The Angband Ladder: Paywin, Half-Ogre Mindcrafter by <fearoffours@moppy.co.uk>

  [ToME 2.1.0 Character Dump]

 Name  : Paywin                 Age                 49       STR: 18/151       
 Sex   : Neuter                 Height             110       INT:  18/51       
 Race  : Half-Ogre              Weight             209       WIS: 18/122       
 Class : Mindcrafter            Social Class        22       DEX:  18/61       
 Body  : Player                                              CON: 18/170       
 God   : Yavanna Kementari                                   CHR: 18/129       
                                                                               
 + To Melee Hit          50 Level             38    Max Hit Points       653   
 + To Melee Damage       52 Experience   1270275    Cur Hit Points       653   
 + To Ranged Hit         31 Max Exp      1270275    Max SP (Mana)        201   
 + To Ranged Damage       6 Exp to Adv.  1275000    Cur SP (Mana)        201   
   AC                 32+68 Gold          607068    Piety               -485   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Superb       Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Good         Disarming   : Fair         Mel.dmg/Rnd:  4d4+208   
 Stealth     : Fair         Magic Device: Heroic       Infra-Vision: 60 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          Your father was an Ogre, but it is unacknowledged.  You are          
          the adopted child of a Townsman.  You are a credit to the            
          family.  You have dark brown eyes, straight black hair, and          
          an average complexion.                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 44 (2200')
        Angband: Level 67 (3350')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 26 (1300')
        Paths of the Dead: Level 40 (2000')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 34 (1700')
        The Sacred Land Of Mountains: Level 46 (2300')
        The Land Of Rhun: Level 26 (1300')
        The Sandworm lair: Level 30 (1500')
        A lost temple: Level 13 (650')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 19th Quelle of the 2890th year of the third age.
 It now is 33 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : .+........+.....            
        Add Int   : .+..............            
        Add Wis   : .+..............            
        Add Dex   : .+..............            
        Add Con   : .+........+.....            
        Add Chr   : .+.+............            
        Add Stea. : .......+........            
        Add Sear. : ...+.+...+......            
        Add Infra : +...............            
        Add Tun.. : ..............+.            
        Add Speed : .+..............            
        Slay Demon: +...............            
        Slay Drag.: +...............            
        Fire Brand: .............+..            
        Cold Brand: +...............            
        Sust Str  : ....+.+.+......+            
        Sust Int  : ....+.+.........            
        Sust Wis  : ....+...........            
        Sust Dex  : ....+...........            
        Sust Con  : ....+...+.......            
        Sust Chr  : ....+...........            
        Invisible : +...............            
        Mul life  : ................            
        Imm Acid  : ......+.........            
        Imm Elec  : ......+.........            
        Imm Fire  : ........+.......            
        Imm Cold  : ......+.........            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ........+.++....            
        Hold Life : ....+...........            
        Res Acid  : ...+.......+....            
        Res Elec  : ...+....+.......            
        Res Fire  : +.......+..+....            
        Res Cold  : +...............            
        Res Pois  : ...+..+.+.......            
        Res Fear  : ...+............            
        Res Lite  : ................            
        Res Dark  : ......+....+...+            
        Res Blind : .........+......            
        Res Conf  : ......+.........            
        Res Sound : ...........+....            
        Res Shard : ...........+....            
        Res Neth  : .......+........            
        Res Nexus : ...........+....            
        Res Chaos : ................            
        Res Disen : ...+.......+....            
        Easy Know : ...++...........            
        Hide Type : .....+....+.....            
        Show Mods : ++........+..++.            
        Insta Art : .....+..........            
        Levitate  : ...+............            
        See Invis : +........+......            
        Digestion : +...+...........            
        Xtra Might: .+..............            
        Ign Acid  : +++++++++.++.+..            
        Ign Elec  : +++++++++.++....            
        Ign Fire  : +++++++++.++....            
        Ign Cold  : +++++++++.++....            
        Activate  : +....+..........            
        Good.ESP  : +...............            
        Full ESP  : .........+......            

 Corruption list:

Skills (points left: 0)
 - Combat                                        18.100 [0.700]
	  . Weaponmastery                               33.200 [0.700]
 . Sneakiness                                    07.600 [1.100]
 - Magic                                         44.020 [0.900]
	  . Magic-Device                                34.350 [1.150]
	  . Spell-power                                 06.000 [0.600]
	  . Necromancy                                  05.200 [0.400]
 - Spirituality                                  05.700 [1.000]
	  . Prayer                                      08.200 [0.900]
	  . Mindcraft                                   43.300 [0.900]
 - Monster-lore                                  02.750 [0.500]
	  . Symbiosis                                   10.000 [0.500]
	  . Mimicry                                     01.000 [0.500]

 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 42 princesses.

 You have defeated 7507 enemies.


  [Fates]

You are fated to find a Potion of Abomination on level 1.
You are fated to meet a White harpy on level 4.
You may meet a Red worm mass on level 20.
You are fated to meet a Metallic green centipede on level 1.
You may find a Rune [Arrow] on level 1.
You are fated to meet a Blubbering icky thing on level 1.
You are fated to die on level 1.
You are fated to find a Ring of Levitation on level 1.
You are fated to die on level 5.
You are fated to find The Scimitar 'Haradekket' on level 25.


  [Character Equipment]

a) The Dagger 'Nimthanc' (E:202886, L:30) (1d4) (+30,+13) (+3 to infravision)
    It can be activated for frost bolt (6d8) every 7+d7 turns if it is
    being worn. It increases your infravision by 3.  It does extra damage
    from frost.  It is especially deadly against dragons.  It strikes 
    at demons with holy wrath.  It makes you invisible.  It provides resistance
    to fire and cold.  It allows you to see invisible monsters.  It allows
    you to sense the presence of good beings.  It slows your metabolism.
    It cannot be harmed by acid, cold, lightning or fire.  
d) The Sling of Antir (x5) (+11,+6) (+3 to speed)
    It increases your strength, intelligence, wisdom, dexterity, constitution,
    charisma and speed by 3.  It fires missiles with extra might.  It 
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young bronze dragon on level 39 of
    Mordor.
e) an Indestructible Ring of Damage (+17) {cursed}
f) The Ring of Ereth (+2 to searching)
    It increases your charisma and searching by 2.  It makes you completely
    fearless.  It provides resistance to acid, electricity, poison and
    disenchantment.  It allows you to levitate.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Mummified orc in the wilderness or
    in a town.
k) an Amulet of Sustenance
    It sustains your strength, intelligence, wisdom, dexterity, constitution 
    and charisma.  It provides resistance to life draining.  It slows 
    your metabolism.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You bought it from the Rare Jewelry Shop.
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if
    it is being worn. It provides light (radius 3) forever.  It increases
    your searching and luck by 4.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You found it in the remains of Beorn, the Shape-Changer in the wilderness
    or in a town.
n) The Augmented Chain Mail 'Meleme' (-2) [16,+7]
    It sustains your strength and intelligence.  It provides immunity to
    acid, electricity and cold.  It provides resistance to poison, dark 
    and confusion.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great crystal drake on level 43 of
    Mordor.
o) a Cloak of Mimicry [Chaos Cloud] of Aman [1,+17] (+3 to stealth)
    It increases your stealth by 3.  It provides resistance to nether.
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Large Metal Shield 'Arthrimar' [5,+7]
    It sustains your strength and constitution.  It provides immunity to
    fire.  It provides immunity to paralysis.  It provides resistance to
    electricity, fire and poison.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You bought it from the Armoury.
s) a Steel Helm of Seeing [6,+8] (+2 to searching)
    It increases your searching by 2.  It provides resistance to blindness.
    It allows you to see invisible monsters.  It gives telepathic powers.
    
    You bought it from the Black Market.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides immunity
    to paralysis.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying on the ground on level 21 of Mirkwood.
x) The Pair of Hard Leather Boots of Cirim [3,+11]
    It provides immunity to paralysis.  It provides resistance to acid,
    fire, dark, sound, shards, nexus and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Footwear Shop.
z) a Silent watcher (2000 hp)
{) 29 Mithril Shots of Flame (3d4) (+17,+16)
|) a Gnomish Shovel (1d2) (+7,+5) (+2)


  [Character Inventory]

a) The Mirror of Alternate Dimensions
    It can be activated for teleport level.  
b) Jor's Buckler of Missile Attraction
    It can be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 36 of Mordor.
c) 20 Pints of Fine Ale
d) 6 Scrolls of Word of Recall {25% off}
e) a Silver Rod of Disarming (100/100)
f) a Wand of Fireflash[5|25] of Plenty (15 charges)
g) The Wand of Digging of Thrain (77 charges)
h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
    It can be activated for destroy doors and traps every 10 turns if 
    it is being worn. It increases your intelligence, wisdom and constitution 
    by 3.  It provides resistance to acid, poison, confusion and sound.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave troll on level 38 of Mordor.
i) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching)
    It increases your intelligence and searching by 2.  It increases your
    mana capacity by 40%.  It provides resistance to blindness and confusion.
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
j) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
    It can be activated for frost ball (48) every 5+d5 turns if it is 
    being worn. It increases your dexterity, speed and attack speed by
    2.  It does extra damage from frost.  It poisons your foes.  It provides
    resistance to cold.  It allows you to see invisible monsters.  It 
    slows your metabolism.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient white dragon on level 46
    of The Sacred Land Of Mountains.
k) 24 Empty Bottles
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Forest Tome of Yavanna
b) 6 Sprigs of Athelas
c) 21 Potions of Cure Light Insanity
d) 7 Potions of Cure Serious Insanity {25% off}
e) 2 Potions of Cure Critical Insanity
f) 5 Potions of Healing
g) 20 Scrolls of *Identify* {25% off}
h) 4 Scrolls of Recharging
i) a Scroll of *Destruction*
j) a Moonstone Rod of Quickness of Nothing (75/75)
    It can cast spells faster.  
    You bought it from the Black Market.
k) a Moonstone Rod of Nothing (75/75)
l) a Rod Tip of Recall (80 Mana to cast)
m) The Ring 'Valionwen' (+3 to stealth)
    It increases your strength, dexterity and stealth by 3.  It sustains
    your strength, intelligence and wisdom.  It provides resistance to
    cold and chaos.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it lying on the ground on level 25 of The Old Forest.
n) Elven Hard Leather Armour (-1) [6,+20] (+3 to stealth)
    It increases your stealth by 3.  It provides resistance to acid,
electricity,
    fire, cold and nexus.  It allows you to sense the presence of orcs.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature red dragon in the wilderness
    or in a town.
o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance
    to acid and shards.  It cannot be harmed by acid, cold, lightning 
    or fire.  
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity and speed by 3.  It is especially
    deadly against trolls.  It is especially deadly against giants.  It
    provides immunity to paralysis.  It allows you to levitate.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
q) The Guisarme 'Curth' (2d5) (+4,+5) (+2 attacks)
    It can be wielded two-handed.  It increases your dexterity and attack
    speed by 2.  It is a great bane of dragons.  It is especially deadly
    against giants.  It strikes at undead with holy wrath.  It fights 
    against evil with holy fury.  It is especially deadly against natural
    creatures.  It has been blessed by the gods.  It cannot be harmed 
    by acid, cold, lightning or fire.  
    You found it in the remains of a Hill troll in the wilderness or in
    a town.
r) 15 Arrows of Slay Evil (1d4) (+6,+4)


  [Home Inventory - Minas Anor ]

a) 2 Potions of Healing
b) a Mithril Rod of Cheapness of Nothing (160/160)
c) an Amulet of Spell
d) The Iron Helm 'Holhenneth' [5,+10] (+2)
    It can be activated for detection every 55+d55 turns if it is being
    worn. It increases your intelligence, wisdom and searching by 2.  It
    provides resistance to blindness.  It allows you to see invisible 
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 34 of Mordor.
e) The Katana 'Aglarang' (8d4) (+0,+0) (+5)


  [Home Inventory - Lothlorien ]

a) an Ultimate Mimic (302 hp)
b) 2 Sprigs of Athelas
c) 9 Potions of Healing
d) 4 Potions of *Healing*
e) a Potion of Restore Life Levels {25% off}
f) 16 Potions of Curing
g) a Copper Rod of Charging of Nothing (20/20)
h) a Copper Rod of Cheapness of Nothing (20/20)
i) a Moonstone Rod of Charging of Nothing (75/75)
j) a Silver Rod of Nothing (100/100)
k) a Wand of Charm[9|27] (10 charges)
l) a Staff of Remove Curses[3|20] (4 charges)
m) a Staff of Recovery[3|11] (13 charges)
n) The Ring of Orenen
    It provides immunity to paralysis.  It makes you completely fearless.
    It provides resistance to acid, poison, sound and disenchantment. 
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 39 of Mordor.
o) a Ring of Spell
p) an Amulet of Spell
q) Elven Blue Dragon Scale Mail (-2) [30,+17] (+3 to stealth)
    It can be activated for breathe lightning (100) every 90+d90 turns 
    if it is being worn. It increases your stealth by 3.  It provides 
    resistance to acid, electricity, fire, cold and dark.  It allows you
    to fly.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
r) The Soft Studded Leather of Ragael (-51,-1) [5,+5](40%)
    It increases your hit points by 40%.  It makes you completely fearless.
    It provides resistance to electricity, poison, dark and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Armoury.
s) a Cloak of Mimicry [Wolf] of Immolation [1,+6]
    It provides resistance to fire.  It produces a fiery sheath.  It cannot
    be harmed by acid.  It cannot be harmed by fire.  
t) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, constitution 
    and charisma.  It makes you completely fearless.  It provides resistance
    to acid, electricity, fire and cold.  It allows you to sense the presence
    of evil beings.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of an Uruk Shaman on level 45 of The Sacred
    Land Of Mountains.
u) a Spectral Scimitar (2d5) (+8,+10)
v) a Shadow Blade of Westernesse (4d4) (+15,+18) (+3 to stealth)
    It increases your strength, dexterity, constitution and stealth by
    3.  It is especially deadly against orcs.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It provides resistance to dark.  It allows
    you to see invisible monsters.  It allows you to sense the presence
    of orcs, trolls and giants.  It can resist being shattered by morgul
    beings.  It cannot be harmed by acid.  
    You bought it from the Black Market.
w) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
    It can be wielded two-handed.  It can be activated for confuse monster
    every 15 turns if it is being worn. It provides light (radius 1) forever.
    It increases your stealth by 2.  It does extra damage from fire.  It
    fights against evil with holy fury.  It provides resistance to fire 
    and confusion.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great crystal drake on level 43 of
    Mordor.
x) a Long Bow of Extra Shots (x3) (+7,+8)


  [The Mathom-house Inventory - Bree ]

a) The Demonshield of Gothmog [13,+13] (+4)
    It increases your dexterity by 4.  It makes you invisible.  It sustains
    your strength, dexterity and constitution.  It provides immunity to
    paralysis.  It provides resistance to life draining.  It allows you
    to levitate.  It produces a fiery sheath.  It can re-curse itself.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 22 of The Sandworm lair.
b) The Demonhorn of Gothmog [2,+13] (-5)
    It provides light (radius 2) forever.  It decreases your charisma 
    by 5.  It allows you to see invisible monsters.  It allows you to 
    sense the presence of demons.  It slows your metabolism.  It speeds
    your regenerative powers.  It can re-curse itself.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 20 of Mirkwood.
c) The Crumpled Scroll of Mass Resurrection
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 24 of The Old Forest.
d) The Ring of Power of Uvatha the Horseman
    It makes you invisible.  It sustains your strength and charisma.  It
    provides resistance to confusion, sound, nexus and disenchantment.
    It drains experience.  It cannot be dropped while cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the wilderness
    or in a town.
e) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to tunnel 
    by 5.  It provides resistance to acid, electricity, fire and poison.
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
f) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5)
    It can be activated for rays of fear in every direction if it is being
    worn. It decreases your intelligence, wisdom and searching by 5.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid, fire,
    poison and disenchantment.  It allows you to see invisible monsters.
    It produces an anti-magic shell.  It drains life.  It induces random
    teleportation.  It carries an ancient foul curse.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient green dragon on level 46
    of The Sacred Land Of Mountains.
g) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being 
    worn. It increases your searching and infravision by 2.  It fires 
    missiles excessively fast.  It cannot be harmed by acid, cold, lightning
    or fire.  
h) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it lying on the ground on level 30 of Mirkwood.



Posted on 23.11.2002 18:26
Last updated on 31.12.2002 18:14

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8836. on the Ladder (of 19090)
1550. on the ToME Ladder (of 3155)
Second best for this player (

Related screenshots:
Dungeon market
Rounded dungeon market
Hell Knight massacre

Comments

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On 23.11.2002 18:26 fearoffours@moppy.co.uk wrote:
OK SO here am in Mirkwood. Found some nice equpiment, and Mindcraft is high enough now to do void jumpgate/Mind Wave combo (nice!). I also have symbiosis now which is cool. Just need to find a nice mold to wield.

On 23.11.2002 18:51 fearoffours@moppy.co.uk wrote:
Wandering through Mirkwood now, colletcting nice kit, just got symbiosis, looking for a nice monster to wield :)

On 24.11.2002 20:58 fearoffours@moppy.co.uk wrote:
Woo nice boots!
Beat up Old Man WIllow with a wand of firewall, he didn't stand a chance. Toughest thing so far was a quest for Master Mindcrafters towards the bottom of Mirkwood. They summoned like crazy. Wasn't unitl I realised I had a wand of manathrust with a huge[10] skill levels that I realised the best way to get rid of them :)

On 25.11.2002 01:21 fearoffours@moppy.co.uk wrote:
OK, I;ve done the sandworm cave as well as the orc cave now. Killed Uvatha. Done the wight quest. Things are going well
I;'m in Moria atm, not sure why. Just wanted something a bit challenign but not too dangerous
Not sure I;'ll go and get Durins Bane now, but see what happens...

On 2.12.2002 23:58 fearoffours@moppy.co.uk wrote:
Paywin soldiers on bravely. Currently gaining massive xp in the Land of the Mountains.
My trusty rot jelly died to a lesser black reaver, but I have a nice nexus Q now :) Mindcraft is now at 40, so thats nice, I have id now. Particularly important as all my old staffs and stuff got a bit mucked up in the process of updating the sourcecode... ah well thats the price you pay for playing the development version I suppose.

On 31.12.2002 18:14 fearoffours@moppy.co.uk wrote:
OK finally got back to this character after a break. Cool new things: I am wielding a 2000HP silent watcher! ; I have 4 immunities :) ; I finally beat the drolem quest I had at 2150' .

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