The Angband Ladder: Driretlan, Hobbit Alchemist by Yottle

  [ToME 2.3.6 (ah) Character Sheet]

 Name  : Driretlan              Age                 86       STR!     40       
 Sex   : Neuter                 Height              33       INT!     38       
 Race  : Zombie Hobbit          Weight              53       WIS!     29       
 Class : Alchemist              Social Class        76       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Nobody                                              CHR!     37       
                                                                               
 + To Melee Hit          87 Level             50    Hit Points     1587/  1587 
 + To Melee Damage       95 Experience  17231307    Spell Points    246/   246 
 + To Ranged Hit         82 Max Exp     17231307    Sanity          530/   530 
 + To Ranged Damage      24 Exp to Adv.    *****                               
   AC                33+108 Gold         5388045    Speed           Fast (+28) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[62]Perception  : Excellent    Blows/Round:  9         
 Bows/Throw  : Legendary[52]Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  27d7+855  
 Stealth     : Good         Magic Device: Bad          Infra-Vision: 50 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Hobbit Mage.  You are           
          a credit to the family.  You have hazel eyes, straight               
          black hair, and a dark complexion.                                   
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 108 (5400')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 39 (1950')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 108 of Angband.
 You have defeated 5295 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You have completed 72 princess quests.
 You have completed 24 lost sword quests.
 You saved Arda and became a famed Ruler.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 8th Quelle of the 2890th year of the third age.
 You have been adventuring for 22 days.

                    adefkmnopsuxz{|@            
        Add Str   : 2.324...4.6.....            
        Add Int   : ...2...6........            
        Add Wis   : ...24...........            
        Add Dex   : 2..2............            
        Add Con   : 2.32....4.......            
        Add Chr   : ..324...........            
        Add Stea. : ...2...6...9....            
        Add Sear. : ..3....6........            
        Add Tun.. : ..............3.            
        Add Speed : ...243.6...9....            
        Vampiric  : +...............            
        Slay Evil : .............+..            
        Slay Orc  : +...............            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ................            
        Sust Int  : ...+..++........            
        Sust Wis  : ...+............            
        Sust Dex  : ...............+            
        Sust Con  : ................            
        Sust Chr  : ...+............            
        Invisible : ................            
        Mul life  : +..............+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +..+...++.......            
        Hold Life : +..+.+.........+            
        Imm Acid  : ........*.......            
        Imm Elec  : ......*.........            
        Imm Fire  : ..*.+...........            
        Imm Cold  : .+.*...........+            
        Res Pois  : ....+..........+            
        Res Fear  : +...+...........            
        Res Light : .....++.........            
        Res Dark  : .....++.........            
        Res Blind : ...+......+.....            
        Res Conf  : .....++.+.......            
        Res Sound : ......+.+.......            
        Res Shard : ......+.........            
        Res Neth  : ........+.......            
        Res Nexus : ................            
        Res Chaos : .....+..+.......            
        Res Disen : ....+...........            
        Levitate  : ...........+....            
        See Invis : +.++.+.....+...+            
        Digestion : ...............+            
        Xtra Might: .+..............            
        Activate  : ..++++..........            
        Cursed    : .+..............            
        Hvy Curse : .+..............            
        B.Breath  : ...............+            
        Fly       : ..+.............            
        Orc.ESP   : +....+..+.......            
        Troll.ESP : +...............            
        Giant.ESP : +...............            
        TLord.ESP : ..+.............            
        Full ESP  : ...+............            

Skills (points left: 0)
 - Combat                                        50.000 [0.700]
          . Weaponmastery                        50.000 [0.700]
          - Archery                              40.200 [0.500]
                   . Sling-mastery               00.000 [0.300]
          . Antimagic                            50.000 [0.500]
 - Sneakiness                                    04.800 [0.900]
          . Stealth                              05.900 [0.500]
          . Disarming                            01.300 [0.000]
 - Magic                                         05.700 [0.900]
          . Magic-Device                         00.000 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           01.000 [0.300]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              50.000 [0.800]
 - Spirituality                                  12.900 [0.800]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  03.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting


  [Fates]

You may meet a Forest wight on level 72.


  [Character Equipment]

a) a Vampiric Dark Sword of Westernesse (3d7) (+28,+28)(40%) (+2) {!k}
    It generates an antimagic field.  It increases your strength, 
    dexterity and constitution by 2.  It increases your hit points by 40%.
    It drains life from your foes.  It is especially deadly against orcs.  
    It is especially deadly against trolls.  It is especially deadly
    against giants.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to life draining.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of orcs, trolls and giants.  It can resist being shattered by
    morgul beings.  
    You made it yourself.
d) a Long Bow of Extra Might (x8) (+23,+24) {cursed, !k}
    It provides resistance to cold.  It fires missiles with extra might.  
    It is heavily cursed.  
    You made it yourself.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Osyluth on level 59 of Mordor.
f) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 98 of Angband.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Spectral Great Bile Wyrm on level 69 of
    Paths of the Dead.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Perplexity on level 69 of
    Paths of the Dead.
n) The Metal Brigandine Armour 'Elost' (-3 to accuracy) [19,+12]
    It sustains your intelligence.  It provides immunity to electricity.  
    It provides resistance to light, dark, confusion, sound and shards.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient gold dragon on level 69 of Paths
    of the Dead.
o) an Elven Cloak of the Magi (+3,+4) [4,+27] (+6)
    It increases your intelligence, stealth, searching, speed and luck by 
    6.  It sustains your intelligence.  It provides immunity to paralysis.
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound, nether and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
u) a Set of Leather Gloves of Power (+3,+5) [1,+13] (+6) {!k}
    It increases your strength by 6.  It provides resistance to blindness.
    
    You made it yourself.
x) a Pair of Hard Leather Boots of Elvenkind [3,+12] (+9) {!k}
    It increases your stealth and speed by 9.  It allows you to levitate.  
    It allows you to see invisible monsters.  It cannot be harmed by acid.
    It cannot be harmed by fire.  
    You made it yourself.
z) (nothing)
{) 48 Silver Arrows of Wounding (3d4) (+24,+23) {!k}
    It fights against evil with holy fury.  It cannot be harmed by acid.  
    It cannot be harmed by fire.  
    You made it yourself.
|) a Magical Orcish Pick of Digging (+3) {!k}
    It grants you the power of stone to mud if it is being worn.  It 
    increases your ability to tunnel by 3.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You made it yourself.


  [Character Inventory]

a) 17 Potions of *Healing* {!q!k}
b) 67 Scrolls of Summon Never-Moving Pet {25% off}
c) 8 Scrolls of Word of Recall {!r!k}
d) 21 Scrolls of *Identify* {!r}
e) 6 Scrolls of *Destruction* {!r}
f) 10 Scrolls of Genocide {!r}
g) 16 Scrolls of Mass Genocide {!r}
h) 37 Scrolls of Nothing
i) The Ring of Precognition
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 106 of Angband.
j) a Feanorian Lamp of the Magi (+5)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 3) forever.  It increases your intelligence, wisdom and 
    charisma by 5.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    You made it yourself.
k) a Dark Sword (3d7) (-10,-5) {!k}
l) The Arrow 'Celiatar' (1d4) (+13,+12) {!k}
    It does extra damage from fire.  It poisons your foes.  It is
    especially deadly against dragons.  It is especially deadly against
    giants.  It strikes at demons with holy wrath.  It is a great bane of
    undead.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
m) The Seeker Arrow of Bard (8d4) (+20,+15) {!k}
    It does extra damage from acid, electricity, fire and frost.  It 
    poisons your foes.  It is a great bane of dragons.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 82 of Angband.
n) The Seeker Arrow of Gondor (10d8) (+10,+20) {!k}
    It strikes at demons with holy wrath.  It fights against evil with
    holy fury.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 63 of Mordor.
o) an Essence of Life {!k}
p) 11 Essences of Magic {!k}
q) 3 Essences of Extra Life {!k}
r) 5 Essences of Darkness {!k}
s) 14 Essences of Knowledge {!k}
t) 5 Essences of Force {!k}
u) 10 Empty Bottles
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Wand of Noxious Cloud[1|25] (296 charges)
b) a Wand of Heal Monster[1|20] (533 charges)
c) a Staff of Globe of Light[1|10] (199 charges)
d) a Staff of Reveal Ways[1|25] (1249 charges)
e) 73 Essences of Teleport {!k}
f) 56 Essences of Cold {!k}
g) 99 Essences of Fire {!k}
h) 91 Essences of Acid {!k}
i) 50 Essences of Confusion {!k}
j) 99 Essences of Chaos {!k}
k) 60 Essences of Chaos {!k}
l) 99 Essences of Time {!k}
m) 84 Essences of Magic {!k}
n) 99 Essences of Extra Life {!k}
o) 65 Essences of Extra Life {!k}
p) 68 Essences of Force {!k}
q) 99 Essences of Lightning {!k}
r) 99 Essences of Mana {!k}


  [Home Inventory - Gondolin ]

a) The Blue Stone 'Toris Mejistos'(40%) (+2)
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It can be used to store a spell.  
    It increases your intelligence, wisdom and luck by 2.  It increases
     your mana capacity by 40%.  It sustains your intelligence and wisdom.
    It provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
b) The Mithril Plate Mail of Lirnor (-3 to accuracy) [35,+11]
    It sustains your strength.  It provides immunity to acid.  It provides
    resistance to life draining, sound and shards.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Elder vampire on level 51 of Mordor.
c) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
d) an Elven Cloak of the Magi (-2,-5) [4,+24] (+6)
    It can be used to store a spell.  It increases your intelligence, 
    stealth, searching, speed and luck by 6.  It sustains your 
    intelligence.  It provides immunity to paralysis.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You made it yourself.
e) The Small Metal Shield of Rangungon [3,+9]
    It sustains your intelligence.  It makes you completely fearless.  It
    provides resistance to poison, light, nether and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 58 of
    Mordor.
f) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, poison, light
     and dark.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Half-troll on level 58 of Mordor.
g) an Iron Crown of Might [0,+11] (+6) {!k}
    It increases your strength, dexterity and constitution by 6.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to chaos.  
    You made it yourself.
h) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700 hit points every 250 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, wisdom, constitution and speed by 3.  It provides resistance 
    to electricity, fire, cold, light, blindness, confusion, sound, chaos
     and disenchantment.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
i) The Iron Helm of Knowledge [6,+20] (-6)
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 1) forever.  It 
    decreases your luck by 6.  It identifies all items for you.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Glass Golem on level 52 of Illusory
    Castle.
j) a Steel Helm of Water Breathing [6,+12] {!k}
k) The Gnomish Shovel of Doron (+3)
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and ability to
    tunnel by 3.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
l) a Climbing Set {100% off}


  [Home Inventory - Lothlorien ]

a) 51 Potions of Detonations {!q!d}
b) 48 Scrolls of *Destruction* {!r}
c) The Ring 'Dimphelth' (+6)
    It increases your infravision, speed and attack speed by 6.  It
    provides resistance to poison and dark.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Nycadaemon on level 99 of Mount Doom.
d) a Ring of Speed (+22) {!k}
    It increases your speed by 22.  
    You stole it from the Rare Jewelry Shop.
e) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
f) an Iron Crown [0,+0]
g) a Golden Crown [0,+6]
h) The Long Sword 'Ringil' (4d5) (+22,+25) (+10)
    It can be activated for ball of cold (100) every 300 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    speed by 10.  It does extra damage from frost.  It is especially
    deadly against trolls.  It is a great bane of demons.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to cold and light.  It allows you to see invisible
    monsters.  It slows your metabolism.  It speeds your regenerative
    powers.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Sarko, rider of gold Foronth on level 96 of
    Mount Doom.
i) a Vampiric Dark Sword of Westernesse (3d7) (+10,+11)(60%) (+3) {!k}
    It generates an antimagic field.  It increases your strength, 
    dexterity and constitution by 3.  It increases your hit points by 60%.
    It drains life from your foes.  It is especially deadly against orcs.  
    It is especially deadly against trolls.  It is especially deadly
    against giants.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to life draining.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of orcs, trolls and giants.  It can resist being shattered by
    morgul beings.  
    You made it yourself.
j) The Seeker Bolt 'Heart's Blood' (8d5) (+15,+20) (+5% of critical hits)
    It increases your ability to score critical hits by 5.  It is very
    sharp and can cut your foes.  It is very sharp and can make your foes
    bleed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Sarko, rider of gold Foronth on level 96 of
    Mount Doom.
k) 47 Silver Arrows of Wounding (3d4) (+24,+23) {!k}
    It fights against evil with holy fury.  It cannot be harmed by acid.  
    It cannot be harmed by fire.  
    You made it yourself.
l) 99 Silver Arrows (3d4) (+10,+10) {!k}
m) 99 Silver Arrows (3d4) (+10,+10) {!k}
n) 17 Silver Arrows (3d4) (+10,+10) {!k}



Posted on 22.5.2022 20:30

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2277. on the Ladder (of 19092)
762. on the ToME Ladder (of 3155)
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On 22.5.2022 20:30 Yottle wrote:
I have been trying to win with an Antimagic Alchemist fighter without Artifact Creation (which makes the game trivial). I tried numerous times with a yeek becuase it would be easy to level up. But that proved difficult because of the problem of getting enough hp. There was also the problem of surviving the time between first getting AM from FF and getting the third boost. I abandoned a couple of characters because of that.
This may be the first time I found the = of Precognition out of the Nether Realm.

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