The Angband Ladder: Valancourt, Wood-Elf Unbeliever by <strda221@student.otago.ac.nz>
[ToME 2.3.5 Character Sheet] Name : Valancourt Age 141 STR! 40 Sex : Male Height 77 INT! 40 Race : Wood-Elf Weight 100 WIS! 36 Class : Unbeliever Social Class 47 DEX! 40 Body : Player CON! 38 God : Nobody CHR! 37 + To Melee Hit -39 Level 38 Hit Points 538/ 547 + To Melee Damage -31 Experience 1063894 Spell Points 340/ 344 + To Ranged Hit 71 Max Exp 1063894 Sanity 575/ 575 + To Ranged Damage 12 Exp to Adv. 1105000 AC 33+77 Gold 115534 Speed Fast (+33) (Miscellaneous Abilities) Fighting : Very Bad Perception : Bad Blows/Round: 7 Bows/Throw : Legendary[42]Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 21d7-217 Stealth : Superb Magic Device: Bad Infra-Vision: 70 feet Tactic: berserker Explor: running (Character Background) You are the only child of a Nandorin Archer. You have light grey eyes, straight blond hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Angband: Level 102 (5100') Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 24 (1200') Moria: Level 50 (2500') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') The Sandworm lair: Level 30 (1500') Your body is a Player. You are currently on level 101 of Angband. You have defeated 978 enemies. You fell under the evil influence of the One Ring and decided to wear it. You became a new force of darkness and enslaved all free people. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 36th Quelle of the 2890th year of the third age. You have been adventuring for 50 days. adefkmnopsuxz{|@ Add Str : ..*5.....3...... Add Int : ...5.14......... Add Wis : ...5.1.......... Add Dex : ...5.....3...... Add Con : ...5..4..3...... Add Chr : ...5.1.......... Mul Mana : ...+............ Mul SPower: ...+............ Add Stea. : ......4....3.... Add Tun.. : ..............6. Add Speed : ..*5..4......... Sust Str : ..++.....+...... Sust Int : ...+............ Sust Wis : ...+............ Sust Dex : ...+.....+...... Sust Con : ...+.....++..... Sust Chr : ...+............ Invisible : ..++.+.......... Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : ...+......+..... Hold Life : ................ Imm Acid : ...*..+..+...... Imm Elec : ..+*..+......... Imm Fire : ...*..*......... Imm Cold : ...*..+..+...... Res Pois : ...+............ Res Fear : .........+.....+ Res Light : ..........+....+ Res Dark : .........+...... Res Blind : ...+.+.......... Res Conf : ................ Res Sound : ................ Res Shard : .......+........ Res Neth : ...+............ Res Nexus : .+...++..+...... Res Chaos : ................ Res Disen : ..++............ Aura Fire : ......+......... Auto Curse: +..+............ Lite : ..........+..... See Invis : ...+............ Digestion : .........+...... Regen : ...+............ Xtra Might: .+.............+ Activate : ...+......+..... Drain Exp : ...+............ Cursed : ...+............ Hvy Curse : ...+............ Prm Curse : ...+............ No blows : +............... Fly : ......+......... TLord.ESP : ......+......... Full ESP : ...+............ Skills (points left: 0) - Combat 36.000 [0.800] - Weaponmastery 17.200 [0.850] . Sword-mastery 00.000 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 42.800 [0.600] . Antimagic 35.450 [0.650] - Sneakiness 12.060 [0.900] . Stealth 35.400 [0.400] . Disarming 01.500 [0.900] . Monster-lore 00.000 [0.500] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows * Tree walking [Fates] You may find a Staff of Shake on level 23. You are fated to find a Scroll of Rumour on level 1. You may meet a Blue yeek on level 7. You are fated to meet a Newt on level 5. You may find a Staff of Summon on level 11. You are fated to meet a White harpy on level 1. You are fated to meet a Singing, happy drunk on level 4. You are fated to die on level 1. [Character Equipment] a) a Dark Sword of Nothingness (3d7) (-94,-85) {cursed} It generates an antimagic field. It can't attack. It is cursed. It can re-curse itself. You found it in the remains of an Ancient black dragon on level 60 of The Sacred Land Of Mountains. d) a Light Crossbow of Extra Might (x5) (+16,+12) It provides resistance to nexus. It fires missiles with extra might. You bought it from the Master Archer. e) The Ring of Rinor (+10) {100% off} It increases your strength and speed by 10. It makes you invisible. It sustains your strength. It provides resistance to electricity and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. f) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed} It can be activated for powerful things if it is being worn. It grants you the power of change the world if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma , speed and spell power by 5. It increases your mana capacity by 100% . It makes you invisible. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides immunity to acid, electricity, fire and cold. It provides immunity to paralysis. It provides resistance to poison, blindness, nether and disenchantment . It allows you to see invisible monsters. It gives telepathic powers. It speeds your regenerative powers. It drains mana, life and experience. It is permanently cursed. It cannot be dropped while cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. k) a Platinum Amulet m) a Dwarven Lantern of the Magi (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 1. It makes you invisible. It provides resistance to blindness and nexus. It cannot be harmed by fire. It was given to you as a reward. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) a Cloak of Protection [1,+19] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Shield of Deflection [10,+12] s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+7] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Stealth [6,+8] (+3 to stealth) It increases your stealth by 3. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Pick of Digging (+6) {25% off} It increases your ability to tunnel by 6. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) a Potion of Speed b) 3 Potions of *Healing* c) 4 Potions of Resistance d) 19 Scrolls of Phase Door e) 30 Scrolls of Teleportation f) 7 Scrolls of Word of Recall g) 52 Scrolls of Satisfy Hunger h) a Ring of Speed (+12) {100% off} It increases your speed by 12. You stole it from the Speed Ring Market. i) The Ring of Flare (+3) (charging) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 99 of Angband. j) The Amulet 'Avalf' (+0) It decreases your searching by 0. It sustains your strength and dexterity. It provides resistance to cold, poison, dark, sound and nether. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. k) 29 Bolts 'Againd' (1d5) (+9,+12) (+2) {90% off} It provides light (radius 1) forever. It increases your constitution and charisma by 2. It does extra damage from electricity. It produces chaotic effects. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. l) 16 Bolts 'Echaur' (1d5) (+15,+10) {90% off} It is especially deadly against orcs. It is especially deadly against giants. It is a great bane of demons. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. m) 2 Seeker Bolts of Barmenda (4d5) (+28,+13) (+1) {90% off} It increases your dexterity and charisma by 1. It does extra damage from acid and fire. It drains life from your foes. It is especially deadly against dragons. It is a great bane of demons. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. n) 2 Seeker Bolts of Elosserin (4d5) (+14,+24) (+1) {90% off} It increases your wisdom and constitution by 1. It does extra damage from electricity and fire. It produces chaotic effects. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. o) 16 Seeker Bolts of Lightning (4d5) (+14,+9) {90% off} It does extra damage from electricity. It cannot be harmed by electricity. You made it yourself. p) 24 Seeker Bolts of Lightning (4d5) (+11,+9) {90% off} It does extra damage from electricity. It cannot be harmed by electricity. You made it yourself. q) 9 Seeker Bolts of Frost (4d5) (+11,+16) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. r) a Seeker Bolt of Slay Evil (4d5) (+14,+17) {90% off} It fights against evil with holy fury. You made it yourself. s) 14 Seeker Bolts of Slay Undead (4d5) (+13,+17) {90% off} It strikes at undead with holy wrath. You made it yourself. t) 12 Seeker Bolts of Slay Demon (4d5) (+13,+13) {90% off} It strikes at demons with holy wrath. You made it yourself. u) 30 Seeker Bolts of Slay Undead (4d5) (+13,+13) {90% off} It strikes at undead with holy wrath. You made it yourself. v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 9 Potions of Cure Critical Wounds b) The Ring of Echelast (+3 to stealth) It increases your wisdom, constitution and stealth by 3. It sustains your intelligence, dexterity and charisma. It provides resistance to nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. c) The Ring of Ninyartal (+3 attacks) It increases your wisdom, stealth, attack speed and ability to score critical hits by 3. It sustains your wisdom and charisma. It provides immunity to paralysis. It provides resistance to light and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. d) a Ring of See Invisible e) a Ring of Slaying (+9,+10) {100% off} You stole it from the Black Market. f) The Ring of Turas (+4) {100% off} It increases your constitution and speed by 4. It sustains your intelligence and constitution. It provides immunity to paralysis. It provides resistance to acid. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. g) a Ring of Shard Resistance h) The Amulet of Faered (+4 to stealth) {cursed} It increases your stealth and infravision by 4. It provides immunity to paralysis. It provides resistance to poison and chaos. It slows your metabolism. It induces random teleportation. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. i) The Amulet of Ninnor (+4 to stealth) It increases your stealth by 4. It sustains your intelligence and charisma. It provides immunity to paralysis. It provides resistance to acid, poison, light and chaos. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. j) The Amulet of Carlammas (+2) It can be activated for protection from evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Fangorn the Treebeard, Lord of the Ents on level 59 of The Sacred Land Of Mountains. k) The Phial of Undeath (-5) {cursed} l) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. m) a Shadow Cloak [6,+7] (+1 to stealth) {100% off} n) a Dwarven Metal Cap [3,+13] (+1 to infravision) {100% off} It increases your constitution and infravision by 1. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. You stole it from the Black Market. o) The Dragon Helm of Mahtar [8,+20] It provides light (radius 1) forever. It sustains your intelligence and charisma. It makes you completely fearless. It provides resistance to blindness, nexus, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. p) The Pair of Hard Leather Boots 'Arthir' [3,+5] It sustains your strength. It provides resistance to fire, cold and chaos. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Footwear Shop. q) The Broken Dagger of Guingre (1d1) (+1,+12) (+3) It increases your wisdom by 3. It produces chaotic effects. It is very sharp and can make your foes bleed. It is a great bane of dragons. It is especially deadly against orcs. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. r) The Main Gauche of Maedhros (2d5) (+11,+14) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) a Dark Sword (3d7) (+0,+0) t) a Climbing Set {100% off} [Home Inventory - Gondolin ] a) a Ring of Fire Resistance b) a Ring of Accuracy (+17) c) a Ring of Accuracy (+22) {100% off} You stole it from the Black Market. d) The Ring of Durin (+2) {cursed} e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) f) a Halberd (*Defender*) (3d5) (-2,+3) [+3] (+1 to stealth) It can be wielded two-handed. It increases your wisdom, dexterity, constitution and stealth by 1. It sustains your dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining, acid, electricity, fire, cold, poison, dark and confusion. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of The Sandworm lair. g) 24 Seeker Bolts of Slay Animal (4d5) (+13,+9) h) 15 Seeker Bolts of Venom (4d5) (+15,+14) {90% off} It poisons your foes. You made it yourself. [The Mathom-house Inventory - Bree ] a) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment. It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. b) a Dark Sword of the Thunderlords (3d7) (+10,+8) (+4 to searching) It can be activated for teleport (range 100) every 45 turns if it is being worn. It generates an antimagic field. It increases your searching and infravision by 4. It does extra damage from electricity . It is a great bane of dragons. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to light and nexus. It allows you to fly. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. You found it in the remains of a Mature blue dragon on level 69 of The Sacred Land Of Mountains. c) a Venomous Dark Sword (3d7) (+9,+7) It generates an antimagic field. It poisons your foes. It provides resistance to poison. You found it in the remains of a Mature gold dragon on level 58 of The Sacred Land Of Mountains. d) a Dark Sword of Slay Undead (3d7) (+3,+8) It generates an antimagic field. It strikes at undead with holy wrath. You found it in the remains of an Ancient green dragon on level 54 of The Sacred Land Of Mountains. e) a Dark Sword (3d7) (+7,+5) f) a Dark Sword (3d7) (+7,+4) g) a Dark Sword (3d7) (+5,+6) h) a Dark Sword (3d7) (+4,+6) i) a Dark Sword (3d7) (+6,+3) j) a Dark Sword (3d7) (+4,+3) k) a Dark Sword (3d7) (+0,+0) l) a Fauchard of Nothingness (1d10) (-25,-79) {cursed} It can be wielded two-handed. It can't attack. It is heavily cursed. It can re-curse itself. You found it in the remains of a Mature gold dragon in The Pits of Angband. m) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) It can be activated for cure serious wounds every 3+d3 turns if it is being worn. It increases your strength and dexterity by 1. It is especially deadly against orcs. It is especially deadly against trolls. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. n) The Lochaber Axe of Hangron (3d8) (+8,+1) (+4) It can be wielded two-handed. It provides light (radius 1) forever. It increases your constitution by 4. It poisons your foes. It drains life from your foes. It is a great bane of dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. o) a War Hammer of Morgul (3d3) (-20,-23) [-3] (-3) {cursed} It can be wielded two-handed. It decreases your luck by 3. It is very sharp and can make your foes bleed. It allows you to see invisible monsters. It drains experience. It aggravates nearby creatures. It fills you with the Black Breath. It is heavily cursed. It can re-curse itself. You found it in the remains of a Young green dragon in The Pits of Angband. |
Posted on 4.9.2009 02:44
8879. on the Ladder (of 19090)
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