The Angband Ladder: Oniea, DeathMold Sorceror by <acockbur@gmail.com>

  [ToME 2.3.6 (ah) Character Sheet]

 Name  : Oniea                  Age                 17       STR!     40       
 Sex   : Female                 Height              10       INT!     36       
 Race  : DeathMold LostSoul     Weight              50       WIS!     40       
 Class : Sorceror               Social Class         1       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Eru Iluvatar                                        CHR!     22       
                                                                               
 + To Melee Hit           7 Level             50    Hit Points      847/   847 
 + To Melee Damage       22 Experience  15577553    Spell Points   1722/  1722 
 + To Ranged Hit         11 Max Exp     15577553    Sanity          930/   930 
 + To Ranged Damage      12 Exp to Adv.    *****    Piety               296003 
   AC                21+158 Gold          567403    Speed           Fast (+46) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Good         Blows/Round:  4         
 Bows/Throw  : Fair         Searching   : Good         Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Bad          Mel.dmg/Rnd:  4d4+88    
 Stealth     : Fair         Magic Device: Bad          Infra-Vision: 160 feet  
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You were born in dirty straw, created by a curious mage              
          apprentice.  Since then you have given life to one                   
          weak-willed foul offspring.                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 65 (3250')
        Angband: Level 102 (5100')
        Barrow-Downs: Level 1 (50')
        Mount Doom: Level 99 (4950')
        Halls of Mandos: Level 98 (4900')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 32 (1600')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 102 of Angband.
 You have defeated 2202 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved Arda and became a famed Queen.
 You found 4 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 21st Quelle of the 2890th year of the third age.
 You have been adventuring for 35 days.

                    adefghmnopuz{|@             
        Add Str   : ..3124...4...6.             
        Add Int   : ...12...2......             
        Add Wis   : ...12...2.....+             
        Add Dex   : .4.124....4....             
        Add Con   : ..3124...4.....             
        Add Chr   : ..312...2......             
        Mul Mana  : +.............+             
        Add Stea. : ...12...2......             
        Add Sear. : ..31.........6.             
        Add Infra : .............6.             
        Add Tun.. : .............6.             
        Add Speed : .4..243.2......             
        Slay Orc  : .............+.             
        Slay Troll: .............+.             
        Slay Giant: .............+.             
        Slay Drag.: .............+.             
        Acid Brand: .............+.             
        Sust Str  : .......+.......             
        Sust Int  : ....+..........             
        Sust Wis  : ....+..........             
        Sust Dex  : .......+.......             
        Sust Con  : ...............             
        Sust Chr  : ....+..........             
        Invisible : ........+......             
        Mul life  : .......+......+             
        Sens Fire : ...............             
        Reflect   : ...............             
        Free Act  : ....+....++....             
        Hold Life : ....+.+.......+             
        Imm Acid  : .+......+*+..+.             
        Res Elec  : .+.............             
        Imm Fire  : .+*.....+......             
        Imm Cold  : .+..*...+......             
        Res Pois  : ...+...........             
        Res Fear  : ...............             
        Res Light : ......+........             
        Res Dark  : ...+..+......+.             
        Res Blind : ....+..........             
        Res Conf  : ......+..+.....             
        Res Sound : .......+.+.....             
        Res Shard : ...............             
        Res Neth  : ..............+             
        Res Nexus : .........+....+             
        Res Chaos : ......+..+.....             
        Res Disen : ........+....+.             
        Lite      : ..........+....             
        See Invis : ..+++.+.......+             
        Activate  : ..+++++.+.+..+.             
        Fly       : ..+............             
        Climb     : .............+.             
        Orc.ESP   : ......+..+...+.             
        Evil.ESP  : .....+.........             
        TLord.ESP : ..+............             
        Full ESP  : ....+..........             

Skills (points left: 0)
          . Archery                              02.500 [0.000]
 - Sneakiness                                    01.000 [0.900]
          . Stealth                              25.000 [0.400]
          . Disarming                            01.500 [0.000]
 - Magic                                         50.000 [1.000]
          . Magic-Device                         00.500 [1.000]
          . Spell-power                          50.000 [0.600]
          . Sorcery                              50.000 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [1.100]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          50.000 [0.900]
 - Spirituality                                  46.450 [0.550]
          . Prayer                               10.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Mana (1d4) (+8,+11)(100%) {!k}
    It can be wielded two-handed.  It can be used to store a spell.  It
    increases your mana capacity by 100%.  
    You found it lying in a vault on level 98 of Halls of Mandos.
d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
f) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth and searching by 1.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
g) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
h) The Ring of Tulkas (+4)
    It can be activated for haste self (75+d75 turns) every 150+d150 turns
     if it is being worn. It increases your strength, dexterity, 
    constitution and speed by 4.  It allows you to sense the presence of 
    evil beings.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 81 of Halls of Mandos.
n) The Hard Studded Leather 'Alende' (-46,-23) [7,+22](40%)
    It increases your hit points by 40%.  It sustains your strength and 
    dexterity.  It provides resistance to sound.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of Halls of Mandos.
o) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying on the floor of a special level.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound, nexus and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 81 of Halls of Mandos.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It provides light (radius 1) forever.  It increases your dexterity and 
    luck by 4.  It provides immunity to paralysis.  It provides resistance 
    to acid.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 91 of Angband.
z) (nothing)
{) (nothing)
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 86 of Halls of Mandos.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k}
    It cannot be harmed by fire.  
    You found it lying in a vault on level 69 of Halls of Mandos.
b) a Fireproof Tome of the Eternal Flame {!k}
    It cannot be harmed by fire.  
    You found it lying in a vault on level 22 of Halls of Mandos.
c) a Fireproof Tome of the Blowing Wind {!k}
d) a Fireproof Tome of the Impenetrable Earth {!k}
    It cannot be harmed by acid.  It cannot be harmed by fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
e) a Fireproof Tome of the Everrunning Wave {!k}
f) a Fireproof Tome of Translocation {!k}
    It cannot be harmed by fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
g) a Fireproof Tome of the Tree {!k}
h) a Fireproof Tome of Knowledge {!k}
    It cannot be harmed by fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
i) a Fireproof Tome of the Time {!k}
    It cannot be harmed by fire.  
    You bought it from the Black Market.
j) a Fireproof Tome of the Mind {!k}
k) 10 Morphic Oils of Mouse {!k}
l) 24 Potions of *Healing* {!k}
m) 3 Potions of Restore Mana {100% off}
n) a Scroll of Mass Genocide
o) a Mithril Rod of Simplicity of Home Summoning (160/160) {!k}
p) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 97 of Halls of Mandos.
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Lothlorien ]

a) 84 Morphic Oils of Mouse {!k}
b) 8 Potions of Life {!k}
c) 9 Potions of Restore Mana {!k}
d) a Scroll of *Destruction* {!k}
e) 6 Scrolls of Mass Genocide {!k}
f) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
g) The Ring of Durin (+2)
h) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
i) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 81 of Halls of Mandos.
j) The Mage Staff of Forochel (3d4) (-12,-8)(60%) (+3 to infravision)
    It can be wielded two-handed.  It increases your intelligence, wisdom, 
    infravision and spell power by 3.  It increases your mana capacity by 
    60%.  It sustains your intelligence and wisdom.  It provides immunity 
    to cold.  It provides resistance to blindness.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
k) a Mage Staff of Wizardry (1d4) (-23,+6)(80%) (+4)



Posted on 1.2.2025 22:40
Last updated on 1.2.2025 22:40

Download this dump

2609. on the Ladder (of 19200)
808. on the ToME Ladder (of 3171)
78. for this player (

Comments

No comments yet.

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Tryr, L50 DeathMold Sorceror winner
598th in ToME (2.3.2) by <acockbur@gmail.com> (100%)

Etirenydd, L50 DeathMold Sorceror winner
819th in ToME (2.3.6) by <acockbur@gmail.com> (100%)

Glowyr, L50 DeathMold Sorceror
758th in ToME (2.1.0) by <vrak > (95%)

Rilaldric, L50 DeathMold Sorceror winner
392nd in ToME (2.2.0(CVS)) by <madman67843@yahoo.com> (95%)

Crorenn, L50 DeathMold Sorceror
834th in ToME (2.2.0(CVS)) by <vrak > (95%)

Rilaldric II, L50 DeathMold Sorceror
806th in ToME (2.2.0(CVS)) by <madman67843@yahoo.com> (95%)

Rilaldric II, L50 DeathMold Sorceror
881st in ToME (2.2.0(CVS)) by <madman67843> (95%)

Rilaldric III, L50 DeathMold Sorceror
839th in ToME (2.2.1) by <madman67843@yahoo.com> (95%)

Nydiranad, L50 DeathMold Sorceror winner
681st in ToME (2.1.2) by <bensan_arizona@yahoo.com> (95%)

Ibieldric, L50 DeathMold Sorceror winner
257th in ToME (2.2.5) by <acockbur@mail.wvu.edu> (95%)

AllMighty, L50 DeathMold Sorceror winner
79th in ToME (2.2.5) by <th_sly@hotmail.com> (95%)



Seen 69 times.



Submit your dump!