The Angband Ladder: Gabel, High-Elf Warrior by Philip

  [Angband 3.1.2 (r1903) Character Dump]

 Name   Gabel                                    Self  RB  CB  EB   Best
 Sex    Male         Age            125   STR! 18/100  +1  +5 +14 18/***
 Race   High-Elf     Height          81   INT:  18/78  +3  -2  +4 18/128
 Class  Warrior      Weight         194   Wis:  18/66  -1  -2  +6  18/96     15
 Title  ***WINNER*** Social      Lordly   DEX! 18/100  +3  +2 +11 18/***
 HP     1112/1112    Maximize         Y   CON:  18/86  +1  +2 +12 18/***
 SP     0/0                               Chr:  18/62  +5  -1  +6 18/162  18/40

 Level               50   Armor   [38,+126]     Saving Throw         90%
 Cur Exp       11603490   Fight   (+71,+51)     Stealth        Excellent
 Max Exp       11603490   Melee   (+93,+76)     Fighting       Legendary
 Adv Exp       ********   Shoot   (+80,+13)     Shooting       Legendary
 MaxDepth  5000' (L100)   Blows      6/turn     Disarming            95%
 Game Turns      865523   Shots      1/turn     Magic Device          81
 Player Turns    166062   Infra       40 ft     Perception       1 in 34
 Active Turns    153787   Speed          30     Searching            17%
 Gold            605813   Burden  284.5 lbs

 You are the only child of a Telerin Warrior.  You have light grey
 eyes, wavy black hair, and a fair complexion.



rAcid:........*.... rConf:...........+.
rElec:..*.......... Sound:......+.+....
rFire:.+.*+........ Shard:......+......
rCold:+............ Nexus:.......+.....
rPois:..+.+........ Nethr:...........+.
rFear:+..++...+...+ Chaos:........+..+.
rLite:+....?......+ Disen:.............
rDark:..+..+....... S.Dig:+.++.........
rBlnd:............. Feath:..+..........

PLite:+............ Aggrv:.............
Regen:+.++......... Stea.:.......+.....
  ESP:..++......... Sear.:.............
Invis:+.++.+......+ Infra:............+
FrAct:+.++....++++. Tunn.:.............
HLife:..+..+....... Speed:+++++..+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 speed)
     +10 speed.
     Slays evil creatures, undead, trolls.
     *Slays* demons.
     Branded with frost.
     Provides resistance to cold, fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When aimed, it creates a frost ball with damage 100.
     Takes 152 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 108.1 vs. evil creatures, 122 vs. undead, 122
     vs. trolls, 122 vs. creatures not resistant to cold, 149.9 vs.
     demons, and 94.2 vs. others.
     
     Radius 1 light.
b) The Light Crossbow 'Cubragol' (x3) (+9,+13) (+10)
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) The Ring of Power 'Vilya' (+10,+10) (+3)
     +3 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to lightning.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration.  
     Prevents paralysis.  Sustains your life force.  Grants telepathy.  
     Grants the ability to see invisible things.  
     
     When activated, it heals 1000 hit points.
     Takes 767 to 1140 turns to recharge at your current speed.
     Your chance of success is 81.7%
     
d) The Ring of Power 'Narya' (+6,+6) (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to fire.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 775 to 1520 turns to recharge at your current speed.
     Your chance of success is 87.3%
     
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 760 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
f) The Arkenstone of Thrain {special}
     You do not know the full extent of this item's powers.
     Provides resistance to dark.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 117 to 228 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
     Radius 3 light.
g) Law Dragon Scale Mail (-2) [30,+18]
     Provides resistance to sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak 'Colannon' [1,+14] (+3)
     +3 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 171 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
i) The Small Metal Shield of Thorin [4,+24] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) an Iron Crown of Might [0,+15] (+2)
     +2 strength, dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 19 turns to recharge at your current speed.
     Your chance of success is 95.8%
     


  [Character Quiver]

n) 13 Seeker Bolts (4d5) (+9,+9)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 330.5 vs. creatures not resistant to fire, and 
     110.2 vs. others.
     25% chance of breaking upon contact.
     
o) 15 Seeker Bolts (4d5) (+4,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 311 vs. creatures not resistant to fire, and 
     103.7 vs. others.
     25% chance of breaking upon contact.
     
p) 2 Seeker Bolts (4d5) (+6,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 291.6 vs. creatures not resistant to fire, and 
     97.2 vs. others.
     25% chance of breaking upon contact.
     
q) 21 Seeker Bolts of Slay Animal (4d5) (+14,+11)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 233.3 vs. animals, 349.9 vs. creatures not
     resistant to fire, and 116.6 vs. others.
     25% chance of breaking upon contact.
     
r) 2 Seeker Bolts of Wounding (4d5) (+15,+17)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 408.2 vs. creatures not resistant to fire, and 
     136.1 vs. others.
     25% chance of breaking upon contact.
     
s) 5 Seeker Bolts (4d5) (+6,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 301.3 vs. creatures not resistant to fire, and 
     100.4 vs. others.
     25% chance of breaking upon contact.
     
t) 25 Seeker Bolts of Slay Evil (4d5) (+16,+13)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 248.5 vs. evil creatures, 372.8 vs. creatures
     not resistant to fire, and 124.3 vs. others.
     25% chance of breaking upon contact.
     
u) 6 Mithril Bolts of Acid (3d5) (+11,+17)
     Branded with acid.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 379.1 vs. creatures not resistant to acid, 
     379.1 vs. creatures not resistant to fire, and 126.4 vs. others.
     25% chance of breaking upon contact.
     
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 15 Rations of Food
     
b) 3 Potions of Cure Critical Wounds
     
c) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
e) 3 Potions of Speed
f) 9 Scrolls of Teleportation
g) 12 Scrolls of Teleport Level
h) 18 Scrolls of Identify
i) 3 Scrolls of Deep Descent
j) a Scroll of *Destruction*
k) 3 Rods of Detection (2 charging)
     Cannot be harmed by electricity.
     
l) 3 Rods of Teleport Other
m) 5 Rods of Recall
     Cannot be harmed by electricity.
     
n) 3 Rods of Identify
     Cannot be harmed by electricity.
     
o) a Rod of Speed
     Cannot be harmed by electricity.
     
p) The Iron Crown of Beruthiel [0,+20] (-5) {cursed}
     Heavily cursed.
     -5 strength, dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
q) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, fear, 
     light, dark, confusion, nexus, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
r) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 247.1 vs. animals, 247.1 vs. evil creatures, 
     323.2 vs. orcs, 323.2 vs. trolls, 475.3 vs. dragons, 475.3 vs.
     demons, 475.3 vs. undead, and 171.1 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) a Ring of Constitution (+6)
     +6 constitution.
     Sustains constitution.
     
b) a Ring of Speed (+11)
     +11 speed.
     
c) The Ring of Barahir (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) The Ring of Tulkas (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d75+75 turns.
     Takes 573 to 1140 turns to recharge at your current speed.
     Your chance of success is 87.3%
     
e) The Amulet of Carlammas (+4)
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 858 to 1710 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
f) The Palantir of Westernesse (+2)
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 86.1%
     
     Radius 3 light.
g) Law Dragon Scale Mail (-2) [30,+24]
     Provides resistance to sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
l) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
     +4 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, dark, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by 
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1900 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
m) a Robe of Permanence [2,+9]
     Provides resistance to acid, lightning, fire, cold, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Sustains your life force.  
     
n) The Cloak of Thingol [1,+18] (+3) (charging)
     +3 dexterity, charisma.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying t
     he wand or staff on failure.
     Takes 266 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
o) a Cloak of Aman [1,+23] (+3 stealth)
     +3 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
q) The Mithril Shield of Gil-galad [10,+20] (+5)
     +5 wisdom, charisma.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity, charisma.
     
     When activated, it fires a line of light in all directions, each o
     ne causing 10d8 damage.
     Takes 380 turns to recharge at your current speed.
     Your chance of success is 87.3%
     
     Radius 1 light.
r) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
s) The Set of Gauntlets 'Paurhach' [3,+14]
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 34 to 60 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
t) a Pair of Mithril Shod Boots of Speed [7,+10] (+9)
     +9 speed.
     Cannot be harmed by acid.
     
u) The Short Bow of Amrod (x4) (+12,+15) (+2)
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
v) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3)
     +3 strength, constitution, shooting power.
     Provides resistance to lightning, light, dark, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 79 to 152 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
w) 30 Rounded Pebbles of Venom (1d2) {splendid}
     You do not know the full extent of this item's powers.
     Branded with venom.
     
x) 20 Iron Shots of Slay Evil (1d4) (+11,+4)
     Slays evil creatures.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6737    100'    2   Reached level 2
      7027    100'    3   Reached level 3
     12745    150'    4   Reached level 4
     19555    150'    4   Killed Smeagol
     19555    150'    5   Reached level 5
     23513    200'    5   Killed Fang, Farmer Maggot's dog
     27004    200'    5   Killed Grip, Farmer Maggot's dog
     27004    200'    6   Reached level 6
     39574    400'    7   Reached level 7
     40904    400'    8   Reached level 8
     41264    400'    9   Reached level 9
     44256    400'   10   Reached level 10
     53308    550'   11   Reached level 11
     59338    700'   11   Found The Set of Gauntlets 'Paurhach'
     63477    750'   12   Reached level 12
     67249    850'   13   Reached level 13
     70951    900'   14   Reached level 14
     71281    900'   15   Reached level 15
     76851    900'   15   Killed Orfax, Son of Boldor
     82700    950'   16   Reached level 16
     88370    950'   17   Reached level 17
    106788    950'   18   Reached level 18
    126180   1050'   18   Found The Cloak of Thingol
    126311   1050'   19   Reached level 19
    129137   1050'   20   Reached level 20
    130096   1050'   20   Killed Wormtongue, Agent of Saruman
    137661   1100'   21   Reached level 21
    156489   1200'   21   Killed Lagduf, the Snaga
    156927   1200'   21   Killed Lugdush, the Uruk
    162354   1200'   22   Reached level 22
    174731   1200'   23   Reached level 23
    195919   1250'   23   Killed Bolg, Son of Azog
    202632   1300'   24   Reached level 24
    217011   1250'   25   Reached level 25
    274043   1300'   25   Killed Ulwarth, Son of Ulfang
    274043   1300'   26   Reached level 26
    280494   1300'   26   Killed Draebor, the Imp
    306428   1450'   26   Killed Ugluk, the Uruk
    308558   1450'   26   Killed Gorbag, the Orc Captain
    341037   1450'   26   Found The Flail 'Totila' (LOST)
    341671   1450'   27   Reached level 27
    342151   1450'   27   Killed Ulfast, Son of Ulfang
    343365   1500'   27   Found The Metal Cap of Thengel (LOST)
    345206   1500'   27   Found The Dagger 'Narthanc' (LOST)
    373388   1650'   28   Reached level 28
    402219   1800'   28   Killed Ibun, Son of Mim
    403439   1800'   28   Found The Soft Leather Armour 'Hithlomir' (LOST)
    405075   1850'   28   Killed Brodda, the Easterling
    429156   1950'   29   Reached level 29
    443332   1950'   29   Killed Grishnakh, the Hill Orc
    445192   1950'   29   Found The Short Bow of Amrod
    456821   2050'   29   Killed Lorgan, Chief of the Easterlings
    461946   2050'   29   Killed Shagrat, the Orc Captain
    468380   2100'   29   Found The Large Metal Shield of Anarion
    473025   2100'   30   Reached level 30
    488637   2200'   30   Found The Spear of Orome (LOST)
    496217   2200'   30   Killed Adunaphel the Quiet
    503836   2200'   30   Found The Chain Mail of Arvedui
    508244   2250'   30   Killed Nar, the Dwarf
    509136   2250'   30   Found The Full Plate Armour of Isildur
    519579   2250'   31   Reached level 31
    528231   2300'   31   Found The Morning Star 'Bloodspike' (LOST)
    534859   2300'   31   Killed Uvatha the Horseman
    543681   2350'   31   Killed Angamaite of Umbar
    545811   2350'   31   Found The Long Sword 'Ringil'
    547034   2350'   31   Killed Azog, King of the Uruk-Hai
    547789   2350'   31   Found The Leather Shield of Celegorm (LOST)
    549748      0'   31   Killed Farmer Maggot
    553107   2400'   31   Found The Hard Leather Cap of Thranduil
    553185   2400'   32   Reached level 32
    559389   2400'   32   Killed Smaug the Golden
    559395   2400'   32   Found The Phial of Galadriel (LOST)
    565294   2450'   33   Reached level 33
    570964   2450'   33   Killed Kavlax the Many-Headed
    578153   2450'   33   Killed Itangast the Fire Drake
    587063   2550'   34   Reached level 34
    592015   2600'   34   Found The Ring of Barahir
    596951   2600'   34   Killed Ji Indur Dawndeath
    600119   2650'   34   Killed Golfimbul, the Hill Orc Chief
    602485   2700'   34   Found The Pair of Leather Boots 'Dal-i-thalion'
    602994   2700'   34   Killed Quaker, Master of Earth
    605344   2700'   35   Reached level 35
    607587   2700'   35   Killed Uldor the Accursed
    607717   2700'   35   Killed Ren the Unclean
    610175   2750'   35   Killed Beorn, the Shape-Changer
    613993   2800'   35   Killed Ar-Pharazon the Golden
    615893   2800'   36   Reached level 36
    617412   2800'   36   Found The Metal Brigandine Armour of the Rohirrim
    618108   2800'   36   Found The Two-Handed Great Flail 'Thunderfist' (LOST)
    618824   2800'   36   Killed Sangahyando of Umbar
    622864   2850'   36   Killed Mughash the Kobold Lord
    627889   2900'   36   Killed Ariel, Queen of Air
    630962   2900'   36   Killed Harowen the Black Hand
    633707   2900'   36   Killed Castamir the Usurper
    633707   2900'   37   Reached level 37
    633816   2900'   37   Found The Amulet of Carlammas
    639338   3000'   37   Found The Light Crossbow 'Cubragol'
    651239   3100'   37   Found The Mithril Chain Mail 'Belegennon'
    652314   3100'   37   Found The Battle Axe of Balli Stonehand (LOST)
    652345   3100'   37   Found The Steel Helm of Hammerhand (LOST)
    657983   3150'   38   Reached level 38
    658717   3150'   38   Killed Eol, the Dark Elf
    660729   3250'   38   Killed Dwar, Dog Lord of Waw
    662370   3300'   38   Found The Mithril Plate Mail of Celeborn
    672728   3500'   39   Reached level 39
    673178   3500'   39   Found The Ring of Power 'Narya'
    678003   3550'   39   Found The Battle Axe 'Lotharang' (LOST)
    682834   3650'   39   Killed Fundin Bluecloak
    683792   3650'   40   Reached level 40
    685153   3650'   40   Killed Shelob, Spider of Darkness
    692821   3950'   41   Reached level 41
    697051   4000'   41   Killed The Balrog of Moria
    700507   4050'   42   Reached level 42
    700745   4050'   42   Found The Dagger 'Angrist' (LOST)
    703844   4050'   42   Found The Ring of Tulkas
    706094   4050'   42   Killed Gorlim, Betrayer of Barahir
    708659   4050'   42   Killed Glaurung, Father of the Dragons
    709821   4050'   43   Reached level 43
    715071   4150'   43   Found The Small Metal Shield of Thorin
    716701   4150'   44   Reached level 44
    719297   4200'   44   Killed Khim, Son of Mim
    719834   4200'   44   Found The Zweihander 'Mormegil' (LOST)
    720958   4250'   44   Found The Mithril Shield of Gil-galad
    723465   4300'   44   Killed Scatha the Worm
    723485   4300'   44   Found The Elfstone 'Elessar'
    727376   4350'   44   Killed Ufthak of Cirith Ungol
    728587   4350'   45   Reached level 45
    729742   4400'   45   Killed Medusa, the Gorgon
    734760   4450'   45   Found The Amulet of Ingwe (LOST)
    738953   4600'   45   Found The Cloak 'Colannon'
    739792   4600'   45   Found The Heavy Crossbow of Umbar
    743184   4600'   45   Killed Lokkak, the Ogre Chieftain
    743954   4600'   45   Killed Lungorthin, the Balrog of White Fire
    747337   4600'   46   Reached level 46
    748779   4600'   45   Found The Palantir of Westernesse
    750776   4700'   45   Killed Mim, Betrayer of Turin
    752949   4750'   45   Killed The Phoenix
    756432   4800'   46   Killed Uriel, Angel of Fire
    756896   4800'   46   Killed Vargo, Tyrant of Fire
    761763   4750'   46   Killed Khamul, the Black Easterling
    767973   4900'   47   Found The Short Sword 'Sting' (LOST)
    777964   4900'   48   Reached level 48
    778835   4850'   48   Killed Gothmog, the High Captain of Balrogs
    779254   4850'   48   Killed Akhorahil the Blind
    781544   4900'   48   Found The Set of Leather Gloves 'Cambeleg'
    789099   4850'   48   Killed Azriel, Angel of Death
    792017   4850'   49   Reached level 49
    798480   4850'   49   Killed Carcharoth, the Jaws of Thirst
    803013   4900'   49   Killed Ungoliant, the Unlight
    811454   4850'   49   Killed Qlzqqlzuup, the Emperor Quylthulg
    812277   4900'   49   Killed Atlas, the Titan
    812743   4900'   49   Killed Bullroarer the Hobbit
    813081   4900'   49   Found The Ring of Power 'Vilya'
    814583   4900'   49   Killed Saruman of Many Colours
    814693   4900'   50   Reached level 50
    816737   4900'   50   Killed Ulfang the Black
    818922   4900'   50   Killed Tselakus, the Dreadlord
    827973   4850'   50   Killed Pazuzu, Lord of Air
    832724   4850'   50   Killed Draugluin, Sire of All Werewolves
    848294   4950'   50   Killed Ancalagon the Black
    859437   4950'   50   Killed Sauron, the Sorcerer
    863225   4950'   50   Killed The Witch-King of Angmar
    865171   5000'   50   Killed Morgoth, Lord of Darkness
    865281   5000'   50   Found The Massive Iron Crown of Morgoth
    865283   5000'   50   Found The Mighty Hammer 'Grond'
    865297   5000'   50   Found The Iron Crown of Beruthiel


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : yes (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.2.2010 08:25
Last updated on 18.2.2010 16:53

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3543. on the Ladder (of 19090)
974. on the Angband Ladder (of 6561)
Third best for this player (

Comments

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On 6.2.2010 08:25 Philip wrote:
Help! I don't want to die with Ringil.

On 6.2.2010 08:25 Philip wrote:
Help! I don't want to die with Ringil.

On 6.2.2010 08:25 Philip wrote:
Help! I don't want to die with Ringil.

On 6.2.2010 08:51 d_m wrote:
Seems like you should either get resist poison or be VERY careful.

On 6.2.2010 09:14 PowerDiver wrote:
Go to the magic store and buy staves of detect evil. That will not detect drolems, but at least it will detect AMHD and Greater Basilisks.

On 6.2.2010 09:17 Philip wrote:
Thanks for the comments. I guess i should use the staves of detect evil.

On 6.2.2010 09:27 buzzkill wrote:
Your saving throw doesn't inspire confidence. I'm no expert but in addition to what PD said, I'd watch out for stuff that can curse you to death.

On 6.2.2010 09:30 Pete Mack wrote:
Rod of Detection is a good start, but you can't really activate it often enough at +10 speed.
Until you get ESP, I recommend carrying Rods of Light as flashlights in hallways, as well as _Detect Evil.

I'd also wear RoCON instead of RoDEX, and probably Isildur instead of Arvedui. A few more HP could save your life.
You can sell pretty much all your weapons--none of them are remotely as good as Ringil.


On 6.2.2010 09:33 Philip wrote:
Yay, usually when people post, they horribly die, but i have a ring of resist poison now and i have Thranduil, i'll update.

On 6.2.2010 10:59 Philip wrote:
Found RoS +6


On 6.2.2010 12:03 Pete Mack wrote:
Beware: at 418 HP there are still a lot of breathers that can kill you in a single turn. Any really big breath of Fire/Elec/Cold, Darkness, Conf/Sound, Nether, Shards, Chaos, etc.

You might give up RoDam for RoCON. You would still be fighting way above your strength for a 18STR/18DEX warrior.

Also: go down to dl 65 and kill some elemental wyrms. (Take !rCold, !rFire for double resist. Stay away from Storm Wyrms.)


On 6.2.2010 15:40 Philip wrote:
Thanks for the advice. Somewhat after i found nenya i killed a great hell wyrm.

On 6.2.2010 15:40 Philip wrote:
Thanks for the advice. Somewhat after i found nenya i killed a great hell wyrm.

On 15.2.2010 15:52 Philip wrote:
Long time, no post. Looking for rdisenchant.

On 15.2.2010 16:20 Pete Mack wrote:
You don't need it. Those bolts of Acid and Umbar will kill Sauron in no time. 1300 dam/shot is just unbelievable.
Finish him of with Bolts of Wounding if you need to.


On 17.2.2010 16:13 Philip wrote:
Right after Sauron. He was annoying, because as soon as i start pelting him with acid bolts, he summons Uniques and then teleports around the level, but i got him. On the level i found bolts of slay evil. Should i shoot Morgoth?

On 18.2.2010 16:53 Philip wrote:
And another winner.

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