The Angband Ladder: Valancourt, Wood-Elf Unbeliever by <strda221@student.otago.ac.nz>

  [ToME 2.3.5 Character Sheet]

 Name  : Valancourt             Age                141       STR!     40       
 Sex   : Male                   Height              77       INT!     40       
 Race  : Wood-Elf               Weight             100       WIS!     36       
 Class : Unbeliever             Social Class        47       DEX!     40       
 Body  : Player                                              CON!     38       
 God   : Nobody                                              CHR!     37       
                                                                               
 + To Melee Hit         -39 Level             38    Hit Points      538/   547 
 + To Melee Damage      -31 Experience   1063894    Spell Points    340/   344 
 + To Ranged Hit         71 Max Exp      1063894    Sanity          575/   575 
 + To Ranged Damage      12 Exp to Adv.  1105000                               
   AC                 33+77 Gold          115534    Speed           Fast (+33) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Bad          Blows/Round:  7         
 Bows/Throw  : Legendary[42]Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  21d7-217  
 Stealth     : Superb       Magic Device: Bad          Infra-Vision: 70 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are the only child of a Nandorin Archer.  You have               
          light grey eyes, straight blond hair, and a fair                     
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 102 (5100')
        Barrow-Downs: Level 1 (50')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 24 (1200')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Sandworm lair: Level 30 (1500')

 Your body is a Player.
 You are currently on level 101 of Angband.
 You have defeated 978 enemies.
 You fell under the evil influence of the One Ring and decided to wear it.
 You became a new force of darkness and enslaved all free people.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 36th Quelle of the 2890th year of the third age.
 You have been adventuring for 50 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..*5.....3......            
        Add Int   : ...5.14.........            
        Add Wis   : ...5.1..........            
        Add Dex   : ...5.....3......            
        Add Con   : ...5..4..3......            
        Add Chr   : ...5.1..........            
        Mul Mana  : ...+............            
        Mul SPower: ...+............            
        Add Stea. : ......4....3....            
        Add Tun.. : ..............6.            
        Add Speed : ..*5..4.........            
        Sust Str  : ..++.....+......            
        Sust Int  : ...+............            
        Sust Wis  : ...+............            
        Sust Dex  : ...+.....+......            
        Sust Con  : ...+.....++.....            
        Sust Chr  : ...+............            
        Invisible : ..++.+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ......+.........            
        Free Act  : ...+......+.....            
        Hold Life : ................            
        Imm Acid  : ...*..+..+......            
        Imm Elec  : ..+*..+.........            
        Imm Fire  : ...*..*.........            
        Imm Cold  : ...*..+..+......            
        Res Pois  : ...+............            
        Res Fear  : .........+.....+            
        Res Light : ..........+....+            
        Res Dark  : .........+......            
        Res Blind : ...+.+..........            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : .......+........            
        Res Neth  : ...+............            
        Res Nexus : .+...++..+......            
        Res Chaos : ................            
        Res Disen : ..++............            
        Aura Fire : ......+.........            
        Auto Curse: +..+............            
        Lite      : ..........+.....            
        See Invis : ...+............            
        Digestion : .........+......            
        Regen     : ...+............            
        Xtra Might: .+.............+            
        Activate  : ...+......+.....            
        Drain Exp : ...+............            
        Cursed    : ...+............            
        Hvy Curse : ...+............            
        Prm Curse : ...+............            
        No blows  : +...............            
        Fly       : ......+.........            
        TLord.ESP : ......+.........            
        Full ESP  : ...+............            

Skills (points left: 0)
 - Combat                                        36.000 [0.800]
          - Weaponmastery                        17.200 [0.850]
                   . Sword-mastery               00.000 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              00.000 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          . Archery                              42.800 [0.600]
          . Antimagic                            35.450 [0.650]
 - Sneakiness                                    12.060 [0.900]
          . Stealth                              35.400 [0.400]
          . Disarming                            01.500 [0.900]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows
 * Tree walking


  [Fates]

You may find a Staff of Shake on level 23.
You are fated to find a Scroll of Rumour on level 1.
You may meet a Blue yeek on level 7.
You are fated to meet a Newt on level 5.
You may find a Staff of Summon on level 11.
You are fated to meet a White harpy on level 1.
You are fated to meet a Singing, happy drunk on level 4.
You are fated to die on level 1.


  [Character Equipment]

a) a Dark Sword of Nothingness (3d7) (-94,-85) {cursed}
    It generates an antimagic field.  It can't attack.  It is cursed.  It
    can re-curse itself.  
    You found it in the remains of an Ancient black dragon on level 60 of The
    Sacred Land Of Mountains.
d) a Light Crossbow of Extra Might (x5) (+16,+12)
    It provides resistance to nexus.  It fires missiles with extra might.  
    
    You bought it from the Master Archer.
e) The Ring of Rinor (+10) {100% off}
    It increases your strength and speed by 10.  It makes you invisible.  
    It sustains your strength.  It provides resistance to electricity and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You stole it from the Speed Ring Market.
f) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed}
    It can be activated for powerful things if it is being worn. It grants
    you the power of change the world if it is being worn.  It increases 
    your strength, intelligence, wisdom, dexterity, constitution, charisma
    , speed and spell power by 5.  It increases your mana capacity by 100%
    .  It makes you invisible.  It sustains your strength, intelligence, 
    wisdom, dexterity, constitution and charisma.  It provides immunity to 
    acid, electricity, fire and cold.  It provides immunity to paralysis.  
    It provides resistance to poison, blindness, nether and disenchantment
    .  It allows you to see invisible monsters.  It gives telepathic
    powers.  It speeds your regenerative powers.  It drains mana, life and 
    experience.  It is permanently cursed.  It cannot be dropped while
    cursed.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
k) a Platinum Amulet
m) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It 
    increases your intelligence, wisdom and charisma by 1.  It makes you
    invisible.  It provides resistance to blindness and nexus.  It cannot
    be harmed by fire.  
    It was given to you as a reward.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) a Cloak of Protection [1,+19]
    It provides resistance to shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
p) a Shield of Deflection [10,+12]
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+7]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Stealth [6,+8] (+3 to stealth)
    It increases your stealth by 3.  
    You bought it from the Footwear Shop.
z) (nothing)
{) (nothing)
|) a Pick of Digging (+6) {25% off}
    It increases your ability to tunnel by 6.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) a Potion of Speed
b) 3 Potions of *Healing*
c) 4 Potions of Resistance
d) 19 Scrolls of Phase Door
e) 30 Scrolls of Teleportation
f) 7 Scrolls of Word of Recall
g) 52 Scrolls of Satisfy Hunger
h) a Ring of Speed (+12) {100% off}
    It increases your speed by 12.  
    You stole it from the Speed Ring Market.
i) The Ring of Flare (+3) (charging)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Sauron, the Sorcerer on level 99 of Angband.
j) The Amulet 'Avalf' (+0)
    It decreases your searching by 0.  It sustains your strength and 
    dexterity.  It provides resistance to cold, poison, dark, sound and 
    nether.  It allows you to see invisible monsters.  It slows your
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
k) 29 Bolts 'Againd' (1d5) (+9,+12) (+2) {90% off}
    It provides light (radius 1) forever.  It increases your constitution
     and charisma by 2.  It does extra damage from electricity.  It
    produces chaotic effects.  It strikes at demons with holy wrath.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
l) 16 Bolts 'Echaur' (1d5) (+15,+10) {90% off}
    It is especially deadly against orcs.  It is especially deadly against
    giants.  It is a great bane of demons.  It is a great bane of undead.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
m) 2 Seeker Bolts of Barmenda (4d5) (+28,+13) (+1) {90% off}
    It increases your dexterity and charisma by 1.  It does extra damage 
    from acid and fire.  It drains life from your foes.  It is especially
    deadly against dragons.  It is a great bane of demons.  It is a great
    bane of undead.  It cannot be harmed by acid, cold, lightning or fire.
    
    You made it yourself.
n) 2 Seeker Bolts of Elosserin (4d5) (+14,+24) (+1) {90% off}
    It increases your wisdom and constitution by 1.  It does extra damage 
    from electricity and fire.  It produces chaotic effects.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You made it yourself.
o) 16 Seeker Bolts of Lightning (4d5) (+14,+9) {90% off}
    It does extra damage from electricity.  It cannot be harmed by
    electricity.  
    You made it yourself.
p) 24 Seeker Bolts of Lightning (4d5) (+11,+9) {90% off}
    It does extra damage from electricity.  It cannot be harmed by
    electricity.  
    You made it yourself.
q) 9 Seeker Bolts of Frost (4d5) (+11,+16) {90% off}
    It does extra damage from frost.  It cannot be harmed by cold.  
    You made it yourself.
r) a Seeker Bolt of Slay Evil (4d5) (+14,+17) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
s) 14 Seeker Bolts of Slay Undead (4d5) (+13,+17) {90% off}
    It strikes at undead with holy wrath.  
    You made it yourself.
t) 12 Seeker Bolts of Slay Demon (4d5) (+13,+13) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.
u) 30 Seeker Bolts of Slay Undead (4d5) (+13,+13) {90% off}
    It strikes at undead with holy wrath.  
    You made it yourself.
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 9 Potions of Cure Critical Wounds
b) The Ring of Echelast (+3 to stealth)
    It increases your wisdom, constitution and stealth by 3.  It sustains 
    your intelligence, dexterity and charisma.  It provides resistance to 
    nether.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
c) The Ring of Ninyartal (+3 attacks)
    It increases your wisdom, stealth, attack speed and ability to score
    critical hits by 3.  It sustains your wisdom and charisma.  It
    provides immunity to paralysis.  It provides resistance to light and 
    chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
d) a Ring of See Invisible
e) a Ring of Slaying (+9,+10) {100% off}
    
    You stole it from the Black Market.
f) The Ring of Turas (+4) {100% off}
    It increases your constitution and speed by 4.  It sustains your 
    intelligence and constitution.  It provides immunity to paralysis.  It
    provides resistance to acid.  It allows you to see invisible monsters.
    It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Speed Ring Market.
g) a Ring of Shard Resistance
h) The Amulet of Faered (+4 to stealth) {cursed}
    It increases your stealth and infravision by 4.  It provides immunity
    to paralysis.  It provides resistance to poison and chaos.  It slows
    your metabolism.  It induces random teleportation.  It is cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
i) The Amulet of Ninnor (+4 to stealth)
    It increases your stealth by 4.  It sustains your intelligence and 
    charisma.  It provides immunity to paralysis.  It provides resistance 
    to acid, poison, light and chaos.  It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
j) The Amulet of Carlammas (+2)
    It can be activated for protection from evil (dur level*3 + d25) every
    225+d225 turns if it is being worn. It increases your constitution by 
    2.  It provides resistance to fire.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Fangorn the Treebeard, Lord of the Ents on
    level 59 of The Sacred Land Of Mountains.
k) The Phial of Undeath (-5) {cursed}
l) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to tunnel
     by 5.  It provides resistance to acid, electricity, fire and poison.  
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
m) a Shadow Cloak [6,+7] (+1 to stealth) {100% off}
n) a Dwarven Metal Cap [3,+13] (+1 to infravision) {100% off}
    It increases your constitution and infravision by 1.  It provides
    resistance to fire.  It allows you to sense the presence of trolls and 
    dragons.  
    You stole it from the Black Market.
o) The Dragon Helm of Mahtar [8,+20]
    It provides light (radius 1) forever.  It sustains your intelligence
     and charisma.  It makes you completely fearless.  It provides
    resistance to blindness, nexus, chaos and disenchantment.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
p) The Pair of Hard Leather Boots 'Arthir' [3,+5]
    It sustains your strength.  It provides resistance to fire, cold and 
    chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Footwear Shop.
q) The Broken Dagger of Guingre (1d1) (+1,+12) (+3)
    It increases your wisdom by 3.  It produces chaotic effects.  It is
    very sharp and can make your foes bleed.  It is a great bane of
    dragons.  It is especially deadly against orcs.  It strikes at undead
    with holy wrath.  It fights against evil with holy fury.  It is
    especially deadly against natural creatures.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
r) The Main Gauche of Maedhros (2d5) (+11,+14) (+3)
    It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
s) a Dark Sword (3d7) (+0,+0)
t) a Climbing Set {100% off}


  [Home Inventory - Gondolin ]

a) a Ring of Fire Resistance
b) a Ring of Accuracy (+17)
c) a Ring of Accuracy (+22) {100% off}
    
    You stole it from the Black Market.
d) The Ring of Durin (+2) {cursed}
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
f) a Halberd (*Defender*) (3d5) (-2,+3) [+3] (+1 to stealth)
    It can be wielded two-handed.  It increases your wisdom, dexterity, 
    constitution and stealth by 1.  It sustains your dexterity and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to life draining, acid, electricity, fire, cold, poison, 
    dark and confusion.  It allows you to levitate.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Sandworm lair.
g) 24 Seeker Bolts of Slay Animal (4d5) (+13,+9)
h) 15 Seeker Bolts of Venom (4d5) (+15,+14) {90% off}
    It poisons your foes.  
    You made it yourself.


  [The Mathom-house Inventory - Bree ]

a) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
    It can be wielded two-handed.  It increases your constitution by 5.  
    It is a great bane of dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to disenchantment.  It allows
    you to sense the presence of dragons and demons.  It drains life.  It
    aggravates nearby creatures.  It is heavily cursed.  It can re-curse
    itself.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
b) a Dark Sword of the Thunderlords (3d7) (+10,+8) (+4 to searching)
    It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It generates an antimagic field.  It increases your 
    searching and infravision by 4.  It does extra damage from electricity
    .  It is a great bane of dragons.  It fights against evil with holy
    fury.  It provides immunity to paralysis.  It provides resistance to 
    light and nexus.  It allows you to fly.  It allows you to sense the
    presence of dragons.  It slows your metabolism.  It speeds your
    regenerative powers.  It induces random teleportation.  
    You found it in the remains of a Mature blue dragon on level 69 of The
    Sacred Land Of Mountains.
c) a Venomous Dark Sword (3d7) (+9,+7)
    It generates an antimagic field.  It poisons your foes.  It provides
    resistance to poison.  
    You found it in the remains of a Mature gold dragon on level 58 of The
    Sacred Land Of Mountains.
d) a Dark Sword of Slay Undead (3d7) (+3,+8)
    It generates an antimagic field.  It strikes at undead with holy
    wrath.  
    You found it in the remains of an Ancient green dragon on level 54 of The
    Sacred Land Of Mountains.
e) a Dark Sword (3d7) (+7,+5)
f) a Dark Sword (3d7) (+7,+4)
g) a Dark Sword (3d7) (+5,+6)
h) a Dark Sword (3d7) (+4,+6)
i) a Dark Sword (3d7) (+6,+3)
j) a Dark Sword (3d7) (+4,+3)
k) a Dark Sword (3d7) (+0,+0)
l) a Fauchard of Nothingness (1d10) (-25,-79) {cursed}
    It can be wielded two-handed.  It can't attack.  It is heavily cursed.
    It can re-curse itself.  
    You found it in the remains of a Mature gold dragon in The Pits of Angband.
m) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1)
    It can be activated for cure serious wounds every 3+d3 turns if it is
    being worn. It increases your strength and dexterity by 1.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
n) The Lochaber Axe of Hangron (3d8) (+8,+1) (+4)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your constitution by 4.  It poisons your foes.  It drains
    life from your foes.  It is a great bane of dragons.  It strikes at
    demons with holy wrath.  It strikes at undead with holy wrath.  It
    fights against evil with holy fury.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Durin's Bane on level 50 of Moria.
o) a War Hammer of Morgul (3d3) (-20,-23) [-3] (-3) {cursed}
    It can be wielded two-handed.  It decreases your luck by 3.  It is
    very sharp and can make your foes bleed.  It allows you to see
    invisible monsters.  It drains experience.  It aggravates nearby
    creatures.  It fills you with the Black Breath.  It is heavily cursed.
    It can re-curse itself.  
    You found it in the remains of a Young green dragon in The Pits of Angband.



Posted on 4.9.2009 02:44

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8879. on the Ladder (of 19090)
1555. on the ToME Ladder (of 3155)
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On 4.9.2009 02:44 strda221@student.otago.ac.nz wrote:
Another effort at a low XP winner. Things went much more smoothly than my previous attempt at this, with the result that Valancourt, with 1.06 million XP is now the lowest XP winner on the TOME ladder. Under a million would have been possible with a bit more luck in the ring-dropping department (as it was Valancourt had to kill Sauron twice to get the Ring).

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