The Angband Ladder: Gwaliw, Hobbit Alchemist by <acockbur@gmail.com>

  [ToME 2.3.8 (ah) Character Sheet]

 Name  : Gwaliw                 Age                 24       STR!     40       
 Sex   : Neuter                 Height              31       INT!     40       
 Race  : Hobbit                 Weight              65       WIS!     39       
 Class : Alchemist              Social Class        63       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Eru Iluvatar                                        CHR!     40       
                                                                               
 + To Melee Hit          81 Level             50    Hit Points     3289/  3289 
 + To Melee Damage       83 Experience   8297572    Spell Points    531/   531 
 + To Ranged Hit         72 Max Exp      8297572    Sanity          905/   905 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety               295666 
   AC                22+109 Gold         4090782    Speed           Fast (+65) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[52]Perception  : Superb       Blows/Round:  8         
 Bows/Throw  : Legendary[12]Searching   : Superb       Shots/Round:  1         
 Saving Throw: Good         Disarming   : Bad          Mel.dmg/Rnd:  32d5+664  
 Stealth     : Good         Magic Device: Bad          Infra-Vision: 130 feet  
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Hobbit Burglar.  You            
          are a credit to the family.  You have dark brown eyes, wavy          
          brown hair, and an average complexion.                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 65 (3250')
        Angband: Level 101 (5050')
        Barrow-Downs: Level 3 (150')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 62 (3100')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 28 (1400')
        The Helcaraxe: Level 40 (2000')
        a lost temple: Level 32 (1600')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 101 of Angband.
 You have defeated 4589 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved Arda and became a famed Ruler.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 46th Quelle of the 2890th year of the third age.
 You have been adventuring for 60 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..334...462...6.            
        Add Int   : ...3...6........            
        Add Wis   : ...34..........+            
        Add Dex   : ...3.....6......            
        Add Con   : ..33....462.....            
        Add Chr   : ..334...........            
        Mul Mana  : ...............+            
        Add Stea. : *......6........            
        Add Sear. : ..3....6.....36.            
        Add Infra : .............36.            
        Add Tun.. : .............36.            
        Add Speed : **.343.6...*....            
        Vampiric  : +...............            
        Slay Anim.: +...............            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Orc  : .............++.            
        Slay Troll: +............++.            
        Slay Giant: +.............+.            
        Slay Drag.: ..............+.            
        Kill Drag.: +...............            
        Sharpness : +...............            
        Poison Brd: +...............            
        Acid Brand: +............++.            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Cold Brand: +...............            
        Sust Str  : ...+..+..+......            
        Sust Int  : .......+........            
        Sust Wis  : +...............            
        Sust Dex  : ...+.....+.....+            
        Sust Con  : ...+.....+......            
        Sust Chr  : +...............            
        Invisible : +...............            
        Mul life  : +..............+            
        Sens Fire : ................            
        Reflect   : +...............            
        Free Act  : +..+...++++.....            
        Hold Life : ...+.+..........            
        Imm Acid  : ........*.....+.            
        Imm Elec  : ...*..+.........            
        Imm Fire  : .+*.+.+.........            
        Imm Cold  : +.....*.........            
        Res Pois  : +..++...........            
        Res Fear  : +...+....+......            
        Res Light : +....+..........            
        Res Dark  : .....+........+.            
        Res Blind : +...............            
        Res Conf  : .....+..+.......            
        Res Sound : +.......+.......            
        Res Shard : +...............            
        Res Neth  : +.......+.......            
        Res Nexus : +..........+....            
        Res Chaos : .....+..+.......            
        Res Disen : ...++.........+.            
        Levitate  : .+.+............            
        Lite      : +...............            
        See Invis : +.++.+..........            
        Digestion : +..+............            
        Regen     : +..+............            
        Activate  : ++++++.....+..+.            
        Blessed   : +...............            
        Fly       : +.+.............            
        Climb     : ..............+.            
        Orc.ESP   : +....+..+....++.            
        Troll.ESP : +............+..            
        Dragon.ESP: +...............            
        Giant.ESP : +...............            
        Demon.ESP : +...............            
        Undead.ESP: +...............            
        Evil.ESP  : +...............            
        Animal.ESP: +...............            
        TLord.ESP : +.+.............            
        Good.ESP  : +...............            
        Nlive.ESP : +...............            
        Full ESP  : +...............            

Skills (points left: 0)
 - Combat                                        29.700 [0.700]
          . Weaponmastery                        50.000 [0.700]
          - Archery                              02.000 [0.000]
                   . Sling-mastery               00.000 [0.300]
 - Sneakiness                                    02.200 [0.900]
          . Stealth                              05.000 [0.400]
          . Disarming                            01.500 [0.000]
 - Magic                                         09.300 [0.900]
          . Magic-Device                         02.800 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              50.000 [0.800]
 - Spirituality                                  16.400 [0.800]
          . Prayer                               50.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Artifact Creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting


  [Character Equipment]

a) The Long Sword of an Alchemist (Exp:675043) (4d5) (+19,+21)(220%) (+11)
    It can be activated for ball of cold (100) every 300 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    stealth, speed and ability to score critical hits by 11.  It increases
     your hit points by 220%.  It does extra damage from acid, electricity
    , fire and frost.  It poisons your foes.  It drains life from your
    foes.  It is very sharp and can cut your foes.  It is very sharp and
    can make your foes bleed.  It is a great bane of dragons.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It is a great bane of demons.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It is especially
    deadly against natural creatures.  It makes you invisible.  It
    sustains your wisdom and charisma.  It provides immunity to paralysis.
    It makes you completely fearless.  It provides resistance to cold, 
    poison, light, blindness, sound, shards, nether and nexus.  It allows
    you to fly.  It allows you to see invisible monsters.  It gives
    telepathic powers.  It slows your metabolism.  It speeds your
    regenerative powers.  It reflects bolts and arrows.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire.  It allows you to levitate.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 66 of The Sacred Land Of Mountains.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 66 of The Sacred Land Of Mountains.
f) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Mount Doom.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 46 of The Sacred Land Of Mountains.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Tselakus, the Dreadlord on level 68 of The
    Sacred Land Of Mountains.
n) The Leather Scale Mail 'Sulithor' (-1 to accuracy) [11,+16]
    It sustains your strength.  It provides immunity to cold.  It provides
    resistance to electricity and fire.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Vampire lord on level 69 of The Sacred
    Land Of Mountains.
o) an Elven Cloak of the Magi (-4,-2) [4,+22] (+6) {!k}
    It can be used to store a spell.  It increases your intelligence, 
    stealth, searching, speed and luck by 6.  It sustains your 
    intelligence.  It provides immunity to paralysis.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You made it yourself.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound, nether and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 49 of The Sacred Land Of Mountains.
s) a Golden Crown of Might [0,+10] (+6) {!k}
    It increases your strength, dexterity and constitution by 6.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It makes you completely fearless.  It cannot
    be harmed by acid.  
    You made it yourself.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 24 of The Sandworm lair.
x) The Pair of Hard Leather Boots of Feanor [3,+20] (+15)
    It can be activated for speed (dur 20+d20) every 250 turns if it is
    being worn. It increases your speed by 15.  It provides resistance to 
    nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 86 of Angband.
z) (nothing)
{) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching)
    It increases your searching, infravision, ability to tunnel and luck
     by 3.  It does extra damage from acid.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It allows you
    to sense the presence of orcs and trolls.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 85 of Angband.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 24 of The Sandworm lair.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k}
    It cannot be harmed by fire.  
    You made it yourself.
b) a Fireproof Tome of Knowledge {!k}
    It cannot be harmed by fire.  
    You made it yourself.
c) a Fireproof Holy Tome of Eru Iluvatar {!k}
    It cannot be harmed by fire.  
    You made it yourself.
d) Baalzebub's All-seeing Servant (charging) {light adsorption}
    It can be activated for light absorption every 80 turns.  
    You found it lying in a vault on level 10 of Orc Cave.
e) The Skull of Vecna (charging) {light adsorption}
    It can be activated for light absorption every 80 turns.  
    You found it lying in a vault on level 25 of The Sandworm lair.
f) 7 Potions of *Healing*
g) 5 Scrolls of *Destruction* {100% off}
h) 12 Scrolls of Mass Genocide
i) 23 Scrolls of Nothing
j) a Mithril Rod of Simplicity of Recall (160/160) {!z}
    
    You made it yourself.
k) an Adamantite Rod of Capacity of Home Summoning (355/400)
    It can hold more mana.  
    You found it in the remains of Sauron, the Sorcerer on level 103 of
    Angband.
l) an Adamantite Rod of Simplicity of Disarming (200/200)
    
    You made it yourself.
m) an Adamantite Rod of Simplicity of Speed (122/200)
    
    You made it yourself.
n) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 25 of The Sandworm lair.
o) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 101 of
    Angband.
p) The Mighty Hammer 'Grond' (E:37, L:2) (9d9) (+25,+25) [+10]
    It must be wielded two-handed.  It can be activated for alter reality
    every 100 turns if it is being worn. It can cause earthquakes.  It is
    a great bane of dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is a great bane of demons.  It
    is a great bane of undead.  It fights against evil with holy fury.  It
    is especially deadly against natural creatures.  It provides
    resistance to acid, electricity, fire and cold.  It allows you to see
    invisible monsters.  It gives telepathic powers.  It produces an
    anti-magic shell.  It aggravates nearby creatures.  It cannot be
    harmed by acid, cold, lightning or fire.  
q) 16 Essences of Life {!k}
r) 34 Essences of Magic {!k}
s) 10 Essences of Extra Life {!k}
t) 8 Essences of Darkness {!k}
u) 10 Essences of Knowledge {!k}
v) 3 Essences of Force {!k}
w) 14 Empty Bottles


  [Home Inventory - Bree ]

a) 7 Wands of Noxious Cloud[1|25] (236 charges) {100% off}
b) a Wand of Confuse[1|20] (265 charges)
c) 95 Essences of Teleport {!k}
d) 36 Essences of Cold {!k}
e) 28 Essences of Fire {!k}
f) 67 Essences of Acid {!k}
g) 88 Essences of Life {!k}
h) 99 Essences of Light {!k}
i) 76 Essences of Chaos {!k}
j) 96 Essences of Time {!k}
k) 84 Essences of Lightning {!k}
l) 89 Essences of Mana {!k}


  [Home Inventory - Lothlorien ]

a) 5 Sprigs of Athelas
b) 35 Scrolls of *Destruction* {100% off}
c) a Mithril Rod of Simplicity of Restoration (160/160)
    
    You made it yourself.
d) a Rod Tip of Restoration (140 Mana to cast)
e) The Ring of Vilwe (+3 attacks)
    It increases your wisdom, constitution and attack speed by 3.  It
    sustains your constitution.  It provides resistance to fire and dark.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Master mindcrafter on level 99 of Mount
    Doom.
f) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 84 of Angband.
g) The Blue Stone 'Toris Mejistos'(40%) (+2)
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It can be used to store a spell.  
    It increases your intelligence, wisdom and luck by 2.  It increases
     your mana capacity by 40%.  It sustains your intelligence and wisdom.
    It provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
h) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 68 of The Sacred Land Of Mountains.
i) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
j) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
     if it is being worn. It increases your intelligence, dexterity, 
    charisma, searching and spell power by 3.  It provides resistance to 
    acid, fire, shards and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 66 of The Sacred Land Of Mountains.
k) a Set of Leather Gloves of Power (+5,+4) [1,+9] (+10) {!k}
    It increases your strength by 10.  It provides resistance to 
    disenchantment.  
    You made it yourself.
l) The Scimitar 'Haradekket' (2d5) (+10,+11) (+2 attacks)
    It increases your intelligence, wisdom and attack speed by 2.  It is
    especially deadly against dragons.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It provides resistance to nether, nexus, chaos and disenchantment.  It
    allows you to see invisible monsters.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 24 of The Sandworm lair.
m) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    It increases your dexterity and attack speed by 3.  It poisons your
    foes.  It is very sharp and can cut your foes.  It is especially
    deadly against orcs.  It is especially deadly against natural
    creatures.  It provides immunity to paralysis.  It provides resistance 
    to poison.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Vecna, the Emperor Lich on level 69 of The
    Sacred Land Of Mountains.
n) a Blessed Mace of Disruption of Westernesse (5d8) (+19,+19) (+7) {!k}
    It must be wielded two-handed.  It increases your strength, wisdom, 
    dexterity and constitution by 7.  It is especially deadly against
    orcs.  It is especially deadly against trolls.  It is especially
    deadly against giants.  It strikes at undead with holy wrath.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    allows you to levitate.  It allows you to see invisible monsters.  It
    allows you to sense the presence of orcs, trolls, giants and good
    beings.  It has been blessed by the gods.  It can resist being
    shattered by morgul beings.  
    You made it yourself.
o) The Dwarven Pick of Erebor (+5)
    It can be activated for open a secret passage every 75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength and ability to tunnel by 5.  It sustains your strength.  It
    provides resistance to light, dark and chaos.  It allows you to climb
    mountains.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 84 of Angband.
p) Kronos, Lord of the Titans's corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Kronos, Lord of the Titans on level 68 of
    The Sacred Land Of Mountains.



Posted on 20.4.2026 13:41

Download this dump

4681. on the Ladder (of 19436)
1014. on the ToME Ladder (of 3194)
119. for this player (

Comments

No comments yet.

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Chear, L50 Hobbit Alchemist winner
853rd in ToME (2.3.4) by <acockbur@gmail.com> (100%)

Nydilimas, L50 Hobbit Alchemist winner
944th in ToME (2.3.4) by <acockbur@gmail.com> (100%)

Grirev, L50 Hobbit Alchemist winner
1024th in ToME (2.3.5) by <acockbur@gmail.com> (100%)

Olilav, L50 Hobbit Alchemist winner
945th in ToME (2.3.5(CVS)) by <acockbur@gmail.com> (100%)

Nennor, L50 Hobbit Alchemist winner
1005th in ToME (2.3.5) by Yottle (100%)

Etheat, L50 Hobbit Alchemist winner
320th in ToME (2.3.5) by Yottle (100%)

Lothelabaen, L50 Hobbit Alchemist winner
541st in ToME (2.3.5) by Yottle (100%)

Acoegan, L50 Hobbit Alchemist winner
1044th in ToME (2.3.6) by Yottle (100%)

Driretlan, L50 Hobbit Alchemist winner
770th in ToME (2.3.6) by Yottle (100%)

Cadalgrin, L50 Hobbit Alchemist winner
888th in ToME (2.3.6) by Yottle (100%)

Aserird, L50 Hobbit Alchemist winner
947th in ToME (2.3.6) by Yottle (100%)



Seen 21 times.



Submit your dump!