The Angband Ladder: Vyacheslav, High-Elf Sorceror by <fido245@yandex.ru>
[ToME 2.2.0(CVS) Character Dump] Name : Vyacheslav Age 112 STR: 18/81 Sex : Male Height 60 INT: 18/*** Race : High-Elf Weight 167 WIS: 18/210 Class : Sorceror Social Class 51 DEX: 18/134 Body : Player CON: 18/143 God : Eru Iluvatar CHR: 18/199 + To Melee Hit -57 Level 43 Max Hit Points 337 + To Melee Damage -71 Experience 4255425 Cur Hit Points 337 + To Ranged Hit -18 Max Exp 4255425 Max SP (Mana) 1085 + To Ranged Damage 19 Exp to Adv. 4830000 Cur SP (Mana) 1085 AC 23+97 Gold 700427 Piety 56078 (Miscellaneous Abilities) Fighting : Very Bad Perception : Superb Blows/Round: 4 Bows/Throw : Very Bad Searching : Superb Shots/Round: 1 Saving Throw: Superb Disarming : Superb Mel.dmg/Rnd: 4d4-284 Stealth : Superb Magic Device: Legendary[5] Infra-Vision: 40 feet Tactic: coward Explor: normal (Character Background) Your father was of the Nandor. You are one of several children of a Townsman. You are a credit to the family. You have blue-gray eyes, straight brown hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Maze: Level 37 (1850') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Moria: Level 50 (2500') The Land Of Rhun: Level 36 (1800') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') A lost temple: Level 25 (1250') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 30th Quelle of the 2890th year of the third age. It now is 44 days that you are adventuring. adefkmnopsuxz{|@ Add Str : ...+......+..... Add Int : ..+++........... Add Wis : ...++....+...... Add Dex : .+.+............ Add Con : ..++......+..... Add Chr : ...+.....+...... Mul Mana : ....+........... Mul SPower: +............... Add Stea. : ...+............ Add Sear. : ..++............ Add Tun.. : ..............+. Add Speed : ..+..+.......... Slay Anim.: .............+.. Slay Evil : .............+.. Slay Und. : .............+.. Slay Orc : .............+.. Slay Troll: .............+.. Slay Giant: .............+.. Slay Drag.: .............+.. Poison Brd: .............+.. Acid Brand: .............+.. Elec Brand: .............+.. Fire Brand: .............+.. Cold Brand: .............+.. Sust Str : ..+.....+....... Sust Int : ....+........... Sust Wis : ....+.+......... Sust Dex : ........+....... Sust Con : ................ Sust Chr : ..+.....+....... Invisible : ..+............. Mul life : ......+......... Imm Acid : ........+....... Imm Elec : ................ Imm Fire : ......++........ Imm Cold : ......+.+....... Sens Fire : ................ Reflect : ................ Free Act : .+........+..... Hold Life : ....+++++....... Res Acid : ..+............. Res Elec : .......+........ Res Fire : .......+........ Res Cold : .......++....... Res Pois : ...+............ Res Fear : ................ Res Lite : .....+.........+ Res Dark : ...+.+.......... Res Blind : ................ Res Conf : ........++...... Res Sound : ................ Res Shard : ................ Res Neth : .......+........ Res Nexus : ................ Res Chaos : ..+..+.......... Res Disen : ................ Aura Elec : .......+........ Hide Type : .+++++...++..... Show Mods : ++........+...+. Insta Art : ...+++.......... Lite : ....+........... See Invis : ...+.+.........+ Digestion : ....+........... Regen : ....+........... Xtra Might: .+.............. Ign Acid : .++++++++++..++. Ign Elec : .++++++++++..++. Ign Fire : .++++++++++..++. Ign Cold : .++++++++++..++. Activate : ...+.+.....+.... Hvy Curse : ....+........... Orc.ESP : .....+.......... Dragon.ESP: .+.............. Evil.ESP : ....+........... Good.ESP : ....+........... Corruption list: Skills (points left: 0) . Sneakiness 01.000 [0.900] - Magic 48.920 [1.000] . Magic-Device 20.000 [1.000] . Spell-power 48.600 [0.600] . Sorcery 48.200 [0.800] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 02.100 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.900] . Runecraft 02.700 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 11.340 [0.550] . Prayer 21.500 [0.500] - Monster-lore 01.000 [0.500] . Corpse-preservation 00.800 [0.800] You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 30 princesses. You have defeated 14352 enemies. [Fates] You are fated to find The Dagger 'Nimthanc' on level 1. You are fated to find Cord Armour on level 1. You may meet a Yellow worm mass on level 18. You may find a Sling on level 1. You are fated to meet a Crow on level 6. You may meet an Agent of the black market on level 1. You are fated to meet a Scrawny cat on level 14. [Character Equipment] a) a Mage Staff of Power (1d4) (-15,+5) (+9) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 9. You bought it from the Expensive Black Market. d) The Long Bow of Bard (x5) (+17,+19) (+2) It increases your dexterity and luck by 2. It provides immunity to paralysis. It allows you to sense the presence of dragons. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black orc on level 43 of Cirith Ungol. e) The Ring 'Fearath' (+8) It increases your intelligence, constitution, searching and speed by 8. It makes you invisible. It sustains your strength and charisma. It provides resistance to acid and chaos. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Speed Ring Market. f) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 49 of Moria. k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breath underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 49 of Moria. n) The Ring Mail of Dadacir (-36,-66) [12,+15](20%) It increases your hit points by 20%. It sustains your wisdom. It provides immunity to fire and cold. It provides resistance to life draining. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 49 of Moria. o) The Cloak of Mimicry [Goat] of Diond [1,+8] It provides immunity to fire. It provides resistance to life draining, electricity, fire, cold and nether. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mummified human on level 34 of The Helcaraxe. p) The Small Metal Shield of Tanruth [3,+12] It sustains your strength, dexterity and charisma. It provides immunity to acid and cold. It provides resistance to life draining, cold and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 49 of Moria. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogre on level 15 of Orc Cave. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Green Thunderlord in a hill. x) a Pair of Hard Leather Boots of Jumping [3,+11] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. You bought it from the Footwear Shop. z) (nothing) {) The Seeker Arrow 'Bullseye' (7d4) (+20,+15) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 49 of Moria. |) a Dwarven Shovel of Digging (1d3) (+10,+14) (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 49 of Moria. [Character Inventory] a) a Fireproof Tome of the Everrunning Wave It cannot be harmed by fire. You bought it from the Black Market. b) a Fireproof Tome of Translocation It cannot be harmed by fire. You bought it from the Black Market. c) a Tome of the Tree d) a Tome of the Time e) a Tome of Meta Spells f) a Holy Tome of Eru Iluvatar g) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Book Store. h) a Book of Fireflash i) a Fireproof Spellbook of Greater Identify It cannot be harmed by fire. You bought it from the Book Store. j) a Spellbook of Noxious Cloud k) a Spellbook of Stone Skin l) 4 Potions of Healing m) a Potion of *Healing* n) 2 Potions of Restore Mana o) a Potion of Wisdom p) a Scroll of Word of Recall q) The Robe of Incanus [2,+20] (+3) It grants you the power of weigh magic if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom and searching by 3. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 35 of The Land Of Rhun. r) The Cloak 'Colluin' [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 35 of The Land Of Rhun. s) The Metal Cap 'Forondi' [3,+14] t) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching) u) The Main Gauche of Azaghal (2d5) (+12,+14) It is a great bane of dragons. It provides immunity to fire. It makes you completely fearless. It allows you to sense the presence of dragons. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 35 of The Land Of Rhun. v) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) w) Climbing Set [Home Inventory - Bree ] a) a Book of Recall b) a Spellbook of Fiery Shield c) a Spellbook of Invisibility d) a Spellbook of Recovery e) a Spellbook of Dig f) a Spellbook of Grow Trees g) a Spellbook of Recharge h) a Potion of Restore Strength i) 2 Potions of Restore Wisdom j) 4 Potions of Restore Constitution k) a Potion of Enlightenment l) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 26 of The Sandworm lair. m) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Horned Reaper on level 49 of Moria. n) The Small Sword 'Sting' (E:10, L:1) (1d6) (+7,+8) (+2 to speed) It provides light (radius 1) forever. It increases your strength, dexterity, constitution, speed and attack speed by 2. It is especially deadly against orcs. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to light. It allows you to see invisible monsters. It allows you to sense the presence of orcs, spiders and undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Stone troll on level 39 of Moria. o) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 49 of Moria. p) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to life draining and fire. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 49 of Moria. q) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves [Home Inventory - Gondolin ] a) a Scroll of *Remove Curse* b) The Ring of Serim (+4) It increases your dexterity by 4. It makes you invisible. It sustains your dexterity and constitution. It provides resistance to blindness and sound. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. c) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breath without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Beorn, the Shape-Changer on level 31 of Moria. d) The Leather Scale Mail of Tharon (-1) [11,+12] It provides immunity to cold. It provides resistance to electricity, fire, poison, dark, nether and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a War troll in the town of Gondolin . [Home Inventory - Minas Anor ] a) a Spellbook of Regeneration b) The Small Metal Shield 'Valome' [3,+0] It sustains your intelligence. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to acid, electricity, light, dark and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The White Balrog on level 40 of The Helcaraxe. c) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) It increases your dexterity and stealth by 3. It provides resistance to disenchantment. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 49 of Moria. [Home Inventory - Lothlorien ] a) a Fireproof Book of Summoning b) a Book of Fireflash c) a Spellbook of Regeneration d) a Spellbook of Healing e) a Spellbook of Remove Curses f) a Spellbook of Armor of Fear g) a Spellbook of See the Music h) 7 Sprigs of Athelas i) 7 Scrolls of *Identify* j) The Steel Helm of Hammerhand [6,+20] (+3) k) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Khazad-dum ] a) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. b) The Dagger 'Belangil' (2d4) (+6,+9) (+2) It can be activated for frost ball (48) every 5+d5 turns if it is being worn. It increases your dexterity, speed and attack speed by 2. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death quasit on level 50 of Moria. c) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment. It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. [The Mathom-house Inventory - Bree ] a) a Ring of Searching (+1) It increases your searching by 1. You found it lying on the ground on level 5 of Barrow-Downs. |
Posted on 17.1.2003 15:09
7528. on the Ladder (of 19090)
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