The Angband Ladder: Cadalgrin, Hobbit Alchemist by Yottle

  [ToME 2.3.6 (ah) Character Sheet]

 Name  : Cadalgrin              Age                 29       STR!     40       
 Sex   : Male                   Height              33       INT!     38       
 Race  : Hobbit                 Weight              59       WIS!     38       
 Class : Alchemist              Social Class         1       DEX!     38       
 Body  : Player                                              CON!     37       
 God   : Eru Iluvatar                                        CHR!     40       
                                                                               
 + To Melee Hit          47 Level             50    Hit Points     1243/  1243 
 + To Melee Damage       29 Experience  12911264    Spell Points  11308/ 11308 
 + To Ranged Hit         50 Max Exp     12911264    Sanity          880/   880 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety               288602 
   AC                 31+91 Gold         2949255    Speed           Fast (+43) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Very Bad     Blows/Round:  4         
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Bad          Mel.dmg/Rnd:  4d4+116   
 Stealth     : Excellent    Magic Device: Fair         Infra-Vision: 1050 feet 
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Hobbit Bum.  You are            
          the black sheep of the family.  You have dark brown eyes,            
          wavy brown hair, and a fair complexion.                              
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 103 (5150')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 22 (1100')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 102 of Angband.
 You have defeated 4880 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You have completed 76 princess quests.
 You have completed 20 lost sword quests.
 You saved Arda and became a famed King.
 You found 1 of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 36th Quelle of the 2890th year of the third age.
 You have been adventuring for 50 days.

                    adefkmnopsuxz{|@            
        Add Str   : ...34....69.....            
        Add Int   : .......2.....3..            
        Add Wis   : ....4..2.......+            
        Add Dex   : .........6......            
        Add Con   : ...3.....6......            
        Add Chr   : ...34..2.....3..            
        Mul Mana  : +..............+            
        Mul SPower: +...............            
        Add Stea. : ..*....2...7....            
        Add Sear. : ...3............            
        Add Infra : *...............            
        Add Tun.. : ..............8.            
        Add Speed : .**.43.2...7.3..            
        Slay Evil : .............+..            
        Slay Orc  : .............+..            
        Slay Drag.: +...............            
        Sharpness : +...............            
        Poison Brd: +............+..            
        Acid Brand: +............+..            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Cold Brand: +...............            
        Sust Str  : .........+......            
        Sust Int  : ......+.+.......            
        Sust Wis  : +.....+.........            
        Sust Dex  : ......+..+.....+            
        Sust Con  : .........+......            
        Sust Chr  : +...............            
        Invisible : .......+....+...            
        Mul life  : ......+........+            
        Sens Fire : ................            
        Reflect   : +.......+.......            
        Free Act  : +.+......+......            
        Hold Life : .....++.........            
        Imm Acid  : ..+...*+........            
        Imm Elec  : ......*.*.......            
        Imm Fire  : .+.*+.++........            
        Imm Cold  : ......*+*.......            
        Res Pois  : ....+....+......            
        Res Fear  : ....+...+.......            
        Res Light : +....+..........            
        Res Dark  : +....+..........            
        Res Blind : +...............            
        Res Conf  : ++...+....+.....            
        Res Sound : +...............            
        Res Shard : +.....+.........            
        Res Neth  : ......+++.......            
        Res Nexus : ........+.......            
        Res Chaos : ++...+..........            
        Res Disen : ....+.+.........            
        Levitate  : ...........+....            
        See Invis : ...+.+..........            
        Digestion : +.+.............            
        Activate  : .+.+++.+........            
        Fly       : ...+............            
        Orc.ESP   : .....+..........            
        TLord.ESP : ...+............            
        Full ESP  : ...........+....            

Skills (points left: 0)
 - Combat                                        14.300 [0.700]
          . Weaponmastery                        08.100 [0.700]
          - Archery                              02.000 [0.000]
                   . Sling-mastery               00.000 [0.300]
 - Sneakiness                                    02.200 [0.900]
          . Stealth                              05.000 [0.400]
          . Disarming                            01.500 [0.000]
 - Magic                                         12.990 [0.900]
          . Magic-Device                         06.550 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           01.300 [0.400]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              50.000 [0.800]
 - Spirituality                                  21.280 [0.800]
          . Prayer                               38.000 [0.500]
          . Mindcraft                            23.200 [0.500]
 - Monster-lore                                  02.550 [0.500]
          . Corpse-preservation                  00.800 [0.800]
          . Symbiosis                            25.200 [0.500]

Abilities
 * Artifact Creation
 * Perfect casting


  [Fates]

You may meet a Battle-scarred veteran on level 8.
You are fated to meet a Jackal on level 9.
You may find a Scroll of Nothing on level 19.
You are fated to meet a Yellow light on level 18.


  [Character Equipment]

a) The Mage Staff of an Alchemist (Exp:2509221) (1d4) (+13,+14)(2020%) (+101 to
in
    It can be wielded two-handed.  It provides light (radius 5) forever.  
    It can be used to store a spell.  It increases your infravision and 
    spell power by 101.  It increases your mana capacity by 2020%.  It
    does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It is very sharp and can cut your foes.  It is very sharp
    and can make your foes bleed.  It is especially deadly against
    dragons.  It sustains your wisdom and charisma.  It provides immunity
    to paralysis.  It provides resistance to light, dark, blindness, sound
    , shards and chaos.  It slows your metabolism.  It reflects bolts and
    arrows.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and chaos.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Lesser Balrog on level 102 of Angband.
    
e) The Ring of Gastar (+10)
    It increases your stealth, speed and ability to score critical hits by 
    10.  It provides immunity to paralysis.  It provides resistance to 
    acid.  It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 102 of
    Angband.
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Wyrm of Chaos on level 69 of Paths
    of the Dead.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Nightwalker on level 69 of Paths of the
    Dead.
n) The Augmented Chain Mail of Nulagoth (-9,-21) [16,+26](40%)
    It increases your hit points by 40%.  It sustains your intelligence, 
    wisdom and dexterity.  It provides immunity to acid, electricity and 
    cold.  It provides resistance to life draining, fire, shards, nether
     and disenchantment.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Death drake on level 93 of Angband.
o) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    nether.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Large Metal Shield 'Vairdhred' [5,+13]
    It sustains your intelligence.  It provides immunity to electricity
     and cold.  It makes you completely fearless.  It provides resistance 
    to nether and nexus.  It reflects bolts and arrows.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
s) a Golden Crown of Might [0,+10] (+6) {!k}
    It increases your strength, dexterity and constitution by 6.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to poison.  It cannot
    be harmed by acid.  
    You made it yourself.
u) a Set of Leather Gloves of Power (+3,+4) [1,+10] (+9) {!k}
    It increases your strength by 9.  It provides resistance to confusion.
    
    You made it yourself.
x) a Pair of Hard Leather Boots of Elvenkind [3,+12] (+7) {!k}
    It increases your stealth and speed by 7.  It allows you to levitate.  
    It gives telepathic powers.  It cannot be harmed by acid.  It cannot
    be harmed by fire.  
    You made it yourself.
z) a Greater draconic quylthulg (1500 hp)
{) The Bolt of Turin (1d5) (+12,+9) (+3 to speed)
    It increases your intelligence, charisma and speed by 3.  It does
    extra damage from acid.  It poisons your foes.  It is especially
    deadly against orcs.  It is a great bane of undead.  It fights against
    evil with holy fury.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Lesser Balrog on level 44 of Mordor.
|) a Mattock of Digging (+8) {!k}
    It increases your ability to tunnel by 8.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 42 of Mordor.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k}
    It cannot be harmed by fire.  
    You made it yourself.
b) a Fireproof Tome of Knowledge {!k}
    It cannot be harmed by fire.  
    You made it yourself.
c) a Fireproof Holy Tome of Eru Iluvatar {!k}
    It cannot be harmed by fire.  
    You made it yourself.
d) 21 Scrolls of Genocide
e) 5 Scrolls of Mass Genocide
f) 10 Scrolls of Nothing
g) an Adamantite Rod of Simplicity of Home Summoning (200/200)
    
    You made it yourself.
h) an Adamantite Rod of Simplicity of Speed (200/200)
    
    You made it yourself.
i) an Adamantite Rod of Simplicity of Restoration (200/200)
    
    You made it yourself.
j) an Adamantite Rod of Simplicity of Healing (200/200)
    
    You made it yourself.
k) an Adamantite Rod of Simplicity of Healing (200/200)
    
    You made it yourself.
l) an Adamantite Rod of Simplicity of Recall (200/200)
    
    You made it yourself.
m) an Adamantite Rod of Simplicity of Disarming (200/200)
    
    You made it yourself.
n) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Demilich on level 69 of Paths of the Dead.
o) 19 Essences of Life {!k}
p) 11 Essences of Magic {!k}
q) 9 Essences of Darkness {!k}
r) 19 Empty Bottles
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Wand of Noxious Cloud[1|25] (100 charges)
b) a Wand of Slow Monster[1|20] (43 charges)
c) a Wand of Heal Monster[1|20] (226 charges)
d) a Staff of Globe of Light[1|10] (247 charges)
e) a Staff of Sense Monsters[1|15] (255 charges)
f) 99 Essences of Explosion
g) 6 Essences of Explosion
h) 24 Essences of Teleport
i) 76 Essences of Cold
j) 99 Essences of Fire
k) 55 Essences of Acid
l) 39 Essences of Confusion
m) 99 Essences of Chaos
n) 7 Essences of Chaos
o) 24 Essences of Time
p) 99 Essences of Lightning


  [Home Inventory - Gondolin ]

a) The Long Sword of the Dawn (E:37, L:2) (3d5) (+20,+20) (+3 to infravision)
    It can be activated for summon the Legion of the Dawn every 500+d500
    turns if it is being worn. It increases your charisma and infravision
     by 3.  It does extra damage from fire.  It is very sharp and can cut
    your foes.  It is especially deadly against dragons.  It strikes at
    demons with holy wrath.  It strikes at undead with holy wrath.  It
    fights against evil with holy fury.  It sustains your charisma.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to fire, light, blindness and nexus.  It speeds
    your regenerative powers.  It can clone monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 102 of
    Angband.


  [Home Inventory - Lothlorien ]

a) a Greater rotting quylthulg (1500 hp)
b) 4 Sprigs of Athelas {100% off}
c) 3 Potions of Experience {!k}
d) 29 Scrolls of *Destruction*
e) an Adamantite Rod of Simplicity of Nothing (200/200)
    
    You found it in the remains of a Demilich on level 78 of Angband.
f) a Rod Tip of Nothing (1 Mana to cast)
g) a Staff of Probability Travel[1|8] (22 charges) {!k}
h) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Power on level 99 of Mount
    Doom.
i) The Ring of Durin (+2)
    It grants you the power of Midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
j) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
k) 4 Brass Lanterns (with 7500 turns of light)
l) a Feathers Cloak of Air [1,+12]
    It allows you to breathe without air.  
    It was given to you as a reward.
m) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to sound and chaos.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 86 of
    Mount Doom.
n) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom.
o) The Dragon Helm of Thrain [8,+14]
    It sustains your intelligence.  It provides resistance to poison.  It
    allows you to breathe underwater.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
p) a Blessed Whip of Westernesse (1d6) (+22,+26) (+6)
    It increases your strength, wisdom, dexterity and constitution by 6.  
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides immunity
    to paralysis.  It allows you to levitate.  It allows you to see
    invisible monsters.  It allows you to sense the presence of orcs, 
    trolls, giants and good beings.  It has been blessed by the gods.  It
    can resist being shattered by morgul beings.  
    You made it yourself.
q) 45 Essences of Magic {!k}
r) 99 Essences of Magic {!k}
s) 99 Essences of Magic {!k}
t) 99 Essences of Magic {!k}
u) 95 Essences of Magic {!k}
v) 57 Essences of Darkness {!k}



Posted on 7.10.2022 19:21
Last updated on 7.10.2022 19:21

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3158. on the Ladder (of 19092)
876. on the ToME Ladder (of 3155)
53. for this player (

Comments

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On 7.10.2022 19:47 Estie wrote:
Berserker! Are you swinging that staff ?

On 7.10.2022 22:23 Yottle wrote:
The staff easily took out mid level monsters, but at the end I was mostly using Manathrust against serious enemies and summoning dragons to deal with low-level groups.
I tried addong some more flags but there was a site glitch in the middle of the spell and it aborted. I never bothered following up.

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