The Angband Ladder: Gung, Half-Troll Warrior by ewert
[Angband 3.1.2 Character Dump] Name Gung Self RB CB EB Best Sex Male Age 25 STR! 18/100 +4 +5 +11 18/*** Race Half-Troll Height 86 Int! 18/100 -4 -2 +8 18/120 18/50 Class Warrior Weight 225 WIS! 18/100 -2 -2 +14 18/200 Title ***WINNER*** Social Liked DEX! 18/100 -4 +2 +20 18/*** HP 1049/1154 Maximize Y CON! 18/100 +3 +2 +13 18/*** SP 0/0 CHR! 18/100 -6 -1 +9 18/120 Level 50 Armor [50,+115] Saving Throw 77% Cur Exp 13212021 Fight (+83,+34) Stealth Superb Max Exp 13212021 Melee (+94,+45) Fighting Legendary Adv Exp ******** Shoot (+97,+23) Shooting Legendary MaxDepth 5000' (L100) Blows 6.0/turn Disarming 80% Game Turns 832705 Shots 1/turn Magic Device 48 Standard Turns 146323 Infra 130 ft Perception 1 in 1 Resting Turns 14264 Speed 25 Searching 137% Gold 11120163 Burden 387.6 lbs Your father was a Cave-Troll Warrior. You have slime-green eyes, mangy dark purple hair, and black scabby skin. rAcid:.+.+.+.+..... rConf:......+...... rElec:...+.+++.++.. Sound:...+..+...... rFire:...+.+.*..+.. Shard:......+...... rCold:...+.+....... Nexus:....+........ rPois:.+.++..+..... Nethr:......+...... rFear:...+....+.+.+ Chaos:......+...... rLite:.+........... Disen:.........+... rDark:...+...+..... S.Dig:........+.... rBlnd:.+...+++..... Feath:..........+.. Light:............. Aggrv:............. Regen:.......+....+ Stea.:....+..+.+... ESP:.........+... Sear.:...++.....+.. Invis:...+......... Infra:....++.+....+ FrAct:.+.+.+....+.. Tunn.:............. HLife:............. Speed:.++++......+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > In your pack: 28 Bolts of Slay Animal (1d5) (+17,+12) (u). > You have 28 Bolts of Slay Animal (1d5) (+17,+12) (u). > The Vampire lord points at you, screaming the word DIE! > You resist the effects! > The Vampire lord misses you. > You have no room for a Morning Star (2d6). > You drop 28 Bolts of Slay Animal (1d5) (+17,+12) (u). > You have no more Bolts of Slay Animal (1d5) (+17,+12) (u). > The Master vampire misses you. > The Master vampire hits you. > The Master vampire misses you. > In your pack: a Morning Star of Slay Demon (2d6) (+15,+13) {squelch} (q). > You have a Morning Star of Slay Demon (2d6) (+15,+13) {squelch} (q). > You drop a Morning Star of Slay Demon (2d6) (+15,+13) {squelch} (q). > You have no more Morning Stars of Slay Demon (2d6) (+15,+13) {squelch} (q). Killed by Ripe Old Age. [Character Equipment] a) The Broad Axe 'Einormach' (6d6) (+11,+11) {@w1} Slays animals, evil creatures. Branded with lightning. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Combat info: 6.0 blows/round. Average damage/hit: 120.9 vs. animals, 120.9 vs. evil creatures, 145.4 vs. creatures not resistant to electricity, and 71.7 vs. others. b) The Sling of Anathren (x2) (+14,+23) (+5) {@w0} +5 dexterity, speed. Branded with flames, frost. Provides resistance to acid, poison, light, blindness. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When aimed, it creates an acid ball with damage 125. Takes 315 to 385 turns to recharge at your current speed. Your chance of success is 90.6% c) a Ring of Speed (+12) +12 speed. d) The Ring of Orniqueth (+4) +4 strength, intelligence, wisdom, constitution, charisma, speed. +20% to searching. Provides resistance to acid, lightning, fire, cold, poison, fear, dark, sound. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom, charisma. Prevents paralysis. Grants the ability to see invisible things. When activated, it removes all curses from all equipped items. Takes 574 to 840 turns to recharge at your current speed. Your chance of success is 70.4% e) an Amulet of Trickery (+3) +3 dexterity, stealth, infravision, speed. +15% to searching. Provides resistance to poison, nexus. Sustains dexterity. f) The Palantir of Lobedi (+5) +5 constitution, charisma, infravision. Provides resistance to acid, lightning, fire, cold, blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Prevents paralysis. When activated, it maps the entire level and detects nearby doors, and stairs. Takes 178 to 350 turns to recharge at your current speed. Your chance of success is 73.5% Radius 3 light. g) The Blue Dragon Scale Mail of Aingildor (-2) [12,+17] (+1) +1 strength. Provides resistance to lightning, blindness, confusion, sound, shards, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. h) The Cloak of Anrun [1,+13] (+2) (charging) +2 strength, wisdom, stealth, infravision. Provides immunity to fire. Provides resistance to acid, lightning, poison, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When activated, it hastens you for d20+20 turns. Takes 287 to 350 turns to recharge at your current speed. Your chance of success is 80.6% i) The Mithril Shield of Irimar (+2,+4) [16,+31] Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. When activated, it heals you a fair amount (1/5 of your wounds, mi nimum 25HP), heals cut damage, and cures blindness and confusion. Takes 227 to 252 turns to recharge at your current speed. Your chance of success is 88.8% j) The Steel Helm of Voronna [9,+23] (+4) {@w0} +4 wisdom, stealth. Provides resistance to lightning, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) The Set of Caestus of Gunar (+7,+10) [5,+10] (+4) +4 strength, intelligence, wisdom, dexterity, constitution. +20% to searching. Provides resistance to lightning, fire, fear. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Feather Falling. Prevents paralysis. When activated, it restores 1200 hit points, heals cut damage, and cures stunning, poisoning, blindness, and confusion. Takes 514 to 693 turns to recharge at your current speed. Your chance of success is 88.8% l) The Pair of Steel Shod Boots of Olwil [7,+11] (+8) +8 dexterity, speed. Cannot be harmed by acid, electricity, fire, cold. [Character Quiver] n) 14 Mithril Arrows of Holy Might (3d4) (+24,+24) Slays evil creatures, undead, demons. Cannot be harmed by acid, fire. o) 22 Seeker Bolts of Slay Evil (4d5) (+15,+14) Slays evil creatures. p) 29 Mithril Arrows of Slay Evil (3d4) (+11,+12) Slays evil creatures. Cannot be harmed by acid, fire. q) 29 Mithril Arrows of Holy Might (3d4) (+24,+20) Slays evil creatures, undead, demons. Cannot be harmed by acid, fire. r) 2 Rounded Pebbles of Slay Evil (1d2) (+8,+12) Slays evil creatures. Combat info: Hits targets up to 100 feet away. Average damage/hit: 159.1 vs. evil creatures, 198.9 vs. creatures not resistant to fire, 198.9 vs. creatures not resistant to cold, and 79.6 vs. others. 25% chance of breaking upon contact. s) 23 Mithril Shots of Slay Evil (2d4) (+22,+13) Slays evil creatures. Cannot be harmed by acid. Combat info: Hits targets up to 100 feet away. Average damage/hit: 180.4 vs. evil creatures, 225.5 vs. creatures not resistant to fire, 225.5 vs. creatures not resistant to cold, and 90.2 vs. others. 25% chance of breaking upon contact. t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 58 Potions of Cure Critical Wounds b) 14 Potions of Healing c) 13 Potions of *Healing* It can be thrown at creatures with damaging effect. d) 9 Potions of Life It can be thrown at creatures with damaging effect. e) 26 Potions of Speed f) 18 Potions of Berserk Strength g) 41 Scrolls of Phase Door h) 12 Scrolls of Banishment i) 4 Scrolls of Mass Banishment j) 13 Scrolls of *Destruction* k) 5 Rods of Detection (2 charging) {@z7} Cannot be harmed by electricity. l) a Rod of Healing Cannot be harmed by electricity. m) 9 Rods of Teleport Other (2 charging) {@z1} n) 3 Rods of Recall {@z0!z} Cannot be harmed by electricity. o) 4 Rods of Speed (1 charging) {@z3} Cannot be harmed by electricity. p) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} Permanently cursed. +125 strength, intelligence, wisdom, dexterity, constitution, charisma, infravision. Provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, nether. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. Grants the ability to see invisible things. Radius 1 light. q) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] Slays animals, evil creatures, orcs, trolls. *Slays* dragons, demons, undead. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. Grants the ability to see invisible things. Aggravates creatures nearby. Combat info: 4.7 blows/round. Average damage/hit: 311 vs. animals, 311 vs. evil creatures, 388.4 vs. orcs, 388.4 vs. trolls, 543.2 vs. dragons, 543.2 vs. demons, 543.2 vs. undead, and 156.2 vs. others. Sometimes creates earthquakes on impact. r) a Sling of Buckland (x4) (+19,+20) (+2) {@w0} +2 dexterity, shooting speed, shooting power. Cannot be harmed by acid, fire. s) a Long Bow of Lothlorien (x5) (+11,+25) (+2) {@w0} +2 dexterity, shooting power. Cannot be harmed by acid, fire. Prevents paralysis. Sustains your life force. t) The Heavy Crossbow of Vastel (x4) (+11,+11) (+2) +2 strength, shooting speed. Provides immunity to lightning. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 12d8. Takes 199 to 220 turns to recharge at your current speed. Your chance of success is 86.6% [Home Inventory] a) 3 Mushrooms of Vigor b) 2 Potions of Augmentation It can be thrown at creatures with damaging effect. c) 3 Potions of Restore Life Levels d) 28 Scrolls of Teleport Level e) a Scroll of *Remove Curse* f) 53 Scrolls of Satisfy Hunger g) 19 Scrolls of Recharging h) 12 Rods of Detection {@z7} Cannot be harmed by electricity. i) 2 Rods of Magic Mapping {@z6} j) a Rod of Restoration (charging) Cannot be harmed by electricity. k) 2 Rods of Recall (1 charging) {@z0!z} Cannot be harmed by electricity. l) 6 Wands of Teleport Other (42 charges) m) 6 Staves of *Destruction* (11 charges) n) 2 Staves of Healing (2 charges) o) 5 Staves of Banishment (12 charges) p) 2 Staves of Power (4 charges) q) 3 Staves of Holiness (0 charges) r) 3 Staves of Speed (12 charges) s) a Ring of Speed (+11) +11 speed. t) a Ring of Resist Poison {!k} Provides resistance to poison. u) a Ring of Flames [+15] It brands your melee attacks with flames. Provides resistance to fire. Cannot be harmed by fire. v) a Ring of Acid [+19] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. w) a Ring of Ice [+16] It brands your melee attacks with frost. Provides resistance to cold. Cannot be harmed by cold. x) a Ring of Lightning [+19] It brands your melee attacks with lightning. Provides resistance to lightning. Cannot be harmed by electricity. y) The Ring of Numlach {@w2} Provides immunity to fire, cold. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. z) The Ring of Huarya (+4) +4 strength, intelligence, constitution, charisma, stealth, infravision. Provides resistance to acid, lightning, cold, light, dark, nexus. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When aimed, it teleports a target monster away. Takes 315 to 385 turns to recharge at your current speed. Your chance of success is 76.2% Radius 1 light. {) 3 Amulets of Sustenance {!k} Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Slows your metabolism. Sustains your life force. |) an Amulet of ESP (+7) {!k} +35% to searching. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. }) an Amulet of Weaponmastery (+4,+3) (+2) +2 strength. Provides resistance to fear, disenchantment. Sustains strength, constitution. Prevents paralysis. ~) The Amulet 'Arasalang' (+4) +4 dexterity. Provides resistance to acid, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. When activated, it heals you a small amount (15% of your wounds, m inimum 15HP), heals some cut damage, makes you a little less confu sed, and cures blindness. Takes 143 to 157 turns to recharge at your current speed. Your chance of success is 83.9% Radius 1 light. ) The Amulet of Hathil (+2,+3) (+4) +4 wisdom, constitution, charisma. Provides resistance to lightning, blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Radius 1 light. �) The Elfstone of Ekkain [+36] (+4) +4 strength, wisdom, charisma, tunneling. Provides immunity to fire. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When aimed, it turns rock into mud. Takes 171 to 189 turns to recharge at your current speed. Your chance of success is 80.6% �) The Jewel of Argon (+2) +2 strength. Provides resistance to poison, dark, nether. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 143 to 157 turns to recharge at your current speed. Your chance of success is 86.6% �) The Phial of Thadonwe Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 38 to 70 turns to recharge at your current speed. Your chance of success is 92.8% Radius 3 light. �) The Star of Galimor Provides resistance to acid, cold. Cannot be harmed by acid, electricity, fire, cold. When activated, it maps the area around you. Takes 178 to 350 turns to recharge at your current speed. Your chance of success is 88.8% Radius 3 light. �) The Arkenstone of Glauglin (+2) +2 intelligence, stealth. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Slows your metabolism. Sustains your life force. When activated, it detects treasure, doors, stairs, and all creatu res nearby. Takes 108 to 210 turns to recharge at your current speed. Your chance of success is 83.9% Radius 3 light. �) The White Dragon Scale Mail of Coionwe (-2) [14,+18] (+4) +4 strength, wisdom, dexterity, tunneling. Provides resistance to acid, lightning, fire, cold, poison, fear, dark, blindness, sound, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Slows your metabolism. When activated, it restores all your stats. Takes 430 to 577 turns to recharge at your current speed. Your chance of success is 88.8% �) Bronze Dragon Scale Mail of Speed [18,+24] (+5) +5 speed. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. �) The Gold Dragon Scale Mail of Neris (-2) [28,+35] It causes your melee attacks to *slay* demons. Provides resistance to acid, lightning, fire, cold, light, sound, shards. Cannot be harmed by acid, electricity, fire, cold. �) Power Dragon Scale Mail (-3) [60,+18] {!k} Provides resistance to acid, lightning, fire, cold, poison, light, dark, confusion, sound, shards, chaos, disenchantment. Cannot be harmed by acid, electricity, fire, cold. �) The Soft Leather Armour of Helen [8,+27] (+3) +3 intelligence, dexterity, constitution, charisma, stealth. Provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, blindness, sound, nexus, chaos. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Sustains your life force. When activated, it hastens you for 2d10+20 turns. Takes 287 to 350 turns to recharge at your current speed. Your chance of success is 73.5% �) The Soft Leather Armour of Baras [8,+11] (+2) +2 dexterity, constitution. Provides resistance to fire, cold, poison, fear, light, blindness, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. �) The Hard Leather Armour of Nurul (-1) [16,+24] (+4) +4 dexterity, constitution, charisma. Provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, blindness, confusion, nether. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. When aimed, it creates a frost ball with damage 160. Takes 343 to 420 turns to recharge at your current speed. Your chance of success is 62.1% Radius 1 light. �) The Hard Leather Armour of Anglon (-1) [16,+20] (+2) (charging) +2 stealth. Provides resistance to acid, lightning, fire, cold, poison, blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force. When activated, it destroys an area around you in the shape of a c ircle radius 15, and blinds you for 1d10+10 turns. Takes 343 to 420 turns to recharge at your current speed. Your chance of success is 91.4% �) The Leather Scale Mail 'Echelos' (-1) [20,+15] (+4) +4 constitution, speed. Provides resistance to cold, poison, fear, light. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. �) The Cloak of Gelion (+4,+6) [1,+7] (+4) +4 wisdom, charisma, stealth. Provides resistance to lightning, fear. Cannot be harmed by acid, electricity, fire, cold. When activated, it restores your wisdom. Takes 227 to 252 turns to recharge at your current speed. Your chance of success is 92.8% �) The Cloak of Vanth [1,+20] (+2) {LiCoDi} +2 intelligence. Provides resistance to acid, lightning, light, confusion, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. Radius 1 light. �) a Fur Cloak of Aman [3,+31] (+2 stealth) {Ch} +2 stealth. Provides resistance to chaos. Cannot be harmed by acid, electricity, fire, cold. �) The Elven Cloak of Danareg [6,+21] (+2) {DexSpd} +2 wisdom, dexterity, stealth, speed. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When activated, it gives you information on the health and abiliti es of monsters you can see. Takes 227 to 252 turns to recharge at your current speed. Your chance of success is 86.6% �) The Leather Shield 'Morinquen' [8,+18] (+4) +4 strength, wisdom, constitution. Provides resistance to acid, lightning, nether. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. �) The Large Metal Shield of Maril [12,+9] (+1) +1 dexterity. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. When activated, it cures you of fear and poison. Takes 87 to 94 turns to recharge at your current speed. Your chance of success is 93.3% �) The Mithril Shield of Ninyarin [16,+28] Provides resistance to acid, lightning, fire, cold, fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When aimed, it polymorphs a monster into another kind of creature. Takes 199 to 220 turns to recharge at your current speed. Your chance of success is 90.6% �) an Iron Crown of Might [0,+11] (+3) +3 strength, dexterity, constitution. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Prevents paralysis. �) The Metal Cap of Earonn (+10,+16) [3,+10] (+3) +3 intelligence, wisdom, dexterity. Provides immunity to lightning. Provides resistance to cold, fear, dark. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. �) The Iron Helm of Marambar [7,+21] (+4) {@w0} +4 wisdom, constitution, infravision. Provides resistance to lightning, cold, fear, dark. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. Sustains your life force. Grants the ability to see invisible things. �) The Steel Helm of Elostir [9,+14] (+3) {CoDa rDex} +3 intelligence, charisma, infravision. +15% to searching. Provides resistance to lightning, dark, confusion. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When activated, it restores your dexterity. Takes 255 to 283 turns to recharge at your current speed. Your chance of success is 90.6% �) The Pair of Iron Shod Boots 'Quendim' [4,+15] (+7) +7 stealth, speed. +35% to searching. Provides resistance to acid, poison, sound. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Feather Falling. Speeds regeneration. When activated, it slows all non-unique monsters within line of si ght. Takes 199 to 220 turns to recharge at your current speed. Your chance of success is 89.7% �) The Dagger 'Barin' (1d4) (+10,+13) [+31] (+2) {iCold} +2 strength, speed. Slays demons. Provides immunity to cold. Provides resistance to light, shards. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 6.0 blows/round. Average damage/hit: 59.9 vs. demons, and 51.5 vs. others. �) The Scimitar 'Hathir' (5d2) (+17,+31) [+1] (+4) +4 dexterity, charisma, infravision, tunneling, speed. +20% to searching. Slays animals, orcs, giants. *Slays* demons. Branded with acid. Provides resistance to acid, lightning, fire, cold, fear, chaos, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. Slows your metabolism. Feather Falling. Grants the ability to see invisible things. When aimed, it creates a frost ball with damage 100. Takes 287 to 350 turns to recharge at your current speed. Your chance of success is 90.6% Combat info: 6.0 blows/round. Average damage/hit: 96.9 vs. animals, 105.7 vs. orcs, 105.7 vs. giants, 105.7 vs. creatures not resistant to acid, 123.2 vs. demons, and 79.3 vs. others. �) The Long Sword of Minach (7d5) (+10,+16) (+3) +3 intelligence, dexterity, constitution, infravision. Slays orcs. *Slays* dragons. Branded with venom. Provides resistance to fire, cold, light, blindness. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. When activated, it restores 30 hit points, removes fear and grants you resistance to fear, +24 to-hit, and -10AC for 1d25+25 turns. Takes 255 to 283 turns to recharge at your current speed. Your chance of success is 86.6% Combat info: 6.0 blows/round. Average damage/hit: 150.3 vs. orcs, 150.3 vs. creatures not resistant to poison, 199 vs. dragons, and 77.2 vs. others. �) The Katana of Elond (3d5) (+10,+22) [+8] Slays demons. Provides resistance to lightning, fear, confusion. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants telepathy. Combat info: 6.0 blows/round. Average damage/hit: 101.6 vs. demons, and 70.2 vs. others. �) The Trident of Brang (5d10) (+10,+13) [+6] (+4) +4 stealth. Slays animals. Provides resistance to lightning, fire, shards. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. When activated, it slows all non-unique monsters within line of si ght. Takes 199 to 220 turns to recharge at your current speed. Your chance of success is 86.6% Combat info: 6.0 blows/round. Average damage/hit: 143.1 vs. animals, and 80.4 vs. others. Radius 1 light. �) The Halberd of Telente (3d5) (+15,+18) [+5] (+3) {iAcid} +3 intelligence. Slays trolls, giants. Provides immunity to acid. Provides resistance to poison, sound. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Grants the ability to see invisible things. Combat info: 5.8 blows/round. Average damage/hit: 98.6 vs. trolls, 98.6 vs. giants, and 66.5 vs. others. �) The Pike 'Teinarwe' (3d5) (+12,+15) [+2] (+1) +1 strength. Slays evil creatures. Provides immunity to lightning. Provides resistance to blindness, confusion, sound. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. Grants the ability to see invisible things. Combat info: 5.8 blows/round. Average damage/hit: 83.9 vs. evil creatures, and 62.6 vs. others. Radius 1 light. �) The Lochaber Axe of Daelmor (4d8) (+24,+14) (+5) +5 wisdom, constitution. Slays animals, dragons. Provides resistance to lightning, fire, fear, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Combat info: 5.8 blows/round. Average damage/hit: 118.1 vs. animals, 140.2 vs. dragons, and 73.8 vs. others. �) The Scythe of Slicing 'Celor' (12d4) (+14,+19) [+10] (+1) +1 intelligence. Slays demons, dragons. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. When activated, it gives you information on the health and abiliti es of monsters you can see. Takes 227 to 252 turns to recharge at your current speed. Your chance of success is 88.8% Combat info: 5.5 blows/round. Average damage/hit: 205.4 vs. demons, 205.4 vs. dragons, and 94.7 vs. others. �) The Morning Star of Eargis (2d6) (+21,+17) [+20] (+2) +2 strength, dexterity, attack speed. Slays animals, evil creatures, dragons. Branded with flames, venom. Provides resistance to poison, fear, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it restores your strength. Takes 287 to 350 turns to recharge at your current speed. Your chance of success is 88.8% Combat info: 8.0 blows/round. Average damage/hit: 79.2 vs. animals, 79.2 vs. evil creatures, 87.4 vs. dragons, 87.4 vs. creatures not resistant to fire, 87.4 vs. creatures not resistant to poison, and 62.6 vs. others. �) The Quarterstaff of Halost (3d9) (+11,+15) Slays trolls. *Slays* demons. Branded with lightning, venom. Provides resistance to blindness, nether. Cannot be harmed by acid, electricity, fire, cold. Combat info: 6.0 blows/round. Average damage/hit: 122.1 vs. trolls, 122.1 vs. creatures not resistant to electricity, 122.1 vs. creatures not resistant to poison, 157.2 vs. demons, and 69.4 vs. others. �) The Great Hammer of Anein (8d1) (+13,+19) (+2) {Evil +atk} +2 attack speed. Slays evil creatures. *Slays* demons. Branded with venom. Provides resistance to lightning, cold, dark. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. When activated, it restores all your stats. Takes 430 to 577 turns to recharge at your current speed. Your chance of success is 80.6% Combat info: 7.8 blows/round. Average damage/hit: 85.5 vs. evil creatures, 95 vs. creatures not resistant to poison, 114.1 vs. demons, and 66.5 vs. others. Radius 1 light. �) The Mace of Disruption of Ephros (5d8) (+7,+11) (+4) {!k} +4 strength, intelligence, charisma. Slays undead, dragons. Branded with lightning, frost. Provides resistance to poison, fear, chaos. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When activated, it maps the entire level and detects nearby doors, and stairs. Takes 658 to 966 turns to recharge at your current speed. Your chance of success is 90.6% Combat info: 5.2 blows/round. Average damage/hit: 166 vs. undead, 166 vs. dragons, 166 vs. creatures not resistant to electricity, 166 vs. creatures not resistant to cold, and 78.2 vs. others. �) a Mace of Disruption of Slay Evil (5d8) (+12,+8) {!k} Slays evil creatures, undead. Combat info: 5.2 blows/round. Average damage/hit: 133.6 vs. evil creatures, 163.1 vs. undead, and 74.6 vs. others. �) The Short Bow of Silmal (x2) (+9,+21) (+3) {@w0} +3 strength, dexterity, constitution. Provides resistance to fire, nexus. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. �) a Light Crossbow of the Haradrim (x4) (+19,+17) (+1) +1 shooting speed, shooting power. Cannot be harmed by acid, fire. �) 25 Bolts of Frost (1d5) (+5,+11) Branded with frost. Cannot be harmed by cold. �) 25 Bolts of Flame (1d5) (+8,+8) Branded with flames. Cannot be harmed by fire. �) 31 Bolts of Frost (1d5) (+6,+8) Branded with frost. Cannot be harmed by cold. �) 30 Seeker Bolts of Lightning (4d5) (+8,+16) Branded with lightning. Cannot be harmed by electricity. �) 24 Seeker Bolts of Flame (4d5) (+13,+15) Branded with flames. Cannot be harmed by fire. �) 26 Seeker Bolts of Wounding (4d5) (+16,+14) �) 24 Mithril Bolts of Lightning (3d5) (+14,+19) Branded with lightning. Cannot be harmed by acid, electricity, fire. �) 31 Mithril Bolts of Flame (3d5) (+12,+15) Branded with flames. Cannot be harmed by acid, fire. �) 22 Seeker Arrows of Slay Undead (4d4) (+17,+16) Slays undead. �) 20 Seeker Arrows of Wounding (4d4) (+10,+18) {@f0} �) 15 Seeker Arrows of Wounding (4d4) (+17,+13) {@f0} �) 28 Seeker Arrows of Flame (4d4) (+10,+7) Branded with flames. Cannot be harmed by fire. �) 25 Seeker Arrows of Flame (4d4) (+8,+8) Branded with flames. Cannot be harmed by fire. �) 37 Mithril Arrows of Acid (3d4) (+12,+14) Branded with acid. Cannot be harmed by acid, fire. �) 26 Mithril Arrows of Wounding (3d4) (+12,+16) {@f0} Cannot be harmed by acid, fire. �) 27 Rounded Pebbles of Wounding (1d2) (+14,+20) Combat info: Hits targets up to 100 feet away. Average damage/hit: 242.5 vs. creatures not resistant to fire, 242.5 vs. creatures not resistant to cold, and 97 vs. others. 25% chance of breaking upon contact. �) 18 Mithril Shots of Venom (2d4) (+21,+22) Branded with venom. Cannot be harmed by acid. Combat info: Hits targets up to 100 feet away. Average damage/hit: 275 vs. creatures not resistant to fire, 275 vs. creatures not resistant to cold, 275 vs. creatures not resistant to poison, and 110 vs. others. 25% chance of breaking upon contact. �) 28 Mithril Shots of Frost (2d4) (+21,+17) Branded with frost. Cannot be harmed by acid, cold. Combat info: Hits targets up to 100 feet away. Average damage/hit: 247.5 vs. creatures not resistant to fire, 247.5 vs. creatures not resistant to cold, and 99 vs. others. 25% chance of breaking upon contact. �) 18 Mithril Shots of Slay Animal (2d4) (+15,+18) Slays animals. Cannot be harmed by acid. Combat info: Hits targets up to 100 feet away. Average damage/hit: 200.6 vs. animals, 250.7 vs. creatures not resistant to fire, 250.7 vs. creatures not resistant to cold, and 100.3 vs. others. 25% chance of breaking upon contact. �) 20 Mithril Shots of Frost (2d4) (+15,+14) Branded with frost. Cannot be harmed by acid, cold. Combat info: Hits targets up to 100 feet away. Average damage/hit: 228.9 vs. creatures not resistant to fire, 228.9 vs. creatures not resistant to cold, and 91.6 vs. others. 25% chance of breaking upon contact. �) 21 Mithril Shots of Slay Dragon (2d4) (+18,+10) Slays dragons. Cannot be harmed by acid. Combat info: Hits targets up to 100 feet away. Average damage/hit: 209 vs. dragons, 209 vs. creatures not resistant to fire, 209 vs. creatures not resistant to cold, and 83.6 vs. others. 25% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1043 50' 2 Reached level 2 8784 100' 3 Reached level 3 10420 100' 4 Reached level 4 15668 100' 4 Killed Fang, Farmer Maggot's dog 15668 100' 5 Reached level 5 20199 150' 6 Reached level 6 27450 250' 7 Reached level 7 37886 300' 8 Reached level 8 42550 350' 9 Reached level 9 50524 400' 9 Found The Dagger 'Daeglinon' (LOST) 54046 400' 10 Reached level 10 54669 400' 10 Killed Bullroarer the Hobbit 54669 400' 11 Reached level 11 54682 400' 11 Found The Phial of Thadonwe 62365 450' 12 Reached level 12 68617 500' 13 Reached level 13 83637 500' 13 Killed Brodda, the Easterling 94167 500' 14 Reached level 14 107226 500' 15 Reached level 15 112833 600' 15 Killed Smeagol 113275 600' 15 Killed Mughash the Kobold Lord 121562 650' 16 Reached level 16 123367 650' 16 Reached level 16 152229 750' 17 Reached level 17 163744 800' 17 Killed Ulfast, Son of Ulfang 163744 800' 18 Reached level 18 170877 800' 19 Reached level 19 176987 850' 19 Killed Wormtongue, Agent of Saruman 187844 900' 20 Reached level 20 193866 950' 20 Killed Grishnakh, the Hill Orc 194187 950' 21 Reached level 21 210943 1000' 22 Reached level 22 218193 1000' 23 Reached level 23 223017 1000' 24 Reached level 24 255533 1200' 25 Reached level 25 283143 1200' 25 Killed Nar, the Dwarf 286392 1200' 25 Found The Halberd of Maraith (LOST) 286459 1200' 25 Found The Large Metal Shield of Maril 287381 1250' 25 Killed Sangahyando of Umbar 293279 1250' 25 Killed Ibun, Son of Mim 294880 1250' 25 Killed Lagduf, the Snaga 299233 1250' 25 Killed Angamaite of Umbar 300272 1250' 25 Killed Ufthak of Cirith Ungol 307194 1300' 25 Killed Shagrat, the Orc Captain 310687 1350' 26 Reached level 26 317564 1450' 26 Killed Khim, Son of Mim 331972 1500' 27 Reached level 27 339309 1500' 27 Found The Broad Axe 'Einormach' 339559 1500' 27 Found The Soft Leather Armour of Baras 340978 1550' 27 Found The Main Gauche 'Mabaradel' (LOST) 349998 1550' 27 Found The Broad Sword of Moron (LOST) 351669 1550' 28 Reached level 28 361846 1550' 28 Found The Great Hammer of Mirinde (LOST) 361944 1550' 28 Found The Trident of Elent (LOST) 374176 1500' 29 Reached level 29 381799 1500' 29 Killed Lokkak, the Ogre Chieftain 384923 0' 29 Killed Farmer Maggot 385668 1550' 29 Found The Studded Leather Armour of Umothmor (LOST) 387277 1600' 29 Killed Beorn, the Shape-Changer 387780 1600' 29 Found The Lucerne Hammer 'Valvalas' (LOST) 389121 1600' 29 Killed Gorbag, the Orc Captain 394002 1550' 30 Reached level 30 395564 1600' 30 Found The Rapier 'Menel' (LOST) 397779 1700' 30 Killed Orfax, Son of Boldor 397984 1700' 30 Found The Small Metal Shield of Silingos (LOST) 411814 1850' 30 Killed The Queen Ant 413037 1850' 31 Reached level 31 414371 1850' 31 Found The Pair of Steel Shod Boots of Olwil 418479 1850' 31 Killed Ulfang the Black 418552 1850' 31 Found The Rapier of Loste (LOST) 424927 1950' 31 Found The Iron Helm of Marambar 434291 2000' 31 Found The Tulwar of Ornele (LOST) 435154 2000' 31 Killed Lorgan, Chief of the Easterlings 435853 2000' 31 Found The Beaked Axe 'Nossilor' (LOST) 436881 2000' 31 Killed Bill the Stone Troll 437710 2000' 31 Killed Golfimbul, the Hill Orc Chief 442066 2000' 32 Reached level 32 443805 2000' 32 Killed Castamir the Usurper 445495 2000' 32 Found The Glaive of Helerest (LOST) 449203 2050' 32 Found The Trident of Brang 454088 2050' 33 Reached level 33 459026 2100' 33 Found The Broad Sword of Narinion (LOST) 459611 2100' 33 Killed Gorlim, Betrayer of Barahir 459672 2100' 33 Killed Uvatha the Horseman 464124 2100' 33 Killed Uldor the Accursed 469893 2150' 33 Found The Chain Mail of Egion (LOST) 473055 2150' 33 Killed Mim, Betrayer of Turin 473272 2150' 34 Reached level 34 475115 2150' 34 Found The Scimitar of Hilodrad (LOST) 482588 2200' 34 Killed Azog, King of the Uruk-Hai 484093 2250' 34 Killed Vargo, Tyrant of Fire 486430 2250' 34 Killed Kavlax the Many-Headed 486438 2250' 34 Found The Glaive 'Rhorot' (LOST) 491232 2350' 34 Found The Steel Helm of Elostir 492467 2350' 34 Killed Akhorahil the Blind 492467 2350' 35 Reached level 35 496744 2350' 35 Killed Bolg, Son of Azog 500074 2350' 36 Reached level 36 505148 2350' 36 Killed Ar-Pharazon the Golden 512501 2400' 37 Reached level 37 514182 2400' 37 Found The Iron Helm 'Randuin' (LOST) 514776 2400' 37 Killed Medusa, the Gorgon 514887 2400' 37 Found The Cloak of Vanth 519394 2400' 37 Found The Steel Helm of Voronna 519516 2400' 38 Reached level 38 519530 2400' 38 Killed Adunaphel the Quiet 527464 2500' 38 Found The Spear 'Arast' (LOST) 532170 2500' 38 Killed Scatha the Worm 532187 2500' 38 Found The Short Bow of Silmal 532355 2500' 38 Killed Rogrog the Black Troll 534896 2500' 38 Killed The Phoenix 534896 2500' 39 Reached level 39 534967 2500' 39 Found The Amulet of Hathil 535168 2500' 39 Found The Shovel of Echelen (LOST) 535345 2500' 39 Found The Leather Shield 'Morinquen' 535780 2500' 39 Found The Cloak of Gelion 537675 2500' 39 Killed Lugdush, the Uruk 541955 2550' 39 Killed Harowen the Black Hand 545023 2650' 39 Found The Lochaber Axe of Daelmor 545460 2700' 39 Killed Tom the Stone Troll 547101 2700' 39 Found The Pike 'Vindir' (LOST) 547720 2700' 39 Killed Ariel, Queen of Air 547720 2700' 40 Reached level 40 550126 2700' 40 Killed Eol, the Dark Elf 550129 2700' 40 Found The Star of Galimor 550752 2700' 40 Killed Draebor, the Imp 555577 2750' 40 Killed The Balrog of Moria 571871 2800' 40 Killed Saruman of Many Colours 571871 2800' 41 Reached level 41 571909 2800' 41 Found The Elven Cloak of Danareg 572129 2800' 41 Found The Bar Chain Mail 'Nened' (LOST) 572593 2800' 41 Killed Ugluk, the Uruk 573298 2800' 41 Killed Ji Indur Dawndeath 573740 2800' 41 Reached level 41 575308 2800' 41 Found The Halberd of Telente 575315 2800' 41 Found The Dagger 'Barin' 577096 2800' 41 Found The Set of Gauntlets 'Telrost' (LOST) 581852 2850' 41 Killed Smaug the Golden 581856 2850' 41 Found The War Hammer 'Tirnibun' (LOST) 584522 2850' 41 Found The Cloak of Anrun 585484 2850' 41 Found The Blue Dragon Scale Mail of Aingildor 595188 2950' 41 Killed Uriel, Angel of Fire 595188 2950' 42 Reached level 42 595267 2950' 42 Killed Gabriel, the Messenger 600029 2950' 42 Found The Leather Scale Mail 'Echelos' 605595 2950' 42 Killed The Lernaean Hydra 605813 2950' 42 Found The Pike 'Ramarn' (LOST) 605979 2950' 42 Found The Scythe of Slicing 'Celor' 606186 2950' 42 Found The Pike of Arian (LOST) 606286 2950' 42 Found The Scythe of Slicing 'Frontel' (LOST) 607626 3000' 42 Found The Two-Handed Great Flail of Vinin (LOST) 607763 3000' 42 Killed Dwar, Dog Lord of Waw 607769 3000' 42 Found The Red Dragon Scale Mail 'Ildil' (LOST) 607804 3000' 42 Killed Itangast the Fire Drake 607834 3000' 43 Reached level 43 610825 3000' 43 Found The Sling of Anathren 613477 3000' 43 Killed Waldern, King of Water 614699 3000' 43 Found The Main Gauche of Quendin (LOST) 615715 3000' 43 Found The Mithril Chain Mail 'Gunglion' (LOST) 616652 3000' 44 Reached level 44 616713 3000' 44 Found The Long Sword of Varnor (LOST) 621102 3050' 44 Reached level 44 624535 3100' 43 Killed Shelob, Spider of Darkness 624535 3100' 44 Reached level 44 624624 3100' 44 Found The Arkenstone of Glauglin 625900 3100' 44 Found The Amulet 'Arasalang' 625902 3100' 44 Found The Mithril Plate Mail 'Anthaer' (LOST) 627048 3100' 44 Killed Atlas, the Titan 627090 3100' 44 Found The Ring of Huarya 633836 3350' 44 Killed Fundin Bluecloak 633842 3350' 44 Found The Bastard Sword of Eanin (LOST) 636483 3350' 44 Found The Mithril Shield of Irimar 641286 3400' 44 Killed Hoarmurath of Dir 641286 3400' 45 Reached level 45 646093 3550' 45 Killed Baphomet the Minotaur Lord 647057 3550' 45 Killed Grip, Farmer Maggot's dog 650728 3550' 46 Reached level 46 651599 3550' 46 Found The Dagger of Edalin (LOST) 656496 3700' 46 Found The Jewel of Argon 659408 3700' 47 Reached level 47 659539 3700' 47 Killed Draugluin, Sire of All Werewolves 660260 3700' 47 Found The Main Gauche of Raden (LOST) 661215 3700' 47 Killed The Cat Lord 661261 3700' 47 Found The Mithril Plate Mail 'Hargelor' (LOST) 664587 3700' 48 Reached level 48 665773 3700' 48 Found The Quarterstaff of Halost 666042 3700' 48 Found The Halberd 'Norelial' (LOST) 667657 3700' 48 Found The Chain Mail 'Daril' (LOST) 669634 3700' 49 Reached level 49 669764 3700' 49 Found The Set of Caestus of Gunar 670612 3700' 49 Found The Katana of Elond 670815 3700' 49 Killed Tselakus, the Dreadlord 678966 3750' 49 Killed Maeglin, the Traitor of Gondolin 685967 3800' 49 Killed Ungoliant, the Unlight 688322 3800' 50 Reached level 50 694157 3850' 50 Found The Gold Dragon Scale Mail of Neris 694836 3850' 50 Killed Qlzqqlzuup, the Emperor Quylthulg 701028 3900' 50 Found The Chain Mail of Ancari (LOST) 702150 3950' 50 Found The Battle Axe of Uindor (LOST) 702778 3950' 50 Killed Feagwath, the Undead Sorcerer 702850 3950' 50 Found The Mace of Fauruin (LOST) 703388 3950' 50 Found The Adamantite Plate Mail 'Manim' (LOST) 712915 4050' 50 Killed Khamul, the Black Easterling 717930 4100' 50 Found The Ring of Orniqueth 719480 4100' 50 Found The Pair of Iron Shod Boots 'Quendim' 719509 4100' 50 Found The Spear of Aglinest (LOST) 723822 4150' 50 Found The Palantir of Lobedi 734941 4200' 50 Found The Pick of Orist (LOST) 738463 4200' 50 Killed Glaurung, Father of the Dragons 738504 4200' 50 Found The Hard Leather Armour of Nurul 739601 4300' 50 Found The Mithril Shield of Ninyarin 741139 4300' 50 Found The Ethereal Cloak of Elomach (LOST) 741194 4300' 50 Found The Hard Leather Armour of Anglon 742032 4300' 50 Killed The Tarrasque 742424 4350' 50 Found The Great Hammer of Anein 742920 4350' 50 Found The Elfstone of Ekkain 746378 4350' 50 Found The Soft Leather Armour of Helen 746417 4350' 50 Found The Ring of Numlach 748357 4350' 50 Killed Huan, Wolfhound of the Valar 753618 4450' 50 Killed Quaker, Master of Earth 754417 4550' 50 Found The Long Sword of Minach 754857 4550' 50 Found The Heavy Crossbow of Vastel 754867 4550' 50 Found The Great Axe of Sinos (LOST) 755772 4550' 50 Found The Black Dragon Scale Mail of Handon (LOST) 759223 4550' 50 Found The Pick of Luromen (LOST) 760096 4550' 50 Found The Necklace of Valendor (LOST) 760272 4550' 50 Killed Bert the Stone Troll 761955 4550' 50 Killed Thuringwethil, the Vampire Messenger 764208 4600' 50 Killed Ren the Unclean 764683 4600' 50 Killed Kronos, Lord of the Titans 765379 4650' 50 Killed Ulwarth, Son of Ulfang 766347 4700' 50 Killed Gothmog, the High Captain of Balrogs 766354 4700' 50 Found The Mace of Disruption of Ephros 768298 4700' 50 Killed Carcharoth, the Jaws of Thirst 769602 4700' 50 Killed Polyphemus, the Blind Cyclops 770224 4700' 50 Killed Azriel, Angel of Death 770763 4700' 50 Found The Chain Mail 'Quenya' (LOST) 771474 4700' 50 Found The Morning Star of Eargis 775436 4750' 50 Killed Vecna, the Emperor Lich 778903 4750' 50 Found The Hard Leather Armour of Ciriadh (LOST) 783718 4750' 50 Found The Metal Cap of Earonn 784520 4750' 50 Killed Cantoras, the Skeletal Lord 788700 4750' 50 Killed Boldor, King of the Yeeks 791641 4850' 50 Found The White Dragon Scale Mail of Coionwe 792521 4850' 50 Killed Ancalagon the Black 792945 4850' 50 Found The Quarterstaff of Amlaque (LOST) 798687 4900' 50 Killed Lungorthin, the Balrog of White Fire 800804 4850' 50 Killed The Mouth of Sauron 801484 4850' 50 Killed Omarax, the Eye Tyrant 805229 4900' 50 Killed Pazuzu, Lord of Air 807491 4850' 50 Killed The Witch-King of Angmar 807566 4850' 50 Found The Pike 'Teinarwe' 830207 4950' 50 Found The Scimitar 'Hathir' 830405 4950' 50 Killed Sauron, the Sorcerer 832684 5000' 50 Killed Morgoth, Lord of Darkness 832688 5000' 50 Found The Mighty Hammer 'Grond' 832691 5000' 50 Found The Massive Iron Crown of Morgoth [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict selling to stores : yes (adult_no_selling) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Home space increased : yes (adult_big_home) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : yes (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 19.11.2010 12:20
3083. on the Ladder (of 19090)
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