0.500]
          . Udun                                 00.000 [0.400]
 - Spirituality                                  17.350 [0.500]
          . Prayer                               35.000 [0.500]
          . Mindcraft                            34.700 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  50.000 [1.100]
          . Corpse-preservation                  50.000 [0.900]
          . Possession                           50.000 [0.800]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Tree walking

 15 of your companions have been killed.

  [Character Equipment]

a) a Scimitar of Westernesse (2d5) (+13,+16) (+2) {!k}
    It increases your strength, dexterity and constitution by 2.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs, trolls and giants.  It can resist being
    shattered by morgul beings.  
    You found it in the remains of a Mature gold dragon on level 101 of
    Angband.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and chaos.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
e) The Ring of Luing (+5)
    It increases your infravision, speed and attack speed by 5.  It makes
    you invisible.  It sustains your intelligence.  It allows you to
    levitate.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 88 of
    Angband.
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 69 of Paths of
    the Dead.
k) an Amulet of Doom [+9] (+8) {cursed, !k}
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution and charisma by 8.  It is cursed.  It cannot be dropped
    while cursed.  It can re-curse itself.  
    You found it in the remains of an Ancient multi-hued dragon on level 79 of
    Angband.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Greater titan on level 59 of Mordor.
n) The Ring Mail 'Aragor' (-2 to accuracy) [12,+14]
    It sustains your strength, intelligence and dexterity.  It provides
    immunity to cold.  It provides resistance to sound, shards and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Hell Wyrm on level 85 of Angband.
o) The Shadow Cloak of Luthien [6,+19] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    poison.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Small Leather Shield of Garad [2,+13]
    It sustains your wisdom and constitution.  It provides immunity to 
    acid, electricity, fire and cold.  It makes you completely fearless.  
    It provides resistance to life draining, dark, shards, nether and 
    chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Sky Drake on level 82 of Angband.
s) The Iron Helm of Knowledge [6,+20] (-6)
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 1) forever.  It 
    decreases your luck by 6.  It identifies all items for you.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Glass Golem on level 52 of Illusory
    Castle.
u) The Set of Gauntlets of Eol [3,+15](60%) (+3)
    It can be activated for mana bolt (9d8) 7+d7 turns if it is being
    worn. It can be used to store a spell.  It increases your intelligence
     and luck by 3.  It increases your mana capacity by 60%.  It provides
    immunity to paralysis.  It provides resistance to electricity, poison
     and dark.  It allows you to levitate.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ancient red dragon on level 70 of
    Angband.
x) The Pair of Hard Leather Boots of Feanor [3,+20] (+15)
    It can be activated for speed (dur 20+d20) every 250 turns if it is
    being worn. It increases your speed by 15.  It provides resistance to 
    nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) a Greater draconic quylthulg (1500 hp)
{) The Bolt of Halegin (1d5) (+10,+11) (+2 to speed)
    It increases your speed by 2.  It does extra damage from fire.  It
    produces chaotic effects.  It drains life from your foes.  It is
    especially deadly against dragons.  It strikes at demons with holy
    wrath.  It is a great bane of undead.  It fights against evil with
    holy fury.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Power on level 92 of Mount
    Doom.
|) The Shovel 'Rascar' (+3)
    It increases your strength, dexterity, constitution, charisma and 
    ability to tunnel by 3.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.


  [Character Inventory]

a) The Tome of Arilis
b) The Gem of Knowledge {genocide}
    It can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 86 of Mount Doom.
c) Kelek's Practical Joke {satisfy hunger}
    It can be activated for satisfy hunger every 100 turns.  
    You found it in the remains of a Headless ghost on level 47 of The Sacred
    Land Of Mountains.
d) Tenser's Alteration Manual {cure insanity}
    It can be activated for cure insanity every 200 turns.  
    You found it in the remains of a Gelatinous cube on level 100 of Angband.
e) a Parchment titled ``Demigods and their Uses'' {genocide}
    It can be activated for genocide every 500 turns.  
    You found it lying in a vault on level 59 of Mordor.
f) The Eye of Vecna {genocide}
    It can be activated for genocide every 500 turns.  
    You bought it from the Magic shop.
g) Jor's Compendium of Strange Behaviour {genocide}
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Dark elven priest on level 88 of Angband.
h) a Sprig of Athelas
i) a Potion of Cure Insanity
j) 2 Potions of Enlightenment
k) 7 Scrolls of *Identify* {!k}
l) 12 Scrolls of Satisfy Hunger
m) a Scroll of Genocide
n) a Silver Rod of Simplicity of Recall (100/100)
o) an Adamantite Rod of Simplicity of Home Summoning (200/200)
p) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
q) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700 hit points every 250 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, wisdom, constitution and speed by 3.  It provides resistance 
    to electricity, fire, cold, light, blindness, confusion, sound, nexus
     and chaos.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
r) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
    It can be activated for mass genocide every 1000 turns if it is being
    worn. It increases your strength, intelligence, wisdom, dexterity, 
    constitution and charisma by 2.  It does extra damage from frost.  It
    is especially deadly against orcs.  It is a great bane of demons.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It provides immunity to cold.  It provides immunity to
    paralysis.  It allows you to see invisible monsters.  It allows you to
    sense the presence of non-living things.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient red dragon on level 101 of
    Angband.
s) The Long Sword 'Ringil' (4d5) (+22,+25) (+10)
    It can be activated for ball of cold (100) every 300 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    speed by 10.  It does extra damage from frost.  It is especially
    deadly against trolls.  It is a great bane of demons.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to cold and light.  It allows you to see invisible
    monsters.  It slows your metabolism.  It speeds your regenerative
    powers.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Balance on level 83 of
    Angband.
t) a Player corpse {!k}
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) The Leather Scale Mail of Egnoring (-48,-67) [11,+15](20%)
    It increases your hit points by 20%.  It provides immunity to 
    electricity and cold.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Law on level 79 of Angband.
b) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It slows your metabolism.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Judge Mortis on level 56 of Mordor.
c) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
    It increases your strength, dexterity and speed by 2.  It is very
    sharp and can cut your foes.  It is very sharp and can make your foes
    bleed.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
    It increases your intelligence, wisdom and attack speed by 2.  It is
    especially deadly against dragons.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It provides resistance to nexus, chaos and disenchantment.  It allows
    you to see invisible monsters.  It slows your metabolism.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 74 of
    Angband.
e) The Dark Sword 'Mormegil' (E:67, L:3) (6d7) (+1,+2) [-20] (+2 to speed)
f) a Storm giant corpse


  [Home Inventory - Lothlorien ]

a) 3 Sprigs of Athelas
b) 5 Potions of *Healing* {100% off}
c) a Potion of Life
d) 4 Scrolls of Remove Curse
e) a Scroll of Rune of Protection {100% off}
f) 8 Scrolls of Genocide {!k}
g) 8 Scrolls of Mass Genocide {!k}
h) a Scroll of Artifact Creation {!k}
i) a Rod Tip of Recall (80 Mana to cast)
j) 2 Rod Tips of Restoration (140 Mana to cast)
k) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
l) The Ring of Power 'Nenya' (+9,+9) (+2)
m) The Ring 'Brinur' (+3 attacks)
    It increases your dexterity and attack speed by 3.  It sustains your 
    strength, wisdom and charisma.  It provides resistance to life draining
    , acid, fire, blindness, confusion, sound, shards, nether, nexus and 
    chaos.  It allows you to fly.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 92 of
    Angband.
n) The Blue Stone 'Toris Mejistos'(40%) (+2)
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It can be used to store a spell.  
    It increases your intelligence, wisdom and luck by 2.  It increases
     your mana capacity by 40%.  It sustains your intelligence and wisdom.
    It provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
o) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Kronos, Lord of the Titans on level 87 of
    Mount Doom.
p) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 91 of
    Mount Doom.
q) The Bronze Dragon Scale Mail 'Renda' (-2 to accuracy) [30,+20]
    It can be activated for breathe confusion (120) every 90+d90 turns if
    it is being worn. It sustains your strength.  It provides resistance 
    to acid, cold, poison, light, confusion, sound, nexus and 
    disenchantment.  It allows you to fly.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 92 of Angband.
r) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
     if it is being worn. It increases your intelligence, dexterity, 
    charisma, searching and spell power by 3.  It provides resistance to 
    acid, fire, shards and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 70 of
    Angband.
s) The Long Sword of the Dawn (E:24868, L:27) (3d5) (+40,+24) (+5 to
infravision)
    It can be activated for summon the Legion of the Dawn every 500+d500
    turns if it is being worn. It increases your charisma and infravision
     by 5.  It does extra damage from fire.  It drains life from your
    foes.  It is very sharp and can cut your foes.  It is especially
    deadly against dragons.  It strikes at demons with holy wrath.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It makes you invisible.  It sustains your charisma.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to electricity, fire, light and blindness.  It
    slows your metabolism.  It speeds your regenerative powers.  It
    produces an electric sheath.  It drains experience.  It induces random
    teleportation.  It can clone monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Azriel, Angel of Death on level 65 of
    Mordor.
t) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    It increases your dexterity and attack speed by 3.  It poisons your
    foes.  It is very sharp and can cut your foes.  It is especially
    deadly against orcs.  It is especially deadly against natural
    creatures.  It provides immunity to paralysis.  It provides resistance 
    to poison.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Bile Wyrm on level 68 of The Sacred
    Land Of Mountains.
u) a Climbing Set
v) Eol, the Dark Elf's corpse
w) a Mage Staff of Mana (1d4) (-14,-5)(100%)



Posted on 2.7.2026 19:10

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