FAangband 1.1

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  • thapper
    Adept
    • Aug 2008
    • 168

    #16
    Thanks for the new version! I'm excited about the new jewellery, my first amulet had +1 Str and and activation for banish evil, and I found it on level 10! Are there any artefact rings or necklaces left or are they all "randarts"?

    By the way, how long is ID-by-use suppose to take? I had a dubious shield and a good weapon wielded for a few (short) fights but the pluses and minuses were still just "?"

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9629

      #17
      Originally posted by thapper
      Thanks for the new version! I'm excited about the new jewellery, my first amulet had +1 Str and and activation for banish evil, and I found it on level 10! Are there any artefact rings or necklaces left or are they all "randarts"?
      There are two standard artifact amulets (one of which you are very unlikely to find), and no rings.

      By the way, how long is ID-by-use suppose to take? I had a dubious shield and a good weapon wielded for a few (short) fights but the pluses and minuses were still just "?"
      Plusses and minuses get learned when they are clearly used. So + to deadliness is learned when you get a best possible hit, + to skill when you get a hit which just overcomes the monster's AC, and + to AC when your armour just saves you from being hit. So it will take a few fights.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • Arralen
        Swordsman
        • May 2007
        • 309

        #18
        At first, let me say, I hate you, First-Age-Nick. You and UnAndrew, for stealing away my spare time again and again !!
        (Keep up the good work. Nice surprises in every new version )

        Some little remarks for 1.10, though:

        1) Birth option e) No selling to stores ... right part doesn't align correctly

        2) Killing a "M" (orc) with fire bolts shouldn't reveal it is resistant to darkness & nether

        3) "a Ring of Mobility A ring made from the black metal of the Dark Elf." - Elves? Or did you have anyone particular in mind?

        4) Potion of Wisdom & Charisma from Bat of Utumno on Sirion 28 is a bit early?! ..maybe just lucky, though ...

        5) Lvl 20 mage can't confuse a Lvl 18 Ogre in 4 tries?! You don't have more, as you have to start killing it then, or it will smack your mage to kingdom come .. (In general, all the confusion and sleep spells seem pretty useless in most variants..)

        6) Mimic (potion) mimics unique?!
        "Ulwarth, son of Ulfang, is revealed in his true form.
        The Mimic (potion) dies."
        => shouldn't the mimic -hmmm- ... mimic... an object (potion), and only reveal it's true nature by attacking adventurers trying to pick it up? It's highly irritating so see Ulwarth on the map, avoid him, then have a potion (!!) follow you around on the map, only to turn into Ulwarth when it attacks you ...

        Thanks !
        No, I don't have a clue 'bout C, and I'm not starting my own variant.
        Never. Ever.

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9629

          #19
          Originally posted by Arralen
          At first, let me say, I hate you, First-Age-Nick. You and UnAndrew, for stealing away my spare time again and again !!
          My apologies. Kind of.

          1) Birth option e) No selling to stores ... right part doesn't align correctly
          Yes - fixed in the dev version now.

          2) Killing a "M" (orc) with fire bolts shouldn't reveal it is resistant to darkness & nether
          Could this have been from a previous character's monster memory? I haven't really touched this part of the code since forking from O.

          3) "a Ring of Mobility A ring made from the black metal of the Dark Elf." - Elves? Or did you have anyone particular in mind?
          Yes - Eol, who developed Galvorn. He was referred to as the Dark Elf.

          4) Potion of Wisdom & Charisma from Bat of Utumno on Sirion 28 is a bit early?! ..maybe just lucky, though ...
          Not early for Charisma, and Wisdom is in depth (although rare) at L30.

          5) Lvl 20 mage can't confuse a Lvl 18 Ogre in 4 tries?! You don't have more, as you have to start killing it then, or it will smack your mage to kingdom come .. (In general, all the confusion and sleep spells seem pretty useless in most variants..)
          Those spells are tricky to balance - there is always the Beguiling specialty, too.

          6) Mimic (potion) mimics unique?!
          "Ulwarth, son of Ulfang, is revealed in his true form.
          The Mimic (potion) dies."
          => shouldn't the mimic -hmmm- ... mimic... an object (potion), and only reveal it's true nature by attacking adventurers trying to pick it up? It's highly irritating so see Ulwarth on the map, avoid him, then have a potion (!!) follow you around on the map, only to turn into Ulwarth when it attacks you ...
          This makes me very happy.
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • LostTemplar
            Knight
            • Aug 2009
            • 670

            #20
            Dragon scale activations are buggy, RDSM activates for grow forest for example, it is fun, but it should activate for fire breath according to description.

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9629

              #21
              Originally posted by LostTemplar
              Dragon scale activations are buggy, RDSM activates for grow forest for example, it is fun, but it should activate for fire breath according to description.
              Thanks - fixed now. I moved some of the activation numbers around to make room for new ring of power activations, but forgot that the DSM activations had to be changed in object.txt
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • Nick
                Vanilla maintainer
                • Apr 2007
                • 9629

                #22
                Originally posted by ekolis
                Why is a Magestaff listed as [4,?] yet "you know all the enchantments" on this object?
                Found this one now - I was not checking to_a for weapons properly.
                One for the Dark Lord on his dark throne
                In the Land of Mordor where the Shadows lie.

                Comment

                • Pete Mack
                  Prophet
                  • Apr 2007
                  • 6883

                  #23
                  Grow forest is probably more useful....

                  Comment

                  • thapper
                    Adept
                    • Aug 2008
                    • 168

                    #24
                    Just got the following message:

                    Code:
                    Selling a Quarterstaff (1d7) (+0,+0) [8,+0] (n) for 116 gold.
                    Fine.
                    You sold a Quarterstaff (1d7) (+0,+0) [8,?] (n) for 116 gold.
                    You have no more Quarterstaffs (1d7) (+0,+0) [8,?] (n).
                    If I remember correctly it was even sold in the shop with a "?" later but I'm not sure about that.

                    EDIT:

                    And now:

                    Code:
                    Wearing on your [i]head[/i]: A Cloak of Stealth [+1]...
                    Last edited by thapper; March 10, 2010, 18:54.

                    Comment

                    • ekolis
                      Knight
                      • Apr 2007
                      • 921

                      #25
                      Heh, *sneak sneak sneak* I am not a hero, I am a cloak of stealth! *sneak sneak sneak*
                      You read the scroll labeled NOBIMUS UPSCOTI...
                      You are surrounded by a stasis field!
                      The tengu tries to teleport, but fails!

                      Comment

                      • Nick
                        Vanilla maintainer
                        • Apr 2007
                        • 9629

                        #26
                        Originally posted by Pete Mack
                        Grow forest is probably more useful....
                        I hope so. I introduced a bunch of new super activations with long recharge times for rings of power, and this is one of them.
                        One for the Dark Lord on his dark throne
                        In the Land of Mordor where the Shadows lie.

                        Comment

                        • Nick
                          Vanilla maintainer
                          • Apr 2007
                          • 9629

                          #27
                          Originally posted by thapper
                          Just got the following message:

                          Code:
                          Selling a Quarterstaff (1d7) (+0,+0) [8,+0] (n) for 116 gold.
                          Fine.
                          You sold a Quarterstaff (1d7) (+0,+0) [8,?] (n) for 116 gold.
                          You have no more Quarterstaffs (1d7) (+0,+0) [8,?] (n).
                          If I remember correctly it was even sold in the shop with a "?" later but I'm not sure about that.

                          EDIT:

                          And now:

                          Code:
                          Wearing on your [i]head[/i]: A Cloak of Stealth [+1]...
                          Yes, I think they're both fixed now.
                          One for the Dark Lord on his dark throne
                          In the Land of Mordor where the Shadows lie.

                          Comment

                          • Zikke
                            Veteran
                            • Jun 2008
                            • 1069

                            #28
                            I love these weapons "of Chaos" and some of the cool things they do to creatures, like polymorph or statis fields. Is there a spoiler list of these effects somewhere?
                            A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
                            A/FA W H- D c-- !f PV+++ s? d P++ M+
                            C- S+ I- !So B ac++ GHB? SQ? !RQ V F:

                            Comment

                            • Nick
                              Vanilla maintainer
                              • Apr 2007
                              • 9629

                              #29
                              Originally posted by Zikke
                              I love these weapons "of Chaos" and some of the cool things they do to creatures, like polymorph or statis fields. Is there a spoiler list of these effects somewhere?
                              There is a brief one now.
                              One for the Dark Lord on his dark throne
                              In the Land of Mordor where the Shadows lie.

                              Comment

                              • Zikke
                                Veteran
                                • Jun 2008
                                • 1069

                                #30
                                Originally posted by Nick
                                There is a brief one now.
                                Thank you! Wow there are some pretty intense side effects... O_o
                                A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
                                A/FA W H- D c-- !f PV+++ s? d P++ M+
                                C- S+ I- !So B ac++ GHB? SQ? !RQ V F:

                                Comment

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