The Angband Ladder: Pronk, Yeek Symbiant by <greg@wooledge.org>
[ToME 2.2.2 Character Dump] Name : Pronk Age 11 STR: 13 Sex : Male Height 41 INT: 10 Race : Yeek Weight 55 WIS: 9 Class : Symbiant Social Class 58 DEX: 10 Body : Player CON: 9 God : Manwe Sulimo CHR: 7 + To Melee Hit 10 Level 30 Max Hit Points 247 + To Melee Damage 16 Experience 48814 Cur Hit Points -32 + To Ranged Hit 23 Max Exp 48814 Max SP (Mana) 45 + To Ranged Damage 15 Exp to Adv. 65000 Cur SP (Mana) 5 AC 16+51 Gold 91804 Piety -1672 (Miscellaneous Abilities) Fighting : Superb Perception : Bad Blows/Round: 4 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 8-384 Stealth : Very Good Magic Device: Fair Infra-Vision: 20 feet Tactic: normal Explor: normal (Character Background) You are one of five children of a master Yeek. You are a credit to the family. You have brown eyes, straight brown hair, and a very fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 22 (1100') Barrow-Downs: Level 10 (500') Illusory Castle: Level 35 (1750') Orc Cave: Level 21 (1050') Your body was a Player. You have defeated 2437 enemies. You saved 21 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 50th Yavie of the 2890th year of the third age. Your adventure lasted 7 days. Your Attributes: You are dead, killed by a Dark elven warlock on level 22 of Mirkwood. You can destroy walls. You are poisoned. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You can sense the presence of orcs. You are unlucky. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to bright light. You are resistant to darkness. You are completely fearless. Your eyes are resistant to blindness. Your constitution is sustained. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Skills (points left: 0) - Combat 27.800 [0.800] . Weaponmastery 01.000 [0.800] . Archery 12.900 [0.700] . Barehand-combat 34.600 [0.600] - Sneakiness 01.000 [0.800] . Stealth 03.400 [0.800] . Disarming 01.000 [0.700] - Magic 07.405 [0.700] . Magic-Device 06.000 [1.000] - Spirituality 02.400 [0.500] . Prayer 14.000 [0.500] . Music 00.000 [0.300] - Monster-lore 05.070 [1.100] . Corpse-preservation 01.000 [0.900] . Possession 00.000 [0.100] . Symbiosis 33.000 [0.800] Abilities * Ammo creation [Character Equipment] a) (nothing) d) a Long Bow of Extra Might (x4) (+13,+15) It provides resistance to cold. It fires missiles with extra might. You bought it from the Black Market. e) a Ring of Blindness Resistance f) a Ring of Invisibility k) an Amulet of Spell [Noxious Cloud] m) a Brass Lantern of Warmth (with 9634 turns of light) n) Elven Leather Scale Mail of Resist Fire (-1) [11,+14] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and dark. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 20 of Orc Cave. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) (nothing) s) (nothing) u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots of Stealth [3,-1] (+1 to stealth) z) a Grape jelly (416 hp) {) 21 Arrows of Venom (1d4) (+9,+13) {90% off} It poisons your foes . You made it yourself. |) a Magical Pick (1d3) (+1,+5) (+1) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 1. You bought it from the General Store. [Character Inventory] a) 2 Books of Beginner Cantrips {25% off} b) 3 Rations of Food c) 3 Flasks of oil d) a Potion of Speed {!*} e) 4 Potions of Cure Critical Wounds {25% off} f) 2 Potions of Healing {!*} g) 6 Scrolls of Phase Door h) 6 Scrolls of Teleportation {!*} i) 4 Scrolls of Word of Recall {!*} j) 15 Scrolls of Identify k) a Scroll of Enchant Armor l) a Copper Rod of Trap Location (20/20) {@z0} m) a Wand of Tidal Wave[2|23] (8 charges) n) a Staff of Teleportation[3|24] (9 charges) o) 29 Iron Shots of Slay Animal (1d4) (+4,+5) {90% off} It is especially deadly against natural creatures. You made it yourself. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Mordenkainen's Mysterious Mind-Masher {teleport} It can be activated for teleport (range 100) every 45 turns. You found it lying on the ground on level 12 of Orc Cave. b) a Floating eye (18 hp) c) a Potion of Enlightenment {!*} d) a Wooden Rod of Nothing (10/10) e) a Rod Tip of Door/Stair Location (10 Mana to cast) f) a Rod Tip of Perception (20 Mana to cast) g) a Wand of Charm[2|22] (8 charges) h) a Staff of Identify[2|15] (7 charges) i) a Staff of Genocide[1|5] (3 charges) {!*} j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. k) a Metal Cap of the Noldor [3,+10] (+1) l) an Iron Helm of Light [5,+9] m) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+4] (+4 to infravision) It increases your constitution and infravision by 4. It provides resistance to dark. It was given to you as a reward. n) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Light Crossbow (x3) (+1,+6) [Home Inventory - Lothlorien ] a) 2 Books of Teleportation b) a Spellbook of Recharge c) 2 Spellbooks of Noxious Cloud d) 2 Spellbooks of Manwe's Blessing e) a Spellbook of Manwe's Call f) a Lurker (200 hp) g) 15 Mushrooms of Cure Serious Wounds {100% off} h) a Sprig of Athelas {!*} i) 6 Potions of Heroism j) a Potion of Enlightenment {!*} k) 25 Scrolls of *Identify* {!*} l) a Silver Rod of Nothing (100/100) m) a Rod Tip of Fire Balls (60 Mana to cast) n) a Wand of Essence of Speed[1|11] (6 charges) o) a Fireproof Staff of Identify[2|17] (0 charges) p) an Everburning Torch q) a Fur Cloak of Stealth [3,+11] (+3 to stealth) r) The Dagger 'Belangil' (2d4) (+6,+9) (+2) It can be activated for frost ball (48) every 5+d5 turns if it is being worn. It increases your dexterity , speed and attack speed by 2. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) 18 Arrows of Venom (1d4) (+4,+10) {90% off} It poisons your foes. You made it yourself. t) 30 Seeker Arrows of Lightning (4d4) (+4,+2) {90% off} It does extra damage from electricity. It cannot be harmed by electricity. You made it yourself. u) a Broken Skull v) 18 Elf Skeletons w) a Dwarf Skeleton |
Posted on 9.8.2003 02:02
12333. on the Ladder (of 19090)
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