The Angband Ladder: Crow, Dark-Elf Thaumaturgist by <soliloquy@alltel.net>

  [ToME 2.2.7 Character Dump]

 Name  : Crow                   Age                110       STR:     31       
 Sex   : Female                 Height              51       INT:     36       
 Race  : Dark-Elf               Weight              98       WIS:     35       
 Class : Thaumaturgist          Social Class        32       DEX:     25       
 Body  : Player                                              CON:     29       
 God   : Nobody                                              CHR:     20       
                                                                               
 + To Melee Hit          37 Level             33    Max Hit Points       340   
 + To Melee Damage       37 Experience    467356    Cur Hit Points       340   
 + To Ranged Hit         40 Max Exp       467356    Max SP (Mana)        425   
 + To Ranged Damage      22 Exp to Adv.   495000    Cur SP (Mana)        413   
   AC                 15+87 Gold           98320                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Excellent    Blows/Round:  5         
 Bows/Throw  : Superb       Searching   : Excellent    Shots/Round:  2         
 Saving Throw: Excellent    Disarming   : Excellent    Mel.dmg/Rnd:  10d4+185  
 Stealth     : Heroic       Magic Device: Legendary[25]Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          Son of a Maia of the wind and a Dark Elven Warlock, youve            
          found yourself surrounded by mysterious powers throughout            
          your birth. Named Crow for your black skin, black feathers,          
          and celestial ability, you wield both strong magic powers.           


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 27 (1350')
        Barrow-Downs: Level 10 (500')
        Maze: Level 25 (1250')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 13 (650')
        Moria: Level 41 (2050')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 4442 enemies.
 You saved 26 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 2nd Enderi of the 2890th year of the third age.
 You have been adventuring for 13 days.

                    adefkmnopsuxz{|@            
        Add Str   : 4.........2.....            
        Add Int   : ....6....2......            
        Add Wis   : ....6....2......            
        Add Dex   : .3..............            
        Add Con   : ..........2.....            
        Add Stea. : .3....43........            
        Add Sear. : ......4.........            
        Add Speed : ...*...3........            
        Add Blows : ..2.............            
        Slay Anim.: +...............            
        Slay Und. : +...............            
        Slay Giant: +...............            
        Acid Brand: +...............            
        Cold Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ...........+....            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ...........+....            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+.....            
        Hold Life : ................            
        Res Acid  : ......+++.......            
        Res Elec  : ......+.+.......            
        Res Fire  : ......+.+.......            
        Res Cold  : ......+.+.......            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Lite  : ...........+....            
        Res Dark  : ......+........+            
        Res Blind : .........+......            
        Res Conf  : ...........+....            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : .........+.+....            
        Res Nexus : .......+........            
        Res Chaos : ................            
        Res Disen : .+..............            
        Aura Fire : ...............+            
        Lite      : ....++..........            
        See Invis : ...............+            
        Xtra Shots: .+..............            
        Activate  : .....+.+........            
        Fly       : ...............+            
        Orc.ESP   : .........+......            
        Troll.ESP : .........+......            
        Evil.ESP  : .........+......            

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Demon Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters


Skills (points left: 30)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.700 [0.400]
          . Archery                              01.300 [0.400]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         38.310 [1.150]
          . Magic-Device                         37.750 [1.050]
          . Spell-power                          00.000 [0.600]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 05.600 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           09.100 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          37.000 [1.000]
 - Spirituality                                  01.000 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.850 [0.500]
          . Symbiosis                            10.200 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) The Tulwar 'Carwe' (2d4) (+17,+20) (+4) {@w1}
        It increases your strength by 4.  It does extra damage from acid and 
    frost.  It is very sharp and can make your foes bleed.  It is
    especially deadly against giants.  It strikes at undead with holy
    wrath.  It is especially deadly against natural creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You bought it from the Sword Smith.
d) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
    It increases your dexterity and 
    stealth by 3.  It provides resistance to disenchantment.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) an Indestructible Ring of Extra Attacks (+2 attacks) {100% off}
    It increases your attack speed by 2.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Jewelry Shop.
f) a Ring of Speed (+11) {100% off}
    It increases your speed by 11.  
    You stole it from the Jewelry Shop.
k) an Amulet of Brilliance (+6)
    It provides light (radius 1)
    forever.  It increases your intelligence and wisdom by 6.  
    You bought it from the Jewelry Shop.
m) The Stone of Lore
    It can be activated for perilous
    identify every turn if it is being worn. It provides light (radius 1)
    forever.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
n) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
    It increases your 
    stealth and searching by 4.  It provides resistance to acid, 
    electricity, fire, cold and dark.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Frost giant on level 38 of Moria.
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It
    can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your stealth and speed by 3.  It provides
    resistance to acid and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
p) a Large Leather Shield of Resistance [4,+17]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Scrag on level 38 of Moria.
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It 
    increases your intelligence and wisdom by 2.  It provides resistance 
    to blindness and nether.  It allows you to sense the presence of orcs, 
    trolls and evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and 
    constitution by 2.  It provides immunity to paralysis.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
x) The Pair of Hard Leather Boots of Harados [3,+7]
    It sustains your intelligence and 
    charisma.  It provides resistance to light, confusion and nether.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) a Disenchanter mold (90 hp)
{) 54 Arrows (1d4) (+0,+0)
|) Climbing Set {100% off}


  [Character Inventory]

a) a Fireproof Spellbook of Reveal Ways
    It cannot be harmed by fire.  
    You bought it from the Book Store.
b) a Fireproof Spellbook of Identify
    It cannot be harmed by fire.  
    You bought it from the Book Store.
c) a Fireproof Spellbook of Recharge
    It cannot be harmed by fire.  
    You bought it from the Book Store.
d) Raal's Tome of Unconventional Warfare {Restores All}
    It can be activated for restore
    stats and life levels every 750 turns.  
    You found it in the remains of a Nalfeshnee on level 35 of Moria.
e) Baalzebub's Tormented Skullcap
    It
    can be activated for summon pet.  
    You found it in the remains of a Revenant on level 35 of Moria.
f) 12 Rations of Food
g) a Potion of Speed
h) 14 Potions of Cure Critical Wounds
i) 3 Potions of Healing
j) 6 Scrolls of Word of Recall
k) an Iron Rod of Simplicity of Drain Life (50/50) {100% off}
    
    You stole it from the Black Market.
l) a Silver Rod of Disarming (100/100) {@z1}
m) a Wand of Tidal Wave[2|26] (7 charges)
n) The Wand of Digging of Thrain (0 charges) {@a1}
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
o) a Staff of Recovery[3|10] (15 charges)
p) a Staff of Reveal Ways[1|27] (7 charges)
q) a Ring of Flying
r) Dwarven Double Chain Mail (-2) [16,+20] (+1)
    It increases your strength, constitution and infravision by 1
    .  It sustains your strength and constitution.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to dark.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Emperor wight in the town of Bree .
s) a Heavy Crossbow of Extra Might (x6) (+7,+11)
    
    It provides resistance to nether.  It fires missiles with extra might.
    
    You found it lying on the ground on level 38 of Moria.
t) 31 Arrows (exploding) (1d4) (+7,+2)
u) a Mage Staff of Mana (1d4) (-11,-13)(40%) {@w1}
    It can be
    wielded two-handed.  It can be used to store a spell.  It increases
     your mana capacity by 40%.  
    You stole it from the Black Market.
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Gruumsh's Bottle of Death
    It can be activated for acquirement
    .  
    You found it lying on the ground on level 11 of Mirkwood.
b) The Hand of Vecna
    It can be
    activated for cure hallucination.  
    You found it in the remains of a Dark elven lord on level 22 of Orc Cave.
c) a Potion of *Healing*
d) a Potion of Restore Mana
e) a Potion of Self Knowledge {100% off}
f) 7 Scrolls of *Identify*
g) 3 Fireproof Scrolls of *Enchant Armor* {100% off}
    
    It cannot be harmed by fire.  
    You stole it from the Black Market.
h) a Scroll of *Enchant Armor* {100% off}
i) a Staff of Identify[1|15] (1 charge) {100% off}
j) a Ring of Slow Digestion
k) a Ring of Protection [+13]
    
    You bought it from the Magic shop.
l) an Amulet of Acid Resistance
    It provides resistance to acid.  It
    cannot be harmed by acid.  
    You bought it from the Magic shop.
m) 4 Wooden Torches (with 2500 turns of light)
n) Elven Double Ring Mail (-2 to accuracy) [15,+5] (+1 to stealth) {100% off}
    It increases your stealth by 1.  It
    provides resistance to acid, electricity, fire, cold, poison and 
    blindness.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
o) Elven Leather Jacket (-1 to accuracy) [12,+7] (+1 to stealth)
p) a Fur Cloak of Stealth [3,+10] (+3 to stealth) {100% off}
    It increases your stealth by 3.  
    You stole it from the Black Market.
q) a Set of Leather Gloves [1]
r) a Dagger (1d4) (+2,+2)
s) a Dagger (1d4) (+0,+0)
t) 27 Arrows of Slay Dragon (1d4) (+5,+12)
u) a Small Wooden Boomerang of Accuracy (1d4) (+9,+6)
v) a Small Wooden Boomerang (1d4) (+0,+0)
w) a Parchment - Numenorean for Beginners (II)
x) a Mage Staff of Mana (1d4) (+11,-17)(20%) {100% off}
    It can be wielded two-handed.  It
    can be used to store a spell.  It increases your mana capacity by 20%.
    
    You stole it from the Black Market.


  [Home Inventory - Lothlorien ]

a) a Book of Teleportation
b) a Spellbook of Spellbinder
c) a Mushroom of Cure Paranoia
d) 99 Potions of Water Curing {quest}
e) a Potion of Enlightenment
f) a Potion of Enlightenment {100% off}
g) a Scroll of *Enchant Armor* {100% off}
h) an Iron Rod of Nothing (50/50)
i) a Silver Rod of Charging of Nothing (100/100)
j) a Rod Tip of Illumination (8 Mana to cast)
k) a Wand of Firewall[3|7] (3 charges)
l) a Wand of Tidal Wave[2|23] (7 charges)
m) a Wand of Ice Storm[1|27] (5 charges)
n) a Staff of Mana[3|20] (4 charges)
o) The Ring of Ekkairi (+3) {cursed}
    It increases your strength and 
    charisma by 3.  It sustains your intelligence and charisma.  It
    provides resistance to poison and light.  It allows you to levitate.  
    It aggravates nearby creatures.  It is cursed.  It can re-curse
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Halfling slinger on level 26 of Mirkwood.
p) an Amulet of the Serpents [+4] (+6) {100% off}
    
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 6.  It provides resistance 
    to poison.  
    You stole it from the Black Market.
q) an Amulet of Trickery (+3) {100% off}
    It increases your dexterity, 
    stealth, infravision and speed by 3.  It sustains your dexterity.  It
    provides resistance to poison and nexus.  
    You stole it from the Jewelry Shop.
r) The Anchor of Space-Time
    It provides light (radius 1)
    forever.  It prevents the space-time continuum from being disrupted.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Greater mummy on level 36 of Moria.
s) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
    It
    can be wielded two-handed.  It increases your constitution by 3.  It
    is especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It fights against
    evil with holy fury.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ice troll on level 36 of Moria.
t) a Shadow Blade (4d4) (+5,+9) (+1 to stealth) {100% off}
u) The Dark Sword of Bargond (3d7) (+7,+25)
v) a Short Bow of Power (x2) (+8,+20) {100% off}
    
    You stole it from the Black Market.
w) 36 Arrows (1d4) (+0,+0)
x) a Parchment - Adventurer's Guide to Middle-earth



Posted on 27.9.2004 03:55

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On 27.9.2004 03:55 soliloquy@alltel.net wrote:
based on the movie. mid level. save scumming was done.

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