The Angband Ladder: Criedon, Thunderlord Sorceror by <titus.pullo@mac.hush.com>

  [ToME 2.3.5 Character Sheet]

 Name  : Criedon                Age                 19       STR:     35       
 Sex   : Male                   Height             184       INT!     37       
 Race  : Thunderlord            Weight             252       WIS:     25       
 Class : Sorceror               Social Class        73       DEX:     36       
 Body  : Player                                              CON!     40       
 God   : Melkor Bauglir                                      CHR:     35       
                                                                               
 + To Melee Hit         -10 Level             36    Hit Points      455/   463 
 + To Melee Damage      -36 Experience   2027673    Spell Points    827/   830 
 + To Ranged Hit         39 Max Exp      2027673    Sanity          311/   311 
 + To Ranged Damage      15 Exp to Adv.  2365000    Piety                65155 
   AC                29+132 Gold          231581    Speed            Fast (+7) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Excellent    Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Good         Mel.dmg/Rnd:  4d4-144   
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 0 feet    
                                                       Tactic:       coward    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of many Manwe Maia.  Your eagle looks very               
          good.  In the past you dwelt on earth in the form of a wise          
          and ancient counsellor.                                              
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 41 (2050')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 13 (650')
        The Old Forest: Level 15 (750')
        Moria: Level 33 (1650')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        A lost temple: Level 24 (1200')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 6606 enemies.
 The sword that was broken is now reforged.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You have completed 32 princess quests.
 You have completed  lost sword quests.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Hrive of the 2890th year of the third age.
 You have been adventuring for 69 days.

                    adefkmnopsuxz{|@            
        Add Str   : .2......43.....+            
        Add Int   : ..3....4.......+            
        Add Wis   : ...............+            
        Add Dex   : ....2.3..34.....            
        Add Con   : .2.32...43.....+            
        Add Chr   : ...............+            
        Mul Mana  : +...............            
        Mul SPower: +...............            
        Add Stea. : .......4........            
        Add Sear. : .......4........            
        Add Tun.. : ..............2.            
        Add Speed : ......34........            
        Fire Brand: .............+..            
        Sust Str  : ....+....+......            
        Sust Int  : .......+........            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .......++.+.....            
        Hold Life : ................            
        Imm Acid  : ......+.*++....+            
        Res Elec  : .+..+..........+            
        Res Fire  : .+..+..........+            
        Res Cold  : .+.......+.....+            
        Res Pois  : ....+..........+            
        Res Fear  : .........+......            
        Res Light : ................            
        Res Dark  : .........+......            
        Res Blind : ................            
        Res Conf  : ......+.+.......            
        Res Sound : ........+.......            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ......+.+.......            
        Res Disen : ................            
        Levitate  : ...............+            
        Digestion : .........++.....            
        Regen     : .+..............            
        Xtra Might: .+..............            
        Activate  : ....+.....+.....            
        Fly       : ...............+            
        Orc.ESP   : ........+.......            
        Dragon.ESP: ...............+            

Skills (points left: 0)
          . Archery                              00.500 [0.000]
 - Sneakiness                                    12.100 [0.900]
          . Stealth                             -16.000 [0.400]
          . Disarming                            00.600 [0.000]
 - Magic                                         41.130 [1.000]
          . Magic-Device                         25.000 [1.000]
          . Spell-power                          40.800 [0.600]
          . Sorcery                              40.900 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           03.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 01.200 [0.400]
          . Necromancy                           30.600 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  07.650 [0.550]
          . Prayer                               15.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Summoning                            01.300 [0.400]

Abilities
 * Perfect casting
 * Undead Form


  [Fates]

You may meet a Giant yellow centipede on level 1.
You are fated to meet a Pitiful-looking beggar on level 1.
You are fated to die on level 2.
You are fated to meet a Mean-looking mercenary on level 1.
You are fated to find a Potion of Blindness on level 1.
You are fated to meet a Mean-looking mercenary on level 1.
You are fated to find an Essence of Life on level 3.
You are fated to find a Lochaber Axe on level 51.
You may meet a Soldier ant on level 1.


  [Character Equipment]

a) a Mage Staff of Wizardry [Vision] (1d4) (-25,-25)(80%) (+4)
    It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your spell power by 4.  It increases your mana capacity by 
    80%.  
    You found it in the remains of a Lesser Balrog on level 50 of Moria.
d) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your strength and constitution by 2.  It provides
    resistance to electricity, fire and cold.  It speeds your regenerative
    powers.  It fires missiles with extra might.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Olog on level 43 of Moria.
e) a Ring of Intelligence (+3)
f) a Ring of Constitution (+3)
k) The Amulet of Erellos [+1] (+2)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity and constitution by 2.  It
    sustains your strength.  It provides resistance to electricity, fire
     and poison.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll Chieftain on level 40 of
    Moria.
m) The Phial of Galadriel (+4)
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and chaos.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) an Elven Cloak of the Magi (-1,-2) [4,+13] (+4)
    It increases your intelligence, stealth, searching, speed and luck by 
    4.  It sustains your intelligence.  It provides immunity to paralysis.
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound and chaos.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black ogre on level 32 of Moria.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it is being
    worn. It grants you the power of magic missile if it is being worn.  
    It increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It slows your metabolism.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
x) (nothing)
z) (nothing)
{) 28 Flight Arrows of Flame (1d3) (+5,+4)
|) a Pick of Digging (+2) {cursed}


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
    It cannot be harmed by fire.  
    You bought it from the Library.
b) a Tome of the Eternal Flame
c) a Fireproof Tome of the Blowing Wind
    It cannot be harmed by electricity.  It cannot be harmed by fire.  
    You bought it from the Library.
d) a Tome of the Impenetrable Earth
e) a Fireproof Tome of the Everrunning Wave
f) a Tome of Translocation
g) a Tome of the Tree
h) a Tome of the Time
i) a Tome of Meta Spells
j) an Unholy Tome of the Hellflame
k) a Fireproof Book of Beginner Cantrips
    It cannot be harmed by fire.  
    You bought it from the Book Store.
l) 2 Spellbooks of Identify
m) a Spellbook of Disarm
n) Agannazar's Antique Acorn
    It can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 40 of Mordor.
o) 4 Potions of *Healing*
p) 2 Wands of Dig[1|1] (11 charges)
q) 99 Empty Bottles
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 4 Spellbooks of Genocide
b) a Spellbook of Sterilize
c) a Spellbook of Vision
d) a Spellbook of Noxious Cloud
e) 7 Sprigs of Athelas
f) 4 Potions of Healing
g) 2 Potions of *Healing*
h) a Potion of Life {90% off}
i) 2 Potions of Enlightenment
j) 8 Potions of Resistance
k) a Scroll of *Destruction*
l) a Silver Rod of Nothing (100/100)
m) The Amulet 'Gelydhel' (+2 to stealth)
    It increases your strength, dexterity, charisma, stealth and searching
     by 2.  It sustains your intelligence and dexterity.  It provides
    resistance to cold and dark.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 43 of Moria.
n) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) {cursed}
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It is heavily cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
o) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to tunnel
     by 5.  It provides resistance to acid, electricity, fire and poison.  
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
p) The Iron Crown of Beruthiel [0,+20] (-5) {cursed}
q) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
r) The Rapier 'Forasgil' (1d6) (+12,+19)
    It does extra damage from frost.  It is especially deadly against
    natural creatures.  It provides resistance to cold and light.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Death knight on level 40 of The Land Of
    Rhun.
s) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
    It provides light (radius 1) forever.  It increases your searching by 
    3.  It does extra damage from frost.  It is especially deadly against
    dragons.  It is especially deadly against orcs.  It fights against
    evil with holy fury.  It provides resistance to cold, dark and 
    blindness.  It allows you to sense the presence of orcs and dragons.  
    It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 50 of
    Moria.
t) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
    It can be activated for ball of fire (72) every 400 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, dexterity and luck by 4.  It does extra damage from fire.  
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It fights against evil with holy fury.  It sustains your 
    dexterity.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to fire and 
    disenchantment.  It allows you to see invisible monsters.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
u) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2)
    It increases your dexterity, charisma and stealth by 2.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It allows you to levitate.  It allows you to see invisible
    monsters.  It allows you to sense the presence of orcs and trolls.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ice troll on level 50 of Moria.
v) a Mage Staff of Wizardry (1d4) (+2,+4)(80%) (+4)
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 4.  It increases your mana capacity by 
    80%.  
    You found it in the remains of a Marilith on level 50 of Moria.
w) a Mage Staff of Mana (1d4) (-1,-14)(20%)
    It can be wielded two-handed.  It can be used to store a spell.  It
    increases your mana capacity by 20%.  
    It was given to you as a reward.


  [Home Inventory - Gondolin ]

a) The Pendulum of Orcus
b) The Clay Tablets of Antiquity
c) a Dwarven Lantern of the Magi (+1)
d) The Phial of Undeath (-5) {cursed}
e) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your strength, constitution and speed by 2.  It does
    extra damage from electricity.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , light and dark.  It allows you to see invisible monsters.  It
    aggravates nearby creatures.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
f) The Long Sword of Angmar (4d5) (-22,-25) (-10 to speed) {cursed}
    It decreases your strength, wisdom, charisma and speed by 10.  It does
    extra damage from fire.  It drains life from your foes.  It makes you
    invisible.  It provides immunity to paralysis.  It renders you
    incorporeal.  It allows you to see invisible monsters.  It allows you
    to sense the presence of undead.  It slows your metabolism.  It
    prevents teleportation.  It aggravates nearby creatures.  It is
    heavily cursed.  It carries an ancient Morgothian curse.  It can clone
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave orc on level 35 of Moria.


  [Home Inventory - Lothlorien ]

a) a Ring of Invisibility
b) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+22] (+3 to stealth)
    It can be activated for breathe lightning (100) every 90+d90 turns if
    it is being worn. It increases your stealth by 3.  It provides
    resistance to acid, electricity, fire, cold and chaos.  It allows you
    to fly.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
c) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be activated for rays of fear in every direction if it is being
    worn. It decreases your intelligence, wisdom and searching by 5.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid, fire, 
    poison and disenchantment.  It allows you to see invisible monsters.  
    It produces an anti-magic shell.  It drains life.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 23 of Mirkwood.
d) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Armoury.



Posted on 7.3.2010 20:19
Last updated on 17.3.2010 03:11

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