The Angband Ladder: Kirevudd, Human Possessor by Yottle

  [ToME 2.3.5 Character Sheet]

 Name  : Kirevudd               Age                 18       STR!     40       
 Sex   : Male                   Height              62       INT!     40       
 Race  : Human                  Weight             175       WIS!     40       
 Class : Possessor              Social Class        12       DEX!     40       
 Body  : Kronos, Lord of the Titans                          CON!     40       
 God   : Nobody                                              CHR!     40       
                                                                               
 + To Melee Hit          84 Level             50    Hit Points     4804/  4804 
 + To Melee Damage       68 Experience  40021127    Spell Points     18/    18 
 + To Ranged Hit         65 Max Exp     40021127    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****                               
   AC                197+76 Gold         2040331    Speed           Fast (+61) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[60]Perception  : Fair         Blows/Round:  14        
 Bows/Throw  : Legendary[12]Searching   : Fair         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  28d6+952  
 Stealth     : Bad          Magic Device: Very Good    Infra-Vision: 1340 feet 
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are the illegitimate but acknowledged child of a Serf.           
          You are a well-liked child.  You have blue eyes, curly               
          blond hair, and a very dark complexion.                              
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 107 (5350')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 41 (2050')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Orc Cave: Level 18 (900')
        The Old Forest: Level 24 (1200')
        Moria: Level 49 (2450')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 39 (1950')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 26 (1300')

 Your body is Kronos, Lord of the Titans.
 You are currently in the town of Gondolin.
 You have defeated 3815 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You have completed 66 princess quests.
 You have completed 66 lost sword quests.
 You saved Arda and became a famed Queen.
 You found 4 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 8th Quelle of the 2890th year of the third age.
 You have been adventuring for 22 days.

                    adefkmnopsuxz{|@            
        Add Str   : ....4....*....6.            
        Add Int   : 3........*......            
        Add Wis   : ....4....*......            
        Add Dex   : ..4......*4.....            
        Add Con   : .........*......            
        Add Chr   : ....4....*......            
        Add Sear. : .............36.            
        Add Infra : .........*...36.            
        Add Tun.. : 3............36.            
        Add Speed : .*4*43.....9....            
        Add Blows : 3.4.............            
        Vampiric  : +...............            
        Slay Orc  : .............++.            
        Slay Troll: .............++.            
        Slay Giant: ..............+.            
        Slay Drag.: ..............+.            
        Kill Drag.: +...............            
        Acid Brand: .............++.            
        Sust Str  : ......+.........            
        Sust Int  : ...+............            
        Sust Wis  : ......+.+.......            
        Sust Dex  : ................            
        Sust Con  : ......+.........            
        Sust Chr  : ......+.........            
        Invisible : ...+........+...            
        Mul life  : ...............+            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : ........+.+.....            
        Hold Life : .....+..........            
        Imm Acid  : ........*++...++            
        Imm Elec  : ......+.*+.....+            
        Imm Fire  : .+.++.*+.+.....+            
        Imm Cold  : ......*..+.....+            
        Res Pois  : ....+.++++.....+            
        Res Fear  : ...++.+.+.......            
        Res Light : .....+...+......            
        Res Dark  : .....+...+....+.            
        Res Blind : ...+............            
        Res Conf  : ...+.+++++......            
        Res Sound : ......+.........            
        Res Shard : ..+...+.+.......            
        Res Neth  : .........+......            
        Res Nexus : ......+..+......            
        Res Chaos : ...+.++.+.......            
        Res Disen : ....+.++......+.            
        Levitate  : .++.............            
        Lite      : .........+......            
        See Invis : .....+...+......            
        Activate  : .+..+++...+...+.            
        Cursed    : .........+......            
        Hvy Curse : .........+......            
        Prm Curse : .........+......            
        Fly       : ...+..++........            
        Climb     : ..............+.            
        Orc.ESP   : .....+.......++.            
        Troll.ESP : .............+..            
        Full ESP  : .........+......            

Skills (points left: 0)
 - Combat                                        49.000 [0.600]
          . Weaponmastery                        49.000 [0.600]
          . Archery                              01.400 [0.500]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.500]
 - Magic                                         08.262 [0.600]
          . Magic-Device                         11.000 [1.000]
          . Udun                                 00.000 [0.400]
 - Spirituality                                  03.350 [0.500]
          . Prayer                               10.000 [0.500]
          . Mindcraft                            25.200 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  50.000 [1.100]
          . Corpse-preservation                  50.000 [0.900]
          . Possession                           50.000 [0.800]
          . Symbiosis                            03.200 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)

 47 of your companions have been killed.

  [Fates]

You are fated to meet a Rock lizard on level 1.
You may find a Staff of Nothing on level 20.


  [Character Equipment]

a) The Morning Star 'Arethrien' (2d6) (+29,+10) (+3 attacks)
    It increases your intelligence, ability to tunnel and attack speed by 
    3.  It drains life from your foes.  It is a great bane of dragons.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Horned Reaper on level 98 of Mount Doom.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire.  It allows you to levitate.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
e) The Ring of Nimon (+4) {100% off}
    It increases your dexterity, speed and attack speed by 4.  It provides
    resistance to shards.  It allows you to levitate.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
f) The Ring 'Celir' (+10) {100% off}
    It increases your speed by 10.  It makes you invisible.  It sustains 
    your intelligence.  It makes you completely fearless.  It provides
    resistance to fire, blindness and chaos.  It allows you to fly.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
n) The Green Dragon Scale Mail of Estirim (-2 to accuracy) [30,+20]
    It can be activated for breathe poison gas (150) every 90+d90 turns if
    it is being worn. It sustains your strength, wisdom, constitution and 
    charisma.  It provides immunity to fire and cold.  It makes you
    completely fearless.  It provides resistance to electricity, poison, 
    confusion, sound, shards, nexus, chaos and disenchantment.  It allows
    you to fly.  It reflects bolts and arrows.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Death drake on level 84 of Angband.
o) The Wolf Pelt of Oimor [1,+12]
    It provides resistance to fire, poison, confusion and disenchantment.  
    It allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
p) The Large Metal Shield of Ossar [5,+12]
    It sustains your wisdom.  It provides immunity to acid and electricity
    .  It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to poison, shards and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 68 of Angband.
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 105 of
    Angband.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
x) a Pair of Metal Shod Boots of Speed [6,+11] (+9) {!k}
    It increases your speed by 9.  
    You bought it from the Footwear Shop.
z) a Greater draconic quylthulg (1500 hp)
{) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching)
    It increases your searching, infravision, ability to tunnel and luck
     by 3.  It does extra damage from acid.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It allows you
    to sense the presence of orcs and trolls.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Oremorj, the Cyberdemon Lord on level 84 of
    Angband.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Character Inventory]

a) Balrilbon's Bag of Wondrous Tricks {mass genocide}
    It can be activated for mass genocide every 1000 turns.  
    You bought it from the Magic shop.
b) Jor's Compendium of Strange Behaviour {@A9 satisfy hunger}
    It can be activated for satisfy hunger every 100 turns.  
    You found it in the remains of an Emperor wight on level 69 of Paths of
    the Dead.
c) a Potion of Cure Serious Insanity
d) 4 Potions of *Healing* {!k}
e) 6 Potions of Restore Mana {!k}
f) a Potion of Enlightenment {100% off}
g) 36 Scrolls of *Identify* {!k}
h) a Silver Rod of Simplicity of Recall (54/100)
i) a Mithril Rod of Disarming (160/160)
j) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Demilich on level 69 of Paths of the Dead.
k) a Broad Axe of Westernesse (2d6) (+17,+15) (+2) {!k nazgul}
    It can be wielded two-handed.  It increases your strength, dexterity
     and constitution by 2.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It allows you to sense the presence of orcs, 
    trolls and giants.  It can resist being shattered by morgul beings.  
    You found it in the remains of a Gelugon on level 84 of Angband.
l) Marylene, Heartbreakeress of the Netherworld's corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Marylene, Heartbreakeress of the
    Netherworld on level 105 of Angband.
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 5 Sprigs of Athelas
b) Gorlim, Betrayer of Barahir's corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Gorlim, Betrayer of Barahir on level 71 of
    Angband.
c) Bull Gates's corpse
d) The Philosophy Teacher's corpse
e) Eol, the Dark Elf's corpse


  [Home Inventory - Gondolin ]

a) 4 Scrolls of Mass Genocide {!r}
b) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
c) The Robe 'Andireth' [2,+16]
    It provides immunity to acid, fire and cold.  It provides immunity to
    paralysis.  It provides resistance to electricity, poison and chaos.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 95 of
    Angband.
d) a Small Leather Shield of Preservation (-4,-2) [2,+27]
    It sustains your strength, dexterity and constitution.  It provides
    resistance to life draining, sound and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
e) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to confusion, sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
f) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, light, dark
     and shards.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Novice ranger on level 76 of Angband.
g) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to acid, 
    electricity, fire, cold and nether.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
h) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Horned Reaper on level 71 of Angband.
i) a Shield of Deflection of Reflection [10,+29]
    It reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Chaos on level 69 of Paths
    of the Dead.
j) The Dragon Helm 'Drithlos' [8,+24] {underwater}
    It sustains your intelligence.  It provides resistance to electricity, 
    light, blindness and nexus.  It allows you to breathe underwater.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Horned Reaper on level 80 of Angband.
k) The Set of Leather Gloves of Hardo [1,+15]
    It sustains your wisdom.  It makes you completely fearless.  It
    provides resistance to electricity, sound, shards and nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 84 of Angband.
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
m) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
    It increases your dexterity, constitution, speed and attack speed by 2
    .  It is especially deadly against dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is especially deadly against
    natural creatures.  It allows you to sense the presence of animals.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 15 of Mirkwood.
n) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
    It increases your strength, dexterity and speed by 2.  It is very
    sharp and can cut your foes.  It is very sharp and can make your foes
    bleed.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient black dragon on level 80 of
    Angband.
o) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
    It increases your intelligence, wisdom and attack speed by 2.  It is
    especially deadly against dragons.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It provides resistance to nexus, chaos and disenchantment.  It allows
    you to see invisible monsters.  It slows your metabolism.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Horned Reaper on level 71 of Angband.
p) The Katana 'Aglarang' (8d4) (+0,+2) (+5)
    It can be wielded two-handed.  It increases your dexterity, ability to
    tunnel and speed by 5.  It sustains your dexterity.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Kobold Archer on level 58 of Mordor.
q) The Claymore 'Wilothil' (2d8) (+11,+19) (+3 attacks)
    It can be wielded two-handed.  It increases your dexterity, charisma
     and attack speed by 3.  It does extra damage from frost.  It fights
    against evil with holy fury.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Barbazu on level 69 of Angband.
r) The Fauchard of Valebriar (1d10) (+21,+11) (+3 to speed)
    It can be wielded two-handed.  It increases your strength, wisdom, 
    speed and attack speed by 3.  It does extra damage from frost.  It 
    poisons your foes.  It is very sharp and can make your foes bleed.  It
    is especially deadly against giants.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 69 of
    Paths of the Dead.
s) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    It increases your dexterity and attack speed by 3.  It poisons your
    foes.  It is very sharp and can cut your foes.  It is especially
    deadly against orcs.  It is especially deadly against natural
    creatures.  It provides immunity to paralysis.  It provides resistance 
    to poison.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Santa Claus on level 91 of Mount Doom.
t) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
    It can be wielded two-handed.  It increases your wisdom and ability to
    tunnel by 4.  It does extra damage from electricity.  It is a great
    bane of dragons.  It strikes at demons with holy wrath.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to acid, electricity, fire, cold, nexus and chaos.
    It allows you to levitate.  It allows you to see invisible monsters.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ethereal dragon in the town of Bree .
    


  [Home Inventory - Minas Anor ]

a) The Dark Sword 'Mormegil' (E:14741, L:26) (6d7) (+23,+12) [-20] (+3 to
speed)
    It provides light (radius 1) forever.  It generates an antimagic
    field.  It increases your speed and attack speed by 3.  It does extra
    damage from electricity, fire and frost.  It is especially deadly
    against dragons.  It strikes at demons with holy wrath.  It strikes at
    undead with holy wrath.  It provides immunity to fire.  It makes you
    completely fearless.  It provides resistance to chaos and 
    disenchantment.  It produces a fiery sheath.  It produces an electric
    sheath.  It drains mana, life and experience.  It aggravates nearby
    creatures.  It carries an ancient foul curse.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs on
    level 95 of Angband.


  [Home Inventory - Lothlorien ]

a) The Demonblade of Anaukaid (4d6) (+22,+10) (+3 attacks)
    It increases your constitution and attack speed by 3.  It does extra
    damage from frost.  It poisons your foes.  It produces chaotic
    effects.  It strikes at demons with holy wrath.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Forbidden Library.
b) 3 Sprigs of Athelas
c) 4 Potions of Life {!k}
d) 24 Potions of Enlightenment {!k}
e) The Crumpled Scroll of Mass Resurrection {!r}
f) 2 Rod Tips of Recall (80 Mana to cast)
g) a Rod Tip of Disarming (50 Mana to cast)
h) The Ring of Power of Ren the Unclean (+3 attacks)
    It increases your intelligence, constitution and attack speed by 3.  
    It makes you invisible.  It sustains your intelligence.  It provides
    resistance to fire, nether, nexus and chaos.  It drains experience.  
    It cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ren the Unclean on level 65 of Mordor.
i) The Ring of Nastir (+3)
    It increases your intelligence, constitution and charisma by 3.  It
    sustains your constitution.  It provides resistance to poison, light
     and sound.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient bronze dragon in the town of
    Lothlorien .
j) The Ring 'Echaldor' (+6) {100% off}
    It increases your wisdom, dexterity, constitution and speed by 6.  It
    provides immunity to paralysis.  It provides resistance to blindness.  
    It allows you to levitate.  It allows you to see invisible monsters.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
k) The Ring of Tulkas (+4)
    It can be activated for haste self (75+d75 turns) every 150+d150 turns
     if it is being worn. It increases your strength, dexterity, 
    constitution and speed by 4.  It allows you to sense the presence of 
    evil beings.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 46 of Mordor.
l) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Power on level 96 of Mount
    Doom.
m) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Bile Demon on level 68 of Paths of the
    Dead.
n) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Thunder on level 69 of
    Paths of the Dead.
o) The Robe of Great Luck [-30,-20] (+60)
    It increases your luck by 60.  It provides immunity to paralysis.  It 
    drains mana and life.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Pit Fiend on level 99 of Mount Doom.
p) The Short Sword of Narth (1d7) (+17,+15) (+2 to speed)
    It increases your intelligence, speed and attack speed by 2.  It 
    poisons your foes.  It is very sharp and can make your foes bleed.  It
    is especially deadly against dragons.  It is a great bane of demons.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom.
q) The Blade of Chaos of Arinen (6d5) (+10,+14) (+5 to speed)
    It increases your dexterity and speed by 5.  It does extra damage from 
    acid.  It produces chaotic effects.  It is very sharp and can cut your
    foes.  It is especially deadly against dragons.  It is a great bane of
    undead.  It fights against evil with holy fury.  It provides
    resistance to chaos.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Hell knight on level 99 of Mount Doom.
    
r) Ancalagon the Black's corpse
s) Lisa, rider of gold Romth's corpse
t) Marda, rider of gold Laronth's corpse
u) Sarko, rider of gold Foronth's corpse



Posted on 1.5.2017 19:46

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593. on the Ladder (of 19090)
244. on the ToME Ladder (of 3155)
17. for this player (

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On 1.5.2017 19:46 Yottle wrote:
Trying the generic race.

Marylene summoned Morgoth. I killed him first and then was going to use her body, but I made the mistake of putting on the Crown first.

I didn't feel like going into the Void anyway. It isn't that hard with 7 GWoP companions, just a long slog.

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