The Angband Ladder: Chuckie, British Naturalist by buzzkill

  [Steamband 0.4.1 Character Dump]

 Name   Chuckie                                  Self  abcdefghijkl@   Best
 Sex    Male           Age            16  MUS:    155  .............   155
 Race   British        Height         71  AGI:    143  .............   143
 Class  Naturalist     Weight        159  Vig:    183  .............   191
 Title  Grower         Status         28  SCH:    197  .............   197
 WP     -1/16          MaxDepth  Lev  40  EGO:    249  .............   249
 SP     3/52           Preserve        Y  CHR:    153  .............   153

 Level           13       Armor     [23,+24]     Saving Throw           Poor
 Cur Exp       2200       Blows       1/turn     Stealth            Champion
 Max Exp       2200       Shots       4/turn     Fighting          Excellent
 Adv Exp       2730       Infra        30 ft     Shooting               Fair
                                                 Disarming               Bad
          Stat     Skill     Equip.    Total     Magic Device            Bad
 Melee   (-2,+0)   (+2,+3)   (+0,+0)   (+0,+3)   Perception              Bad
 Shoot   (-2,+0)   (+0,+0)   (+0,+0)   (-2,+0)   Searching               Bad

     You are the first child of a Laborer. You are a credit to
     the family. You have blue eyes, wavy brown hair, and an
     average complexion.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:.............    No Magic:.............
     Vorpal:.............    Free Act:..+..........   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:.............   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.............    Teleport:.............
  Psn. Brnd:.............    Res Fear:......+.....+   Aggravate:.............
  Resistances:
  Fire :10% ...+..........  Acid :10% ...+..........
  Erth :10% ...+..........  Poisn:10% ...+..........
  Air  :10% ...+..........  Nethr:30% ......+.......
  Water:10% ...+..........  Light:30% ......+.......
  Elec :10% ...+..........  Dark :30% ......+.......
  Ice  :10% ...+..........  Mind :30% ......+.......
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \}=="~(()]][              \}=="~(()]][              \}=="~(()]][

  [Last Messages]

> You weakly bash it.
> It hits you.
> *** LOW WOUNDPOINT WARNING! 1/16 ***
> You miss it.
> It hits you.
> *** LOW WOUNDPOINT WARNING! 0/16 ***
> Your blow sweeps through it!
> One blow bashes it weakly.
> It hits you.
> *** LOW WOUNDPOINT WARNING! 0/16 ***
> It engulfs you!
> *** LOW WOUNDPOINT WARNING! 0/16 ***
> You are poisoned!
> You are hit with poison!
> You die.


  [Skills]

   Disarming Traps  2
           Stealth  9
         Searching  3
   Neophyte Combat  9
   Standard Combat  8
   Accurate Strike  2
    Vicious Strike  3
      Martial Arts  1
 Neophyte Firearms 11
        Swift Shot  2
          Throwing  1
     Blunt Weapons  7
             Flora  2
             Fauna 10
         Elemental  4
    Earth's Hearth  6
         Latin {*}  3
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  1
 Tempered Will {*}  2
     Using Devices  7
         Fire Lore 10


  [Steamware & Mutations]

 You can shoot bolts of fire. 


  [Character Equipment]

a) a Quarterstaff (1d9|5) (+0,+0) [9,+0]
b) a .30 Lever-Action Carbine (x3) (+0,+0)
c) a Bone Ring of Freedom of Mobility
d) an Opal Ring of Protection [+16]
e) a Sapphire Amulet of Good Fortune <+3>
f) a Brass Lantern [3] <Fuel: 7086>
g) The Leather Waistcoat and Vest of Jonathan Harker [5,+9]
h) a Cloak [1,+0]
i) a Pair of Pantaloons [4,+0]
j) a Woolen Beanie [2,+0]
k) a Set of Leather Gloves [2,+0]
l) The Pair of Ruby Red Slippers of Dorthy [0,+0]


  [Character Inventory]

a) The Book [The Count of Monte Cristo]
b) 12 Whizzing Aethercid Mechanisms of Phase Door {90% off}
c) 3 Ringing Heliometer Mechanisms of Etheric Travel
d) a Platinum Hydrometer Mechanism of Teleport Level
e) a Silver Quadraphone Mechanism of Returning {50% off}
f) a Pistol Ammunition Generator
g) a Large Tool of Egress Detection (5 charges)
h) a Silver Amulet of Charm <+5>
i) a Satin Smoking Jacket [2,+2]
j) 46 Rifle bullets (4d11|0) (+0,+0) (+72/288)
k) 4 Iron Spikes


  [Home Inventory]

a Spear (1d6|1) (+0,+0) [4,+0]
a Whip (1d6|0) (+0,+0)
a Mace (2d4|1) (+0,+0)


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 1.5.2009 04:18
Last updated on 6.5.2009 15:38

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8. on the Competition No.68 Ladder (of 14)

Comments

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On 1.5.2009 04:22 buzzkill wrote:
Off to a great start, meaning chiefly, that I didn't die immediately. Chased off at DL48 by White Fang, but managed to accumulate enough stuff before then in order buy a gun back in town. Knowledgeable advice appreciated, as I'm still very new to Steamband.

On 1.5.2009 15:30 Donald Jonker wrote:
Here's some unknowledgeable advice: shotguns are the best firearms. You'll see why when you fire some buckshot. Also, specializing a certain kind of weapon tends to be a waste in Steamband (you're better off just pumping neophyte and standard combat), but maybe not for this class - not sure.

On 2.5.2009 08:02 buzzkill wrote:
Well, I now have a rifle. I guess that's a step in the right direction. I'm still having trouble dealing any real damage with either of my weapons (rifle pending) and fear I may be in too deep for my own good. I spend all my time running, hoping to find something useful, but the monsters are getting faster. I've already almost died a handful of times.

On 2.5.2009 20:30 buzzkill wrote:
The rifle was working out OK, until a teleport landed next to Ozmar the Mystic and friends. I charmed his Orangutan companion but not before he blinded me. Though the monkey kept Ozmar busy and from attacking me, a Noxious Fume blocked my escape corridor. Sandwiched between the Fume and my Monkey, I quaffed CLW over and over again, as well as casting Woodland Sanctuary a bunch of times, bashing and blindly firing my rifle at the fume when I could afford to. I held out for a good long time, but never regained my vision and eventually succumbed to the Fume's fumes. In retrospect, I should have known, though un-ID'd, that the Ruby Red Slippers, were Dorthy's, and would activate for WoR. I wonder if I would have had to have them ID'd before they would work?

My best Steam char to date, and a struggle the whole way. The lack of found weapons and armours makes game play very interesting. Though a class with weak psuedo, I found myself often wanting more ID, but never really needing more, and TMJ certainly wasn't a problem, I was lucky if I could fill my pack before I needed to recall. In my admittedly novice opinion, this var seems to have a certain balance that others lack.

On 7.5.2009 22:00 buzzkill wrote:
Why is Chuckie so (relatively) high in the ladder? Does max depth figure in somehow?

On 8.5.2009 01:40 Donald Jonker wrote:
Yeah it's exp/maxdepth or something like that. I guess it's least exp to kill the big boss now as well.

Though I don't think diving is one variant where diving isn't recommended. Good challenge then.

On 8.5.2009 03:43 Donald Jonker wrote:
Erm.. those last sentences should've read "Though I think Steam is one variant where diving isn't recommended. Makes for a good challenge then."

Jesus.

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