The Angband Ladder: Woennor, Gnome Alchemist by Yottle
[ToME 2.3.6 (ah) Character Sheet] Name : Woennor Age 77 STR! 40 Sex : Male Height 42 INT! 38 Race : Gnome Weight 86 WIS! 34 Class : Alchemist Social Class 31 DEX! 40 Body : Player CON! 39 God : Eru Iluvatar CHR! 33 + To Melee Hit 38 Level 49 Hit Points 1013/ 1013 + To Melee Damage 21 Experience 7269621 Spell Points 10160/ 10160 + To Ranged Hit 49 Max Exp 7269621 Sanity 642/ 642 + To Ranged Damage 19 Exp to Adv. 7425000 Piety 294909 AC 28+136 Gold 1996066 Speed Fast (+32) (Miscellaneous Abilities) Fighting : Superb Perception : Excellent Blows/Round: 4 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 4d4+84 Stealth : Excellent Magic Device: Bad Infra-Vision: 1090 feet Tactic: coward Explor: running (Character Background) You are the only child of a Gnome Braggart. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 65 (3250') Angband: Level 102 (5100') Barrow-Downs: Level 2 (100') Mount Doom: Level 99 (4950') Paths of the Dead: Level 70 (3500') Orc Cave: Level 21 (1050') The Old Forest: Level 19 (950') Moria: Level 49 (2450') Dol Guldur: Level 70 (3500') The Sandworm lair: Level 22 (1100') A lost temple: Level 22 (1100') You have done something experimental. Your body is a Player. You are currently on level 102 of Angband. You have defeated 2284 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved Arda and became a famed King. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 6th Hrive of the 2890th year of the third age. You have been adventuring for 74 days. adefkmnopsuxz{|@ Add Str : ..33.....6....6. Add Int : ..3.2........... Add Wis : ..3............+ Add Dex : .23...34.6...... Add Con : ..33.....6...... Add Chr : ..33............ Mul Mana : +..............+ Mul SPower: +............... Add Stea. : .......4...9.... Add Sear. : ...32........36. Add Infra : *............36. Add Tun.. : .............36. Add Speed : ..3..33....9.... Slay Demon: +............... Slay Orc : .............++. Slay Troll: .............++. Slay Giant: ..............+. Slay Drag.: +.............+. Sharpness : +............... Poison Brd: +............... Acid Brand: +............++. Elec Brand: +............... Fire Brand: +............... Cold Brand: +............... Sust Str : ..+.....++...... Sust Int : +............... Sust Wis : ....+........... Sust Dex : ..+.....++...... Sust Con : ..+.....+++..... Sust Chr : +............... Invisible : .......+........ Mul life : ...............+ Sens Fire : ................ Reflect : +............... Free Act : +++....+.++....+ Hold Life : ..+..+..+....... Imm Acid : ....+.+*+.....+. Imm Elec : +.*.+........... Imm Fire : ...*+........... Imm Cold : *...+...+....... Res Pois : +.+.+........... Res Fear : +............... Res Light : +....+...++..... Res Dark : +...++........+. Res Blind : ....+........... Res Conf : +....+..+....... Res Sound : +...+.+......... Res Shard : +.....+......... Res Neth : +............... Res Nexus : +............... Res Chaos : +....+..+....... Res Disen : ..+.+...+.....+. Levitate : +.+........+.... Lite : ..........++.... See Invis : ..++++.+........ Digestion : ..+............. Regen : ..+............. Xtra Might: .+.............. Activate : ..++.+....+...+. Fly : +..+............ Climb : .......+......+. Orc.ESP : +....+.......++. Troll.ESP : +............+.. Dragon.ESP: ++.............. Giant.ESP : +............... Demon.ESP : +............... Undead.ESP: +............... Evil.ESP : +............... Animal.ESP: +............... TLord.ESP : +..+............ Good.ESP : +............... Nlive.ESP : +............... Spider ESP: +............... Full ESP : +............... Skills (points left: 66) - Combat 08.000 [0.700] . Weaponmastery -00.100 [0.700] . Archery 01.200 [0.000] - Sneakiness 01.600 [0.900] . Stealth 03.000 [0.400] . Disarming 01.000 [0.000] - Magic 10.200 [0.900] . Magic-Device 02.200 [1.250] . Fire 01.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 50.000 [0.800] - Spirituality 12.600 [0.800] . Prayer 50.000 [0.500] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Artifact Creation * Perfect casting [Fates] You may find a Heavy Crossbow on level 25. You may meet a Blue yeek on level 19. [Character Equipment] a) The Mage Staff called 'mine' (Exp:189076) (1d4) (+11,+10)(1920%) (+96 to infrav It can be wielded two-handed. It provides light (radius 5) forever. It can be used to store a spell. It increases your infravision and spell power by 96. It increases your mana capacity by 1920%. It does extra damage from acid, electricity, fire and frost. It poisons your foes. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It is especially deadly against dragons. It strikes at demons with holy wrath. It sustains your intelligence and charisma. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to electricity, poison, light, dark, sound, shards, nether, nexus and chaos. It allows you to levitate. It allows you to fly. It gives telepathic powers. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) The Long Bow of Bard (x5) (+17,+19) (+2) It increases your dexterity and luck by 2. It provides immunity to paralysis. It allows you to sense the presence of dragons. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of Angband. e) The Ring of Power 'Vilya' (+12,+12) (+3) (charging) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Angband. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 69 of Angband. k) The Amulet of Naurth (+2 to searching) It increases your intelligence and searching by 2. It sustains your wisdom. It provides resistance to acid, electricity, fire, cold, poison, dark, blindness, sound and disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Sandworm lair. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 78 of Angband. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Shadow Cloak of Tuor [6,+12] (+4) It increases your dexterity and stealth by 4. It makes you invisible. It provides immunity to acid. It provides immunity to paralysis. It allows you to breathe underwater. It allows you to climb mountains. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Sandworm lair. p) a Dragon Shield of Preservation (-1,-5) [8,+38] It sustains your strength, dexterity and constitution. It provides resistance to life draining, acid, cold, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 68 of Angband. s) a Jewel Encrusted Crown of Might [0,+10] (+6) {!k} It increases your strength, dexterity and constitution by 6. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid. You made it yourself. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Elvenkind [2,+10] (+9) {!k} It provides light (radius 1) forever. It increases your stealth and speed by 9. It allows you to levitate. It cannot be harmed by acid. It cannot be harmed by fire. You made it yourself. z) (nothing) {) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching) It increases your searching, infravision, ability to tunnel and luck by 3. It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 91 of Angband. |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 86 of Angband. [Character Inventory] a) a Fireproof Tome of Magical Energy {!k} It cannot be harmed by fire. You made it yourself. b) a Fireproof Tome of the Eternal Flame {!k} It cannot be harmed by fire. You made it yourself. c) a Fireproof Tome of Knowledge {!k} It cannot be harmed by fire. You made it yourself. d) a Fireproof Tome of the Mind {!k} It cannot be harmed by fire. You made it yourself. e) a Fireproof Holy Tome of Eru Iluvatar {!k} It cannot be harmed by fire. You made it yourself. f) 17 Scrolls of *Destruction* {!r} g) 11 Scrolls of Mass Genocide {!r} h) 17 Scrolls of Nothing i) an Adamantite Rod of Simplicity of Home Summoning (200/200) You found it lying in a vault on level 84 of Angband. j) an Adamantite Rod of Simplicity of Recall (200/200) You made it yourself. k) an Adamantite Rod of Simplicity of Disarming (200/200) You made it yourself. l) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 70 of Paths of the Dead. m) 38 Essences of Life {!k} n) 7 Essences of Magic {!k} o) an Essence of Extra Life {!k} p) 15 Essences of Darkness {!k} q) 3 Essences of Force {!k} r) 12 Empty Bottles s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Wand of Noxious Cloud[1|25] (252 charges) b) a Wand of Dig[1|1] (193 charges) c) a Wand of Confuse[1|20] (267 charges) d) a Wand of Heal Monster[1|20] (568 charges) e) a Staff of Globe of Light[1|10] (69 charges) f) a Staff of Sense Hidden[1|10] (585 charges) g) 2 Rings of Nothing {!k} h) 6 Essences of Explosion {!k} i) 56 Essences of Teleport {!k} j) 66 Essences of Cold {!k} k) 50 Essences of Fire {!k} l) 32 Essences of Acid {!k} m) 72 Essences of Chaos {!k} n) 88 Essences of Time {!k} o) 72 Essences of Lightning {!k} p) 91 Essences of Mana {!k} [Home Inventory - Lothlorien ] a) a Sprig of Athelas b) a Mithril Rod of Simplicity of Nothing (160/160) You found it lying in a vault on level 22 of The Sandworm lair. c) an Adamantite Rod of Simplicity of Nothing (200/200) You made it yourself. d) a Staff of Probability Travel[1|8] (36 charges) {!k} e) The Ring 'Manfaur' (+10) It increases your intelligence, constitution, searching, speed and ability to score critical hits by 10. It provides resistance to dark, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 78 of Angband. f) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. g) The Ring of Durin (+2) It grants you the power of Midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. h) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 84 of Angband. i) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 70 of Paths of the Dead. j) The Brass Lantern 'Haelorn' (with 14954 turns of light) (+2 to searching) It provides light (radius 3) when fueled. It increases your searching by 2. It provides resistance to light and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. k) The Fur Cloak of Beldorwe [3,+8] It provides resistance to fire, shards, nexus and disenchantment. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 22 of The Sandworm lair. l) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) The Small Sword 'Sting' (E:15, L:1) (1d6) (+7,+8) (+2 to speed) It provides light (radius 1) forever. It increases your strength, dexterity, constitution, speed and attack speed by 2. It is especially deadly against orcs. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to poison and light. It allows you to see invisible monsters. It allows you to sense the presence of orcs, spiders and undead. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 84 of Angband. n) a Necromancer skeleton {!k} o) 99 Essences of Magic {!k} p) 99 Essences of Magic {!k} q) 99 Essences of Magic {!k} r) 43 Essences of Magic {!k} |
Posted on 11.11.2023 00:16
5769. on the Ladder (of 19090)
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