The Angband Ladder: Charles, British Naturalist by Nick

  [Steamband 0.4.1 Character Dump]

 Name   Charles                                  Self  abcdefghijkl@   Best
 Sex    Male           Age            16  MUS:    159  .............   159
 Race   British        Height         71  AGI:    146  .............   146
 Class  Naturalist     Weight        159  Vig:    176  .............   199
 Title  Grower         Status         28  SCH:    210  .............   210
 WP     14/14          MaxDepth  Lev  46  EGO:    248  .............   248
 SP     53/53          Preserve        Y  CHR:    170  .............   170

 Level           11       Armor     [16,+13]     Saving Throw            Bad
 Cur Exp       1367       Blows       1/turn     Stealth                 Bad
 Max Exp       1367       Shots       0/turn     Fighting               Good
 Adv Exp       1560       Infra        40 ft     Shooting            Abyssal
                                                 Disarming               Bad
          Stat     Skill     Equip.    Total     Magic Device            Bad
 Melee   (-2,+0)   (+0,+0)   (+0,+0)   (-2,+0)   Perception          Abyssal
 Shoot   (-2,+0)   (+0,+0)   (+0,+0)   (-2,+0)   Searching           Abyssal

     You are the first child of a Laborer. You are a credit to
     the family. You have blue eyes, wavy brown hair, and an
     average complexion.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:.............    No Magic:.............
     Vorpal:.............    Free Act:.............   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:.............   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.............    Teleport:.............
  Psn. Brnd:.............    Res Fear:............+   Aggravate:.............
  Resistances:
  Fire :10% ..+...........  Acid :10% ..+...........
  Erth :10% ..+...........  Poisn:40% ..++..........
  Air  :10% ..+...........
  Water:10% ..+...........
  Elec :10% ..+...........
  Ice  :20% ..+....+......
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \ =="~(()]][              \ =="~(()]][              \ =="~(()]][

  [Skills]

   Disarming Traps  1
           Stealth  1
         Searching  1
   Neophyte Combat  5
   Standard Combat  5
      Martial Arts  1
 Neophyte Firearms  3
          Throwing  1
     Blunt Weapons  4
             Flora 12
             Fauna 12
         Elemental 13
    Earth's Hearth 11
         Latin {*}  3
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  3
Lesser Warding {S}  3
 Tempered Will {*}  1
     Using Devices  1
         Fire Lore 13


  [Steamware & Mutations]

 You can shoot bolts of fire. 


  [Character Equipment]

a) a Quarterstaff (1d9|5) (+0,+0) [9,+0]
c) an Opal Ring of Protection [+11]
d) a Malachite Ring of Resist Poison
e) a Platinum Amulet of Hunger Deterrent
f) a Wooden Torch [2] <Fuel: 5104>
g) a Robe [1,+0]
h) a Fur Cloak [3,+0]
i) a Pair of Hose [1,+0]
j) a Gas Mask [0]
k) a Set of Gloves [1,+2]
l) a Pair of Pointed Toe Shoes [1,+1]


  [Character Inventory]

a) a Holy Book of Prayers [Treatise on the Resurrection] <+1>
b) 6 Pieces of Mutton
c) 2 "Gray's Sparkling Spray" Tonics of Speed
d) 16 "Bitter Apple" Tonics of Cure Light Wounds {25% off}
e) 4 "Highland's Bitters and Scotch" Tonics of Light Refresh Spirit
f) The Book [The Strange Case of Dr. Jekyll & Mr. Hyde]
g) 10 Whizzing Aethercid Mechanisms of Phase Door {50% off}
h) 7 Ringing Heliometer Mechanisms of Etheric Travel {10% off}
i) 5 Platinum Hydrometer Mechanisms of Teleport Level {10% off}
j) 4 Silver Quadraphone Mechanisms of Returning
k) an Opal Ring of Protection [+10]
l) a Copper Ring of Resist Bewilderment
m) a Small Sword of Burning (1d6|1) (+2,+7)
n) a Shovel (1d2|0) (+5,+3) <+5>


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.5.2009 04:31

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14. on the Competition No.68 Ladder (of 14)

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On 9.5.2009 04:31 Nick wrote:
First one to do reasonably well. Took fire lore for the melee damage, which seems to be working out well.

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