Angband 4.0beta status

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  • Ingwe Ingweron
    replied
    Angband 4.0 dev 77dc1ae

    Possibly related to Bug #1922. Speed display not updating properly.

    On the attached savefile. Swap between the boots of speed and the boots of stealth, observing the speed display. On OSX this is not updating correctly, even after a move. The problem resolves with a redraw, until you swap the boots again. Aris.zip

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  • Ingwe Ingweron
    replied
    Originally posted by Nomad
    This is still working fine for me on Windows.
    For me, on OSX, nothing happens. No turncount, no monster movement, nothing.

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  • Nomad
    replied
    Originally posted by Ingwe Ingweron
    Angband 4.0 dev 77dc1ae

    Stand still command [,] is no longer working.
    This is still working fine for me on Windows.

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  • Ingwe Ingweron
    replied
    Angband 4.0 dev 77dc1ae

    Stand still command [,] is no longer working.

    Leave a comment:


  • Ingwe Ingweron
    replied
    Angband 4.0 dev 77dc1ae

    Bug #1911 was removed from the list, however, the “swish” sound for when items are placed in quiver is still missing.

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  • Ingwe Ingweron
    replied
    Originally posted by Nick
    Update 77dc1ae fixes....Run past objects bug....
    The run past bug still exists. @ just ran past the trap detection line. This seems to consistently occur when another message is delivered at the same time. E.g., "Your Rod of Illumination has recharged," and @ runs past the trap detection line.

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  • Ingwe Ingweron
    replied
    Angband 4.0 dev 77dc1ae

    Previously unreported, but part of Bug #1927. Missing message when teleported by a previously unidentified amulet of teleportation.

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  • Ingwe Ingweron
    replied
    Angband 4.0 dev 77dc1ae

    Just took 61 turns to clear rubble. This with Narthanc (says clears rubble in 20 turns). @ is a High-Elf Paladin with Str 18, Int 10, Dex 18.

    Is that much variability in rubble clearing normal now?

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  • Ingwe Ingweron
    replied
    Angband 4.0 dev 77dc1ae A bug that I don't see in the bug list for 4.0.

    In 3.5.1, if you were in the inventory, equipment, or quiver menus, while in @ home or in a store, you could select an object and the [d]rop command would be available in the home (and in a store if an object could be sold).

    In 4.0, while in home or store, if you select an item from the inventory, equipment or quiver menus, the option to drop (or sell) is not in the list of available actions.

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  • Ingwe Ingweron
    replied
    Originally posted by Carnivean
    You've caused too much trouble, so you're out of the beta!
    And here I thought I was helping.

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  • Carnivean
    replied
    Originally posted by Ingwe Ingweron
    What? No MaxOSX version? It's not available in the nightlies for this one.
    You've caused too much trouble, so you're out of the beta!

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  • Nick
    replied
    Originally posted by Ingwe Ingweron
    What? No MaxOSX version? It's not available in the nightlies for this one.
    It's currently building, and should be up soon.

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  • Ingwe Ingweron
    replied
    Originally posted by Nick
    Update 77dc1ae fixes...
    What? No MaxOSX version? It's not available in the nightlies for this one.

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  • PowerWyrm
    replied
    Originally posted by Nick
    Wow, well found! I have no clue about this one. Anyone else notice it? PowerWyrm - any idea of anything that might be relevant?
    No idea about this one... I know that I've been playing for some time with a full pack and was IDing stuff from the floor instead of picking up the objects first. It could have been that I've IDed Amras and wielded it immediately from the floor. Need to test that...

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  • Nick
    replied
    Update 77dc1ae fixes:
    • Re-arrange messages again - now close to ideal, maybe close enough
    • Run past objects bug, I believe
    • Traps appearing on stairs, I believe - let me know if it happens again.


    I'm going to post some more detailed post-4.0 plans in a separate thread soon.

    Leave a comment:

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