The Angband Ladder: Noros, Dark Elf Archer by Bagplant

  [DaJAngband v1.0.99 8/27/09 update Character Dump]

 Name   Noros                                    Self  RB  CB  EB   Best
 Sex    Male              Age       121   STR:  18/65  +0  +2  +9 18/175
 Race   Dark Elf          Height     56   INT:  18/64  +2  +0  +0  18/84
 Class  Archer            Weight    125   WIS:     13  -2  -1  +3     13
 Title  Sharp Shooter     Status     42   DEX:     17  +2  +2  +5  18/80
 HP     -94/385           Maximize    Y   CON:     17  -1  +1  +9  18/80
 SP     85/85                             CHR:     12  -2  +0  +3     13

 Level           32       Armor    [25,+71]     Saving Throw          59
 Cur Exp     239374       Fight   (+18,+11)     Fighting             189
 Max Exp     239374       Melee   (+34,+31)     Shooting             312
 Adv Exp     286000       Shoot   (+27,+16)     Throwing             218
 MaxDepth    Lev 43       Blows      3/turn     Disarming             79
 Turns       869927       Shots      2/turn     Magic Device          68
 Gold        160543       Stealth         7     Alertness             41
 Burden   121.9 lbs       Energy       130%     Searching             22

 You are one of several children of a dark elf lord. You have pale
 green eyes, wavy dark reddish hair, and a dark complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:.......+.....
 Elec:....+........ Confu:.........+...
 Fire:............. Sound:.............
 Cold:........+.... Shard:......+......
 Pois:............. Nexus:.............
1/2Po:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Alert:+............
PLite:............. Tunn.:.............
Regen:............. Speed:......+......
Telep:............. Blows:.............
Dkvis:.......+...+. Shots:.............
Invis:............. Might:.+...........
FrAct:+..........+.      :.............


  [Last Messages]

> You have 40 arrows (1d4) (+0,+0) (n).
> The chaos drake picks up an arrow (1d4) (+0,+0).
> The sorcerer magically summons help!
> You have 39 arrows (1d4) (+0,+0) (n).
> The arrow (1d4) (+0,+0) hits the mature silver dragon.
> The mature silver dragon cries out in pain.
> The chaos drake picks up an arrow (1d4) (+0,+0).
> The sorcerer magically summons monsters!
> You have 38 arrows (1d4) (+0,+0) (n).
> The chaos drake picks up an arrow (1d4) (+0,+0).
> The sorcerer creates a mesmerising illusion.
> You disbelieve the feeble spell.
> You have 37 arrows (1d4) (+0,+0) (n).
> The ancient multi-hued dragon breathes fire.
> You die.


  [Character Equipment]

a) a battle axe of Westernesse (2d8) (+16,+9) (+2 to alertness)
   It increases your strength, dexterity, and constitution by 2.   It
   increases your alertness by 10.  It slays orcs, trolls, and giants.  
   It grants you immunity to paralysis.  
   
   With this weapon, you would currently get 3 blows per round.
   Each blow will do an average damage of 79.8 against orcs, 79.8
   against trolls, 79.8 against giants, and 32.6 against other monsters. 
   Your chance of scoring a critical hit with this weapon is 1 in 10.
   
b) a short bow of Extra Might (ML3) (+9,+16) (+1)
   It increases your shooting power by 1.  
   
   A launcher with an multiplier level (ML) of 3 actually multiplies
   damage by x2.625
   Examine ammo to see average damage.
   
c) a Jet Ring of Strength (+5)
   It increases your strength by 5.  It sustains your strength.  
   
d) a Marble Ring of Constitution (+5)
   It increases your constitution by 5.  It sustains your constitution.
   
   
e) an Adamant Amulet of Resist Lightning
   It provides resistance to electricity.  It cannot be harmed by 
   lightning.  
   
f) a brass lantern (3556 turns)
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
   
g) The leather scale mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
   
h) a cloak of Dungeon Sight (+2) [1,+10]
   It provides resistance to blindness.  It grants you darkvision.  It
   cannot be harmed by acid.  
   
i) a small leather shield of Resist Cold [2,+4]
   It provides resistance to cold.  It cannot be harmed by cold.  
   
j) The metal cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance
   to confusion.  It cannot be harmed by the elements.  
   
k) a set of mail gauntlets of Throwing (+3,+3) [2,+2] (+2)
    It increases your throwing power by 1.  It also applies its damage
   bonus to throwing weapons instead of melee.  
   
l) a pair of metal shod boots (Dwarven) [6,+12] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis and darkvision.  It cannot be harmed by acid 
   or fire.  
   


  [Character Equipment -- Quiver]

n) 35 arrows (1d4) (+0,+0)
   
   
   
   Fired from your current missile launcher, this missile will inflict
   an average damage of 48.5.  Your chance of scoring a critical shot
   shooting this ammo from your current launcher is 1 in 13.
   


  [Character Inventory]

a) 4 Books of Alchemy [Beginner's Mixing]
   
   
b) a Book of Alchemy [Missile Magic]
   It cannot be harmed by the elements.  
   
c) 8 rations of food
   
   
d) a Mauve Potion of Purity
   
   
e) 10 Puce Potions of See Invisible
   
   
f) 4 Yellow Speckled Potions of Speed
   
   
g) 15 Canescent Potions of Cure Critical Wounds
   
   
h) a Black Potion of *Healing*
   
   
i) 2 Smoky Potions of Restore Mana
   
   
j) 2 Violet Potions of Enlightenment
   
   
k) 10 Scrolls titled "sitabor ellico" of Phase Door
   
   
l) 7 Scrolls titled "purruo si ca" of Teleportation
   
   
m) 3 Scrolls titled "ditto co la" of Teleport Level
   
   
n) 4 Scrolls titled "dignax suptus" of Word of Recall
   
   
o) 12 Scrolls titled "pone ulto no" of Identify
   
   
p) a Scroll titled "eto cor" of *Identify*
   
   
q) a Scroll titled "lortor cedo" of *Destruction*
   
   
r) a Gold Rod of Polymorph
   
   
s) 2 Druj Bone Wands of Teleport Other (10 charges)
   
   
t) a Maple Staff of Teleportation (1d5) (+2,+2) (6 charges)
   
   
   With this weapon, you would currently get 4 blows per round.
   Each blow will do an average damage of 12.5.  Your chance of scoring
   a critical hit with this weapon is 1 in 19.
   


  [Home Inventory]

a) a Book of Alchemy [Chemical Detections & Tools]
   
   
b) a Book of Alchemy [Quick Getaways: Thieves' edition]
   
   
c) a Book of Alchemy [Missile Magic]
   It cannot be harmed by the elements.  
   
d) a Fragrant Mushroom of Health
   
   
e) 2 pieces of elvish waybread
   
   
f) 18 Puce Potions of See Invisible
   
   
g) 2 Blue Potions of Healing
   
   
h) 4 Smoky Potions of Restore Mana
   
   
i) 28 Scrolls titled "purruo si ca" of Teleportation
   
   
j) 8 Scrolls titled "ditto co la" of Teleport Level
   
   
k) a Scroll titled "eto cor" of *Identify*
   
   
l) a Jasper Ring of Teleportation of Teleport Control
   It grants you teleport control, but it also induces random
   teleportation.  
   
m) a Chrysoprase Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
   
n) a Jade Ring of Free Action of Eregion (+2 to speed)
   It increases your speed by 2.  It grants you immunity to paralysis 
   and teleport control.  
   
o) a Quartz Ring of Damage (+9)
   
   
p) The chain mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, electricity, fire, cold, shards, and nexus.  It
   cannot be harmed by the elements.  
   
q) The dagger 'Narthanc' (2d4) (+4,+6)
   It is branded with fire.  It provides resistance to fire.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed
   by the elements.  
   
   With this weapon, you would currently get 4 blows per round.
   Each blow will do an average damage of 25.8 against fire-vulnerable
   creatures, and 12.6 against other monsters.  Your chance of scoring
   a critical hit with this weapon is 1 in 20.
   
r) The sabre 'Careth Asdriag' (1d7) (+6,+8) (+1)
   It increases your attack speed by 1.  It slays animals, orcs, trolls,
   giants, and dragons.  It cannot be harmed by the elements.  
   
   With this weapon, you would currently get 5 blows per round.
   Each blow will do an average damage of 31 against animals, 42.5
   against orcs, 42.5 against trolls, 42.5 against giants, 42.5 against
   dragons, and 19.5 against other monsters.  Your chance of scoring a
   critical hit with this weapon is 1 in 17.
   
s) a long sword of Extra Attacks (2d5) (+9,+7) (+2)
   It increases your attack speed by 2.  
   
   With this weapon, you would currently get 5 blows per round.
   Each blow will do an average damage of 25.5.  Your chance of scoring
   a critical hit with this weapon is 1 in 12.
   


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : yes (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 20.10.2009 10:02

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11028. on the Ladder (of 19090)
21. on the DaJAngband Ladder (of 100)
Third best for this player (

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On 20.10.2009 10:02 Bagplant wrote:
Uploading updates has been the kiss of death for me. I have only myself to blame for this one - I was operating without a couple of key resists and didn't pay enough attention to what was going on.



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