The Angband Ladder: Olilitha, Ent Mindcrafter by <lorddimwit@hotmail.com>

  [ToME 2.2.4 Character Dump]

 Name  : Olilitha               Age                308       STR: 18/179       
 Sex   : Male                   Height              72       INT:     14       
 Race  : Ent LostSoul           Weight              81       WIS: 18/120       
 Class : Mindcrafter            Social Class        13       DEX:  18/80       
 Body  : Player                                              CON: 18/118       
 God   : Yavanna Kementari                                   CHR:     17       
                                                                               
 + To Melee Hit          35 Level             37    Max Hit Points       473   
 + To Melee Damage       45 Experience   1537488    Cur Hit Points       473   
 + To Ranged Hit         35 Max Exp      1537488    Max SP (Mana)        249   
 + To Ranged Damage      15 Exp to Adv.  1610000    Cur SP (Mana)        249   
   AC                28+134 Gold           40274    Piety               3939   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Excellent    Blows/Round:  6         
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  2         
 Saving Throw: Superb       Disarming   : Fair         Mel.dmg/Rnd:  18d6+270  
 Stealth     : Bad          Magic Device: Legendary[7] Infra-Vision: 110 feet  
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are of the second generation of the Ents.  You have              
          green skin and unflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 1516 enemies.
 You saved 32 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 44th Yavie of the 2890th year of the third age.
 You have been adventuring for 1 day.

                    adefkmnopsuxz{|@            
        Add Str   : ......2.......6.            
        Add Int   : .........3......            
        Add Wis   : 4...............            
        Add Dex   : 44....23........            
        Add Con   : .4..............            
        Add Chr   : .......3........            
        Add Sear. : .....4........6.            
        Add Infra : ..............6.            
        Add Tun.. : ..............6.            
        Add Speed : ..*...2........+            
        Add Blows : ...2............            
        Slay Orc  : +.............+.            
        Slay Troll: +.............+.            
        Slay Giant: +.............+.            
        Slay Drag.: ..............+.            
        Acid Brand: ..............+.            
        Elec Brand: +...............            
        Cold Brand: +...............            
        Sust Str  : ................            
        Sust Int  : .........+......            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ...............+            
        Reflect   : ....+...........            
        Free Act  : +......+........            
        Hold Life : .........+......            
        Res Acid  : ......++++....+.            
        Res Elec  : +.....+.++......            
        Res Fire  : ......++++......            
        Res Cold  : +.....++++......            
        Res Pois  : ................            
        Res Fear  : ......+.........            
        Res Lite  : +.......+.......            
        Res Dark  : ......+.+.....+.            
        Res Blind : ................            
        Res Conf  : ......+.........            
        Res Sound : ......+.........            
        Res Shard : ........+.......            
        Res Neth  : .+..............            
        Res Nexus : ................            
        Res Chaos : .........+......            
        Res Disen : ..............+.            
        Lite      : +...............            
        See Invis : ...............+            
        Digestion : +..............+            
        Xtra Might: .+..............            
        Xtra Shots: .+..............            
        Activate  : +....+.+......+.            
        Blessed   : +...............            
        Orc.ESP   : ..............++            
        Troll.ESP : ...............+            
        Evil.ESP  : ...............+            
        Full ESP  : .......+.......+            

Skills (points left: 15)
 - Combat                                        11.800 [0.700]
          . Weaponmastery                        20.600 [0.700]
          . Barehand-combat                      00.000 [0.200]
          . Boulder-throwing                     00.000 [0.600]
 . Sneakiness                                    01.000 [1.100]
 - Magic                                         39.556 [0.900]
          . Magic-Device                         37.800 [1.150]
          . Spell-power                          00.000 [0.600]
          . Necromancy                           00.000 [0.400]
 - Spirituality                                  21.600 [1.000]
          . Prayer                               01.900 [0.900]
          . Mindcraft                            41.500 [0.900]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Perfect casting
 * Tree walking


  [Character Equipment]

a) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4)
        It can be activated for ball of lightning (100) every 500 turns if it
    is being worn. It provides light (radius 1) forever.  It increases 
    your wisdom and dexterity by 4.  It does extra damage from electricity
     and frost.  It is especially deadly against orcs.  It is especially
    deadly against trolls.  It is especially deadly against giants.  It is
    a great bane of undead.  It provides immunity to paralysis.  It
    provides resistance to electricity, cold and light.  It slows your
    metabolism.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
d) The Sling of the Thain (x6) (+15,+15) (+4)
    It 
    increases your dexterity and constitution by 4.  It provides
    resistance to nether.  It fires missiles with extra might.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 81 of Halls of Mandos.
e) an Indestructible Ring of Speed (+10)
f) an Indestructible Ring of Extra Attacks (+2 attacks)
k) an Indestructible Amulet of Reflection
m) The Phial of Galadriel (+4)
    It can be
    activated for light area (dam 2d15) every 10+d10 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your 
    searching and luck by 4.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It 
    increases your strength, dexterity and speed by 2.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    fire, cold, dark, confusion and sound.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
o) The Cloak of Thingol [1,+18] (+3)
    It can be
    activated for recharging every 70 turns if it is being worn. It 
    increases your dexterity and charisma by 3.  It provides immunity to
    paralysis.  It provides resistance to acid, fire and cold.  It gives
    telepathic powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
p) The Large Leather Shield of Celegorm [4,+20]
    It
    provides resistance to acid, electricity, fire, cold, light, dark and 
    shards.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Stone troll on level 97 of Halls of
    Mandos.
s) a Golden Crown of the Magi [0,+14] (+3) {!k}
    It increases your intelligence by 3.  It sustains your 
    intelligence.  It provides resistance to life draining, acid, 
    electricity, fire, cold and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
u) a Set of Gauntlets of Slaying (+4,+5) [2,+15] {!k}
x) a Pair of Soft Leather Boots of Stability [2,+16] {!k}
z) (nothing)
{) (nothing)
|) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
    It can be
    activated for stone to mud every 5 turns if it is being worn. It 
    increases your strength, searching, infravision and ability to tunnel
     by 6.  It does extra damage from acid.  It is especially deadly
    against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.


  [Character Inventory]

a) 4 Potions of Speed
b) a Potion of Healing
c) a Potion of *Healing*
d) a Potion of Restore Mana
e) 22 Scrolls of Satisfy Hunger
f) a Wand of Fireflash[12|29] (8 charges)
g) a Staff of Healing[3|34] (3 charges)
h) a Staff of Genocide[1|11] (3 charges)
i) The Amulet of Ingwe (+3)
    It can be
    activated for dispel evil (level*5) every 300+d300 turns if it is
    being worn. It increases your intelligence, wisdom, charisma, 
    searching and infravision by 3.  It provides immunity to paralysis.  
    It provides resistance to acid, electricity and cold.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
j) an Indestructible Amulet of Devotion (+4)
    It
    provides light (radius 1) forever.  It increases your wisdom and 
    charisma by 4.  It sustains your wisdom and charisma.  It provides
    resistance to life draining, fire, light and dark.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
k) Polished Green Dragon Scale Mail of Defense (-2) [30,+34]
    It can be
    activated for breathe poison gas (150) every 90+d90 turns if it is
    being worn. It sustains your constitution.  It provides resistance to 
    poison.  It allows you to fly.  It reflects bolts and arrows.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
l) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
    It can be
    activated for heal 1000 hit points every 888 turns if it is being
    worn. It increases your constitution by 2.  It sustains your 
    constitution.  It makes you completely fearless.  It provides
    resistance to life draining, acid, cold, dark, confusion, nether, 
    nexus and chaos.  It allows you to sense the presence of undead.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
m) The Robe 'Halduin' [2,+12]
    It
    provides immunity to acid.  It provides resistance to fire, dark and 
    chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave troll Priest on level 97 of Halls of
    Mandos.
n) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It provides
    resistance to poison and blindness.  It allows you to sense the
    presence of orcs, trolls and evil beings.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
o) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
    It can be
    activated for frost ball (48) every 5+d5 turns if it is being worn. It 
    increases your dexterity, speed and attack speed by 2.  It does extra
    damage from frost.  It poisons your foes.  It provides resistance to 
    cold.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
p) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed)
    It 
    increases your stealth, infravision and speed by 3.  It does extra
    damage from frost.  It strikes at undead with holy wrath.  It provides
    resistance to cold and dark.  It allows you to see invisible monsters.
    It has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Hezrou on level 98 of Halls of Mandos.
q) The Mace 'Taratol' (3d4) (+12,+12)
    
    It can be wielded two-handed.  It can be activated for speed (dur
    20+d20) every 250 turns if it is being worn. It does extra damage from 
    electricity.  It is a great bane of dragons.  It provides immunity to 
    electricity.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Wyrm on level 98 of Halls of
    Mandos.
r) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4)
    It must be wielded two-handed.  It increases your strength and 
    constitution by 4.  It does extra damage from electricity and fire.  
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against natural creatures.  It makes
    you completely fearless.  It provides resistance to electricity, fire
     and dark.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Halls of Mandos.
s) a Drum of the Eldar (+4)
    It 
    increases your strength and charisma by 4.  It provides resistance to 
    acid and electricity.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snaga on level 98 of Halls of Mandos.
t) The Horn of Rohan (+2)
    
    It can be activated for heroism, berserker, haste every 250 turns if
    it is being worn. It increases your wisdom and charisma by 2.  It
    allows you to sense the presence of dragons.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Snotling on level 98 of Halls of Mandos.
u) (nothing)
v) (nothing)
w) (nothing)



Posted on 21.12.2003 06:09
Last updated on 22.12.2003 06:52

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9014. on the Ladder (of 19090)
1578. on the ToME Ladder (of 3155)
36. for this player (

Comments

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On 21.12.2003 06:09 lorddimwit@hotmail.com wrote:
Finally resolved my internet woes and posted this one. This is a character formed on a challenge from the ToME forums.

Doing pretty well... I wish I knew what these artifacts did. I knew at one point, but now I've forgotten and my hardcore player's spirit revolts against simply looking them up... I'll have to wait for *Identify*...

On 21.12.2003 06:10 lorddimwit@hotmail.com wrote:
The aforementioned challenge may be found here.

On 22.12.2003 06:52 lorddimwit@hotmail.com wrote:
Well, got out of the Halls. I guess there's not much reason to keep playing this character, since I find Mindcrafters pretty tedious. Although this one has some interesting artifacts that I don't find too often... Maybe I'll keep going, more likely I'll just let this one sit on the shelf forever or suicide it.

On 22.12.2003 13:37 zasvid wrote:
Don't! You haven't posted any mindcrafter winners on the ladder. Make one! There isn't much Lost Soul Winners...

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