The Angband Ladder: Witha, RohanKnight Thaumaturgist by IamN

  [ToME 2.3.5 Character Sheet]

 Name  : Witha                  Age                 22       STR:     23       
 Sex   : Neuter                 Height              38       INT:     18       
 Race  : Vampire RohanKnight    Weight              76       WIS:     12       
 Class : Thaumaturgist          Social Class         1       DEX:     24       
 Body  : Player                                              CON:     23       
 God   : Melkor Bauglir                                      Chr:     19     20
                                                                               
 + To Melee Hit          38 Level             35    Hit Points      301/   301 
 + To Melee Damage       25 Experience   1321008    Spell Points    277/   277 
 + To Ranged Hit         26 Max Exp      1321008    Sanity          180/   180 
 + To Ranged Damage       0 Exp to Adv.  1575000    Piety                58054 
   AC                 31+78 Gold          377388    Speed           Fast (+20) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[10]Perception  : Very Bad     Blows/Round:  5         
 Bows/Throw  : Excellent    Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  10d5+125  
 Stealth     : Bad          Magic Device: Legendary[2] Infra-Vision: 0 feet    
                                                       Tactic:       furious   
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Devoted Mercenary.              
          You have green eyes, straight black hair, and a very dark            
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Maze: Level 37 (1850')
        Orc Cave: Level 20 (1000')
        Erebor: Level 60 (3000')
        The Old Forest: Level 25 (1250')
        The Sacred Land Of Mountains: Level 45 (2250')
        The Sandworm lair: Level 23 (1150')
        A lost temple: Level 21 (1050')

 Your body is a Player.
 You are currently in a plain of grass east of Mirkwood.
 You have defeated 6057 enemies.
 You saved a young hobbit from an horrible fate.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 6th Quelle of the 2890th year of the third age.
 You have been adventuring for 20 days.

                    adefkmnopsuxz{|@            
        Add Str   : .........3.....+            
        Add Int   : 3..............+            
        Add Wis   : ...............+            
        Add Dex   : 3.....3..3......            
        Add Con   : .........3.....+            
        Add Chr   : ...............+            
        Add Tun.. : ..............1.            
        Add Speed : 3.....3........+            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........++.....            
        Sust Chr  : ................            
        Invisible : ...............+            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........++....            
        Hold Life : ...............+            
        Res Acid  : ......+..+......            
        Res Elec  : ....+...........            
        Imm Fire  : ...............*            
        Res Cold  : .........+.....+            
        Res Pois  : ...............+            
        Res Fear  : .........+......            
        Res Light : ..........+.....            
        Res Dark  : .........+.....+            
        Res Blind : ................            
        Res Conf  : ...+............            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ...............+            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ................            
        Lite      : ..........+....+            
        See Invis : +...............            
        Digestion : .........+......            
        Activate  : ..........+.....            
        Cursed    : ..........+.....            
        Full ESP  : +...............            

 Corruption list:
Vampiric Teeth:
  Your teeth allow you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 0)
 - Combat                                        07.400 [0.200]
          . Weaponmastery                        39.200 [0.600]
          . Archery                              00.500 [0.000]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                             -08.000 [0.400]
          . Disarming                            01.000 [0.000]
 - Magic                                         39.647 [0.950]
          . Magic-Device                         33.000 [1.050]
          . Spell-power                          00.000 [0.600]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          39.000 [1.000]
 - Spirituality                                  05.810 [0.550]
          . Prayer                               36.000 [0.500]
 - Monster-lore                                  02.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Perfect casting


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {@w1}
    It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It gives telepathic powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) (nothing)
e) an Indestructible Ring of Accuracy (+16)
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
f) a Ring of Confusion Resistance
k) an Amulet of Lightning Resistance {90% off}
    It provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You bought it from the Magic shop.
m) a Feanorian Lamp
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid and shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
o) (nothing)
p) a Shield of Deflection [10,+14]
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10] {cursed}
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It is cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Free Action [3,+16]
    It provides immunity to paralysis.  
    You bought it from the Footwear Shop.
z) (nothing)
{) (nothing)
|) a Pick (+1)


  [Character Inventory]

a) The Gem of Rage
b) 8 Potions of Cure Critical Wounds {@q1}
c) 25 Potions of *Healing*
d) 10 Scrolls of Word of Recall {!*}
e) 2 Scrolls of Identify {@r2}
f) a Fireproof Scroll of *Enchant Armour*
g) 16 Scrolls of Satisfy Hunger {@r1}
h) a Copper Rod of Illumination (20/20) {@z2}
i) an Iron Rod of Trap Location (50/50) {@z1}
j) a Silver Rod of Nothing (100/100)
k) an Indestructible Ring of Light and Darkness Resistance
l) a Ring of Blindness Resistance
m) an Amulet of Resistance
n) The Dagger of Mondan (1d4) (+0,+4) (+3 attacks) {@w1}
    It increases your attack speed by 3.  It does extra damage from 
    electricity.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It fights against evil with holy
    fury.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
o) a Two-Handed Flail of Slay Undead (3d6) (+8,+7)
p) 24 Sheaf Arrows of Frost (1d5) (+7,+11)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Potion of Restore Mana
b) 12 Scrolls of Identify {@r2}
c) a Scroll of *Identify*
d) 6 Scrolls of Remove Curse
e) a Rod Tip of Recall (80 Mana to cast)
f) a Ring of Fear Resistance
g) a Ring of Lordly Protection [+13]
h) a Multi-Hued Dragon Scale Mail (-2 to accuracy) [30,+10] {25% off}
i) 30 Empty Bottles


  [Home Inventory - Lothlorien ]

a) Benetar's Death Ray Experiment (charging) {cure fear}
    It can be activated for cure fear every 100 turns.  
    You found it lying on the ground on level 22 of The Sandworm lair.
b) a Parchment titled ``Household Magic'' (charging) {restore stats}
    It can be activated for restore stats and life levels every 200 turns.
    
    You found it lying on the ground on level 22 of The Sandworm lair.
c) a Potion of Healing
d) a Potion of Resistance
e) 19 Scrolls of Word of Recall {!*}
f) 99 Scrolls of Satisfy Hunger {@r1}
g) an Iron Rod of Nothing (50/50)
h) a Rod Tip of Illumination (8 Mana to cast)
i) a Rod Tip of Trap Location (8 Mana to cast)
j) The Wand of Digging of Thrain (18 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
k) a Staff of Remove Curses[2|15] (11 charges)
l) The Ring of Helivin (+1)
    It increases your intelligence and searching by 1.  It makes you
    invisible.  It sustains your dexterity and charisma.  It makes you
    completely fearless.  It provides resistance to electricity, sound and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Mature bronze dragon in a mountain chain.
m) a Ring of Flying
n) The Green Dragon Scale Mail of Gornimbas (-2 to accuracy) [30,+19]
    It can be activated for breathe poison gas (150) every 90+d90 turns if
    it is being worn. It sustains your dexterity.  It provides immunity to 
    acid.  It provides resistance to poison, light, confusion, shards, 
    nexus and chaos.  It allows you to fly.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Dragon Hunter.
o) The Metal Cap of Dairen [3,+7]
    It sustains your intelligence and charisma.  It provides resistance to 
    poison, shards and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.



Posted on 8.3.2014 09:17

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