The Angband Ladder: Ramal, Dark-Elf Paladin by <therealmatrix@hotmail.com>
[ToME 2.2.7 Character Dump] Name : Ramal Age 88 STR! 40 Sex : Male Height 68 INT! 33 Race : Dark-Elf LostSoul Weight 101 WIS! 36 Class : Paladin Social Class 24 DEX! 37 Body : Player CON! 37 God : Tulkas CHR! 34 + To Melee Hit 63 Level 50 Max Hit Points 1023 + To Melee Damage 67 Experience 10541301 Cur Hit Points 1023 + To Ranged Hit 60 Max Exp 10541301 Max SP (Mana) 275 + To Ranged Damage 17 Exp to Adv. ***** Cur SP (Mana) 275 AC 49+88 Gold 2215519 Piety 81596 (Miscellaneous Abilities) Fighting : Legendary[25]Perception : Excellent Blows/Round: 8 Bows/Throw : Legendary[7] Searching : Excellent Shots/Round: 1 Saving Throw: Legendary[7] Disarming : Very Good Mel.dmg/Rnd: 32d5+536 Stealth : Superb Magic Device: Superb Infra-Vision: 140 feet Tactic: normal Explor: brisk (Character Background) You are one of several children of a Dark Elven Warlock. You have black eyes, curly black hair and a very dark complexion. [Miscellaneous information] Cth monsters: ON Z-like monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Halls of Mandos: Level 98 (4900') Cirith Ungol: Level 25 (1250') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 49 (2450') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 19 (950') Moria: Level 47 (2350') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Helcaraxe: Level 40 (2000') Your body is a Player. You are currently in the town of Gondolin. You have defeated 11313 enemies. You saved Gondolin from destruction. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 3rd Enderi of the 2890th year of the third age. You have been adventuring for 14 days. adefkmnopsuxz{|@ Add Str : ...33.....4...6. Add Int : ..23............ Add Wis : ...3............ Add Dex : ..233........... Add Con : ..233........... Add Chr : ...3............ Add Stea. : ..2........3.... Add Sear. : ..............6. Add Infra : ....3.........6. Add Tun.. : ..............6. Add Speed : *..333.......... Add Blows : ..2............. Slay Anim.: .............+.. Slay Evil : +............+.. Slay Und. : +............+.. Slay Orc : .............++. Slay Troll: +............++. Slay Giant: .............++. Slay Drag.: .............++. Poison Brd: .............+.. Acid Brand: .............++. Elec Brand: .............+.. Fire Brand: .............+.. Cold Brand: +............+.. Sust Str : ...+...+........ Sust Int : ......+......... Sust Wis : .......+........ Sust Dex : ...+...+.+...... Sust Con : ...+..++........ Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : +..++.+......... Hold Life : ...+.+.......... Imm Acid : .......*......+. Imm Elec : ...*..*+........ Imm Fire : ......*+........ Imm Cold : +.....*......... Res Pois : ...+............ Res Fear : +...+.+......... Res Lite : +....+++........ Res Dark : .....++.......++ Res Blind : ................ Res Conf : ......+..+...... Res Sound : .+.....+........ Res Shard : .......+........ Res Neth : .......+.+...... Res Nexus : .........+...... Res Chaos : .....+....+..... Res Disen : ...+...+......+. Aura Fire : .......+........ Aura Elec : .......+........ Levitate : ...+............ Lite : +............... See Invis : +..+++.........+ Digestion : +..+............ Regen : +..++........... Xtra Might: .+.............. Activate : +..+.++.......+. Blessed : +............... Fly : ......+......... Orc.ESP : .....+........+. Full ESP : ...............+ Skills (points left: 0) - Combat 46.000 [0.800] . Weaponmastery 50.000 [0.800] . Barehand-combat 00.000 [0.900] . Sneakiness 01.000 [0.900] - Magic 18.501 [1.100] . Magic-Device 14.650 [1.050] . Spell-power 00.000 [0.600] - Spirituality 45.000 [1.000] . Prayer 45.800 [1.400] . Mindcraft 40.800 [0.600] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Perfect casting [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+18,+22) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 73 of Halls of Mandos. d) a Long Bow of Extra Might (x8) (+15,+17) It provides resistance to sound. It fires missiles with extra might. You found it lying on the ground on level 93 of Halls of Mandos. e) The Ring called 'Ramala' (+2 attacks) It increases your intelligence, dexterity, constitution, stealth, attack speed and ability to score critical hits by 2. It makes you invisible. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. f) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 97 of Halls of Mandos. k) The Necklace 'Nauglamir' (+3) It provides light (radius 3) forever. It increases your strength, dexterity, constitution, infravision and speed by 3. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black reaver on level 97 of Halls of Mandos. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 69 of Halls of Mandos. n) The Pseudo Dragon Scale Mail of Mirin (-2 to accuracy) [30,+23] It can be activated for breathe light/darkness (200) every 60+d90 turns if it is being worn. It sustains your intelligence and constitution. It provides immunity to electricity, fire and cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to light, dark and confusion. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 70 of Halls of Mandos. o) The Cloak 'Gloni' [1,+11] It sustains your strength, wisdom, dexterity and constitution. It provides immunity to acid. It provides resistance to acid, electricity, fire, light, sound, shards, nether and disenchantment. It produces a fiery sheath. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Nyogtha, the Thing that Should not Be on level 66 of Erebor. p) a Small Leather Shield of Reflection [2,+10] s) The Dragon Helm of Orthalin [8,+10] It sustains your dexterity. It provides resistance to confusion, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 98 of Halls of Mandos. u) a Set of Cesti of Power (+5,+4) [5,+10] (+4) It increases your strength by 4. It provides resistance to chaos. You found it in the remains of an Elite uruk on level 31 of Halls of Mandos. x) a Pair of Hard Leather Boots of Stealth [3,+10] (+3 to stealth) It increases your stealth by 3. You found it lying on the ground on level 40 of Halls of Mandos. z) (nothing) {) The Seeker Arrow 'Bullseye' (7d4) (+20,+15) {Ele,Ps Nt,Ev,DE} It does extra damage from acid, electricity, fire and frost. It poisons your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Wavelord on level 84 of Halls of Mandos. |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 92 of Halls of Mandos. [Character Inventory] a) a Fireproof Tome of the Impenetrable Earth It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of a Dracolisk on level 62 of Halls of Mandos. b) a Fireproof War Tome of Tulkas It cannot be harmed by fire. You found it in the remains of a Servitor of the outer gods on level 42 of Halls of Mandos. c) Tenser's Top-Heavy Teaspoon {Restore Life & Stats} It can be activated for restore stats and life levels every 750 turns. You found it in the remains of a Snaga on level 35 of Moria. d) 10 Lembases e) 2 Sprigs of Athelas f) 9 Potions of *Healing* g) 5 Scrolls of Teleportation h) a Silver Rod of the Istari of Perception (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of a Demilich on level 61 of Halls of Mandos. i) a Golden Rod of the Istari of Healing (250/250) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it lying in a vault on level 35 of Halls of Mandos. j) a Golden Rod of Capacity of Disarming (250/250) It can hold more mana. You found it in the remains of a Dread on level 43 of Halls of Mandos. k) a Mithril Rod of Simplicity of Teleport Other (160/160) You found it in the remains of a Demilich on level 59 of Halls of Mandos. l) an Adamantite Rod of Cheapness of Recall (200/200) It can cast spells for a lesser mana cost. You found it lying on the ground on level 71 of Erebor. m) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Wavelord on level 84 of Halls of Mandos. n) The Arrow of Briach (1d4) (+31,+11) {Ac,El,Fs,Ps All,UN} It does extra damage from acid, electricity and frost. It poisons your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill troll on level 40 of Halls of Mandos. o) The Sheaf Arrow of Falron (1d5) (+32,+15) {Ac,El,Ps Ev,DG,DE} It does extra damage from acid and electricity. It poisons your foes. It is a great bane of dragons. It is especially deadly against trolls. It is a great bane of demons. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 61 of Halls of Mandos. p) The Arrow of Marnelo (1d4) (+24,+15) {Ps UN,DE} It poisons your foes. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 95 of Halls of Mandos. q) The Arrow of Alith (1d4) (+29,+11) {Fs,Ps Gi,DE} It does extra damage from frost. It poisons your foes. It is especially deadly against giants. It is a great bane of demons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling on level 70 of Halls of Mandos. r) The Seeker Arrow of Gondor (10d8) (+10,+20) {DE,EV} It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 60 of Halls of Mandos. s) 26 Silver Arrows of Slay Demon (3d4) (+13,+10) It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of a Skeleton Nightblade on level 69 of Halls of Mandos. t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Silver Rod of Home Summoning (4/100) b) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 98 of Halls of Mandos. c) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 98 of Halls of Mandos. d) The Hard Studded Leather of Esgir (-1 to accuracy) [7,+15] It sustains your strength. It provides immunity to acid and cold. It provides resistance to dark, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 61 of Halls of Mandos. e) The Entish Bark 'Taudel' [1,+6] It sustains your wisdom and constitution. It provides immunity to electricity. It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 36 of Halls of Mandos. f) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to confusion, sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elder vampire on level 61 of Halls of Mandos. g) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 60 of Halls of Mandos. h) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smaug the Golden on level 89 of Halls of Mandos. i) a Bluesteel Blade (Defender) (1d6) (+21,+14) [+4] (+4 to stealth) It increases your stealth by 4. It is very sharp and can cut your foes. It sustains your strength. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and nexus. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 60 of Halls of Mandos. j) a Gnomish Shovel of Digging (+16,+13) (+3) k) The Arrow of Gelme (1d4) (+15,+11) {Ac,Fr Ev} l) The Arrow of Eldurudh (1d4) (+14,+10) {Fr Ev} It does extra damage from fire. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 62 of Halls of Mandos. m) The Seeker Arrow 'Ambar' (4d4) (+11,+12) {Ac,Fr Tr,Gi,Un} It does extra damage from acid and fire. It is especially deadly against trolls. It is especially deadly against giants. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. n) 21 Silver Arrows of Slay Undead (3d4) (+14,+12) [Home Inventory - Gondolin ] a) a Vampiric Demonblade of Slay Dragon (4d6) (+10,+10)(-20%) It decreases your hit points by 20%. It drains life from your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It provides resistance to life draining. You found it lying on the ground on level 17 of Orc Cave. b) a Demonshield [5,+0] c) 31 Lembases d) 9 Sprigs of Athelas e) 11 Potions of Cure Insanity f) 2 Potions of Invulnerability g) a Scroll of Trap Creation h) a Silver Rod of the Istari of Nothing (200/200) i) a Ring of Speed (+10) It increases your speed by 10. You found it lying on the ground on level 96 of Halls of Mandos. j) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater titan on level 67 of Halls of Mandos. k) The Amulet of Naelda (+4) It increases your wisdom and stealth by 4. It sustains your wisdom. It makes you completely fearless. It provides resistance to electricity, fire, confusion and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ethereal dragon on level 89 of Halls of Mandos. l) Elven Soft Studded Leather [5,+11] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid , electricity, fire, cold and light. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ettin in the town of Gondolin . m) an Elven Cloak [4,+11] (+4 to stealth) n) a Small Metal Shield of Resistance [3,+22] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Pit Fiend on level 97 of Halls of Mandos. o) a Dragon Shield of Preservation (-3,-4) [8,+26] It sustains your strength, dexterity and constitution. It provides resistance to life draining, poison, light, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 97 of Halls of Mandos. p) a Dwarven Iron Helm of Beauty [5,+10] (+4 to infravision) It increases your constitution, charisma and infravision by 4. It sustains your charisma. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. You found it in the remains of an Olog on level 37 of Halls of Mandos. q) a Dwarven Steel Helm of Seeing [6,+10] (+2 to searching) It increases your constitution, searching and infravision by 2. It provides resistance to fire and blindness. It allows you to see invisible monsters. It allows you to sense the presence of trolls and dragons. You found it lying on the ground on level 46 of The Sacred Land Of Mountains. r) a Dragon Helm of Water Breathing [8,+24] It provides resistance to light and sound. It allows you to breathe underwater. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. s) a Main Gauche of Slaying (5d6) (+15,+16) It poisons your foes. It is very sharp and can make your foes bleed. You found it lying in a vault on level 97 of Halls of Mandos. t) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. u) 36 Silver Arrows of Acid (3d4) (+10,+7) It does extra damage from acid. It fights against evil with holy fury. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of Maeglin, the Traitor of Gondolin in the town of Gondolin . v) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Feagwath, the Undead Sorcerer on level 70 of Paths of the Dead. w) a Metal Boomerang (Defender) (4d5) (+10,+15) [+4] (+3 to stealth) It increases your stealth by 3. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill troll on level 98 of Halls of Mandos. [The Mathom-house Inventory - Bree ] a) The Mage Staff of Umlauglon (1d4) (-11,-6)(80%) (+4) It can be wielded two-handed. It increases your spell power by 4. It increases your mana capacity by 80%. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to confusion. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. |
Posted on 9.2.2010 22:16
3854. on the Ladder (of 19090)
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