The Angband Ladder: Woennor, Gnome Alchemist by Yottle

  [ToME 2.3.6 (ah) Character Sheet]

 Name  : Woennor                Age                 77       STR!     40       
 Sex   : Male                   Height              42       INT!     38       
 Race  : Gnome                  Weight              86       WIS!     34       
 Class : Alchemist              Social Class        31       DEX!     40       
 Body  : Player                                              CON!     39       
 God   : Eru Iluvatar                                        CHR!     33       
                                                                               
 + To Melee Hit          38 Level             49    Hit Points     1013/  1013 
 + To Melee Damage       21 Experience   7269621    Spell Points  10160/ 10160 
 + To Ranged Hit         49 Max Exp      7269621    Sanity          642/   642 
 + To Ranged Damage      19 Exp to Adv.  7425000    Piety               294909 
   AC                28+136 Gold         1996066    Speed           Fast (+32) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Excellent    Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Good         Mel.dmg/Rnd:  4d4+84    
 Stealth     : Excellent    Magic Device: Bad          Infra-Vision: 1090 feet 
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the only child of a Gnome Braggart.  You are a               
          credit to the family.  You have brown eyes, straight brown           
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 65 (3250')
        Angband: Level 102 (5100')
        Barrow-Downs: Level 2 (100')
        Mount Doom: Level 99 (4950')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 19 (950')
        Moria: Level 49 (2450')
        Dol Guldur: Level 70 (3500')
        The Sandworm lair: Level 22 (1100')
        A lost temple: Level 22 (1100')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 102 of Angband.
 You have defeated 2284 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved Arda and became a famed King.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 6th Hrive of the 2890th year of the third age.
 You have been adventuring for 74 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..33.....6....6.            
        Add Int   : ..3.2...........            
        Add Wis   : ..3............+            
        Add Dex   : .23...34.6......            
        Add Con   : ..33.....6......            
        Add Chr   : ..33............            
        Mul Mana  : +..............+            
        Mul SPower: +...............            
        Add Stea. : .......4...9....            
        Add Sear. : ...32........36.            
        Add Infra : *............36.            
        Add Tun.. : .............36.            
        Add Speed : ..3..33....9....            
        Slay Demon: +...............            
        Slay Orc  : .............++.            
        Slay Troll: .............++.            
        Slay Giant: ..............+.            
        Slay Drag.: +.............+.            
        Sharpness : +...............            
        Poison Brd: +...............            
        Acid Brand: +............++.            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Cold Brand: +...............            
        Sust Str  : ..+.....++......            
        Sust Int  : +...............            
        Sust Wis  : ....+...........            
        Sust Dex  : ..+.....++......            
        Sust Con  : ..+.....+++.....            
        Sust Chr  : +...............            
        Invisible : .......+........            
        Mul life  : ...............+            
        Sens Fire : ................            
        Reflect   : +...............            
        Free Act  : +++....+.++....+            
        Hold Life : ..+..+..+.......            
        Imm Acid  : ....+.+*+.....+.            
        Imm Elec  : +.*.+...........            
        Imm Fire  : ...*+...........            
        Imm Cold  : *...+...+.......            
        Res Pois  : +.+.+...........            
        Res Fear  : +...............            
        Res Light : +....+...++.....            
        Res Dark  : +...++........+.            
        Res Blind : ....+...........            
        Res Conf  : +....+..+.......            
        Res Sound : +...+.+.........            
        Res Shard : +.....+.........            
        Res Neth  : +...............            
        Res Nexus : +...............            
        Res Chaos : +....+..+.......            
        Res Disen : ..+.+...+.....+.            
        Levitate  : +.+........+....            
        Lite      : ..........++....            
        See Invis : ..++++.+........            
        Digestion : ..+.............            
        Regen     : ..+.............            
        Xtra Might: .+..............            
        Activate  : ..++.+....+...+.            
        Fly       : +..+............            
        Climb     : .......+......+.            
        Orc.ESP   : +....+.......++.            
        Troll.ESP : +............+..            
        Dragon.ESP: ++..............            
        Giant.ESP : +...............            
        Demon.ESP : +...............            
        Undead.ESP: +...............            
        Evil.ESP  : +...............            
        Animal.ESP: +...............            
        TLord.ESP : +..+............            
        Good.ESP  : +...............            
        Nlive.ESP : +...............            
        Spider ESP: +...............            
        Full ESP  : +...............            

Skills (points left: 66)
 - Combat                                        08.000 [0.700]
          . Weaponmastery                       -00.100 [0.700]
          . Archery                              01.200 [0.000]
 - Sneakiness                                    01.600 [0.900]
          . Stealth                              03.000 [0.400]
          . Disarming                            01.000 [0.000]
 - Magic                                         10.200 [0.900]
          . Magic-Device                         02.200 [1.250]
                   . Fire                        01.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              50.000 [0.800]
 - Spirituality                                  12.600 [0.800]
          . Prayer                               50.000 [0.500]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Artifact Creation
 * Perfect casting


  [Fates]

You may find a Heavy Crossbow on level 25.
You may meet a Blue yeek on level 19.


  [Character Equipment]

a) The Mage Staff called 'mine' (Exp:189076) (1d4) (+11,+10)(1920%) (+96 to
infrav
    It can be wielded two-handed.  It provides light (radius 5) forever.  
    It can be used to store a spell.  It increases your infravision and 
    spell power by 96.  It increases your mana capacity by 1920%.  It does
    extra damage from acid, electricity, fire and frost.  It poisons your
    foes.  It is very sharp and can cut your foes.  It is very sharp and
    can make your foes bleed.  It is especially deadly against dragons.  
    It strikes at demons with holy wrath.  It sustains your intelligence
     and charisma.  It provides immunity to cold.  It provides immunity to
    paralysis.  It makes you completely fearless.  It provides resistance 
    to electricity, poison, light, dark, sound, shards, nether, nexus and 
    chaos.  It allows you to levitate.  It allows you to fly.  It gives
    telepathic powers.  It reflects bolts and arrows.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You made it yourself.
d) The Long Bow of Bard (x5) (+17,+19) (+2)
    It increases your dexterity and luck by 2.  It provides immunity to
    paralysis.  It allows you to sense the presence of dragons.  It fires
    missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 69 of Angband.
e) The Ring of Power 'Vilya' (+12,+12) (+3) (charging)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Angband.
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of Angband.
k) The Amulet of Naurth (+2 to searching)
    It increases your intelligence and searching by 2.  It sustains your 
    wisdom.  It provides resistance to acid, electricity, fire, cold, 
    poison, dark, blindness, sound and disenchantment.  It allows you to
    see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 78 of Angband.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, sound and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) The Shadow Cloak of Tuor [6,+12] (+4)
    It increases your dexterity and stealth by 4.  It makes you invisible.
    It provides immunity to acid.  It provides immunity to paralysis.  It
    allows you to breathe underwater.  It allows you to climb mountains.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
p) a Dragon Shield of Preservation (-1,-5) [8,+38]
    It sustains your strength, dexterity and constitution.  It provides
    resistance to life draining, acid, cold, chaos and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 68 of Angband.
s) a Jewel Encrusted Crown of Might [0,+10] (+6) {!k}
    It increases your strength, dexterity and constitution by 6.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid.  
    You made it yourself.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Elvenkind [2,+10] (+9) {!k}
    It provides light (radius 1) forever.  It increases your stealth and 
    speed by 9.  It allows you to levitate.  It cannot be harmed by acid.  
    It cannot be harmed by fire.  
    You made it yourself.
z) (nothing)
{) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching)
    It increases your searching, infravision, ability to tunnel and luck
     by 3.  It does extra damage from acid.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It allows you
    to sense the presence of orcs and trolls.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 91 of Angband.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 86 of Angband.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k}
    It cannot be harmed by fire.  
    You made it yourself.
b) a Fireproof Tome of the Eternal Flame {!k}
    It cannot be harmed by fire.  
    You made it yourself.
c) a Fireproof Tome of Knowledge {!k}
    It cannot be harmed by fire.  
    You made it yourself.
d) a Fireproof Tome of the Mind {!k}
    It cannot be harmed by fire.  
    You made it yourself.
e) a Fireproof Holy Tome of Eru Iluvatar {!k}
    It cannot be harmed by fire.  
    You made it yourself.
f) 17 Scrolls of *Destruction* {!r}
g) 11 Scrolls of Mass Genocide {!r}
h) 17 Scrolls of Nothing
i) an Adamantite Rod of Simplicity of Home Summoning (200/200)
    
    You found it lying in a vault on level 84 of Angband.
j) an Adamantite Rod of Simplicity of Recall (200/200)
    
    You made it yourself.
k) an Adamantite Rod of Simplicity of Disarming (200/200)
    
    You made it yourself.
l) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Demilich on level 70 of Paths of the Dead.
m) 38 Essences of Life {!k}
n) 7 Essences of Magic {!k}
o) an Essence of Extra Life {!k}
p) 15 Essences of Darkness {!k}
q) 3 Essences of Force {!k}
r) 12 Empty Bottles
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Wand of Noxious Cloud[1|25] (252 charges)
b) a Wand of Dig[1|1] (193 charges)
c) a Wand of Confuse[1|20] (267 charges)
d) a Wand of Heal Monster[1|20] (568 charges)
e) a Staff of Globe of Light[1|10] (69 charges)
f) a Staff of Sense Hidden[1|10] (585 charges)
g) 2 Rings of Nothing {!k}
    
h) 6 Essences of Explosion {!k}
i) 56 Essences of Teleport {!k}
j) 66 Essences of Cold {!k}
k) 50 Essences of Fire {!k}
l) 32 Essences of Acid {!k}
m) 72 Essences of Chaos {!k}
n) 88 Essences of Time {!k}
o) 72 Essences of Lightning {!k}
p) 91 Essences of Mana {!k}


  [Home Inventory - Lothlorien ]

a) a Sprig of Athelas
b) a Mithril Rod of Simplicity of Nothing (160/160)
    
    You found it lying in a vault on level 22 of The Sandworm lair.
c) an Adamantite Rod of Simplicity of Nothing (200/200)
    
    You made it yourself.
d) a Staff of Probability Travel[1|8] (36 charges) {!k}
e) The Ring 'Manfaur' (+10)
    It increases your intelligence, constitution, searching, speed and 
    ability to score critical hits by 10.  It provides resistance to dark, 
    sound and chaos.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 78 of Angband.
f) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
g) The Ring of Durin (+2)
    It grants you the power of Midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
h) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying in a vault on level 84 of Angband.
i) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 70 of Paths of the
    Dead.
j) The Brass Lantern 'Haelorn' (with 14954 turns of light) (+2 to searching)
    It provides light (radius 3) when fueled.  It increases your searching
     by 2.  It provides resistance to light and dark.  It allows you to
    see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You made it yourself.
k) The Fur Cloak of Beldorwe [3,+8]
    It provides resistance to fire, shards, nexus and disenchantment.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
l) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    blindness.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
m) The Small Sword 'Sting' (E:15, L:1) (1d6) (+7,+8) (+2 to speed)
    It provides light (radius 1) forever.  It increases your strength, 
    dexterity, constitution, speed and attack speed by 2.  It is
    especially deadly against orcs.  It strikes at undead with holy wrath.
    It fights against evil with holy fury.  It is especially deadly
    against natural creatures.  It provides immunity to paralysis.  It
    provides resistance to poison and light.  It allows you to see
    invisible monsters.  It allows you to sense the presence of orcs, 
    spiders and undead.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 84 of Angband.
n) a Necromancer skeleton {!k}
o) 99 Essences of Magic {!k}
p) 99 Essences of Magic {!k}
q) 99 Essences of Magic {!k}
r) 43 Essences of Magic {!k}



Posted on 11.11.2023 00:16

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5692. on the Ladder (of 18972)
1078. on the ToME Ladder (of 3151)
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On 11.11.2023 00:16 Yottle wrote:
Did this to compare with the fighter Alchemist I won with last. This is much easier.

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