The Angband Ladder: Strife, Dunadan Sorceror by <c.smith@ucc.ie>

  [ToME 2.2.1 Character Dump]

 Name  : Strife                 Age                 58       STR! 18/***       
 Sex   : Female                 Height              86       INT! 18/***       
 Race  : Dunadan LostSoul       Weight             179       WIS! 18/***       
 Class : Sorceror               Social Class        64       DEX! 18/***       
 Body  : Player                                              CON! 18/***       
 God   : Nobody                                              CHR! 18/***       
                                                                               
 + To Melee Hit         -13 Level             50    Max Hit Points       851   
 + To Melee Damage      -35 Experience  21556426    Cur Hit Points       851   
 + To Ranged Hit         -8 Max Exp     21556426    Max SP (Mana)       1659   
 + To Ranged Damage      14 Exp to Adv.    *****    Cur SP (Mana)       1659   
   AC                30+113 Gold        10483672                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Heroic       Blows/Round:  4         
 Bows/Throw  : Bad          Searching   : Superb       Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Superb       Mel.dmg/Rnd:  4d4-140   
 Stealth     : Heroic       Magic Device: Heroic       Infra-Vision: 1340 feet 
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Guildsman.  You are a           
          well liked child.  You have hazel eyes, straight brown               
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         OFF
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 65 (3250')
        Angband: Level 101 (5050')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Nether Realm: Level 696 (34800')
        Submerged Ruins: Level 50 (2500')
        Halls of Mandos: Level 98 (4900')
        The Void: Level 150 (7500')
        Dol Guldur: Level 70 (3500')

 Your body was a Player.
 You have defeated 3686 enemies.
 You destroyed Melkor forever and got elevated to the status of Vala by Eru
Iluvatar.
 Arda will forever be free.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved 97 princesses.
 You saved Arda and became a famed Queen.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 48th Yavie of the 2890th year of the third age.
 Your adventure lasted 5 days.

     Your Attributes:
You are dead, killed by Ripe Old Age in the town of Gondolin.
You can teleport at will.
You can run for your life after hitting something.
You feel heroic.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You can breathe without air.
You levitate just over the ground.
You can climb high mountains.
You have free action.
You regenerate quickly.
You have ESP.
You are extremely lucky.
You have a firm hold on your life force.
You reflect arrows and bolts.
You are incorporeal.
You are carrying a permanent light.
You are completely immune to acid.
You are completely immune to lightning.
You are completely immune to fire.
You are completely immune to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are immune to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your [stat] is sustained.
Your [stat etc] is affected by your equipment.

Skills (points left: 0)
 - Combat                                        01.000 [0.300]
	  . Weaponmastery                               01.000 [0.300]
	  . Barehand-combat                             01.000 [0.300]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         50.000 [1.000]
	  . Magic-Device                                19.000 [1.000]
	  . Spell-power                                 50.000 [0.600]
	  . Sorcery                                     50.000 [0.700]
	  . Udun                                        00.400 [0.400]
	  . Necromancy                                  05.400 [0.900]
 - Spirituality                                  12.550 [0.550]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  05.150 [0.500]
	  . Symbiosis                                   50.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) The Mage Staff 'Mirim' [Recharge] (1d4) (+10,+10)(100%) (+5)
    It can be wielded two-handed.  It provides light (radius 1) forever.
    It has a spell stored inside.  It increases your spell power by 5.  It
    increases your mana capacity by 100%.  It provides immunity to
    paralysis.  It provides resistance to blindness.  It allows you to
    fly.  It allows you to see invisible monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 91 of Angband.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    You found it lying in a vault on level 98 of Halls of Mandos.
e) The Ring of Power 'Nenya' (+9,+9) (+2)
    You found it lying on the ground on level 98 of Halls of Mandos.
f) The Ring of Phasing (+15 to speed)
    You found it in the remains of Tik'srvzllat on level 696 of Nether Realm.
k) The Amulet called 'The Necklace of Strife'
    It sustains your strength and dexterity.  It makes you completely
    fearless.  It provides resistance to sound and shards.  It allows you
    to levitate.  It reflects bolts and arrows.  It cannot be harmed by
    acid, cold, lightning or fire.
    You made it yourself.
m) The Arkenstone of Thrain (+3)
    You found it in the remains of a Great Wyrm of Thunder on level 84 of
    Halls of Mandos.
n) The Thunderlord Coat 'Giren' (-39,-36) [9,+12](40%)
    It increases your hit points by 40%.  It sustains your dexterity.  It
    provides immunity to electricity and fire.  It provides resistance to
    fire, cold and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolisk on level 55 of Mordor.
o) The Shadow Cloak of Tuor [6,+12] (+4)
    You found it lying on the floor of a special level.
p) a Shield of Deflection of Preservation (-2,-1) [10,+33]
    You found it in the remains of an Ancient red dragon on level 667 of
    Nether Realm.
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    You found it in the remains of Morgoth, Lord of Darkness on level 101 of
    Angband.
u) The Set of Gauntlets of Eol [Genocide] [3,+15](60%) (+3)
    You found it in the remains of an Archon on level 97 of Halls of Mandos.
x) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3)
    You found it lying in a vault on level 91 of Angband.
z) Qlzqqlzuup, the Lord of Flesh (5000 hp)
{) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching)
    You found it lying in a vault on level 98 of Halls of Mandos.
|) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
    You found it lying in a vault on level 98 of Halls of Mandos.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {@m1}
    You found it lying in a vault on level 97 of Halls of Mandos.
b) a Fireproof Tome of the Eternal Flame {@m2}
    You found it lying on the ground on level 98 of Halls of Mandos.
c) a Fireproof Tome of the Blowing Wind {@m3}
d) a Fireproof Tome of the Impenetrable Earth {@m4}
    You found it lying in a vault on level 98 of Halls of Mandos.
e) a Fireproof Tome of the Everrunning Wave {@m5}
    You found it in the remains of Saruman of Many Colours on level 61 of Dol
    Guldur.
f) a Fireproof Tome of Translocation {@m6}
    You found it lying in a vault on level 669 of Nether Realm.
g) a Fireproof Tome of the Tree {@m7}
    You found it lying in a vault on level 98 of Halls of Mandos.
h) a Fireproof Tome of Knowledge {@m8}
    You found it in the remains of a Dark elven sorcerer on level 97 of Halls
    of Mandos.
i) a Fireproof Tome of the Time {@m9}
    You found it in the remains of an Archlich on level 97 of Halls of Mandos.
j) 6 Sprigs of Athelas
k) 14 Potions of Cure Insanity
l) 17 Potions of *Healing*
m) 7 Potions of Life
n) 17 Potions of Restore Mana
o) a Mithril Rod of the Istari of Healing (320/320) {@z0}
    You found it in the remains of a Monastic lich on level 98 of Halls of
    Mandos.
p) an Adamantite Rod of Capacity of Healing (400/400) {@z1}
    You found it in the remains of a Demilich on level 61 of Mordor.
q) The Long Sword of Eternity (5d6) (+21,+26) [+50](200%) (+10)
    You found it in the remains of a Great Storm Wyrm on level 149 of The Void.
    ... suppose that's one way of looking at it.
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) a Fireproof Unholy Tome of the Hellflame
    You found it lying in a vault on level 98 of Halls of Mandos.
b) 6 Scrolls of Reset Recall
c) The Blue Stone 'Toris Mejistos'(40%) (+2)
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
d) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It
    increases your intelligence, wisdom and charisma by 3.  It cannot be
    harmed by fire.
    It was given to you as a reward.
e) The Dwarven Lantern 'Erecthri' (+4 to infravision)
    It provides light (radius 5) forever. It increases your infravision
    by 4.  It provides resistance to dark. It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.
    You found it in the remains of Melkor, Lord of Darkness on level 150 of
    The Void.
f) The Phial of Galadriel (+4)
    You found it in the remains of an Archlich on level 97 of Halls of Mandos.
g) The Partial Plate Armour of Natal (-10,-26) [22,+11](20%)
    It increases your hit points by 20%.  It sustains your intelligence.
    It provides immunity to cold.  It provides resistance to acid, fire,
    poison, shards and nether.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
h) The Filthy Rag of the Wight [1,+3](40%) (+2 to searching)
i) The Feathers Cloak of Geluing [1,+20]
    It provides immunity to fire and cold.  It provides resistance to life
    draining and cold.  It cannot be harmed by acid, cold, lightning or fire.
    You found it lying in a vault on level 95 of Halls of Mandos.
j) The Small Metal Shield of Thorin [3,+25] (+4)
    You found it lying in a vault on level 91 of Angband.
k) The Shield of Deflection of Gil-galad [10,+20] (+5)
    You found it lying in a vault on level 98 of Halls of Mandos.
l) The Golden Crown of Gondor [0,+15] (+3)
    You found it in the remains of an Ancient multi-hued dragon on level 97 of
    Halls of Mandos.
m) The Steel Helm 'Lebohaum' [20,+80]
    It was given to you as a reward.
n) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
    You found it lying in a vault on level 98 of Halls of Mandos.
o) a Mage Staff of Power (1d4) (-9,-7) (+10)
    It can be wielded two-handed.  It can be used to store a spell.  It
    increases your spell power by 10.
    It was given to you as a reward.




Posted on 1.8.2003 11:27

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1640. on the Ladder (of 18973)
628. on the ToME Ladder (of 3151)
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On 1.8.2003 11:27 c.smith@ucc.ie wrote:
Yes a sorceror, yes the longsword - bug, at least on a Mac ... besides, the trusty staff Mirim saw her safely through many a pickle - and Melkor will succumb only to strategy :-)

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