The Angband Ladder: Chucky, British Naturalist by buzzkill

  [Steamband 0.4.1 Character Dump]

 Name   Chucky                                   Self  abcdefghijkl@   Best
 Sex    Male           Age            16  Mus:     91  .............   151
 Race   British        Height         71  Agi:     89  .............   154
 Class  Naturalist     Weight        159  Vig:    163  .............   219
 Title  Grower         Status         28  SCH:    220  ...s.........   220
 WP     -8/16          MaxDepth  Lev  44  EGO:    289  .............   289
 SP     45/68          Preserve        Y  Chr:    155  .............   176

 Level           15       Armor      [12,+8]     Saving Throw           Poor
 Cur Exp       3636       Blows       1/turn     Stealth           Favorable
 Max Exp       3636       Shots       8/turn     Fighting               Good
 Adv Exp       4485       Infra         0 ft     Shooting               Fair
                                                 Disarming               Bad
          Stat     Skill     Equip.    Total     Magic Device           Poor
 Melee   (-4,-1)   (+1,+1)   (+0,+0)   (-3,+0)   Perception              Bad
 Shoot   (-4,+0)   (+0,+0)   (+5,+4)   (+1,+4)   Searching               Bad

     You are the first child of a Laborer. You are a credit to
     the family. You have blue eyes, wavy brown hair, and an
     average complexion.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:..+........+.   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:.............    No Magic:.............
     Vorpal:.............    Free Act:.............   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:.............   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.............    Teleport:.............
  Psn. Brnd:.............    Res Fear:............+   Aggravate:.............
  Resistances:
  Fire :6%  ............+.  Acid :3%  ............+.
  Erth :6%  ............+.  Poisn:48% .........+..+.
  Air  :6%  ............+.
  Water:6%  ............+.
  Elec :3%  ............+.
  Ice  :3%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |}=="~(()]]]              |}=="~(()]]]              |}=="~(()]]]

  [Last Messages]

> You feel a little better.
> You have 8 "Bitter Apple" Tonics of Cure Light Wounds {25% off} (a).
> It crushes you!
> * low hitpoint warning! 18/140 *
> It shakes from the attack.
> You failed to concentrate hard enough!
> It crushes you!
> * low hitpoint warning! 0/140 *
> *** LOW WOUNDPOINT WARNING! 1/16 ***
> It twitches from the attack.
> You feel rested.
> You feel a little better.
> You have 7 "Bitter Apple" Tonics of Cure Light Wounds {25% off} (a).
> It crushes you!
> You die.


  [Skills]

   Disarming Traps  3
           Stealth  6
         Searching  3
   Neophyte Combat  6
   Standard Combat  8
   Accurate Strike  1
    Vicious Strike  1
      Martial Arts  1
 Neophyte Firearms 14
        Swift Shot  3
          Throwing  1
     Blunt Weapons  3
             Flora  1
             Fauna  1
         Elemental 17
    Earth's Hearth 13
         Latin {*}  1
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  1
 Tempered Will {*}  1
     Using Devices  9
         Wind Lore 17
 Elemental Defense  3


  [Character Equipment]

a) a Main Gauche (1d5|0) (+0,+0) {nc}
b) a .38 Revolver (x2) (+0,+0)
c) a Quartz Ring of Feather Falling {nc}
d) a Gold Ring of Sustain Knowledge {nc}
e) a Sapphire Amulet of Good Fortune <+4> {nc}
f) a Brass Lantern [3] <Fuel: 2861>
g) a Leather Waistcoat and Vest [4,+0] {44}
h) a Cloak [1,+0]
i) a Pair of Hose [1,+0]
j) a Gas Mask [0,+0]
k) a Set of Leather Gloves [2,+3]
l) a Pair of Buttoned Boots of Slow Descent [4,+7]
n) 2 Pistol bullets (2d11|0) (+5,+4) (+32/256)


  [Character Inventory]

a) 7 "Bitter Apple" Tonics of Cure Light Wounds {25% off}
b) a "Highland's Bitters and Scotch" Tonic of Light Refresh Spirit
c) The Book [20,000 Leagues Under the Sea]
d) The Book [The Strange Case of Dr. Jekyll & Mr. Hyde]
e) The Book [The Count of Monte Cristo]
f) The Book [Treasure Island]
g) 10 Whizzing Aethercid Mechanisms of Phase Door {25% off}
h) a Mithril-Plated Anemograph Mechanism of Remove Curse
i) 4 Zinc Synchrophonic Mechanisms of Door/Stair Location
j) a Ruhmkorff
k) a Cast Iron Ray Gun of Befuddlement (10 charges)
l) an Ironwood Tool of Object Location (7 charges) {10% off}
m) a Jet Ring of Resist Water {nc}
n) a Malachite Ring of Resist Poison {nc}
o) a Star Sapphire Amulet of Vigor <+1>
p) a Jade Amulet of Perception <+3>
q) a Robe [1,+2] {49}
r) a Leather Waistcoat and Vest [4,+3]
s) an All Wool Spring Overcoat (-1) [5,+3]
t) 25 Pistol bullets (2d11|0) (+5,+4) (+32/256)
u) 53 Pistol bullets (2d11|0) (+0,+0) (+24/192)


  [Home Inventory]

a Dull Tool of Light Physical Repair (19 charges)
an Opal Ring of Protection [-8]
a Wax Candle [1] <Fuel: 1251>
a Cane (1d3|0) (+0,+0) {46}
a Broken Dagger (1d1|1) (-2,-4)


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 3.5.2009 20:37
Last updated on 7.5.2009 19:01

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11. on the Competition No.68 Ladder (of 14)

Comments

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On 3.5.2009 20:38 buzzkill wrote:
Let's try this again. DL50, no problem.

On 5.5.2009 04:38 buzzkill wrote:
DL49. Took forever to find the stairs. I found some shells, so I see a shotgun in my future. Currently putting (almost) all points into melee and wind.

On 5.5.2009 17:09 buzzkill wrote:
The shotgun wasn't for sale, so I sold the shells and bought the revolver. As deep as 46 before being chased off by someone's screeching in a crowded area. Every step is a struggle. No useful restores, or ID, or recall available in town, so it looks like I'm walking back down.

On 5.5.2009 22:13 buzzkill wrote:
Out of bullets. Next stop DL44. Dancing Flame (3d6 plus XP for what it kills) and Lightening Bolt (7d8 and always beams) are sustaining me now. Melee still sucks, no weapon yet. Still no WoR, and I'm beginning to worry about it. I really wish this game had a turn counter, it's very tempting to just rest after every battle for SP regen.

On 7.5.2009 19:21 buzzkill wrote:
Ultimately lack or Recall, lack of ID (almost all my items were un-ID'd) did me in. Died while trying to climb back to the town. I was out of inventory slots and found an un-ID scroll. I'd already 'Summoned Monster' and was at full health, so I read it. Turned out to be 'Summon Automata', which in and of itself wouldn't have been so bad had not one of them blinded me on their first attack. The first and second round of attacks were brutal. Quaffed speed and tried to run, but at least one of them must have been fast, because even at +14 I wasn't out distancing them by much. CLW wasn't helping with the blindness so I came up with a different plan. I had a long corridor, so I put what i thought was some distance between us, and began to hammer them with 'Lightening Bolt', not only my strongest attack, but also one that I can use while blind. I zapped off two or three LB's while fleeing and CLWing before it was upon me again with the death blow.

My best Steam character to date. The Wind (or maybe it was elemental) specialty worked well, but I never got to try out my strongest powers, those being Blizzard, Earthquake, Lightening Storm, Whirlpool, and Lord of the Forest.

I gave up on melee after a while, and relied totally on Lightening Bolt (8d8 + beam) and my trusty revolver for almost all my kills.

This game is a LOT of fun. It really keeps you on your toes. I've yet to crack DL43 with any character.

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