The Angband Ladder: Big Red, Human Sorceror by budswell
[ToME 2.3.5(CVS) Character Sheet] Name : Big Red Age 20 STR: 30 Sex : Neuter Height 70 INT: 28 Race : Human Weight 143 WIS: 18 Class : Sorceror Social Class 1 DEX: 21 Body : Player CON: 32 God : Melkor Bauglir CHR: 27 + To Melee Hit -55 Level 36 Hit Points -8/ 276 + To Melee Damage -48 Experience 693712 Spell Points 275/ 351 + To Ranged Hit -51 Max Exp 695131 Sanity 239/ 239 + To Ranged Damage 15 Exp to Adv. 715000 Piety 3136 AC 57+34 Gold 1322346 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Very Bad Perception : Bad Blows/Round: 1 Bows/Throw : Very Bad Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 2d6-48 Stealth : Bad Magic Device: Legendary[12]Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You like tomato sauce, but hate Ketchup. As for BBQ sauce it is the colour of poo for a reason. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Moria: Level 35 (1750') The Sandworm lair: Level 30 (1500') Your body was a Player. You have defeated 7113 enemies. You saved a young hobbit from an horrible fate. You have completed nine princess quests. You have completed one lost sword quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 10th Quelle of the 2890th year of the third age. Your adventure lasted 24 days. Your Attributes: You are dead, killed by a 7-headed hydra on level 35 of Moria. You can drive yourself into a berserk frenzy. You can cause mold to grow near you. You cannot see. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You can sense the presence of evil beings. You can sense the presence of animals. You have normal luck. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to nexus attacks. You are completely fearless. Your strength is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon strikes at evil with extra force. Your weapon strikes at demons with holy wrath. Your weapon is especially deadly against trolls. Your weapon is especially deadly against dragons. adefkmnopsuxz{|@ Add Str : 32....5..3...... Add Dex : .........3...... Add Con : 32.5.....3...... Add Stea. : ......54........ Add Sear. : .......4........ Add Infra : ......5......... Add Tun.. : ......5.......7. Slay Evil : +............... Slay Demon: +............... Slay Troll: +............... Slay Drag.: +............... Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........++..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : +............... Res Acid : ......+..+...... Res Elec : .+....+......... Res Fire : .+....+........+ Res Cold : .+.......+...... Res Pois : ......+......... Res Fear : +........+...... Res Light : ..........+..... Res Dark : +........+...... Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : .........+.+.... Res Chaos : ................ Res Disen : ................ Levitate : ...........+.... Lite : +.........+..... See Invis : +............... Digestion : .........+...... Regen : .+.............. Xtra Might: .+.............. Activate : ..........+..... Cursed : ..+..+..+.....+. Fly : ..+............. Evil.ESP : +............... Animal.ESP: ......+......... Skills (points left: 35) - Sneakiness 01.000 [0.900] . Stealth 00.000 [0.400] - Magic 42.730 [1.000] . Magic-Device 40.000 [1.000] . Spell-power 40.800 [0.600] . Sorcery 40.900 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Udun 00.000 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Perfect casting [Fates] You are fated to die on level 1. You may meet a Newt on level 1. You are fated to find a Scroll of Identify on level 1. [Character Equipment] a) a Morning Star of Gondolin (2d6) (+8,+13) (+3) It provides light (radius 1) forever. It increases your strength and constitution by 3. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining and dark. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid. It cannot be harmed by fire. You found it lying on the ground on level 17 of Orc Cave. d) The Short Bow of Amrod (x4) (+12,+15) (+2) It increases your strength and constitution by 2. It provides resistance to electricity, fire and cold. It speeds your regenerative powers. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Stone troll on level 31 of Moria. e) a Ring of Flying {cursed} It allows you to fly. It is cursed. You found it lying in a vault on level 24 of The Sandworm lair. f) a Ring of Constitution (+5) It increases your constitution by 5. You found it lying in a vault on level 30 of Moria. k) an Amulet of Spell [Noxious Cloud] It has a spell stored inside. You found it lying on the ground on level 14 of Orc Cave. m) a Dwarven Lantern {cursed} It provides light (radius 2) forever. It is cursed. It cannot be harmed by fire. n) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. o) an Elven Cloak [4,+7] (+4 to stealth) It increases your stealth, searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. p) a Shield of Deflection [10,+13] {cursed} It is cursed. It cannot be harmed by acid. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Stability [6,+7] It provides resistance to nexus. It allows you to levitate. You found it lying in a vault on level 29 of The Sandworm lair. z) (nothing) {) 20 Sheaf Arrows of Wounding (1d5) (+10,+19) You bought it from the General Store. |) a Gnomish Shovel of Digging (+7) {cursed} It increases your ability to tunnel by 7. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 29 of The Sandworm lair. [Character Inventory] a) a Fireproof Book of Beginner Cantrips {!k!d!v!s} It cannot be harmed by fire. b) a Spellbook of Identify {!k!d!v!s} c) 2 Potions of Cure Serious Insanity d) 3 Potions of Speed e) 8 Potions of Cure Critical Wounds f) a Potion of Healing g) 3 Potions of Restore Mana h) 7 Scrolls of Teleportation i) a Silver Rod of Cheapness of Recall (100/100) {!k!d!v!s} It can cast spells for a lesser mana cost. You found it lying in a vault on level 29 of The Sandworm lair. j) a Wand of Fireflash[3|24] (9 charges) k) a Wand of Tidal Wave[3|22] (10 charges) l) a Wand of Stone Prison[1|5] (4 charges) m) a Ring of Flying n) a Cleaver of *Slay Dragon* (2d4) (+6,+10) (+1) o) a Spectral Cutlass (1d7) (+4,+7) p) a Bastard Sword of Extra Attacks (3d4) (+2,+1) (+2 attacks) q) a Fiery Glaive (2d6) (+6,+11) r) a Spectral Quarterstaff (1d9) (+7,+6) s) a Shocking War Hammer (3d3) (+7,+8) t) a Lead-Filled Mace of *Slay Troll* (3d4) (+4,+11) (+1) u) The Short Bow of Palch (x5) (+12,+13) (+3) v) 25 Bolts of Lightning (1d5) (+8,+2) w) (nothing) [Home Inventory - Lothlorien ] a) a Spellbook of Greater Identify b) a Spellbook of Noxious Cloud {!k!d!v!s} c) a Potion of Cure Light Insanity d) a Potion of Cure Serious Insanity e) 2 Potions of Cure Insanity f) 99 Potions of Water Curing {quest} g) 5 Potions of Healing h) a Potion of *Healing* i) a Potion of Life j) 7 Potions of Curing k) a Scroll of *Identify* l) 2 Scrolls of Reset Recall m) a Moonstone Rod of Charging of Nothing (75/75) n) a Wand of Tidal Wave[3|23] (7 charges) o) a Staff of Recovery[1|16] (13 charges) p) a Staff of Recovery[1|10] (11 charges) q) a Staff of Genocide[1|6] (3 charges) r) an Amulet of the Serpents [+1] (+5) s) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, poison, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elite uruk Shaman on level 31 of Moria. t) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. u) a Spectral Dagger (1d4) (+5,+4) |
Posted on 29.10.2008 10:49
9483. on the Ladder (of 19102)
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